The Fifth Archdaemon

Gray Moribund's page

180 posts. Alias of venaliter.


Full Name

Gray Moribund

Race

Human

Classes/Levels

Cleric 9 (86/86HPs AC26 [domain spells used 0 and Normall spell used (one 1st&5thlvl). 0/10 channels used.)

Gender

Male

Size

Medium

Age

28

Special Abilities

Healing

Alignment

Neutral good

Deity

Pharasma

Location

Pyatigorsk

Languages

Common

Occupation

Ex-Mortician

Strength 16
Dexterity 16
Constitution 14
Intelligence 12
Wisdom 20
Charisma 18

About Gray Moribund

Gray
Hero points:7
Male Human
Cleric 8
Archetype: Merciful Healer
NG Medium Human: Favored class cleric (all spent in HPs)
Init +3 (Dex), Senses: Perception +10
Languages: Common, Celestial
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AC 26, Touch 13, Flat-Footed 23
HP:86
Fort +8 Ref +6 Will +11
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Speed 20 ft
Ranged: Light Crossbow (masterwork) +9/+5 1d8
Melee: Master work Dagger +10/+5 1d4+3
+1 Morningstar +10/+6 1d8+4

Base Atk +6/1; CMB +9; CMD 23
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Abilities STR 14(16)belt), DEX 16, CON 14, INT 12, WIS 20, CHA 18

Special Abilities:
Channel Energy x10 a day - 5d6

Rebuke Death: You can touch a living creature as a standard action, healing it for 1d4 points of damage plus 1 for every two cleric levels you possess. You can only use this ability on a creature that is below 0 hit points. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Healer's Blessing-increasing the amount of damage healed by half (+50%)

Combat Medic:does not provoke attacks of opportunity when using the Heal skill to stabilize another creature or casting healing spells

Merciful Healing-Sickened,diseased,poisoned

Feats:
extra channel
selective channel
Contingent channeling
Quick Channel
Channeled Shield Wall
Augment Healing

Skills:
Skill Total Rnk Stat Msc
Acrobatics 0 0 3 -3
Appraise 1 0 1 0
Bluff 4 0 4 0
Climb 1 0 3 -2
Diplomacy 4 0 4 0
Disguise 4 0 4 0
Escape Artist 3 0 3 0
Fly 3 0 3 0
Heal 17 9 5 3
Intimidate 4 0 4 0
Knowledge (History) 11 7 1 3
Knowledge (Religion) 11 7 1 3
Perception 10 5 5 0
Profession (Mortcian) 10 2 5 3
Ride 3 0 3 0
Sense Motive 5 0 5 0
Spellcraft 7 3 1 3
Stealth 0 0 3 -3
Survival 5 0 5 0
Swim 0 0 3 -3

Traits: +1 reflex, +1 extra channel.

Equipment:
Agile breastplate+2 ac6+2 dex+3 -3armor check -2climb 20ft
Belt of Giant Strength +2 str
+2 heavy steal shield (Pharasma holy symbol painted on front) +2 ac = 4ac total
masterwork Dagger 1d4+3 damage crit 19-20x2
light masterwork crossbow 1d8 19-20x2 80ft
+1 ring of protection
+1 Morningstar

Possessions: Master Work dagger, Master work Light crossbow, 50 bolts, backpack, several belt pouches, 10 days' rations, pouch of small stones and chalk, small knife, rope (10'), Morticians tool bag+basic medical tools, basic spell materials, Thurible, sage incense, 1 flask of wine. 24 soul cakes (cup cakes), Healer's kit, 2 blankets. 9540gp
Scroll of Searing Light x2
Scroll of Daybreak arrow x2
Wand Hide from Undead
Wand of Protection from Evil
1 potion of Cure Moderate Wounds
1 potion of Cure Serious Wounds
1 potion of Restoration
1 potion of Invisibility
1 potion of Greater Invisibility
1 potion of Silence

Domain spells:
Domain Spells: 1st—cure light wounds, 2nd—cure moderate wounds, 3rd—cure serious wounds, 4th—cure critical wounds, 5th—breath of life, 6th—heal, 7th—regenerate, 8th—mass cure critical wounds, 9th—mass heal

Current Spells:

lvl0:create water, detect magic, spark, read magic
lvl1:detect undead,endure elements,burning disarm. remove fear,inflict light
lvl2:bull str,inflict moderate, status, web shelter
lvl3: wind wall,stone shape, searing light, inflict serious
lvl4:holy smite,inflict crit,Restoration
lvl5:Cleanse, ??

spells per day
level
0:4
1:5+1
2:4+1
3:4+1
4:3+1
5:2+1

Appearance:

Gray is a tall slender man with medium build that has some age in his eyes along with sorrow. He wears his Pharasma cleric vestments over a grey hooded cloak. Underneath the cloak some may catch a small glimmer oh his breastplate. In his right arm he carries a large steel shield with his Goddess's symbol painted on it.

On his back there is a light crossbow with a quiver of bolts that are lay on top of a medium backpack. The pack doesn't seem to be full but there is what seems to be a smaller medical bag strapped to the bottom of the pack with leather latches. His Belt has small pouches that only seem large enough to carry spell materials. On his belt is a small well made dagger on his right hip. The left hip carries a small strange looking Thurible that seems to be leaving a trail of smoke and ash behind him as he walks. The smoke smells of sage.