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Erik Mona

Erik Mona's page

Publisher, Chief Creative Officer. Pathfinder Society Member. 5,867 posts. 3 reviews. 1 list. 1 wishlist.


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Paizo Employee Publisher, Chief Creative Officer

4 people marked this as a favorite.
Cthulhudrew wrote:

Really interesting backstory for this iconic. Very well written and intriguing. One of my favorite stories so far. One of my other favorites was Balazar, also written by Erik Mona.

Conclusion: Erik needs to write more fiction!

Hey, thanks! I really appreciate the sentiment.

And with this "Meet the Iconic" out of the way, I now only have one article for Pathfinder #100 on my schedule, and then I can write whatever I want.

And that article is going to be a doozy.

Paizo Employee Publisher, Chief Creative Officer

5 people marked this as a favorite.

Oh, and it's highly, highly unlikely that this will be the only time you get canonical info on the iconics. I'm sure they'll appear again and again in various places.

Paizo Employee Publisher, Chief Creative Officer

21 people marked this as a favorite.
Drock11 wrote:
I'd like to go on record as disliking open ended things like this in an iconic's backstory if an incident is going to be mentioned at all. In something that supposed to reveal the nature and past of the character, and for some of the iconics these writeups might be the only canonical info we ever have of them, it makes little sense to purposely leave out what may be the most important aspect of it. It's not clever. It's irritating.

Well, sorry you're irritated, but I did it for a very specific purpose.

Aside from standing in for your PCs in art, the iconic characters' main purpose is to be used as pregenerated characters. Given that this guy is all about killing, and given that he is neutral, I wanted to leave it up to the _player_ to determine what happened to the paladin.

Perhaps the player would like their neutral slayer to be a bit more on the evil side, focusing on the killing and political intrigue, no matter the costs. Perhaps the player would prefer to take a more nuanced approach, wherein Zadim tempers his slaying with mercy.

By leaving the end open-ended, the player can run their character any way they like.

Paizo Employee Publisher, Chief Creative Officer

11 people marked this as a favorite.

Is the paladin dead? You'll have to ask Zadim.

If you can find him!

Paizo Employee Publisher, Chief Creative Officer

9 people marked this as a favorite.

JK, he's neutral.

Paizo Employee Publisher, Chief Creative Officer

7 people marked this as a favorite.

It would be a spoiler to reveal his alignment. ;)

Paizo Employee Publisher, Chief Creative Officer

All of our Pathfinder minimates, and all of the promotional miniatures we release at Gen Con, will eventually be available (in limited quantities) on paizo.com.

Paizo Employee Publisher, Chief Creative Officer

2 people marked this as a favorite.

Bag change wasn't really financial. We'll consider doing something cooler next year.

Paizo Employee Publisher, Chief Creative Officer

3 people marked this as a favorite.

Does it help to imagine him singing Olivia Newton John's "Xanadu"?

Paizo Employee Publisher, Chief Creative Officer

4 people marked this as a favorite.

I'd love to do a trollhound mini.

Paizo Employee Publisher, Chief Creative Officer

Thanks for the feedback, everyone.

Paizo Employee Publisher, Chief Creative Officer

2 people marked this as a favorite.

The Munchkin Tavern and Scotty's Brewhouse figures are limited-edition goblin Minimates, and are for sale for $5 each.

Another Minimate will be available through the prize/token program in the Pathfinder Society area (Sagamore Ballroom).

Another Minimate is available free with a $100 purchase at the Paizo booth in the exhibit hall (Booth 203).

The booth will also have a limited edition Goblin Raider Pathfinder Battles repaint available free with a $50 purchase.

The "mystery item" is also a Pathfinder Battles figure. I don't want to reveal more about it at this time.

Paizo Employee Publisher, Chief Creative Officer

I think Kingmaker is a mixed bag as far as art is concerned, at least from the perspective of making a set of miniatures.

1) There are several "stylistic" pieces that, while cool looking on the page, will NOT translate to three dimensional objects.

2) There is just generally less art in general, and specifically less art of full-body character images, than we have in more "modern" Adventure Paths. Shortly after Kingmaker we increased the art budget on Pathfinder considerably and added the NPC appendix, which called for miniatures-perfect illustrations of all the key NPCs. Kingmaker doesn't have that.

3) Most of the print copies of Kingmaker are unavailable at retail or even on paizo.com.

There are ways of fixing all three of those issues, of course, but those are the roadblocks that a Kingmaker set must face.

Paizo Employee Publisher, Chief Creative Officer

No clue. Nothing to see here.

Paizo Employee Publisher, Chief Creative Officer

5 people marked this as a favorite.
IxionZero wrote:


But my meaning was, me want set of ACG iconics as prepainted minis, and me no want to wait until mid-2015 or 2016 for just a single one. Which would be the earliest if they aren't doing the Tian iconics after Oracle and Summoner, based off of RoW which only had the witch and this year which is going to have two PFB sets.

I know something you don't know…

Paizo Employee Publisher, Chief Creative Officer

1 person marked this as a favorite.
Leo_Negri wrote:
Erik Mona wrote:
Depends. Are you an orc?
No, just a person with a real hate for those smug daisy-eaters. Question is, Where are the Dwarves, and Gnomes; the two least represented races in the Pathfinder battles line (in fact gnomes are the least represented in PPM over all).

Well, we've already previewed a gnome in this set. There was also one in Heroes & Monsters, and of course Lini is a gnome, and we did a mini of her. There's another gnome in the set after this, too.

I'm pretty sure there are no dwarves in this set. There are several in the next set, though!

Paizo Employee Publisher, Chief Creative Officer

Depends. Are you an orc?

Paizo Employee Publisher, Chief Creative Officer

Cleanthes wrote:
I think Kor makes a good point. More people will want multiples of the Forest Shadow than of the Haughty Avenger. Is the issue the number of paint steps?

Yes. And sculpt complexity.

There are more elves coming.

Paizo Employee Publisher, Chief Creative Officer

4 people marked this as a favorite.

Stay tuned for more news on future plans for iconics. There was a small chance of an announcement at PaizoCon, which didn't happen for a variety of reasons. Expect to hear something coming out of Gen Con next month.

I think people will be really happy.

Paizo Employee Publisher, Chief Creative Officer

Mine all mine...don't touch wrote:
The Freyr thing isn't going to require that I have some receipt or old box top kind of hooey is it?

No.

At the most, you may have to send in your lame one to get a quality replacement, but even that is probably saying too much. :)

Paizo Employee Publisher, Chief Creative Officer

Zark wrote:


Is it the Pathfinder Chronicles: NPC Guide?

Yes.

Paizo Employee Publisher, Chief Creative Officer

No problem! :)

Paizo Employee Publisher, Chief Creative Officer

4 people marked this as a favorite.

By the way, anyone curious about Ostog the Unslain's side of the story regarding Girt Bearwearer and Hrolf Harfargr can check out the Paizo PCs section of the old NPC Guide. :)

Paizo Employee Publisher, Chief Creative Officer

5 people marked this as a favorite.

We love you too, Brom the Obnoxiously Awesome.

Paizo Employee Publisher, Chief Creative Officer

6 people marked this as a favorite.

I would have done the little "o" on top of the A, but since we use these characters for a lot of licensing I didn't want to cause font issues for future licensees.

Gotta mix in that business with the pleasure. :)

Paizo Employee Publisher, Chief Creative Officer

5 people marked this as a favorite.
Alexander Augunas wrote:

What's this? An iconic background story from Erik Mona that DIDN'T take two years to write? Before you know it we'll have that Nex Player Companion everyone's been clamouring for too!

And it certainly seems like being Publisher has its perks, eh Erik? ;-)

Nice job with the short story; it was a fun read to be sure.

One of the perks is that a few people like to be hyper critical and assume the worst, that's for sure!

I was not assigned two years to write the Balazar "Meet the Iconics" write-up.

No one else wanted to do it (obviously), so I volunteered to make it happen. It did take a while from that point to the point when it was finished, but not two years (or even one year).

Glad you enjoyed the skald write-up. I've got one more coming up in a few weeks (not years).

Paizo Employee Publisher, Chief Creative Officer

We don't currently have plans to do another Comic Store Invasion for the rest of City of Secrets. After that… who knows? :)

Paizo Employee Publisher, Chief Creative Officer

We are in the process of overhauling many aspects of the website and addressing stuff just like this. I will make sure that it is on the list. To help me, can you post a link to the precise page you are having difficulty with?

Paizo Employee Publisher, Chief Creative Officer

1 person marked this as a favorite.

You'll definitely hear more about minis at Gen Con. We have to announce _something_ there, after all! :)

Paizo Employee Publisher, Chief Creative Officer

1 person marked this as a favorite.

Stay tuned for a full checklist on the MiniMates and how to get them. Good photos of all of them are imminent, and without that a big post on it sort of loses its oomph.

We'll have a unique Pathfinder Battles figure as a sales promotion, given free with any purchase of $50 or more. (An exclusive Minimate kicks in with purchases of $100 or more).

We also have plans to distribute at least one more figure via more mysterious means somewhere at the con. You're going to have to be at the right place at the right time for this one, I'm afraid. It's a surprise.

We always keep back significant quantities of all promotional miniatures for later sale on Paizo.com. We realize not everyone will be at the show, so missing out won't mean missing the miniature entirely, as long as you pay attention to the website.

Paizo Employee Publisher, Chief Creative Officer

2 people marked this as a favorite.

I hope I get to game with you guys again some time soon! Very well deserved.

Paizo Employee Publisher, Chief Creative Officer

1 person marked this as a favorite.

I must say that I'm excited that the change of venue should help to address a lot of the concerns posted here. It's safe to expect a less crowded PFS room (and thus a quieter room as well) AND room for more non-PFS games with the change in venue.

Paizo Employee Publisher, Chief Creative Officer

Ross Byers wrote:
How is Ostog? Still Unslain?

Very much so.

Paizo Employee Publisher, Chief Creative Officer

Hahaha! :)

Paizo Employee Publisher, Chief Creative Officer

7 people marked this as a favorite.
Captain K. wrote:


I don't think the changes will be about nerfing the good old Barbarian. Barbarians are great and we want them to stay useful.

I don't think so either. And I only say that as the player with the longest-running Pathfinder barbarian character in history and the ultimate boss of everyone involved in writing, editing, and developing this product. :)

Paizo Employee Publisher, Chief Creative Officer

Drogon wrote:
Does anyone remember the name of the gentleman who brought the Mage Knight stuff? I have someone trying to track him down to catch up with him about old times at Wizkids.

That was John Leitheusser, who now works at Lone Wolf, makers of HeroLab.

--Erik

Paizo Employee Publisher, Chief Creative Officer

1 person marked this as a favorite.

It's a 20-minute demo that pits 4 players running Pathfinder iconcs vs. one of 20 different pre-designed encounters. We set a timer for 20 minutes, and if the party can stay alive they get a little certificate that makes it easier to win prizes after regular Pathfinder Society game play.

It's not a ticketed event, but rather something attendees can just walk up to and play. The main purpose is to give attendees lots of opportunities to play a short bit of Pathfinder with different staff members without having to deal with the randomness of the standard event lottery or the commitment of the 5-hour game "slot" system.

Paizo Employee Publisher, Chief Creative Officer

2 people marked this as a favorite.

Thanks for the Megadeth reference, Jenny! ;)

Paizo Employee Publisher, Chief Creative Officer

Sweet. I can always use more dragons.

Oddly enough, after inventorying my whole collection last night it appears that I really have a shortage of decent "player character" prepainted figures, so I'm now looking for those, too.

I literally have more than two HUGE boxes filled with various minis I'm looking to trade. Very excited for this year's event!

Paizo Employee Publisher, Chief Creative Officer

1 person marked this as a favorite.

I'm sure it won't be a problem to have a team that is weak in melee.

The adventure is kind of a pushover, anyway.

Ahem.

Paizo Employee Publisher, Chief Creative Officer

I will be headed over to the hotel late tonight and will likely stop by the bar for a nightcap (or two). The current plan is to check in by 10:00, but I've got a lot of I's to dot and t's to cross before then, so the only thing I know for sure is that I will be in my room by Midnight.

Looking forward to seeing everyone!

Paizo Employee Publisher, Chief Creative Officer

Paulicus wrote:


Since Erik's here I realized I should ask beforehand: I took quickdraw to use with rods, since they count as clubs in their description. Is that ok, or should I grab another feat?

I'm fine with that.

Paizo Employee Publisher, Chief Creative Officer

I don't mind, but I also don't have a ton of experience running gunslingers, so be prepared to explain how a lot of their class features work when it comes up in play.

Paizo Employee Publisher, Chief Creative Officer

archmagi1 wrote:
Is the newfound delay of the Strategy Guide going to push this book back as well?

No.

Paizo Employee Publisher, Chief Creative Officer

My wants tend to come from the last six or seven D&D Minis sets, which I never actively collected when it was in its prime. I tend to be interested in weird Heroscape pieces, or random prepainted stuff that's somewhat outside the norm.

I'm not really looking to pick up any unpainted figures, but will have plenty on offer.

I've got a fair number of PFB extras, of course. Plus some extras like a few "blank" bases perfect for easy "conversions" or custom pieces.

Paizo Employee Publisher, Chief Creative Officer

I don't have my book handy to check the plausibility of this theory, but you could always assume that they were ancient Azlanti clockworks from Nhur Athemon's time that have been recovered and repaired, a process that requires somewhat less investment in power and money than creating them from scratch.

Paizo Employee Publisher, Chief Creative Officer

Spastic Puma wrote:


My favorite: I'm torn between River of Darkness and Entombed With The Pharaohs
Least favorite: Flight of the Red Raven

I wonder if you read my Pathfinder Society adventure, "Requiem for the Red Raven". It's in many ways the adventure that I wished Flight had been, or at least my answer to the promise of the original module, if not necessarily the execution.

Paizo Employee Publisher, Chief Creative Officer

3 people marked this as a favorite.
James Jacobs wrote:


2) Maybe. I'd love to see it get published, personally, but whether or not he can find the time to actually write it before the heat death of the universe is unclear, unfortunately.

That's it, really. Me and the heat death of the universe, locked in a no-holds-barred cage match.

I hope to publish Kings of Absalom some day. I just ran the entire campaign so far (about 20 hours of play) a few weeks ago at Kubla Con, and I'll be debuting the next "chunk" at PaizoCon on Friday. After Gen Con I plan to start up my campaigns again (it's been about 2 years since the last session).

There are currently three active groups in Kings of Absalom, in addition to about eight convention tables who have gotten a 4-8-hour sample of it.

The recent Kubla Con table was unique, in that the same six players (one more than the normal 5) got to play in 6-hour chunks over three consecutive days. I'd happily play with the same table again (they were _fantastic_), but they're stuck somewhere between the active groups and the convention groups in terms of whether I count them as participating or not. In many ways, they got a more purified form of the campaign than anyone, as it was easy for everyone to remember little details since the previous session was always just yesterday.

The three groups are:

PAIZO GROUP 1 (work friends, played in Paizo conference room)
--------------
James Jacobs: Shensen (CG female half-elf bard)
James L. Sutter: Artemis Kraugh (NG male tengu wizard "folk hero")
Rob McCreary: Bexilarius "Avarice" Varandin (LE male tiefling alchemist)
Jeff Alvarez: Clef Bellyberry (CG male halfling rogue)
F. Wesley Schneider: Dhalghad Caldammas (LN male human fighter)

BALLARD GROUP (neighborhood friends, played at Card Kingdom's Cafe Mox)
--------------
Jason Bulmahn: Traskar Grimtusk (LN male half-orc monk)
Tom Burkhart: Grynth (CG male dwarf barbarian)
Kyle Hunter: Erskine Rebis (N male human bard)
Dave Rambo: Felix Esau Boone (CG male human cleric of Kurgess)
Danica King: Zarzeni (CN female half-elf rogue)

THE SULTAN GROUP (neighborhood friends, played on my buddy Ross's Sultan game table)
-----------------
Ross Williams: Kja Thrushtuner (CG female gnome summoner)
Meg Maples: Elsbeth (LG female half-elf paladin)
Eli Harrison: Dashiell Keys (CG male halfling rogue)
Ben Desbien: Garen Loc (NG male human urban ranger)
Ciaran Barnes: Brother Hermide Lahzan (N male human cleric of Pharasma)

Assuming I can find the time, I'd like to put together about two or three more groups of fellow Paizo folks and run them through from the beginning, but for now I'm concentrating on finishing the second campaign arc (levels 4-6, probably). They players are newly arrived at a subterranean shanty town called Fall's End far, far below the Siphons District of Absalom, which I've designed as a sandbox. It's currently got about a dozen detailed locations areas with lots of adventure hooks running between them, but the only over-arching "plot" that binds everything together is "get out of town," something that turns out to be considerably more difficult than one might assume.

I've spent more time working on the campaign in the last two months than I had in the previous year, so it's very exciting!

Oh, did I mention that I've audio recorded every single session with all of the three main groups? Some day I hope to edit that into something listenable, but that too takes time…

Paizo Employee Publisher, Chief Creative Officer

It has to do with a magical item retrieved from the first fight, and with the directive of the host in the room in the upper right-hand corner of the map.

Paizo Employee Publisher, Chief Creative Officer

There's no reason he couldn't have a peg leg, if you can handle the movement penalty. Doesn't bother me at all.

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