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Erik Mona

Erik Mona's page

Publisher, Chief Creative Officer. Pathfinder Society Member. 5,971 posts. 3 reviews. 1 list. 1 wishlist.


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Paizo Employee Publisher, Chief Creative Officer

I think you'll be pleased. They're very handy!

Paizo Employee Publisher, Chief Creative Officer

The story of that particular sword has not yet been told!

(i.e. the comics are still focusing on the main six characters meeting and going on their earliest adventures. If we get to that sword eventually in that medium, it'll be quite a while from now.)

Paizo Employee Publisher, Chief Creative Officer

We have added significantly to our web team in recent months, and every day they are making progress.

Things are on the right track, and with the added capacity soon to come we are all optimistic about the team's ability to keep things stable, deal with emergencies, and make sure smaller items like this don't fall through the cracks.

Paizo Employee Publisher, Chief Creative Officer

6 people marked this as a favorite.

My dream is to do a huge Absalom hardcover with tons and tons of interconnected NPCs. I absolutely love Uncaged and would really love to do something like it for Pathfinder.

Paizo Employee Publisher, Chief Creative Officer

1 person marked this as a favorite.

Uhhh…

Paizo Employee Publisher, Chief Creative Officer

1 person marked this as a favorite.
Devian wrote:
I for one like psionics. Any idea when the play test will be up?

We're currently expecting playtesting to begin in late October.

Just in time for Halloween. :)

Paizo Employee Publisher, Chief Creative Officer

1 person marked this as a favorite.
pickin_grinnin wrote:
I still don't understand why they are using the term "Occult" when the book is about psionics.

Because, while many of the classes featured in the book use "psychic" magic, psychics are not the end-all-be-all of occultism. This book also has material that draws inspiration from eastern mysticism, conspiracy theory, ritual magic, secret societies, and other "occult" elements of fiction and history.

Paizo Employee Publisher, Chief Creative Officer

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Just had a meeting about this issue today. I can't say when it will be resolved, but the web team is very much aware of the problem and are looking for the right time to start working on a fix.

Paizo Employee Publisher, Chief Creative Officer

bugleyman wrote:


Anyway, I rather liked the Beginner Box, and wish the Core Rule Book resembled it.

I'll be interested to see what you think of the Strategy Guide when it comes out in December.

Had I the opportunity to do it over again, I'd probably call it something like the "Starter Guide" or "Beginner Book" or something.

Elements of it--especially VISUAL elements of it--are very similar to the Beginner Box.

Paizo Employee Publisher, Chief Creative Officer

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Dragon78 wrote:


I hope every class to date gets some love in this book.

Every class will not be getting significant development in this book. There's nothing in there, for example, specifically for the samurai, or the bloodrager.

There is a bunch of stuff for oracles.

There's also lots of spells, feats, and magic items that will be useful to all characters.

But I don't want to leave you with the impression that there will be something for every class, like in the Advanced Class Guide.

We're sticking mostly to thematically appropriate classes, which as it turns out is pretty close to most of them, but there will be exceptions.

Paizo Employee Publisher, Chief Creative Officer

My current understanding is that they are not promo cards, and will not be included in PACG subscriptions.

We tend to identify promo cards as promotional give-away items.

Paizo Employee Publisher, Chief Creative Officer

Clearly.

Paizo Employee Publisher, Chief Creative Officer

6 people marked this as a favorite.
brad2411 wrote:
So when is the Playtest going to start?

Some time in the second half of October. The preliminary classes are all done and are currently being reviewed/fiddled with by the team of talented freelancers we have working on this book. When that's done, they go to editing and layout, and then they come to you.

Paizo Employee Publisher, Chief Creative Officer

Yeah, we're way past the changes stage. I suspect that sculpt complexity and paint steps both conspired to make the boggards uncommon (and the lack thereof is why the Goblin Druid is common).

Paizo Employee Publisher, Chief Creative Officer

Berselius wrote:
What manual is the Sinspawn Champion's statblock in? Is it featured in the revised Rise of the Runelords adventure path book?

It's actually not statted up anywhere in particular. I consider it an advanced sinspawn with a few extra beefy HD.

YMMV.

Paizo Employee Publisher, Chief Creative Officer

1 person marked this as a favorite.
Helcack wrote:
I'd like there to be something to make the rogue viable... Maybe something like masterpieces but called rituals for the rogue that let them use specific spells or create unique effects.

The rogue will be addressed in Pathfinder Unchained months before Occult Adventures comes out. While there _will_ be some toys for the class in the book, rebalancing the class is sort of beyond the remit of this project.

And we'll have just done it, anyway.

Paizo Employee Publisher, Chief Creative Officer

1 person marked this as a favorite.
Dragon78 wrote:


While Occultism is the study of cult practices such as(but not limited to) alchemy, magic, extra-sensory perception, astrology, spiritualism, and divination. I would like to see stuff on occultist from different real world historical times, Gnosticism, Hermeticism, Theosophy, Thelema, Tantra, Kabbalah, etc.

I predict you are going to like this book.

Paizo Employee Publisher, Chief Creative Officer

2 people marked this as a favorite.
Odraude wrote:
Better editing and quality control, now that GenCon is coming a month early.

Ha.

This is my #1 wish for the product, too, and I wrote half the outline. :)

Paizo Employee Publisher, Chief Creative Officer

4 people marked this as a favorite.
Technotrooper wrote:
I have personally reached the "no more rulebooks" stage with Pathfinder. Unchained will probably be my last. I have enough rules to last a long time. I will still continue buying the APs that look interesting but I do wonder if, between 5e and people feeling like they have enough Pathfinder rules, a downturn is inevitable.

Aw, I hope that is not true. I think you'll really like Occult Adventures. I've been working on it with the freelancers and the design staff and I'm really excited by what I'm seeing.

Paizo Employee Publisher, Chief Creative Officer

I wouldn't say never.

It's sold out.

It does a good job introducing the Pathfinder game.

The entire series is on the list of the 10 best-selling Modules we've done.

Paizo Employee Publisher, Chief Creative Officer

4 people marked this as a favorite.

I just became fully aware of this problem earlier this week, and have been looking into what is going on. It's currently behind a few more or less critical tasks on the hands of the web team. It's the highest on a list of PFS-related tasks, and I'm on the job now trying to advocate that it finds its place as soon as it can.

I'll make a point to come back and update you guys on the progress of this job.

I apologize that this issue has slipped through the cracks for as long as it has. It is very definitely on the agenda.

Paizo Employee Publisher, Chief Creative Officer

da-Craig-o wrote:
If Wizkids would stop having video game folks sculpt their stuff, they would not have that issue. Have someone with knowledge of plastic production do these things.

The Feiya miniature was sculpted by a practical sculptor using the same methods that have been used since the 70s.

Paizo Employee Publisher, Chief Creative Officer

Welcome aboard, Pirate Rob! It was great meeting you at Kubla Con this year!

Paizo Employee Publisher, Chief Creative Officer

Good question. Probably some time in late October or November.

Paizo Employee Publisher, Chief Creative Officer

I left the last mini because, truth be told, even the second photo isn't very good. It's a cool mini. I probably should have included it here. I'll probably do it as a post-script to next week's preview.

Paizo Employee Publisher, Chief Creative Officer

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I wouldn't worry about it. Lies and hearsay are pretty common on this here internet.

Paizo Employee Publisher, Chief Creative Officer

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This is absolutely, categorically untrue.

No employee has even left the company since we published our trans iconic, so the theory is nonsense on its face.

Paizo Employee Publisher, Chief Creative Officer

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I am already feeling better. Thanks, everyone! I'll have an extra special blog next Friday to reward you for your patience!

Paizo Employee Publisher, Chief Creative Officer

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Further development of Sandpoint is on hold until James Jacobs can work up the right combination of willpower and free time to write it. Sandpoint is his baby, so as much as I'd like to publish a product like this, I won't do it without James.

Right now, at least, that means it's not happening. Who knows what the future could bring, though?

Paizo Employee Publisher, Chief Creative Officer

Dave Herman wrote:


I check the site every few days for these, since I left my goblin raider in the hotel after gen-con... any idea when the might go up for sale?

Not sure yet.

Paizo Employee Publisher, Chief Creative Officer

No.

Paizo Employee Publisher, Chief Creative Officer

I cut the "action throw" because it looked too goofy and WK couldn't figure out how to make it removable.

Paizo Employee Publisher, Chief Creative Officer

jjvreed wrote:

I had a clarification question...will each of these sets contain a PFACG card for each of the iconics it contains? In other words will each box have six minis and also five cards in it? Because honestly, I love the minis (and yes, expensive as it is, I have a mini for every iconic* currently released), but I am at least as interested in new promo cards for my PFACG adventure paths as I am in the minis.

Not only the iconics. Even the "other" sixth figure will get a card.

Paizo Employee Publisher, Chief Creative Officer

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You don't ever need to apologize for posting critical comments about our books, especially if they are constructive. I don't require your contrition, and neither does anyone else. If we fell short of your expectations, we fell short of your expectations.

We shall endeavor to exceed them in the future.

Paizo Employee Publisher, Chief Creative Officer

2 people marked this as a favorite.
joeyfixit wrote:
In other words, the response wasn't to pander to the demands of the boards and completely rewrite the rogue, it was to make a new class that is more or less a super-rogue.

Right. For the former you will have to wait until Pathfinder Unchained! :)

Paizo Employee Publisher, Chief Creative Officer

7 people marked this as a favorite.
Insain Dragoon wrote:


I can only speak for my experiences, but after reading the ACG I was so dissapointed I looked into more 3PP that could act as a new source of content for myself and my group and alternate systems such as DnD 5E, Rogue Trader, Numenera, Monster Hunter International, and Dark Heresy 2E

I'm sorry you had such a negative experience with the book, Dragon. While I don't agree with the premise of this thread in general, it is true that last year had a couple of significant challenges that may have contributed to some of the problems you cite.

Many of those factors (losing a core member of the design team, developing a bonus hardcover superadventure to support a huge Kickstarter campaign, and developing a book as visually complex and ambitious as the Strategy Guide) are not likely to occur in 2015, so I am personally optimistic about the future.

I am working on Occult Adventures (next year's Gen Con release) as a freelancer, and have had lots of opportunity to participate in the overall conception of the book. I've also worked closely with each member of the design team, all of whom have been uniformly terrific and on-point in every discussion I've had with them.

That book is going to be fantastic.

If we fell short of your expectations with the Advanced Class Guide, I'm confident that the books coming up will regain some of that faith you have lost. I have a lot of faith in them, and in those yet to come.

Paizo Employee Publisher, Chief Creative Officer

Pigraven wrote:

What I do know is obviously there is not one tried-and-true way to go about doing pre-painted plastic miniatures. If there was, everyone would be doing it the same, and it wouldn't have changed through the years. But when you look back at the old DDM lines, you see some of the same issues. Some of the lines are really well done, while others look pretty bad. Likewise, some of the Pathfinder Battles lines are done better than others. Indeed, Erik even references the 4-pack of Iconics Paizo put out a handful of years ago as a benchmark that they've been trying to get back to, quality-wise, and specifically regarding the humanoids.

So my question is what is it that makes that set so hard to duplicate in quality? Was it done by a completely different company? Was it because it was the first release of playable miniatures that Paizo/Wizkids put out for Pathfinder that extra time, and/or steps, went into their creation? If so, how come you don't return to that level of quality care for all the battles lines?

Darn. I was a little nervous that folks would read what I wrote in this way.

To be clear, I think we've exceeded that quality many times. With iconics alone, I think Harsk, Seoni, and Amiri easily equal or surpass the Beginner Box Heroes set.

The Beginner Box Heroes set had a very, very, very special Kyra figure with an AMAZING "tampo" of the robe details that surpassed everyone's expectations, and was probably one of the best tampos on a prepainted gaming figure up to that point. THAT's the quality I've been trying to chase ever since.

If you look at the Beginner Box Heroes set, they're great sculpts (all digital, btw), but they really lack the shading and inks that current figures get. The faces are a lot pastier as a result.

So we've moved past that set in quality in many ways (anyone miss the old foot pads? I don't). It's just… that tampo was AWESOME and I want to make something even better.

Paizo Employee Publisher, Chief Creative Officer

Pigraven wrote:

Having said that, it sounds like The Lost Coast line will be also be made from digital sculpts. I do think a comparison between the recent D&D line and the Lost Coast line is applicable. And I'm on the same boat as you, in that I found the overall quality of the D&D line to be a bit of a letdown. All I can say is that I hope that was Wizkids getting the kinks out, as far as making fantasy miniatures from digital sculpts.

Nope. Lost Coast is all practical sculpts. The NEXT set (which we haven't announced yet) will be digital sculpts.

We are going to do everything we can to make sure this is a step forward in overall quality.

I can't speak to the D&D minis (I don't have mine yet), but I know for a fact they have fewer paint steps than Pathfinder figures and generally speaking go through a much less rigorous approval process.

As we've all seen, things outside of the licensor's control sometimes happen at the factory, but we are watching the next few sets--and especially these Iconic figures--with arcane eyes.

Paizo Employee Publisher, Chief Creative Officer

City Watch Sniper was indeed busted to uncommon due to sculpt complexity.

Paizo Employee Publisher, Chief Creative Officer

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This particular pig is sort of a company mascot, having starred in both of the We Be Goblins free adventures we've released. When we did the We Be Goblins builder series set Squealy Nord was the most requested figure. He's something of a special case. There won't be farm animals in the next two sets.

Unless you count horses.

Or equipment-laden mules.

Paizo Employee Publisher, Chief Creative Officer

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Cat-thulhu wrote:


Now a quick question arising from Gen Con. I saw some photos on another site of a goblin pyro promo from gencon. I thought we were looking at a goblin rider or hell wisp? What changed? Also when do promos usually hit this site for us in the far away places?

I have a sizable pile of different promo repaints, some of which we haven't ever told anyone about. They'll be a surprise, when they show up.

So far this convention season has gone like this:

ORIGINS: Hellfire Wisp (Will-o-Wisp Repaint)
PAIZO CON: Bloodbriar Goblin Raider (Goblin on Goblin Dog repaint, slightly different from Emerald Spire version)
GEN CON: Goblin Raider (repaint of Goblin Pyro)
GEN CON PFS SPECIAL: Horned Demon (red-skinned repaint of purple WotR demon)

ALL of these figures exist in huge quantities in the Paizo warehouse (I think we gave away fewer than 500 copies of the Origins figure). They will all, eventually, appear on the Paizo.com store, probably after the convention season in a few weeks.

Paizo Employee Publisher, Chief Creative Officer

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Steve Geddes wrote:

Erik, I know you're keen to eventually get most dragons done at most sizes. However, there is an upcoming D&D set with dragons galore. I wouldn't expect that to alter your long term goal, but will you reduce the incidence of dragon minis in the next couple of sets until the D&D one has come and gone?

Yeah, probably.

I want to get a Gargantuan Red out there ASAP because I used to be a DDM collector too, and even though I have an eye on the business I'm always afraid things will end before I complete certain sets of things. I REALLY want a Gargantuan Red Dragon in Pathfinder Battles before we're done.

But yeah, I'll probably tone down the dragons somewhat. The D&D ones are among the best-looking pieces in those sets, so I don't need to flood the market with dragons. Many collectors already have most of them, anyway, and there's plenty of other cool things to do.

Paizo Employee Publisher, Chief Creative Officer

5 people marked this as a favorite.

Thanks to all the players and volunteers, and especially to Mike Brock and his HQ staff. I was able to pop into the Sagamore a few times this year, and those visits were among the highlight of the convention.

I'll repeat the endorsement of the "energy" in the room Friday night. It really is special. It's hard for me to imagine a more exciting room than the ENnies with Paizo having such a strong showing, but getting to head over to the Sagamore immediately after to share in our victory with the folks who make it possible is one of my most cherished show highlights!

Paizo Employee Publisher, Chief Creative Officer

2 people marked this as a favorite.
Tinkergoth wrote:
Been a long time since I've done much reading on it, but is the seven principles of mankind related in any way to the Seven Rays of Light or the Seven Rays of God? From memory (and we're going back at least 8 to 10 years or so here, back when I was in my mid teens), each ray represented a higher level of awareness, with each step gained resulting in the soul having a more pure spiritual nature, with the final ray being where they transcend the physical world entirely?

I'm still trying to get my head around the rays. They're often mentioned off-handedly and not really described, and each writer seems to have a different list and a different definition. It's difficult for me to imagine that they are not related, but then again the Theosophists are crazy for the number 7, and almost everything is doled out in that quantity.

I'm working my way through Besant and Leadbeater's Theosophical Manuals (100-page summaries of key points to introduce the philosophy) and they haven't really covered the rays yet. The internet is practically useless on the subject, so I'm sticking with primary sources.

What I understand about the concept seems ripe for exploitation in an RPG, but I admit I can't fully get my head around it yet.

Paizo Employee Publisher, Chief Creative Officer

c873788 wrote:


I think Leadbeater is my favourite writer though I do enjoy Besant and Powell as well. Strangely enough, I've read very little of Blavatsky but I do have a cherished book of hers at home that is a very old, hard cover book which is essentially what I'd call a Bestiary that runs from A to Z. I think it is quite rare and it has makes for fascinating reading. I can't remember what it's called off the top of my head but I'll check when I get home.

Moving off the Theosophical texts, you may find Dion Fortune's Psychic Self-Defence both an entertaining read as well as an interesting source of information for your new book.

Have you read Alice Bailey? Pretty crazy offshoot stuff.

Paizo Employee Publisher, Chief Creative Officer

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c873788 wrote:
Erik Mona wrote:

5) Bulmahn is willing to let me go off on digressive riffs about the seven principles of mankind, Theosophy, reincarnation, the Astral and Ethereal Plane, and auras for about 7 minutes, but after that he starts to make fun of me.

Are you a fan of Annie Besant?

I have three of her books in my hotel room right now. :)

I tend to think C.W. Leadbeater is a better writer and brings more of a touch of the fantastic to his books, but both of them are invaluable.

Paizo Employee Publisher, Chief Creative Officer

1 person marked this as a favorite.
Ascalaphus wrote:
Erik Mona wrote:
(stuff)
It sounds pretty exciting. A question though, if I may? When it was said they'd be more like Penny Dreadful than Prof X, did you mean the pulp genre or the signature character from Mage the Ascension? Because the latter would (also) be extremely awesome, and quite appropriate.

I meant the recent Showtime television series.

Paizo Employee Publisher, Chief Creative Officer

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On Thursday I conducted a dinner meeting with the design staff and Brandon Hodge, with the topic being Occult Adventures. We discussed the book's overall theme, its general contents, and an overview of the six new classes that will be included in it.

It was one of the most exciting, productive design meetings that I've ever had during my time at Paizo (which started on Day 1).

I learned the following things:

1) Jason Bulmahn, Logan Bonner, and Stephen Radney-MacFarland are fantastic game designers filled with tons of amazing and innovative ideas about where to take the Pathfinder rules system.

2) Mark Seifter is a FANTASTIC addition to the team. He has a fundamental understanding of the Pathfinder rules that makes him invaluable, and his extensive "real world" experience as a 5-star Pathfinder Society judge and frequent player gives him a practical expertise that I think will really aid the design team in general. We are lucky to have him.

3) Brandon Hodge is a 33rd degree occult badass. (I actually already knew this.)

4) So am I. (I knew this, too.)

5) Bulmahn is willing to let me go off on digressive riffs about the seven principles of mankind, Theosophy, reincarnation, the Astral and Ethereal Plane, and auras for about 7 minutes, but after that he starts to make fun of me.

6) Occult Adventures is going to be hugely popular, even among folks who might not think it is their cup of tea at the moment. People are going to love this book.

7) Not only will this book be a fantastic resource for ALL Pathfinder players, but it will show how much "design space" is still left in the Pathfinder rules engine. Some of the mechanical discussions under discussion are tremendously exciting.

I love the Advanced Class Guide, and I'm looking forward to Pathfinder Unchained, but the design of both of those books is predicated on existing character classes. There's a ton of innovative stuff in those books, but it's all predicated on stuff that already exists. This book is going to be full of fresh, exciting ideas that have not been done before, and I couldn't be happier to be working on it

Paizo Employee Publisher, Chief Creative Officer

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zergtitan wrote:

Nice! :)

now we can get an updated guide to Cheliax and maybe a "people of" book that talks about them.

Probably.

Paizo Employee Publisher, Chief Creative Officer

They are both in the line.

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