The Seer's Journey - DM Downrightamazed

Game Master downrightamazed

A young refugee girl, blessed by the gods with foresight, is accompanied by six warriors to one of the most dangerous places in the world, where a great hero will die.


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Male DraRid 9 - HP 66/66 AC 23, T 14, Flat 19 - F+7 R+10 W+6 Init +4; Senses: Superior Low-Light Vision (X4), Darkvision 60ft; Per +14

DRA is right, the Bond wouldn't go that far, it would be like the Wheel of time books in that sense. Min could feel emotion, pain, anguish, happiness, but not thoughts, and he would be able to tell which direction she went. So that is why he is impatient to get into the tapestry and get out, because now they (Min and Lin) are both flying blind. Hence why he is getting more frustrated with the continuing stops.

If it was like the movie Eragon that would be way overpowered

But the bond would only work in close proximity, you could say 5 ft (40ft at 8th) per level, a rough estimate but it was something in IK where a Warcaster couldn't mentally command his Warhjacks outside a certain range and that was the range per level they had.

I also never wanted it to become a I know everything without ever having to go check it out. NYAR NYAR MUNCHKIN. D:<

;) Edit: Min remains on the move as my posts indicated, if we move quick enough we could search the armor and get the tapestry in 15 min's possibly. That is an assumption though. Upto DRA in that regard.


Point of clarification: the Tower of Shadow, the weird obelisk that right now only Gray and Jorzan and Bel can see, is a fair ways away from the quad where you are all currently standing; probably about a quarter mile or so.

So if Belsarious is flying to it, he can neither see nor hear any of the rest of you at this point. He could see where you all are, but you'd be obscured by the rain. Remember, it is still pouring rain.

Jorzan, you are not under any compulsion; the Will save was just to see if you could see the thing or not. You can call Zan back to you, and you can decide to go after Ormir with the others. However, there is some bizarre kinship you feel with this tower-thing, and it will linger in your mind. There is no direct mechanical effect. Or at least, not yet. ;-)


Male Human Rogue(Poisoner) 5/ Shadowdancer 6| AC23 T17 F18; HP 88/88, CMD 22, F/R/W 6/14/7, Percep +20 Drkvsn 60', Init +6

Ok cool. Helps a lot, thanks


Male Human Rogue(Poisoner) 5/ Shadowdancer 6| AC23 T17 F18; HP 88/88, CMD 22, F/R/W 6/14/7, Percep +20 Drkvsn 60', Init +6

And also, Thanks A Lot! : P

You've managed to present me (or Jorzan) with quite a difficult choice here. The strong need and desire to finish things with Ormir once and for all and not abandon his comrades, or the strong connection to Bal-zat, the cursed tower of his past, and the horrid image of the souls of children involved, perhaps even souls of children he once knew!

I have no idea which way Jorzan would/should go as he's not speaking too clearly to me right now (or else my hangover is clouding the transmission) Think I'm gonna have to roll it out...


Okay, I know I saw something about picking through the chest of armor, but I'm not finding it now. Who all was scrounging through the armor? I'm assuming Min and Aylaeth, yeah? Anyone else? What were you looking for? 'Cos there's lots in there, but you'll have to make a luck check to see what fits you as much of it is dwarven and elven armor.

Obviously you don't have to roll for shields. :-)


Female Sylph Magus (Staff Magus & Cabalist) / 9| HP 72/72 AC 23*or more*, T 14, Flat 18- F+9 R+8 W+9 Init +4; Senses: Darkvision 60ft; Per +9(+11))

Yup Min and Aylaeth,at least, both using Detect Magic
Min rolled some spellcraft checks I think. I wrote that Aylaeth was using those skills but didn't roll.

How do we roll a luck check?


d20+CHA bonus.


Male Silastrix Magus (Bladebound Kensai) 11 (HP 83/83 AC 30, T 23, Flat 11 - F+9 R+9 W+8 Init +12; Senses: Darkvision 60ft Low-Light Vision (X2), Per +13

Doesn't magic armor automatically resize to fit it's wearer?


Female Sylph Magus (Staff Magus & Cabalist) / 9| HP 72/72 AC 23*or more*, T 14, Flat 18- F+9 R+8 W+9 Init +4; Senses: Darkvision 60ft; Per +9(+11))

Ok, I'll just roll it here if that's cool?

Luck Check: 1d20 ⇒ 13


Maiathreen Gyssearnith wrote:
Doesn't magic armor automatically resize to fit it's wearer?

That would be a new one on me. Do you have a PRD link to the text? 'Cos I'm not seeing it in the Magic Items -- Armor section. In fact, the only reference I can find to size is this:

PRD wrote:
Armor for Unusual Creatures: The cost of armor for nonhumanoid creatures, as well as for creatures who are neither Small nor Medium, varies (see Equipment). The cost of the masterwork quality and any magical enhancement remains the same.

Which would seem to indicate the opposite. If it magically re-sizes to fit the wearer, then who cares how hard it is to make? Just make it as small as possible and then it'll re-size when it's magicked.

Anyway! I've never heard of that, but if someone can corroborate with a PRD link, I will of course stand corrected and allow it. :-)


Maiathreen Gyssearnith wrote:
Doesn't magic armor automatically resize to fit it's wearer?

That would be a new one on me. Do you have a PRD link to the text? 'Cos I'm not seeing it in the Magic Items -- Armor section. In fact, the only reference I can find to size is this:

PRD wrote:
Armor for Unusual Creatures: The cost of armor for nonhumanoid creatures, as well as for creatures who are neither Small nor Medium, varies (see Equipment). The cost of the masterwork quality and any magical enhancement remains the same.

Which would seem to indicate the opposite. If it magically re-sizes to fit the wearer, then who cares how hard it is to make?

Anyway! I've never heard of that, but if someone can corroborate with a PRD link, I will of course stand corrected and allow it. :-)


Male Silastrix Magus (Bladebound Kensai) 11 (HP 83/83 AC 30, T 23, Flat 11 - F+9 R+9 W+8 Init +12; Senses: Darkvision 60ft Low-Light Vision (X2), Per +13

Size and Magic Items When an article of magic clothing or jewelry is discovered, most of the time size shouldn't be an issue. Many magic garments are made to be easily adjustable, or they adjust themselves magically to the wearer. Size should not keep characters of various kinds from using magic items.

There may be rare exceptions, especially with race-specific items.

Armor and Weapon Sizes: Armor and weapons that are found at random have a 30% chance of being Small (01–30), a 60% chance of being Medium (31–90), and a 10% chance of being any other size (91–100).

I'd say if it fit an elf it'd fit a human but if it was for a halfling no luck...technically dwarf would work too but that's up to you. Also its iffy if armor is a garment. I'd say yes but that's up to you.


Ah, cool. Thanks for the text!

I should point out, it's not a particularly big deal to me; this is just a mechanic to help me determine what these guys found, and isn't going to keep them from finding cool stuff. It just helps me narrow it down. I want to keep the story moving and not get hung up on loot. :-)


Male Human

I seem to remember that rule from previous editions, but can't find it now. It may be one of those things that didn't make the most recent version.
My personal house rule is that you CAN resize magic armor with a craft (armor) check, with a difficulty penalty set by the DM. Hope this helps.


Oh, nice. Thanks for the assist!

Here is the armor Aylaeth and Min found:
+2 Chain Shirt
+2 Plate Armor of the Deep
+1 Moderate Fortification Acid Resistance 10 Breastplate
+2 SR15 Chain Mail

+1 Studded Leather
+1 Chain Mail

+2 Steel Shield
+2 Darkwood Buckler
+2 Quickdraw Steel Shield

I'm just gonna handwave that any of these will fit whomever. The rest of the armor is either mundane and/or built for creatures too small to be able to fit you.


Male Silastrix Magus (Bladebound Kensai) 11 (HP 83/83 AC 30, T 23, Flat 11 - F+9 R+9 W+8 Init +12; Senses: Darkvision 60ft Low-Light Vision (X2), Per +13

link


Female Silastrix Archer 11 - HP 93 AC 24, T 16, Flat 18 - F+7 R+8 W+ 4 Init +8; Senses: Darkvision Low-Light Vision)

Just looked, I don't think any of the armor will be any better for me than what I already have. even though I really really like the spell resist chainmail. Though it would only drop my ac by 1 any suggestions. Seeing as I'm the only one there who can where medium armor.


Male Human Cleric 9 (86/86HPs AC26 [domain spells used 0 and Normall spell used (one 1st&5thlvl). 0/10 channels used.)

SR is cool if you face alot of spell slinging baddies but really sr15 isn't much to shake a stick at. dantoor and co. Has been fighting guys with mid to high 20 Sr and we generally dont need to roll to high to beat it.

Side note. I won't be posting anything tonight or possibly tomorrow so if the seer group wants to go on without gray that's cool with me. Or dra can dmpc tho I dont think he really likes doing that to much.

Talk to you guys Sunday!


Male Human Battle Herald 11

S o it is raining in Lanzhou as well... Coincidence? I think not.


Female Sylph Magus (Staff Magus & Cabalist) / 9| HP 72/72 AC 23*or more*, T 14, Flat 18- F+9 R+8 W+9 Init +4; Senses: Darkvision 60ft; Per +9(+11))

Aylaeth won't be taking any of the armors.

And I'm be inclined to agree with you Damian, but then again, this is Stormfare, it's always raining...


Male DraRid 9 - HP 66/66 AC 23, T 14, Flat 19 - F+7 R+10 W+6 Init +4; Senses: Superior Low-Light Vision (X4), Darkvision 60ft; Per +14

@ DRA: Are the steel Shields Light or Heavy?

Min is going to pick up the Quickdraw Steel Shield, Darkwood Buckler +2 and the plate armor of the deep. The rest of the armor is available to the Seers team as well, as Min would take the time to bring the items out and set them in the Quad for them to peruse if they needed it.

Also the Plate armor of the deep is up for grabs too since not many of us have proficiency in heavy armor.

So that leaves:
+2 Chain Shirt
+2 Plate Armor of the Deep -(Min/Anyone who can use it Seers & Legacy groups)
+1 Moderate Fortification Acid Resistance 10 Breastplate
+2 SR15 Chain Mail

+1 Studded Leather
+1 Chain Mail

+2 Steel Shield
+2 Darkwood Buckler - Min
+2 Quickdraw Steel Shield - Min

That is if the seers group aren't gone already >.<; Trying not to throw off the timing. But DRA has it well under Lock and Key. ;) Just don't want to come off as a greedy guts either. :p


Aasimar Paladin (Shining Knight) L11 | AC29 (t11,ff28) | CMD28 | hp 133/133 | Save F17 R11 W13 | Percep +2 (Nouhves Percep +6)

Nothing for me thanks!

OOooo, a quickdraw shield! No, no nothing for me.


Female Sylph Magus (Staff Magus & Cabalist) / 9| HP 72/72 AC 23*or more*, T 14, Flat 18- F+9 R+8 W+9 Init +4; Senses: Darkvision 60ft; Per +9(+11))

Just curious how Min is going to use two shields?


Male Human Fighter 8, Ranger 3

I don't think the Seers team is giving Min time to haul the armour out for inspection, no. Also, Kelne would be very annoyed indeed to learn people were sorting through the loot rather than smashing gems. I foresee shouting if he gets back from killing Ormir only to find they're still intact.


Female Sylph Magus (Staff Magus & Cabalist) / 9| HP 72/72 AC 23*or more*, T 14, Flat 18- F+9 R+8 W+9 Init +4; Senses: Darkvision 60ft; Per +9(+11))

Well, as I understand our reasoning so far, rescuing screaming children from demons trumps freeing unknown aligned and not-in-danger prisoners from their prison gems.

And some felt being well armored before confronting demons was kinda a good idea.

But hey, Kelne is kinda a shouty guy anyway, so if he feels the need, no worries. Aylaeth is a big girl and I'm pretty sure she can handle it : )


Male Human Rogue(Poisoner) 5/ Shadowdancer 6| AC23 T17 F18; HP 88/88, CMD 22, F/R/W 6/14/7, Percep +20 Drkvsn 60', Init +6

But I agree, time for us to go!


Male DraRid 9 - HP 66/66 AC 23, T 14, Flat 19 - F+7 R+10 W+6 Init +4; Senses: Superior Low-Light Vision (X4), Darkvision 60ft; Per +14

Hes not going to use two shields, silly scholar. :p If the Quickdraw was a heavy shield then Damian or someone else could use it and have an extra +1 to their Ac.

The only thing Min is going to use for now is the Darkwood Buckler since he does more fighting with his bow then with a blade and that will improve his AC +1

@Kelne: Min has no argument, especially against his Captain. The demon can't escape and the people are at least safe for now. As much as it pains him to leave them there a moment longer. It pains him more to know there are people being tortured or Ormir still breaths.

Priorities, priorities.

However once this next thing is done Min is going to be back and pushy about the last of our prisoners. :p No excuses will be left either. Nyar~


Male Human Fighter 8, Ranger 3

On the other hand, the prisoners are no longer guarded by anything, so freeing them would be quick and easy. Regardless of alignment, they're pretty unlikely to attack their rescuers (excepting the demon of course), and might actually sign on to help rescue suffering children.

Still, too late now, and let's face it, if the gems are still intact by the time Kelne gets back, it will probably indicate that something's gone horribly wrong and there's nobody around to shout at.


Male Silastrix Magus (Bladebound Kensai) 11 (HP 83/83 AC 30, T 23, Flat 11 - F+9 R+9 W+8 Init +12; Senses: Darkvision 60ft Low-Light Vision (X2), Per +13

A quickdraw shield is always light. At least I think so.


Male Human Rogue(Poisoner) 5/ Shadowdancer 6| AC23 T17 F18; HP 88/88, CMD 22, F/R/W 6/14/7, Percep +20 Drkvsn 60', Init +6

Or simply that finding and defeating Ormir turned out to be a quicker mission.

Don't forget, it's not exactly as if we're alone here. We've got a whack of Paladine and a giant Brass keeping an eye on the fort, so they should have at least some idea of what's going on.

Which reminds me, DRA, the question was asked to the Paladine several times as to what was going down with the big light/fire at the wharf. Were there never any answers to those questions?


Jorzan wrote:
Which reminds me, DRA, the question was asked to the Paladine several times as to what was going down with the big light/fire at the wharf. Were there never any answers to those questions?

They don't know, and they've sent a party to investigate. That's also why a noncom is currently in charge of the garrison instead of an officer, as would usually be the case.


Male DraRid 9 - HP 66/66 AC 23, T 14, Flat 19 - F+7 R+10 W+6 Init +4; Senses: Superior Low-Light Vision (X4), Darkvision 60ft; Per +14

Right you are Mai! The quickdraw shields are light only my mistake~

So the regular steel shield must be light as well I'm assuming.


Male Silastrix Magus (Bladebound Kensai) 11 (HP 83/83 AC 30, T 23, Flat 11 - F+9 R+9 W+8 Init +12; Senses: Darkvision 60ft Low-Light Vision (X2), Per +13

So I recently read a thread saying that the black blade isn't magic or even a masterwork weapons... Does that mean Maiathreen is just crazy and there is no Servais?


Hahahaa, let's hope not!


Hey guys, just FYI, my buddy Graham, who is playing Dare Mo in Mists Of War and Feral Boy here, has been pretty crushed with work lately and is struggling to get caught back up here, so he's on kind of a hiatus until further notice. I'm not currently looking to replace him, and hopefully won't have to.


Male Silastrix Magus (Bladebound Kensai) 11 (HP 83/83 AC 30, T 23, Flat 11 - F+9 R+9 W+8 Init +12; Senses: Darkvision 60ft Low-Light Vision (X2), Per +13

It just occurred to me did anyone ever use detect magic on the chests other than weapons and armor chests?


Male DraRid 9 - HP 66/66 AC 23, T 14, Flat 19 - F+7 R+10 W+6 Init +4; Senses: Superior Low-Light Vision (X4), Darkvision 60ft; Per +14

Min swept quite a bit of it but I will double check DRA's post and see what I missed.


Male Half-Orc Sorcerer, 8th, Brass Draconic Bloodine

Unless someone HANDED Karthan something immediately useful to him, he's not rummaging through the chests.

He does hand his mother the crossbow of Amun-Thul, and asks her, please, to have it enchanted. (I'll do anything past +1 if there's time, in another post and when I know the budget.)


*takes copious notes about which players succumb most quickly to loot-lust*


Male Human Rogue(Poisoner) 5/ Shadowdancer 6| AC23 T17 F18; HP 88/88, CMD 22, F/R/W 6/14/7, Percep +20 Drkvsn 60', Init +6

Ya, hope Feral Boy is able to re-join us soon as well!

Are you DMPCing him in the meantime DRA or he's just sorta 'invisible' for now or what?


He's hiding in the bushes or something, I guess, scared of the city. I loathe DMPCing characters. I just don't have the patience or time for it, especially the kind of OP characters that tend to populate my games.


Male DraRid 9 - HP 66/66 AC 23, T 14, Flat 19 - F+7 R+10 W+6 Init +4; Senses: Superior Low-Light Vision (X4), Darkvision 60ft; Per +14

Loot lust :o mean DRA! How about 'I like where my heart is k-thanks lust' lol

@karthan:

You, jorzan, Leone & justhal star stand on Ormir's coffin surrounded by undead

Mai is running from his opponent at the docks

Lin and tor are going with the liberators

Ayleath, min, damian and livain are in the southern tapestry.

Hope that helps :)


Just joshin' ya. ;-) It is interesting, though, watching the clash of priorities between those more focused on loot and those not so much.


Male Human Fighter 8, Ranger 3

Looks like Justahl's had a narrow escape there. Storming a vampire's lair is as nothing compared to the horror of fangirls.

And yeah, while Kelne isn't averse to loot, you are dangling distractions like vengeance and prisoners in front of him.

On the topic of buffs and the like, I don't think any of the Skyknights are left nearby, so there won't be any buffs forthcoming from them. Gray might be able to contribute some protection from evil spells from his wand, but that's about it really.


Male Silastrix Magus (Bladebound Kensai) 11 (HP 83/83 AC 30, T 23, Flat 11 - F+9 R+9 W+8 Init +12; Senses: Darkvision 60ft Low-Light Vision (X2), Per +13
Min Bein'Meleth Rámalóce wrote:

Loot lust :o mean DRA! How about 'I like where my heart is k-thanks lust' lol

@karthan:

You, jorzan, Leone & justhal star stand on Ormir's coffin surrounded by undead

Mai is running from his opponent at the docks

Lin and tor are going with the liberators

Ayleath, min, damian and livain are in the southern tapestry.

Hope that helps :)

Exuse me running? I never run its a tactical flanking maneuver.. Besides you fight a cr 10(or higher) creature who just drops an antimagic field around itself Mano y Mano.. :-P


Male Human Rogue(Poisoner) 5/ Shadowdancer 6| AC23 T17 F18; HP 88/88, CMD 22, F/R/W 6/14/7, Percep +20 Drkvsn 60', Init +6

Well, on the topic of buffs, it seemed pretty clear that Van-Haera and the Paladine left After we went into the tapestry (or Jorzan certainly would've made a stink about it if they had) so buffing could have been possible, but I agree it's not forthcominbg or they would have done it already.

And perhaps it was missed, but Jorzan already cast Hide from Undead on the four of us and Karthan mentioned he cast Protection from Evil and Haste as well. So we're good to go


Aasimar Paladin (Shining Knight) L11 | AC29 (t11,ff28) | CMD28 | hp 133/133 | Save F17 R11 W13 | Percep +2 (Nouhves Percep +6)

By the way, did we get our stat damage healed up? Or was there no time for that?


Male DraRid 9 - HP 66/66 AC 23, T 14, Flat 19 - F+7 R+10 W+6 Init +4; Senses: Superior Low-Light Vision (X4), Darkvision 60ft; Per +14

I think it was handwaved... ^^;;; Dunno though~


Male DraRid 9 - HP 66/66 AC 23, T 14, Flat 19 - F+7 R+10 W+6 Init +4; Senses: Superior Low-Light Vision (X4), Darkvision 60ft; Per +14
Maiathreen Gyssearnith wrote:
Min Bein'Meleth Rámalóce wrote:

LOOT LUST! NYAR~@@@!!!

Mai is *runningfromhisopponent* Strategically withdrawing from the docks

Exuse me running? I never run its a tactical flanking maneuver.. Besides you fight a cr 10(or higher) creature who just drops an antimagic field around itself Mano y Mano.. :-P

There once was an Aellar named Mai,

He was brave
Oh so brave
Until he bravely ran AWAY~
J/K I would have ran like hell too ._.;


Jorzan wrote:
And perhaps it was missed, but Jorzan already cast Hide from Undead on the four of us and Karthan mentioned he cast Protection from Evil and Haste as well. So we're good to go

Well, I saw the post where you declared that, but yeah I dunno if everyone else did.

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