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Recruitment for the 4-star exclusive Serpent's Rise for PbP Gameday IV.
Years of political maneuvering, espionage, smuggling, and diplomacy have set the stage for the Aspis Consortium’s most ambitious attack on their Inner Sea rivals: the Pathfinder Society. All that remains are several key preparations that only an elite team of Aspis agents can arrange, and once the fireworks begin, these same agents must strike quickly and mercilessly to secure objectives—some shared and some connected to deeper plots—and escape without the Society being any the wiser.
In this adventure the players portray agents of the Aspis Consortium using 7th-level pregenerated characters. The events in this story also connect to and expand upon those in "Siege of Serpents"
Game will run September 19th, 2015 to November 3rd, 2015. Maps will be in Roll20. Please sign-up below.
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I'm on board, though I'll need to figure out Roll20. If it's easier than cluster engineering, I should be fine.
Roll20 isn't too bad, especially if you don't need to use it for rolling/playing, just seeing what's happening and moving tokens. I'm more comfortable with it's interface than other ways to make rolls or maps happen, though, so I'll use that and then make descriptive postings here.
1) GM Sior
2) qwerty1971
3) Jamesui
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Chiming in on Roll20, I used to use it all the time with live games. I think the only qualms I have with using it is the wait to get to the tabletop for non-subscribers and... well, that's about it. My other concern is lack of editing from mobile, but it seems all of the methods for having a map share that in common (some exception but whatever).
For those who haven't used Roll20, just think of it as a real life set-up. It has a map, it has a grid, you move your token, comes complete with distance ruler so you don't have to count out spaces, you can draw on it like any other. Plus only you and the GM have control of your token, so no more accidentally moving the person next to you and adding to confusion.
I support the use of Roll20.

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I'm at UTC-4 and will typically be posting a few times in the 13:00-14:30 UTC and 16:30-17:30 UTC windows while at work, then mostly after 22:00 UTC during the week. Posts will be more frequent and spread out during the weekends. I'll post a quick tutorial on the things that will be needed in Roll20 in the discussion forum either today or tomorrow, and get the link where the maps will be posted up in the gameplay so you can test things out.
1) GM Sior
2) qwerty1971
3) Jamesui
4) Choon
5) ithuriel
6) Deussu

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I have used roll20 before, but I might be unable to access it all the time. It shouldn't be a big issue.
May we dot gameplay?
You can dot gameplay. No worries on Roll20. I'll just be using it for the maps and will probably do some rolling there, but will re-post anything that I do roll here.