Sorshen

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Sovereign Court

I'm trying to figure out how to set up a communication method by using Mirror Sight (actually a magical mirror that can cast it on command).

The spell is basically scrying that works on the same plane through manufactured mirrors only, and (visual only) information can go both ways. Like a Skype video call without sound.

Is there a spell that could be used to cause fancy magical writing to appear mid-air? Would prestidigitation do the trick? Maybe research a new (low level) spell?

This might seem overly complicated, but there's no access to Sending yet, nor do I think anyone in the party will get the spell, so this method must do for the time being.
It also has a fun element of "mirror mirror on the wall".

Sovereign Court

Situation at hand: the target of a 'Target: creature(s) / Duration: concentration(+x rnd)' spell becomes invisible. (e.g. spells like Id Insinuation)
I'm assuming the spell effect ends on that target the next round via breaking the aiming a spell rule/line of effect.
Or the caster can still concentrate on the spell to maintain the effect even tho he can't see/pinpoint the target?

Sovereign Court

In our group I'm currently running a slightly modified version of Dragon's Demand (some encounters and elements have been removed, the end encounters, NPCs and loot are toned down - for a lower level group), and as the group is nearing the end of this module, they're considering moving on to Taldor's nearby town of Maheto.
I'm wondering where I can find some info about this town beyond the wiki (I don't own many Taldor related books)- its inhabitants, the local nobles/lords, the imperial forces stationed here, various NPCs/factions and job opportunities that they might find here.
Is there any module/adventure taking place in Maheto?

Sovereign Court

So, I'm looking into ways to play a character based on negative energy healing.

Like an antipaladin that gets to heal himself with Touch of Corruption. Or a cleric/oracle that's focused on burning enemies with inflict spells/channel energy and nasty necromancies, while being able to heal himself with said spells.

I know the cleric gets this option at 8th level with Death domain, and the oracle (Bone) gets the same thing via Resist Life, however I want this much sooner (1st level preferably).
I must say don't prefer going the oracle option, I find it pretty lackluster (Life gets to use channel to heal, Bones can't harm living creatures).

The wording on 'Necromantic Affinity' feat suggests it only works on Inflict spells -only-, so channel and touch are out.

Playing a dhampir is out of the question.

Are there any options I haven't explored yet?

Sovereign Court

I'm sure this subject has been brought up plenty of times, but is there any official explanation why this is -obscenely- overpriced? I'm aware of the fact that monks get a "special two weapon fighting", and this is basicly worth two weapons while using flurry, but a max +5 is just depressing for the 125k, especially when compared to regular weapons (and weapons made out of special materials!).

Sovereign Court

I've gotten into a debate with my DM about this issue...

(in depth case: I've built an inflict-based oracle using a heavy shield and spiked gauntlets to flank with various summoned undead creatures.)

A. Can you cast spells with somatic components while wearing
1.) spiked gauntlets?
2.) locked gauntlets?

B. Do you (and summoned creatures in flanking position) get the flanking bonuses since you are "considered armed while wearing spiked gauntlets"?

My personal interpretation is
A. 1.) yes 2.) no (specifically states in entry, actually)
B. yes

Opinions, please? ;)

Sovereign Court

As I can't find any definite answers, and I prefer not to house-rule these, here goes:

1. How does damage reduction interact with incorporeality? i.e.: the Shadow Demon is an incorporeal monster that has DR10/cold iron or good.
Let's say Coop the fighter hits, and deals 26 damage with his non-good aligned, non-cold iron greatsword. The final damage is 3 or 8 (DR before or after half damage)?

2. As in point #1, the same damage issue versus the Sacred Shield's (UC paladin archetype) -Bastion- ability. How about elemental damage and target resistances?

3. Is there any official ruling on the (Sp) cleric domain powers and the eligibility for the 'Quicken SLA' feat?

4. Exactly how does one discover the powers of a (minor) artifact, preferably via spells? Excluding "I cast Wish/Miracle!". Since artifacts can't be identified, and leaving an "Instructions!" note for the players is not something I'd like to do. Is it even possible? I'm thinking... Legend Lore/Vision ?

that's from the top of my head, got some other topics, but I'm having a brain lapse right now...
Thanks in advance.