cartmanbeck RPG Superstar 2014 Top 16 |
Longshot11 |
..at the beginning of each scenario, he can pick one to give him some new skills
I am confused, it this how the Cohort is intended to work?
Apart from the unusual "two-faced" design, nothing indicates that wording principles have changed. So, I took "if you (don't) have a role card" to be an instruction HOW to play the card (i.e. which side to display when played) as opposed to WHEN (i.e. "at start of scenario").
Personally, if it's not for this blog, I would take that I can play Spirit Relatives at ANY time, up to and including during an encounter.
Am I missing or misinterpreting something?
EDIT: I'm asking, because I can't very well prepare for a Grymslake *before* someone actually stumbles upon one and we see what it does. If I *need* to display at start of scenario - I'll guess (barring a Scenario-defined check) pretty much everyone will go Arcane/Dexterity (depending on their combat choices) which would kinda defeat the whole purpose pre-role (and potentially even post-role, if the other role doesn't have a "move token" mechanic)
cartmanbeck RPG Superstar 2014 Top 16 |
No specific reason that you'd NEED to display the card right at the start of the scenario. Just like any other Cohort, this card gets added to your hand as soon as you draw your starting hand. So, you could choose to go last, and wait to see what the other players run into, before you display it. However, you wouldn't want to take the chance that you'd have to discard it, so I personally would be displaying it as early as possible. Once it's displayed, it's out there for the whole scenario.
Hawkmoon269 |
Thanks for the peak Eliandra!
From what I see, I don't think you have to play it at the start of a scenario, but I also see no way to pick it back up and play it again. So, once it is played, it stays displayed. I would imagine a large part of your choice of where to put your marker will be based on how you've built your deck and what skill you'll need.
elcoderdude |
As always, I love Eliandra’s enthusiasm. (And also her designation. “Extraordinaire” - so true!)
Somehow the Occult decks were off my radar. Erasmus looks like a lot of fun. I’ll probably pick up his deck.
PS Eliandra, now we need Rebel to write about her favorite character...
PPS I cannot believe Eliandra has a favorite character without a built-in Divine skill. I would have bet money against that.
Eliandra Giltessan |
Thanks, all!
Mavaro giggles at Erasmus's supposed "versatility." Mavaro has more versatility in his demon-hunting sword than any of Erasmus's ghostly relatives can offer. Mavaro forever!!!
Uh-huh. You do realize that once Erasmus has a role card, he can bury a card to get any skill in the game except for Acrobatics (and Con and Cha)? At two dice plus a static? Erasmus will win the day!
I would imagine a large part of your choice of where to put your marker will be based on how you've built your deck and what skill you'll need.
I've actually found that I can vary up what spirit I use quite a bit, no matter what my deck. The cards I don't need when I channel one spirit end up being the ones recharged to fuel the start of turn power. But admittedly, I've been playing Erasmus in SoFa, so traders have let me shape my deck a bit at the start of each scenario. I really want to try him in a set without that benefit.
PPS I cannot believe Eliandra has a favorite character without a built-in Divine skill. I would have bet money against that.
I know, right? I didn't think it would happen either. I don't even have a Cure in my deck! But Erasmus has convinced me that Arcane can be pretty fun too.
ryric RPG Superstar 2011 Top 32 |
Is Kinetic Blast capped by the actual number of cards you have to discard as damage? Can Erasmus really decide to roll his d6 Strength against a difficulty 30 monster, then Kinetic Blast to roll something like +27d4 against it? Or does it cap at hand size?
If it's the first way, doesn't that mathematically make it an auto-win, except in situations where dice are penalized? (-2 per die rolled, count 1 and 2 as 0, that sort of thing)
Mike Selinker Lone Shark Games |