Strange Aeons - Solo (Inactive)

Game Master Just a Mort

Strange Aeons Map


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Dark Archive

Male Human Conjuror (Spirit Binder) / Summoner (Synthesist) 17 (HP 173+123.5/173+123.5) (AC 52/15/47) (CMD 39) (Fort +22, Ref +23, Will +24 (+32 Vs Enchantment; additional +3 Vs Mind-affecting) (Init +17) (Perception +42)

Howard nods gravely.

Elder Thing:
"Lowls certainly was that. Fortunately, his soul has now been consigned to whatever afterlife it deserved."

He then smiles.

Elder Thing:
"Yes, my library is certainly a source of pride. It is open, by appointment, to all who are interested in trading knowledge, provided they remain peaceful with the other visitors, do not harm the books, and aren't on some scheme to weaken the fabric of the multiverse."

Howard then grow thoughtful.

Elder Thing:
"Well, when it comes to the future, I do have a few mid- to long-term plans; I still need to finish settling Eldarius' family on the Prime, I am helping a collective of Vooniths in the Dreamlands to set-up an industrialised society, and I have some heavy-duty crafting left to do, to make inter-planar communication and transport a bit easier. There is also the long-term matter of sorting out how to make sure that I will always be able to look after the library. I have some musings in that direction, but I will stress that it has nothing to do with lichdom - I am quite content to stay living!"


Strange Aeons Grp 2 |

Costello whistles to Howard.

Elder Thing:

Excellent. It's always good to have long term plans. We wouldn't want to take up anymore of your time out of your busy schedule, so we'll end the interview here. I'm Costello and he's Abbott, thank you all for watching this episode of Lonely Planet: Golarion.

Then he fiddles on his tablet, cutting the live feed.

Now what?

Dark Archive

Male Human Conjuror (Spirit Binder) / Summoner (Synthesist) 17 (HP 173+123.5/173+123.5) (AC 52/15/47) (CMD 39) (Fort +22, Ref +23, Will +24 (+32 Vs Enchantment; additional +3 Vs Mind-affecting) (Init +17) (Perception +42)

Howard nods, and smiles.

Elder Thing:
"Always a pleasure talking to the two of you."

Once the feed is cut, Howard bids them farewell.

Elder Thing:
"If you ever want to visit, drop me a elderchat message."

He then heads home.

Next order of business is sorting out the new residence for Eldarius' and his family (when they choose which location they would prefer).

After that, I will copy the books for the Society, and then craft a Crystal Ball (with Telepathy), as well as a Cubic Gate keyed to the Prime, my Demiplane, the Plane of Air, the Plane of Earth, Elysium, and Heaven.


Strange Aeons Grp 2 |

Abbott and Costello wave their tentacles in farewell, then fly down to have a little chat with Abbot Xuan Zang.

Abbot whistles.

Elder Thing:

Sure we'll do that someday, but there's still so much in Golarion to explore!

Howard heads home and describes the place to Lord Eldarius and his family, who decide to stay in Maheto, away from the hustle and bustle off Taldan society.

Cubic gates are random places you know, with a 10% chance an outsider pops up, so if you went to the prime, you could by all means end up in a volcano.

Howard makes the necessary copies and does the exchange with the Pathfinder Society coming back with a chestful of Pathfinder Chronicles.

Dark Archive

Male Human Conjuror (Spirit Binder) / Summoner (Synthesist) 17 (HP 173+123.5/173+123.5) (AC 52/15/47) (CMD 39) (Fort +22, Ref +23, Will +24 (+32 Vs Enchantment; additional +3 Vs Mind-affecting) (Init +17) (Perception +42)

Eh. Technically, Plane Shift could do the same thing, since the destination for *that* is also random. That said, I am perfectly happy just not making it - it leaves more gold for serial Clones - which work, because I can craft multiple bodies, then store them in Corpse Ferrying Bags so that they don't decay, and upon hitting the 'Venerable' category, Howard commits suicide, allowing him to transmigrate to a younger body. I think of it as Immortality on the budget plan ;-)

Dark Archive

Male Human Conjuror (Spirit Binder) / Summoner (Synthesist) 17 (HP 173+123.5/173+123.5) (AC 52/15/47) (CMD 39) (Fort +22, Ref +23, Will +24 (+32 Vs Enchantment; additional +3 Vs Mind-affecting) (Init +17) (Perception +42)

Howard respects Eldarius' decision, and helps him to make the move to Maheto, smoothing over all of the necessary purchases, documentation, and literally moving.

He is also extremely happy with his selection of Chronicles, making sure that they are appropriately catalogued, and added to the Archives.

He then sets about assembling some cloning vats in his private sanctum...


Strange Aeons Grp 2 |

At least planeshift doesn't get you completely random. Its 5 to 500 miles. I don't think there's anything on my part I need to do since all NPCs are covered, right?


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Strange Aeons Grp 2 |

Lord Eldarius and his family settle down in Maheto, with Amadeus going around painting portraits for a living, Lord Eldarius making clockworks and Delmaria opening an ice-cream parlor cum unicorn petting Cafe. Their youngest, Talia seems to be keen on following her father's footsteps.

The Vooniths eventually get in contact with Viscount Brellins chef Dorian, who tells them there is a market for bupoths. Nestor and Verdigris work out the nature of Bupoth farming and once they are set, call in Howard to bring a show of their products. The Vooniths manage to secure a contract with chef Dorian that sets them up for the amenities of civilization, without damaging their river home.

Time skip

Howard keeps an eye on his various contacts on Golarion(Havigan, Sir Amrivast, Lord Eldarius and his family, Hosbagh), but can't help but notice that as the years pass, they are growing older, and unlike him, they will eventually pass on.

Delmaria does get married to a banker, Potius, and eventually has two children, one daughter who she names Celeste, and the other son whom she names Howard.

Hosbagh finds a fellow Otyugh, Bilibop, in the Cassomir sewers and has little tentacled horrors with him. Which Howard may find adorable

Sir Amrivast and Havigan run the orphanage, "A New Hope" until they die of old age, peacefully in their beds, passing it on to their Proteges, who continue to uphold their legacy, such that there is still hope for other non-human orphans in the prejudiced lands.

The End

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