The Waking Rune PFS (Inactive)

Game Master James Martin

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Bonekeep Slides

Round 1:
25 Exiel
18 Nienna
13 Foes
12 42
11 Alden
7 Lavode
6 Ralph

42 moves into the magical darkness! There is a sudden sound of swords whistling through the air, grunts of pain, then an explosion of fire!

Lavode stands just outside the magical darkness and concentrates, his dispelling magic unweaving the darkness and revealing the room! His Bralani steps in and swings at the left shadowy fighter! miss chance, 1-20 misses, 21-00 hits: 1d100 ⇒ 75 He connects, hurting the man!

Alden and Nala move in, aiding 42's AC!

Ralph is up! The two men was quite evasive in their response to the fireball...

The Exchange

Male Human Spell Sage 14 | HP:100/100| AC: 16/ FF 12/ T 14 |CMD: 17| Fort: +12 Ref: +12 Will: +13 | Perception: +18| Init: +3 [|] Uses Ring of Invisibility

Ralph is delaying until after Exiel and Nienna in round 2. He wants to see whether Exiel and Nienna can kill the woman first without his help.

He is also very annoyed his favourite spell won't be good against the two men.

"But at least Lavode you were able to get rid of that annoying darkness spell. Well done."

Edit: Looks like Exiel already declared his actions for round 2, so I just need Nienna to roll her attacks and see whether she and Exiel can kill her.


Bonekeep Slides

Round 2:
25 Exiel
18 Nienna
6 Ralph
13 Foes
12 42
11 Alden
7 Lavode

Exiel tears into the woman, but her form seems to waver as he does.
Miss chance (flail 1) 1-50 hits, 51-00 misses: 1d100 ⇒ 96
Miss chance (flail 2) 1-50 hits, 51-00 misses: 1d100 ⇒ 4
Miss chance (horn) 1-50 hits, 51-00 misses: 1d100 ⇒ 44

His first flail attack seems like it should hit, but misses! His follow-up and horn goring, however, do land and the woman slumps to the ground, blood pouring from her mouth. DEAD.

Nienna is up!

The Exchange

Male Human Spell Sage 14 | HP:100/100| AC: 16/ FF 12/ T 14 |CMD: 17| Fort: +12 Ref: +12 Will: +13 | Perception: +18| Init: +3 [|] Uses Ring of Invisibility

Ralph coming out of delay after Exiel.

Ralph smiles to himself as he hears the woman's cry of pain. He moves up beside Nienna to assess the situation.

"The chanting woman and the naga both down before they could do anything substantial. Well done, Exiel and 42. And with Alden in their midst, they are more than safe and should have no trouble against sword-wielding thugs. Nienna might be in danger if they come to her, however. And my area-spells will harm more friendlies than enemies..."

With that thought in mind, he reaches for his wand of silent image and creates an illusion of a large pit in front of Nienna (occupying the squares 5ft and 10ft North of Nienna). The pit appears to be at least 50ft deep and at the bottom appears to be a layer of viscous and ominously-glowing lime-green liquid.

"No need to bring out the big guns just yet. Krune still awaits," the still-invisble wizard thinks to himself.

They don't get a save to disbelieve unless they try to interact with the pit for some reason.

Sovereign Court

Female Elf Oracle 1/Slayer 10 | HP 69/69 | AC 28 T 18 F 20 | CMD 28 | Fort +7 Ref +15 Will +7 (evasion) | Init +10 | Diplo +14 (+5 w/ mods) | Perc +16 (trapspotting, +4 traps, +2 if Studied Target) Buffs: Mage Armor

Nienna wonders why Ralph chose to create a pit, but shrugs the distracting thought off and focuses on combat.

"Wizards...."

Starting with the one on the right, redirecting to the one on the left if he falls. Magic/Adamantine/Good arrows. Greater Invisibility is still up for flatfooted goodness.

Atk 1: 1d20 + 18 + 3 + 2 - 2 ⇒ (9) + 18 + 3 + 2 - 2 = 30 Miss chance-1 misses: 1d5 ⇒ 3
Dmg 1.1-P/Holy/Sneak: 2d6 + 2 ⇒ (3, 2) + 2 = 72d6 ⇒ (6, 6) = 123d6 + 6 ⇒ (5, 1, 3) + 6 = 15 34 total
Dmg 1.2-P/Holy/Sneak: 2d6 + 2 ⇒ (3, 5) + 2 = 102d6 ⇒ (6, 3) = 93d6 + 6 ⇒ (2, 1, 4) + 6 = 13 32 total
Atk 2: 1d20 + 18 + 3 + 2 - 2 ⇒ (15) + 18 + 3 + 2 - 2 = 36 Miss chance-1 misses: 1d5 ⇒ 3
Dmg 2-P/Holy/Sneak: 2d6 + 2 ⇒ (6, 1) + 2 = 92d6 ⇒ (3, 6) = 93d6 + 6 ⇒ (2, 3, 4) + 6 = 15 33 total
Rapid Atk: 1d20 + 18 + 3 + 2 - 2 ⇒ (10) + 18 + 3 + 2 - 2 = 31 Miss chance-1 misses: 1d5 ⇒ 5
Rapid Dmg-P/Holy/Sneak: 2d6 + 2 ⇒ (1, 2) + 2 = 52d6 ⇒ (4, 5) = 93d6 + 6 ⇒ (3, 4, 6) + 6 = 19 33 total
Haste Atk: 1d20 + 18 + 3 + 2 - 2 ⇒ (6) + 18 + 3 + 2 - 2 = 27 Miss chance-1 misses: 1d5 ⇒ 2
Haste Dmg-P/Holy/Sneak: 2d6 + 2 ⇒ (3, 3) + 2 = 82d6 ⇒ (4, 3) = 73d6 + 6 ⇒ (4, 2, 3) + 6 = 15 30 total


Bonekeep Slides

Nienna sends arrow after arrow at the combatants!
Miss chance (attack 1) 1-20 misses, 21-100 hits: 1d100 ⇒ 11
Miss chance (attack 2) 1-20 misses, 21-100 hits: 1d100 ⇒ 60
Miss chance (attack 3) 1-20 misses, 21-100 hits: 1d100 ⇒ 71
Miss chance (attack 4) 1-20 misses, 21-100 hits: 1d100 ⇒ 37

Despite her best aim, her first attack misses the slightly blurry man. The other attacks hit, but they do much less damage as he twists to avoid allowing the arrows to penetrate a vital area and the holy flash she expects doesn't happen.

Ralph summons a (seeming) pit in front of Nienna!

The two swordsmen exchange glances and then the one on the left tries to acrobatically move around to flank Naala and Alden! Acrobatics VS CMD 22: 1d20 + 14 ⇒ (11) + 14 = 25 He succeeds, flanking the halfling and wolf.

They attack!, targeting the wolf mount! Vital Strike: 1d20 + 17 + 2 ⇒ (17) + 17 + 2 = 36 for 4d6 + 13 ⇒ (2, 2, 4, 3) + 13 = 24 damage!
The one on the left attacks! Vital Strike: 1d20 + 17 + 2 ⇒ (12) + 17 + 2 = 31 for 4d6 + 13 ⇒ (4, 3, 5, 4) + 13 = 29 damage!

42, Alden, Lavode and Ralph are up!

Silver Crusade

Male halfling Fighter/Cavalier | hp 28/95 | AC 29, T 12, FF 28 | Fort +10, Ref +6, Will +2 (+6 vs. enchant) | Challenge 2/2 | Bluff +14, Diplom +17, Handle Animal +22, Percept +2 Halfling
Naala, wolf mount:
hp 21/76 | AC 24, T 16, FF 19 | Fort +10, Ref +12, Wil +5 | Speed 50 ft. | Acrobatics +8, Percept +10

Naala takes heavy damage, swaying on her paws. "Naala, trip!" Alden yells, and attempts to aid her trip attempt as a Swift action.
Trip aid: 1d20 + 7 ⇒ (5) + 7 = 12 vs a 10
Naala trip: 1d20 + 12 + 5 ⇒ (13) + 12 + 5 = 30

Alden will then use his Standard action to aid Naala's AC for the round, giving her a +9 for a total of 32.

I forgot to declare it, but both Alden and Naala can help each others' ACs with AOOs as well, so if we were sitting at a table I would have used one of Alden's AOOs to add +9 AC to Naala against each of those attacks, but in PbP you pretty much have to declare things like that ahead of time. So...

During the next round, if Alden, Naala, or any of their adjacent allies are attacked, they can each use up to 4 AOOs to aid the AC of their ally. Alden adds +9 Dodge bonus, and Naala adds +6 Dodge bonus, so if they both do so on one of their other allies, they add +15.


Bonekeep Slides

Can Naala trip without provoking an AoO?

Silver Crusade

Male halfling Fighter/Cavalier | hp 28/95 | AC 29, T 12, FF 28 | Fort +10, Ref +6, Will +2 (+6 vs. enchant) | Challenge 2/2 | Bluff +14, Diplom +17, Handle Animal +22, Percept +2 Halfling
Naala, wolf mount:
hp 21/76 | AC 24, T 16, FF 19 | Fort +10, Ref +12, Wil +5 | Speed 50 ft. | Acrobatics +8, Percept +10

Yes, she's got trip as a special ability as part of her bite. Though I suppose she may have to do the bite attack first and hit with it? Let's do that... here's her bite attack roll and damage:
bite: 1d20 + 8 ⇒ (9) + 8 = 17
damage: 1d6 + 2 ⇒ (1) + 2 = 3

BAH!


Bonekeep Slides

Naala snaps at the shadowy fighters, but cannot seem to get a grip on them!

42, Lavode and Ralph are up!

Liberty's Edge

1/2E Sorc 13, HP:93 of 93, AC:16, Touch:12, Flat Footed:14, with mage armor 13hrs F:+12, R:+11, W:+15, Init:+2, Perc:+19

let me get home to see the map before I make a decision, about 45 min

Liberty's Edge

1/2E Sorc 13, HP:93 of 93, AC:16, Touch:12, Flat Footed:14, with mage armor 13hrs F:+12, R:+11, W:+15, Init:+2, Perc:+19

round 2
Mage Armor on self - duration 10 hours
Magic Circle Against Evil - duration 95 minutes
Polypurpose Panacea, Analgesic - duration 59 minutes
Communal Protection From Energy Fire - duration 16 minutes
Bless - duration 50 rounds
Mirror Image 5 images - duration 51 rounds
Potion of Owl's Wisdom - duration 24 rounds
Greater Invisibility self - duration 6 rounds
Greater Invisibility Nienna - duration 7 rounds
Summoned Bralani - duration 8 rounds
Haste - duration 8 rounds
.
Ok, thanks for the Bralani image. I think Lavode's icon is under the illusory pit and I can't move him.
.
The Bralani steps forward to slice up the shadowy figure.
scimitar 1st attack: 1d20 + 15 + 1 ⇒ (20) + 15 + 1 = 36, if hits scimitar 1st damage: 1d6 + 10 ⇒ (2) + 10 = 12, and 1st miss chance: 1d100 ⇒ 21
scimitar haste attack: 1d20 + 15 + 1 ⇒ (12) + 15 + 1 = 28, if hits scimitar haste damage: 1d6 + 10 ⇒ (4) + 10 = 14, and haste miss chance: 1d100 ⇒ 75
scimitar 2nd attack: 1d20 + 15 + 1 ⇒ (6) + 15 + 1 = 22, if hits scimitar 2nd damage: 1d6 + 10 ⇒ (2) + 10 = 12, and 2nd miss chance: 1d100 ⇒ 17
scimitar crit confirm: 1d20 + 15 + 1 ⇒ (4) + 15 + 1 = 20, if hits scimitar crfit damage: 1d6 + 10 ⇒ (2) + 10 = 12
.
While that is happening, Lavode moves forward invisibly to peer around the corner into the open area to the left.

The Exchange

attack:
[dice=Null.Scimitar]1d20+13[/dice] [dice=damage]1d6+10[/dice]
Human Magus 14 | HP: 93/93 | Temp HP: 0/0 | 50% miss chance| DR 10/adamantine (140/140) 140 minutes| AC: 28/ FF 22/ T 15| Fort: +14 Ref: +14 Will: +14 | Perception: +10| Init: +5

42 sees the two figures and casts a spell defensively and swings at the nearest. Spell is Scorching Ray CD: 1d20 + 14 ⇒ (6) + 14 = 20

He then attacks with his scimitar
attack: 1d20 + 16 ⇒ (3) + 16 = 191d6 + 6 ⇒ (4) + 6 = 10
haste attack: 1d20 + 16 ⇒ (6) + 16 = 221d6 + 6 ⇒ (4) + 6 = 10

they most likely miss...

The Exchange

Class [Paladin2/Oracle1/Sorcerer12] | HP:102/102 | AC: 40/ FF26 (Defensive Strategist)/ T 27 |CMB: +20 CMD: 39| Fort: +32 Ref: +28 Will: +34 | Perception: +8(darkvision)| Init: +13 [|] Lauriel: HP 51/51

You should probably roll your scorching ray damage anyway, in case you do hit.
Since Ralph delayed, I'll go ahead and post.

In round 3

Exiel sees that one of the baddies has stepped up towards him and he almost shakes his head at the man's foolishness. Instead, he takes a step to the side to flank with Alden, and then unleashes another flurry of attacks.

I'll roll the miss chance as well. Per GM's earlier rolls, miss on 1-20 on 1d100.

flail attack roll: 1d20 + 21 + 2 ⇒ (13) + 21 + 2 = 36
flail damage roll: 1d8 + 15 ⇒ (6) + 15 = 21
Miss chance 1-20 misses, 21-100 hits: 1d100 ⇒ 99

flail (hasted) attack roll: 1d20 + 21 + 2 ⇒ (16) + 21 + 2 = 39
flail (hasted) damage roll: 1d8 + 15 ⇒ (3) + 15 = 18
Miss chance 1-20 misses, 21-100 hits: 1d100 ⇒ 35

horn attack roll: 1d20 + 16 + 2 ⇒ (7) + 16 + 2 = 25
horn damage roll: 1d4 + 5 ⇒ (3) + 5 = 8
Miss chance 1-20 misses, 21-100 hits: 1d100 ⇒ 37

bite attack roll: 1d20 + 16 + 2 ⇒ (7) + 16 + 2 = 25
bite damage roll: 1d4 + 5 ⇒ (1) + 5 = 6
Miss chance 1-20 misses, 21-100 hits: 1d100 ⇒ 38

Exiel's updated list of buffs after round 3:

Heroism - 87 minutes
Barkskin - 87 minutes
Monstrous Physique - gargoyle form - 6 min
Protection from fire - 8 minutes, 84 points left
Life Bubble - 2 hours
Mirror image - 6 minutes // images: 6
False Life - 9 hours // temp hp: 18
Bull's strength - 10 minutes
Resist energy: Electricity 20 - 90 min
Resist energy: Acid 20 - 90 min
Resist energy: Cold 20 - 90 min
See invisibility - 30 minutes
Mage armor - 9 hours
Heightened awareness - 87 minutes
Shield - 6 mintues
Divine Favour - 7 rounds
Haste - 7 rounds
Adhesive spittle on Lucien - 14 rounds
Battle Cry - 7 rounds

The Exchange

attack:
[dice=Null.Scimitar]1d20+13[/dice] [dice=damage]1d6+10[/dice]
Human Magus 14 | HP: 93/93 | Temp HP: 0/0 | 50% miss chance| DR 10/adamantine (140/140) 140 minutes| AC: 28/ FF 22/ T 15| Fort: +14 Ref: +14 Will: +14 | Perception: +10| Init: +5

true.
flaming: 1d6 ⇒ 6
scorching ray: 3d6 ⇒ (4, 4, 5) = 13


Bonekeep Slides

The bralani attacks, hitting the lower shadowy figure more than he misses.

42 casts, then attacks. His first attack misses, but his second may hit... Miss Chance, 1-20 miss, 21-00 hit!: 1d100 ⇒ 14 But it slices through his shadow, instead!

Round 3:
25 Exiel
18 Nienna
6 Ralph
13 Foes
12 42
11 Alden
7 Lavode

Exiel steps up to flank and to his satisfaction, all the hits land and seem to deal damage. The man staggers, but sets his jaw and continues fighting!

Nienna and Ralph are up!

The Exchange

Male Human Spell Sage 14 | HP:100/100| AC: 16/ FF 12/ T 14 |CMD: 17| Fort: +12 Ref: +12 Will: +13 | Perception: +18| Init: +3 [|] Uses Ring of Invisibility

Ralph almost begins to cast a stinking cloud spell, but Exiel's (and maybe Nienna's) performance convinces him it will be unnecessary. Instead, he (still invisible) concentrates on his illusion of the acid-filled pit and steps into the room to take a good look around.

Looking around the room to see if there are any more big runes like the ones outside. If there are none, Ralph inspects the mosaic and the pedastal to the East of the chamber.

Perception: 1d20 + 14 ⇒ (17) + 14 = 31
Knowledge Arcana: 1d20 + 31 ⇒ (14) + 31 = 45

And Lavode was looking at the West side of the chamber.


Bonekeep Slides

To the west...
Four thick chains extend from the walls to suspend a heavy stone sarcophagus several feet off the ground. A dozen cracks run across the sarcophagus’s surface—opaque, bruise-colored vapor seeps from these breaks, pooling on the ground. Shortlived flashes of energy sporadically dance across the stone and through the mist.

Mosaic and pedestal
The mosaic depicts the goddess Lissala with runes swirling around her. The pedestal seems to be an altar, also with icons of Lissala, including a prayer book, incense burner and reagents; as well as a wooden bowl holding several crystal shards, as well as a large flawless emerald the size of a fist embedded into the stone center of the altar. The gem is glowing slightly. The crystal shards are each marked with a symbol; you recognize one of them as the same symbol on your refuge token. These must be the devices that allow you to leave the sanctuary.

As you stand there, the light shining from the room to the west seems to be increasingly... You estimate something bad will happen when it reaches its peak level, possibly in less than a minute.

Sovereign Court

Female Elf Oracle 1/Slayer 10 | HP 69/69 | AC 28 T 18 F 20 | CMD 28 | Fort +7 Ref +15 Will +7 (evasion) | Init +10 | Diplo +14 (+5 w/ mods) | Perc +16 (trapspotting, +4 traps, +2 if Studied Target) Buffs: Mage Armor

Nienna targets her natural foe - knees!

Shooting at the right-most hostile.

Miss 1: 1d100 ⇒ 73
Atk 1: 1d20 + 18 + 3 + 2 - 2 ⇒ (6) + 18 + 3 + 2 - 2 = 27
Dmg 1-Adamantine P: 2d6 + 2 ⇒ (6, 5) + 2 = 132d6 + 2 ⇒ (3, 1) + 2 = 6 19 total
Miss 2: 1d100 ⇒ 16 Miss!
Atk 2: 1d20 + 13 + 3 + 2 - 2 ⇒ (17) + 13 + 3 + 2 - 2 = 33
Dmg 2-Adamantine P: 2d6 + 2 ⇒ (3, 4) + 2 = 9
Miss Rapid: 1d100 ⇒ 5 Miss!
Atk Rapid: 1d20 + 8 + 3 + 2 - 2 ⇒ (15) + 8 + 3 + 2 - 2 = 26
Dmg Rapid-Adamantine P: 2d6 + 2 ⇒ (4, 1) + 2 = 7
Miss Haste: 1d100 ⇒ 30
Atk Haste: 1d20 + 18 + 3 + 2 - 2 ⇒ (11) + 18 + 3 + 2 - 2 = 32
Dmg Haste-Adamantine P: 2d6 + 2 ⇒ (6, 6) + 2 = 14


Bonekeep Slides

Nienna's arrows hit home, rocking the man slightly. He spits, blood hitting the ground as he nods to his partner. They turn and each chooses a new target!

Rightmost Fighter vs 42, vital strike: 1d20 + 17 ⇒ (9) + 17 = 26 for 4d6 + 13 ⇒ (3, 6, 3, 5) + 13 = 30 damage!
Leftmost fighter vs Exiel, vital strike: 1d20 + 17 ⇒ (20) + 17 = 37 for 4d6 + 13 ⇒ (6, 1, 2, 6) + 13 = 28 damage! Mirror image? 1d7, 1 is Exiel, 2-7 is miss: 1d7 ⇒ 1

Possible crit vs Exiel: 1d20 + 17 ⇒ (2) + 17 = 19


Bonekeep Slides

42, Alden and Lavode are up!

Liberty's Edge

1/2E Sorc 13, HP:93 of 93, AC:16, Touch:12, Flat Footed:14, with mage armor 13hrs F:+12, R:+11, W:+15, Init:+2, Perc:+19

round 3
Mage Armor on self - duration 10 hours
Magic Circle Against Evil - duration 95 minutes
Polypurpose Panacea, Analgesic - duration 59 minutes
Communal Protection From Energy Fire - duration 16 minutes
Bless - duration 49 rounds
Mirror Image 5 images - duration 50 rounds
Potion of Owl's Wisdom - duration 23 rounds
Greater Invisibility self - duration 5 rounds
Greater Invisibility Nienna - duration 6 rounds
Summoned Bralani - duration 7 rounds
Haste - duration 7 rounds
.
The Bralani smiles at his success and again tears into the shadowy figure.
scimitar 1st attack: 1d20 + 15 + 1 ⇒ (6) + 15 + 1 = 22, if hits scimitar 1st damage: 1d6 + 10 ⇒ (3) + 10 = 13, and 1st miss chance: 1d100 ⇒ 72
scimitar haste attack: 1d20 + 15 + 1 ⇒ (8) + 15 + 1 = 24, if hits scimitar haste damage: 1d6 + 10 ⇒ (3) + 10 = 13, and haste miss chance: 1d100 ⇒ 36
scimitar 2nd attack: 1d20 + 15 + 1 ⇒ (10) + 15 + 1 = 26, if hits scimitar 2nd damage: 1d6 + 10 ⇒ (2) + 10 = 12, and 2nd miss chance: 1d100 ⇒ 58
.
EDIT:
To the other figure Lavode says, I suggest you surrender so you may live!
suggestion spell, will save DC=20


Bonekeep Slides

Without a sound the rightmost figure falls, and it is only after he lies dead, mouth open that you realize he has no tongue...

42 and Alden are up. One fighter remains!

Liberty's Edge

1/2E Sorc 13, HP:93 of 93, AC:16, Touch:12, Flat Footed:14, with mage armor 13hrs F:+12, R:+11, W:+15, Init:+2, Perc:+19

That first guardian implied that her death would help bring back Krune, should we take this last one alive rather than kill him?


Bonekeep Slides

Will: 1d20 + 4 ⇒ (18) + 4 = 22 The fighter smiles and tightens his grip on the sword!

Silver Crusade

Male halfling Fighter/Cavalier | hp 28/95 | AC 29, T 12, FF 28 | Fort +10, Ref +6, Will +2 (+6 vs. enchant) | Challenge 2/2 | Bluff +14, Diplom +17, Handle Animal +22, Percept +2 Halfling
Naala, wolf mount:
hp 21/76 | AC 24, T 16, FF 19 | Fort +10, Ref +12, Wil +5 | Speed 50 ft. | Acrobatics +8, Percept +10

Alden and Naala are able to aid 42 as an AOO against his enemy, negating the foe's possible hit. 42, you didn't take the damage from that last attack.

Alden will tell Naala to trip this other guy, using his Swift action to aid the attack roll.
bite: 1d20 + 8 + 2 + 5 ⇒ (6) + 8 + 2 + 5 = 21
damage: 1d6 + 2 ⇒ (3) + 2 = 5
trip: 1d20 + 12 + 2 ⇒ (2) + 12 + 2 = 16

Unfortunately he's probably not bitten or tripped. Alden will then direct Naala to take a five-foot step, and hoping to allow more of his allies to move adjacent to him so that he may aid them.

+15 Dodge bonus to allies' ACs up to 4 times in the next round.


Bonekeep Slides

Miss chance, 1-20 misses: 1d100 ⇒ 18 Naala's jaws seem to close on the man's leg, but with a SNAP she finds it was only a blurry afterimage!

42 is up, then Round 4!

Sovereign Court

Female Elf Oracle 1/Slayer 10 | HP 69/69 | AC 28 T 18 F 20 | CMD 28 | Fort +7 Ref +15 Will +7 (evasion) | Init +10 | Diplo +14 (+5 w/ mods) | Perc +16 (trapspotting, +4 traps, +2 if Studied Target) Buffs: Mage Armor

"The first monster... and all those bodies in the hall... were of outsiders. Has anyone identified these foes?"

The Exchange

Class [Paladin2/Oracle1/Sorcerer12] | HP:102/102 | AC: 40/ FF26 (Defensive Strategist)/ T 27 |CMB: +20 CMD: 39| Fort: +32 Ref: +28 Will: +34 | Perception: +8(darkvision)| Init: +13 [|] Lauriel: HP 51/51

Exiel's successful flurry on the shadowy warrior leaves him a little overconfident, and he inadvertently reveals which of the 7 Exiels is the real one as the the warrior gets a very lucky hit in. Fortunately, a large part of the blow is absorbed by Exiel's false life ward. He had literally a 1 in 140 chance of hitting me... ah well.

In round 4

Thoroughly annoyed, Exiel steps into a flank with Alden again and seeks to return the favour!

flail attack roll: 1d20 + 21 + 2 ⇒ (15) + 21 + 2 = 38
flail damage roll: 1d8 + 15 ⇒ (7) + 15 = 22
Miss chance 1-20 misses, 21-100 hits: 1d100 ⇒ 95

flail (hasted) attack roll: 1d20 + 21 + 2 ⇒ (9) + 21 + 2 = 32
flail (hasted) damage roll: 1d8 + 15 ⇒ (6) + 15 = 21
Miss chance 1-20 misses, 21-100 hits: 1d100 ⇒ 72

horn attack roll: 1d20 + 16 + 2 ⇒ (3) + 16 + 2 = 21
horn damage roll: 1d4 + 5 ⇒ (4) + 5 = 9
Miss chance 1-20 misses, 21-100 hits: 1d100 ⇒ 42

bite attack roll: 1d20 + 16 + 2 ⇒ (2) + 16 + 2 = 20
bite damage roll: 1d4 + 5 ⇒ (3) + 5 = 8
Miss chance 1-20 misses, 21-100 hits: 1d100 ⇒ 33

EXIEL SMASH!!!

He also takes a brief moment to channel a modicum of positive energy into himself to undo some of the damage dealt to him.
Lay on Hands(swift action): 1d6 ⇒ 6

Exiel's updated list of buffs after round 4:

Heroism - 87 minutes
Barkskin - 87 minutes
Monstrous Physique - gargoyle form - 6 min
Protection from fire - 8 minutes, 84 points left
Life Bubble - 2 hours
Mirror image - 6 minutes // images: 6
False Life - 9 hours // temp hp: 18
Bull's strength - 10 minutes
Resist energy: Electricity 20 - 90 min
Resist energy: Acid 20 - 90 min
Resist energy: Cold 20 - 90 min
See invisibility - 30 minutes
Mage armor - 9 hours
Heightened awareness - 87 minutes
Shield - 6 mintues
Divine Favour - 6 rounds
Haste - 6 rounds
Adhesive spittle on Lucien - 13 rounds
Battle Cry - 6 rounds

Nienna, I think they were described as 'men'. As in humans. But as Ralph pointed out in the discussion thread, it looks like they have some interesting combination of class abilities. They could also just look like they are human... Either way, I've done at least 90+ damage to this guy now, more than a hundred if by some miracle my secondary attacks hit. I think he's out.

The Exchange

attack:
[dice=Null.Scimitar]1d20+13[/dice] [dice=damage]1d6+10[/dice]
Human Magus 14 | HP: 93/93 | Temp HP: 0/0 | 50% miss chance| DR 10/adamantine (140/140) 140 minutes| AC: 28/ FF 22/ T 15| Fort: +14 Ref: +14 Will: +14 | Perception: +10| Init: +5

Since 42 didn't land the strike last time, his spell is still charged and ready to go.

42 takes a 5 foot step and starts to dance.

attack 1: 1d20 + 16 ⇒ (18) + 16 = 341d6 + 6 ⇒ (5) + 6 = 11 flaming: 1d6 ⇒ 2
attack 1 crit: 1d20 + 16 ⇒ (20) + 16 = 361d6 + 6 ⇒ (1) + 6 = 7 flaming burst: 1d10 ⇒ 3

attack 2: 1d20 + 16 ⇒ (12) + 16 = 281d6 + 6 ⇒ (5) + 6 = 11 flaming: 1d6 ⇒ 2
haste attack: 1d20 + 16 ⇒ (13) + 16 = 291d6 + 6 ⇒ (6) + 6 = 12 flaming: 1d6 ⇒ 5

scorching ray: 6d6 ⇒ (2, 3, 2, 1, 6, 5) = 19It critted on the first attack

evens hit, odds miss
miss attack 1: 1d20 ⇒ 4
miss attack 2: 1d20 ⇒ 6
miss haste attack: 1d20 ⇒ 8

The Exchange

Class [Paladin2/Oracle1/Sorcerer12] | HP:102/102 | AC: 40/ FF26 (Defensive Strategist)/ T 27 |CMB: +20 CMD: 39| Fort: +32 Ref: +28 Will: +34 | Perception: +8(darkvision)| Init: +13 [|] Lauriel: HP 51/51

Yeah now he's definitely gone. If 42 didn't finish him off, Exiel certainly would have.


Bonekeep Slides

Between the combined prowess of Exiel and 42, the man falls, silently crumpling beneath your blows. His greatsword falls from nerveless fingers and for a moment, all is quiet.

You have two rounds of respite before... Things Happen.

The Exchange

attack:
[dice=Null.Scimitar]1d20+13[/dice] [dice=damage]1d6+10[/dice]
Human Magus 14 | HP: 93/93 | Temp HP: 0/0 | 50% miss chance| DR 10/adamantine (140/140) 140 minutes| AC: 28/ FF 22/ T 15| Fort: +14 Ref: +14 Will: +14 | Perception: +10| Init: +5

42 is currently down 38 points. He takes out a potion of cure mod and drinks it. CMP: 2d8 + 3 ⇒ (3, 6) + 3 = 12 not feeling satisfied, he takes his last one and starts to drink it as well. Upon hearing Aldens words, he passes him the potion for his friend. CMP: 2d8 + 3 ⇒ (5, 4) + 3 = 12

he pulls out a wand and uses it.
umd: 1d20 + 12 ⇒ (5) + 12 = 17
clw: 1d8 + 1 ⇒ (3) + 1 = 4

Silver Crusade

Male halfling Fighter/Cavalier | hp 28/95 | AC 29, T 12, FF 28 | Fort +10, Ref +6, Will +2 (+6 vs. enchant) | Challenge 2/2 | Bluff +14, Diplom +17, Handle Animal +22, Percept +2 Halfling
Naala, wolf mount:
hp 21/76 | AC 24, T 16, FF 19 | Fort +10, Ref +12, Wil +5 | Speed 50 ft. | Acrobatics +8, Percept +10

"Naala was badly injured during that combat. May I beg the use of your healing wands again, my friends?"

Two rounds isn't a lot, so if your spells are better used on yourselves, I'll understand.

Sovereign Court

Female Elf Oracle 1/Slayer 10 | HP 69/69 | AC 28 T 18 F 20 | CMD 28 | Fort +7 Ref +15 Will +7 (evasion) | Init +10 | Diplo +14 (+5 w/ mods) | Perc +16 (trapspotting, +4 traps, +2 if Studied Target) Buffs: Mage Armor

Rnd 1:
Nienna taps Naala with a wand while moving towards the bloody table:

CLW for Naala: 1d8 + 1 ⇒ (6) + 1 = 7

Rnd 2:
Nienna heals some of her lightning damage and inspects the table for anything of interest.

CLW for Nienna: 1d8 + 1 ⇒ (5) + 1 = 6
Perception: 1d20 + 18 ⇒ (3) + 18 = 21

The Exchange

Class [Paladin2/Oracle1/Sorcerer12] | HP:102/102 | AC: 40/ FF26 (Defensive Strategist)/ T 27 |CMB: +20 CMD: 39| Fort: +32 Ref: +28 Will: +34 | Perception: +8(darkvision)| Init: +13 [|] Lauriel: HP 51/51

Exiel re-casts false life on himself and expends 2 uses lay on hands on himself.

false life temp hp: 1d10 + 9 ⇒ (10) + 9 = 19
lay on hands: 2d6 ⇒ (3, 4) = 7

He spends the rest of the time searching the area trying to see if he can find either of the two artifacts that they had been briefed about - a dragon-tooth spear and a rune-inscribed rod. He spends the first round in the chamber they were already in and the second round in the chamber to the right, with the vapors and flashing lights. (Ralph's life bubble spell should protect us from any ill effects the vapors might have?)

perception: 1d20 + 13 ⇒ (10) + 13 = 23

His familiar, Lucien, helps with the search.
perception: 1d20 + 12 ⇒ (16) + 12 = 28

Exiel's updated list of buffs 2 rounds after combat ends:

Heroism - 87 minutes
Barkskin - 87 minutes
Monstrous Physique - gargoyle form - 6 min
Protection from fire - 8 minutes, 84 points left
Life Bubble - 2 hours
Mirror image - 6 minutes // images: 6
False Life - 9 hours // 19 temp hp:
Bull's strength - 10 minutes
Resist energy: Electricity 20 - 90 min
Resist energy: Acid 20 - 90 min
Resist energy: Cold 20 - 90 min
See invisibility - 30 minutes
Mage armor - 9 hours
Heightened awareness - 87 minutes
Shield - 6 mintues
Divine Favour - 2 rounds
Haste - 2 rounds
Adhesive spittle on Lucien - 11 rounds
Battle Cry - 2 rounds

Alden, I don't have much by way of healing resources left, but Lavode's Bralani should he able to give Naala and 42 some much-needed healing.

Liberty's Edge

1/2E Sorc 13, HP:93 of 93, AC:16, Touch:12, Flat Footed:14, with mage armor 13hrs F:+12, R:+11, W:+15, Init:+2, Perc:+19

round 4 and 5
Mage Armor on self - duration 10 hours
Magic Circle Against Evil - duration 95 minutes
Polypurpose Panacea, Analgesic - duration 59 minutes
Communal Protection From Energy Fire - duration 16 minutes
Bless - duration 47 rounds
Mirror Image 5 images - duration 48 rounds
Potion of Owl's Wisdom - duration 21 rounds
Greater Invisibility self - duration 3 rounds
Greater Invisibility Nienna - duration 4 rounds
Summoned Bralani - duration 6 rounds
Haste - duration 6 rounds
.
I'm glad you mentioned it, I forgot they could heal.
.
The Bralani takes pity on his temporary compatriots.
cure serious wounds on 42: 3d8 + 6 ⇒ (6, 2, 2) + 6 = 16
cure serious wounds on Nalaa: 3d8 + 6 ⇒ (5, 7, 3) + 6 = 21
.
Lavode activates his wayfinder. Then begins to summon another warrior.
Wayfinder of revelation - For 6 rounds, invisibility purge and everyone has a +10 on those perception checks.
Then begin another summon monster V.

The Exchange

Male Human Spell Sage 14 | HP:100/100| AC: 16/ FF 12/ T 14 |CMD: 17| Fort: +12 Ref: +12 Will: +13 | Perception: +18| Init: +3 [|] Uses Ring of Invisibility

Ralph checks the woman and the naga to see whether their wounds are closing. If they are not, he joins Exiel in the Western part of the chamber and waits with his metamagic rod of empower in his hand, ready to cast a spell at the first enemy he sees (and in this place, anyone not known to the party is to him an enemy).

GM, don't forget that I will be using my special initiative modifiers when Krune appears. Exiel too.

Silver Crusade

Male halfling Fighter/Cavalier | hp 28/95 | AC 29, T 12, FF 28 | Fort +10, Ref +6, Will +2 (+6 vs. enchant) | Challenge 2/2 | Bluff +14, Diplom +17, Handle Animal +22, Percept +2 Halfling
Naala, wolf mount:
hp 21/76 | AC 24, T 16, FF 19 | Fort +10, Ref +12, Wil +5 | Speed 50 ft. | Acrobatics +8, Percept +10

"Thank you, brave angelic creature. Friends, try to stay near Naala and I. I have a feeling you'll need our aid."

Alden uses his tactician ability, explaining to all of his allies how to move around the enemy without provoking attacks. All of Alden's allies can move through any squares adjacent to him without provoking AOOs from enemies for 5 rounds.


Bonekeep Slides

With a great keening sound of stone vibrating, the coffin dissolves in a flash of light and the Runelord Krune stands there, holding a stone rod in one hand and a dragontoothed spear in the other. He looks at all of you with a look of regal disdain. "Servi et servietis nobis Gaude, quia tui dominus rediit. Inclina ante Krune, Runelord ex acedia, rector Harulka-Xin, dominum et pontificem rune lore Lissala se. Et adorant et iurant vel mortes mille annis duraturum doloribus!"

Thassalonian:
"Servants and slaves! Rejoice, for your master has returned. Bow before Krune, Runelord of Sloth, Ruler of Xin-Harulka, master of rune lore and High Priest of Lissala herself. Bow and pledge loyalty or your deaths will last a thousand years of torment!"

Initiative!
Lavode: 1d20 + 1 ⇒ (16) + 1 = 17
42: 1d20 + 5 ⇒ (5) + 5 = 10
Alden: 1d20 + 3 ⇒ (3) + 3 = 6
Ralph: 1d20 + 10 ⇒ (10) + 10 = 20
Nienna: 1d20 + 10 ⇒ (14) + 10 = 24
Exiel: 1d20 + 16 ⇒ (5) + 16 = 21
Krune: 1d20 + 6 ⇒ (9) + 6 = 15

Round 1:
24 Nienna
21 Exiel
20 Ralph
17 Lavode
15 KRUNE!
10 42
6 Alden

Ralph's stated action occurs, then Nienna, Exiel, Ralpg and Lavode are up for Round 1! Ralph, the woman and the naga are both very dead.


Bonekeep Slides

Also, special note: the mists in the room still remain. Krune appears to take no notice of them, but you do not know if they are merely decorative or not. I have marked the squares that it fills on the map with a pink square. You have been warned!

Liberty's Edge

1/2E Sorc 13, HP:93 of 93, AC:16, Touch:12, Flat Footed:14, with mage armor 13hrs F:+12, R:+11, W:+15, Init:+2, Perc:+19

round 1
Mage Armor on self - duration 10 hours
Magic Circle Against Evil - duration 95 minutes
Polypurpose Panacea, Analgesic - duration 59 minutes
Communal Protection From Energy Fire - duration 16 minutes
Bless - duration 45 rounds
Mirror Image 5 images - duration 46 rounds
Potion of Owl's Wisdom - duration 19 rounds
Greater Invisibility self - duration 1 rounds
Greater Invisibility Nienna - duration 2 rounds
Summoned Bralani A - duration 4 rounds
Haste - duration 4 rounds
Summoned Bralani B - duration 9 rounds
I believe there was a round 6 before Krune appeared. If so, both Bralani cast blur on themselves (20% miss chance).
.
Lavode yells in Celestial to both Bralani, Stand on either side of him to attack if he starts to use any magic!
Both Bralani rush forward (A on the right and B on the left). That should tell us what the mist does, if anything.
A scimitar AoO: 1d20 + 15 + 1 ⇒ (2) + 15 + 1 = 18, if hits A damage: 1d6 + 10 ⇒ (5) + 10 = 15
B scimitar AoO: 1d20 + 15 ⇒ (1) + 15 = 16, if hits B damage: 1d6 + 10 ⇒ (3) + 10 = 13
.
Then Lavode commands, Daj mi, že!
pilfering hand to steal the stone rod from krune
CMB: 1d20 + 10 + 7 + 1 ⇒ (20) + 10 + 7 + 1 = 38, if tha beats Krune’s CMD, I have the stone rod.
If needed caster level check: 1d20 + 10 ⇒ (11) + 10 = 21
.
Then Lavode backs up to the far wall from Krune.
Please put another Bralani on the map. If you haven't, I will move icons when I get home tonight.


Bonekeep Slides

Both Bralani need Will Saves.

Lavode's spell catches the stone rod and sends it winging toward him!

The Exchange

Class [Paladin2/Oracle1/Sorcerer12] | HP:102/102 | AC: 40/ FF26 (Defensive Strategist)/ T 27 |CMB: +20 CMD: 39| Fort: +32 Ref: +28 Will: +34 | Perception: +8(darkvision)| Init: +13 [|] Lauriel: HP 51/51

LOL Lavode, you did exactly what Exiel was going to do! Well then, I'll go for the other artifact.

With a quick nod to Lucien, Exiel and his familiar spring into action. Lucien spits a surprisingly prodiguous amount of white substance from his mouth at Krune, enveloping the Runelord in viscous white strands.

Entangle with no save and no spell resistnace, DC20 reflex save or be stuck to the floor.
duration: 2d4 ⇒ (2, 3) = 5

"Job done, I'm bailing out," the thrush proclaims as he melds into the skin on Exiel's neck, turning into a tattoo.

"Good job, my friend," Exiel smiles as Lucien sequesters himself, then smiles even more broadly when he notices the items in Krune's hands.

"By Torag, your evil shall be crushed!" (Smite Evil!)

With that proclamation, Exiel stows his flail (move action) and utters a quick incantation as he extends a clawed index and middle finger towards the Dragontooth spear that they had been briefed about, and that he had spent the last two rounds searching for.

pilfering hand!: 1d20 + 19 + 3 + 2 + 9 ⇒ (19) + 19 + 3 + 2 + 9 = 52 19 base, 3 morale, 2 luck, 9 smiting, and with that roll, that's way overkill!)

Being entangled reduces his Dex by 4, and hence also reduces his CMD by 2. I do not believe his CMD is above 54. ;)

Exiel grins at the runelord as the artifact spear flies into the paladin's waiting hands.

If this spear is anything like Karzoug's glaive, I will need to make a will save every round against its ego to prevent it from acting on its own and also controlling me. Fortunately, if there is one save Exiel is good at making, it's will saves, so here's the first one!

Will save vs spear's ego: 1d20 + 22 ⇒ (15) + 22 = 37 (Adding +2 resistance from Lavode's circle against evil)

Even if he is dominant, I doubt the spear will tell Exiel it's powers. But Exiel can and will still use it as a regular magical spear. Can I have the spear's combat stats so I can factor it into my attack and damage rolls?

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