Karethas ibn Faradin |
Karethas stares at gate in the wall. "I think we should be a little more cautious than that. A man who worships a goddess of thieves and spies is likely to protect his privacy in many ways, including magic and traps."
Karethas casts detect magic and examines the walls and gate.
Faelar Braegen |
'I am very sorry but climbing is not one of my strong points. Maybe I shouldn't have spent so long reading books and actually done some physical training? I am open for any other suggestions though, I would like to take those windows back to the house of Shelyn, IF we have enough time.'
Amir Awad Hajjir |
Though quite dextrous my ability to climb is lacking. Tumble through a cord of vipers? Absolutely! Grasp the succulent fig from the top branch? I'll wait for it to fall! Amir chuckles to himself at his jest.
As Karethas begins to cast Amir looks at the gate I assume we are at the back one examining it for traps. Perception 1d20 + 6 ⇒ (18) + 6 = 24
Kzrira Maiwith |
Whelp, iff'n the only alarm is on the gate - we should go over the wall like I recommended in the first place. But the choice is yours to make as a group.
Amir Awad Hajjir |
Ah magic that would cause an alarm to be raised... Amir will turn to the others. We certainly run the risk of setting the spell off if we attempt to open or manipulate the gate. I could try to disarm the effect but magic is such a tricky thing and my training, though good, would still require that I am quite lucky. Our other option would seem to be scaling the wall here as Kzrira says. I am willing to try but if I fail we most certainly will be detected...or at least I would be...
Kzrira Maiwith |
Although I may appear small, I have some training in climbing. Let me see how hard this is. Did anyone bring some rope so that I can help the rest of you climb up?
Climb:1d20 + 4 ⇒ (16) + 4 = 20
Like a cat, Kzrira scales the wall in a more concealed area well away from the warded gate.
Sheik Voodoo |
The wall is only 6 feet tall so you can pull yourself over with a DC 15 Climb check. You can take 10 for both the attempt and the assist.
Once Kzrira and Faelar are up everyone can boost Karethas over and they pull Amir over as well.
The garden at dusk is beautiful. The scents are amplified in the dim light. White stepping stones wander beneath citrus trees and through arbors covered in jasmine and other beautiful sweet smelling vines. Toward the house you hear the trinkling song of a fountain.
Faelar Braegen |
'Well, that took me by surprise, I did not think I would make that so easily. I was sure I would need assistance. That is a lovely sound, a lovely sound amongst a beautiful view.'
Perception 1d20 + 4 ⇒ (20) + 4 = 24
'Is that a pair of toes, or may be some-ones boots from under that arbor? Over there, can you see them or am I just imagining things?'
Kzrira Maiwith |
I stare at the elf wondering if he is insane and put my finger to my lips in the universal sign of Shut Up:
I then whisper to Amir: Are you stealthy enough to see what is there? If it is someone, I will surprise him with a bolt.
Karethas ibn Faradin |
Karethas' pride seems very damaged as he lands on the inside of the wall. He takes a moment to adjust his robes and brush the dust and leaves off of his robes. When the toes are pointed out to Amir, Karethas pushes up the sleeves of his robes and raises his hands, as if ready to cast a spell at a moments notice.
Karethas will ready an action: If the owner of the boots shows any signs that he is going to raise an alarm, Karethas will cast Daze on him.
Amir Awad Hajjir |
Wow I'm really sorry but I literally could not see the posts in this thread until this morning. Looking at the time stamps I have no idea how I didn't see other posts.
Amir looks to the boots and the intervening terrain. There are many long shadows and trees. I will attempt to make my way there
Stealth 1d20 + 7 ⇒ (17) + 7 = 24
With trained precisions Amir creeps towards the arbor.
Perception 1d20 + 5 ⇒ (17) + 5 = 22
Amir Awad Hajjir |
Faelar Braegen |
I briskly but quietly walk over to Amir to see what is wrong.
Stealth 1d20 + 5 ⇒ (10) + 5 = 15
I get to him, place my hand on his should and shake him slightly. I quietly mutter some strange words and perform a couple of hand gestures {Casting "Message"}. I start to whisper something, 'Amir, you all right, what happened? Amir? Amir, wake up!'
Sheik Voodoo |
I'll go ahead and roll initiative.
Amir 1d20 + 2 ⇒ (16) + 2 = 18
Karethas 1d20 + 2 ⇒ (1) + 2 = 3
Faelar 1d20 + 3 ⇒ (17) + 3 = 20
Kzrira 1d20 + 4 ⇒ (6) + 4 = 10
?? 1d20 + 1 ⇒ (16) + 1 = 17
Round 1
Faelar
Amir
??
Kzrira
Karethas
Karethas ibn Faradin |
Karethas casts detect magic, hoping to seethe source of an enchantment spell. If he sees no evidence of a spell, he will examine the plant from a distance. NATURE CHECK: 1d20 + 8 ⇒ (6) + 8 = 14
Faelar Braegen |
Still using my message, I whisper to Kzrira, 'A vine or plant is crawling over Amir, it has skulls in it and can burst pollen onto people.'
I thrust my blade at one of the vines, hoping to draw it to me instead of Amir.
Rapier Attack 1d20 + 2 ⇒ (15) + 2 = 17
Rapier Damage 1d6 ⇒ 5
Knowledge (Arcana) 1d20 + 9 ⇒ (3) + 9 = 12
Kzrira Maiwith |
Hearing Faelar's whisper, I grab Amir's foot and pull him away from the vine while holding my breath.
Strength Check if necessary: 1d20 + 1 ⇒ (14) + 1 = 15
Sheik Voodoo |
Faelar pierces the main stem near the root severely injuring it. The plant retaliates with a pair of barbed vines that flick toward the elf slashing and burning him with toxic thorns. Faelar -3 slash damage and -2 acid.
Kzrira is able to grab Amir and pull him away from the plant during the distraction. There is a tiny spray of blood as tendrils are yanked from his skin.
arcane knowledge doesn't help.
Round 2
Karethas
Round 3
Faelar
Amir
plant
Kzrira
Karethas
Karethas ibn Faradin |
Karethas finally identifies the plant itself as the foe and attempts to cover Kzrira's withdrawal of Amir. He pulls his arm back like he is winding up for a pitch and as he finishes his incantation a fist size glob of green liquid appears hovering in his cupped hand which he quickly throws at the the vines trailing from Amir.
ACID DART (7 of 7/day) 30ft Ranged Touch Attack:1d20 + 2 ⇒ (16) + 2 = 18 Damage:1d6 ⇒ 2 Acid Damage.
Faelar Braegen |
My message still active I whisper to both my friends, 'Well, that was rather painful. Good job on getting him to safety though; my dear lady. Also good shot from yourself; my intellectual friend. I think from now on, I shall remain near the back of the group if any more encounters show themselves. I do not think that I can take much more pain before I pass out, but I can still quietly assist you. How is Amir?'
Faelar Braegen |
I am going to ready an action. As soon as I see the people coming towards us, I will cast "Ghost Sound". With the target beyond the wall. It will sound like 4 drunk humans talking quite loudly. They will be saying 'See...I told you there was a 'hic' funny statue! I don't care... lets go 'hic' back to the tavern 'hic'!' After that there will be sounds of people stumbling away. The range of this spell is 25 ft at the moment, but should be enough, but they will receive a Will save to disbelief the spell. DC = 13
Karethas ibn Faradin |
Karethas buries himself in the shadows as deeply as possible, but readies himself to cast a spell if they are discovered.
STEALTH CHECK: 1d20 + 2 ⇒ (8) + 2 = 10 and ready Color Spray if I see both enemies and they seem aware of us.
Kzrira Maiwith |
I try to drag Amir out of the way and then hide as best I can.
Stealth: 1d20 + 3 - 2 ⇒ (17) + 3 - 2 = 18 --> +3 dex, -2 armor
I ready my crossbow to fire if someone sees me or acts like they can see someone else.
Sheik Voodoo |
evidently Amir is still sleeping :P
In the gloaming light you see two dark figures walking along the path toward you. As they near, you can recognize one as Katlan, the crafty rogue that nearly killed Faelar today. With a quick cantrip, Faelar creates a disturbance outside the gate. Omar turns to investigate, but Katlan grabs his sleeve.
"No, ignore that." He points to the burned vines, "Someone is here." They look around apprehensively, but fail to see you.
Amir 1d20 + 2 ⇒ (5) + 2 = 7
Karethas 1d20 + 2 ⇒ (11) + 2 = 13
Faelar 1d20 + 3 ⇒ (19) + 3 = 22
Kzrira 1d20 + 4 ⇒ (11) + 4 = 15
Thieves 1d20 + 3 ⇒ (6) + 3 = 9
Surprise
Faelar
Kzrira
Karethas
Amir
Kzrira Maiwith |
Surprise Round
HP: 7/12 I may have missed something, did I get healed after the fight earlier? I totally forgot about getting hit.
Attack-Katlan with Crossbow: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 1d8 + 1 ⇒ (5) + 1 = 6
Amir Awad Hajjir |
FortSave 1d20 + 1 ⇒ (17) + 1 = 18
nd then I said to the camel...wha huh? Amir softly sputters awake.
Amir will get his bearings in the surprise round
Karethas ibn Faradin |
Seeing Kzrira's bolt fly, Karethas unleashes the spell he was preparing. He points his right hand at the pair and a rainbow of colors bursts from his fingers, hopefully stunning them.
Cast Color Spray: Will Save DC 15
Faelar Braegen |
I move to the back of the group when I realise that my distraction did not work. I start to hum a little battle chant.
Inspire Courage : Round 1
+1 Attack and Damage
Current HP : 3/8
Only Cantrips left
On my next round I shall continue to perform, while standing defensivly {Total Defense action, AC : 19}
Sheik Voodoo |
The rogues turn toward Faelar as he begins his battle song. Before they can react, however, Kzrira sends a bolt into Katlan's gut and a brilliant wave of coruscating light washes over them from Karethas' hand. Omar falls unconscious and Katlan teeters with his eyes fixed blindly ahead.
The uproar appear to have finally awakened Amir, who stands up muttering to himself.
Round 1.
Faelar
Kzrira
Karethas
Rogues (stunned or sleeping)
Amir
Karethas ibn Faradin |
Karethas' eyes grow wide, "I've never done that spell in anger before. Quite effective!" He seems to collect himself after a moment. "Uh, put your hands behind your head Katlan if you wish to live to see tomorrow." Meanwhile, he prepares another Acid Dart in case the rogue does not comply.
Kzrira Maiwith |
Round 1
HP: 7/12
I reload ready an action to fire again at Katlan if he should make any move.
Attack-Crossbow: 1d20 + 6 ⇒ (9) + 6 = 15
Damage: 1d8 + 1 ⇒ (6) + 1 = 7