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Pathfinder Adventure Path: Curse of the Crimson Throne (PFRPG)

New Adventures Against the Crimson Throne, Part 1

Now that copies of the hardcover edition of Curse of the Crimson Throne are shipping out and we've provided the players with a mini player's guide to help create their characters, it's time to turn the attention to the new content in this version of the classic Adventure Path. All of you who are intending to play in this campaign, be warned, there be spoilers below!

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Tags: Bryan Sola Curse of the Crimson Throne Pathfinder Adventure Path Richard Suwono Subroto Bhaumik

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Pathfinder Adventure Path: Curse of the Crimson Throne (PFRPG)

A New Look for Classic Encounters

This week, on my preview for the hardcover edition of Curse of the Crimson Throne, I wanted to talk a little bit about the new art. When preparing this book, Sarah Robinson and I realized something pretty quickly—we were going to have to order a LOT of new art. First of all, for modern Adventure Paths, we've moved away from vertical half-page illustrations, so all of those we used for scenes the first time around were going to have to be re-ordered and recreated. Second of all, in those early days, we were still experimenting with what the "Pathfinder Look" was going to be for our art, and not all of the art styles we tried out in those early days are ones that we've stuck with, so that made for MORE art we had to re-order and recreate. And finally, we didn't want to reprint much art that we'd since used in hardcover books—a fair amount of the artwork from Curse of the Crimson Throne actually ended up in the Pathfinder RPG Core Rulebook, such as the fight against the giant devilfish (page 185 of the Core Rulebook), the Red Mantis Cinnabar (page 203), or Eva's first design for the Gray Maiden (not only on page 198, but on the back cover of the book).

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Tags: Ben Wootten Caio Maciel Monteiro Curse of the Crimson Throne Pathfinder Adventure Path Richard Suwono Roberto Pitturru

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Pathfinder Campaign Setting: Path of the Hellknight (PFRPG)

Prepare to Raise Hell

The most rules dense section of Path of the Hellknight comes at the very end. While there's certainly plenty of content in here for GMs planning to pit their PCs against Hellknight foes, in truth, this section is designed to give players a ton of new options for their Hellknight characters. A host of new traits, feats, spells, and equipment provide a spectrum of new ways to make your character feel more like a driven and entrenched Hellknight, while details on existing cavalier orders and inquisitor inquisitions recast existing options to further the Hellknights' agendas. You'll also find new options for those taking the Hellknight prestige class, the Order of the Ennead Star cavalier order, and more. There is a ton of super cool content in this chapter worth showing off...

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Tags: Damien Mammoliti Hellknights Mariusz Gandzel Pathfinder Campaign Setting Richard Suwono

Cybernetics and Augmentations,

Take the Plunge!,

Pathfinder Adventures—The Tiniest Table,

A Few More Answers,

Of Packages and Poppets,

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