PFS BbP Gameday: 3 #17 Perils of the Pirate Pact (Inactive)

Game Master Revvy Bitterleaf

River Battle

The Haspur's Luck's Hold

Clearing

Mezzmezz's Shrine


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Scarab Sages

Still need a reflex save from Elsabeth to avoid falling into the pit. Also feel free to heal Markas (and Elsabeth if needed before moving on

Daniloth has a +10 (+12 to avoid getting lost) survival skill, so if he takes 10 and with the assist you are providing already it's easy for him to navigate through the labyrinth

With Daniloth taking the lead you manage to stick to the "main" path And avoid running into another pit trap on one of the side tracks

You finally make it out of the cramped passageways and into a clearing. The web-covered trees here are still as ominous as they were in the labyrinth and dead leaves cover the ground. A few hundred yards beyond, a low hill bare of any vegetation rises from the sea of green. But what catches your attention is a man in tattered clothes laboriously crawling in your direction.

Perception DC 18:
You notice some translucent strands attached to the man

1d20 ⇒ 7

Another Perception DC 19:
You see a hideous purple creature with a face of a spider and its hands end sickle-shaped claws hiding in some nearby bushes.

Dark Archive

Arcanist 5 | HP 37/37 | AC 13/13/10 | F+4, R+5, W+5 | Cold, Electricity & Fire Resistance 5 | Arcane Reservoir 5/8 | Init.+9 | Perc+0 | SM+0 | Darkvision 60'

Perception 1d20 ⇒ 6

"You there, human! What are you doing here?"

Scarab Sages

At Molos question the man doesn't respond other then to twitch a bit as if he's dying

Grand Lodge

male Human Fighter-1, Rogue (Knife Master)-2: HP (28/28): AC (18/touch=12/flat=15): Saves (Fort=4/Ref=5/Will=0): Initiative +4: Perception +7: Sense Motive +0

Fronar draws a wand and taps Markas on the shoulder. A warm feeling flows throughout his body as he is healed

CLW: Markas: 1d8 + 1 ⇒ (4) + 1 = 5

Grand Lodge

| Male | CG Half-Elf | Ranger 2 | HP: 15/18 | AC: 15 (13 Tch, 12 Fl) | CMD: 16 | F: 5, R: 8, W: 3 | Init: 5 | Perc: 10, Surv: 10, Stlth: 6 |

Perception: 1d20 + 10 ⇒ (2) + 10 = 12
Perception: 1d20 + 10 ⇒ (11) + 10 = 21

Daniloth holds a finder to his mouth, suggesting that the group should be quiet. He then points to a nearby bush and circles around it while preparing his two short swords.

Stealth: 1d20 + 6 ⇒ (10) + 6 = 16

Liberty's Edge

Male Human Fighter 2
Defense:
HP 22/22; AC 21; Tch 10; FF 21; CMD 15; Fort: +6; Ref: +0; Will: -1
Skills:
Bluff: +1; Climb: -7; Craft (blacksmith): +6; Diplomacy: +4; Intimidate: +7; Know (dungeon): +5; Know (local): +2
Offense:
Init: +6; Spd: 30ft; CMB: +3; Mwk Warhammer +4 (1d8+3/x3); Mwk Scimitar +4 (1d6+3/18-20); Shortbow +0 (1d6/x3)

"Thank you my friend for tending to my wounds."

Markas follows the lead of Daniloth and whispers to the party, "Daniloth sees something, everyone quiet."

-Posted with Wayfinder

Scarab Sages

@Daniloth;In order to go into stealth you either need a distraction or be unobserved at the time, since the creature is watching you it notices you starting to move to the side and trying to hide and it knows where you are.

As Daniloth starts to indicate something is going on and starts to sneakily move to the side the creature flees (unless you use magic to catch it it will get away due to a head start and being able to climb among the trees)

The man on the floor has one last spasm before he stops twitching and is motionless now, face down on the floor.

Dark Archive

Arcanist 5 | HP 37/37 | AC 13/13/10 | F+4, R+5, W+5 | Cold, Electricity & Fire Resistance 5 | Arcane Reservoir 5/8 | Init.+9 | Perc+0 | SM+0 | Darkvision 60'

"Someone go check on that unfortunate human. What else did you see, Daniloth?"

Grand Lodge

| Male | CG Half-Elf | Ranger 2 | HP: 15/18 | AC: 15 (13 Tch, 12 Fl) | CMD: 16 | F: 5, R: 8, W: 3 | Init: 5 | Perc: 10, Surv: 10, Stlth: 6 |

"Well, I blew that," Daniloth says. "I saw a hideous purple creature with the face of a spider, but its hands were sickle-shaped claws. I thought it meant us harm."

The Exchange

Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3

reflex: 1d20 + 3 ⇒ (11) + 3 = 14

Dark Archive

Arcanist 5 | HP 37/37 | AC 13/13/10 | F+4, R+5, W+5 | Cold, Electricity & Fire Resistance 5 | Arcane Reservoir 5/8 | Init.+9 | Perc+0 | SM+0 | Darkvision 60'

Molos approaches the human, using his magical vision to check for anything of interest.

Scarab Sages

As Molos approaches the human he doesn't spot anything of interest with his magical vision...

..he does how ever quickly find out that the area in front of the human was hiding a web filled concealed pit trap.

DC 20 reflex save to avoid, or become entangled inside the webs (no damage)

DC 18 Knowledge (Nature):
There's a smell coming from the webs, which you recognize as spider pheromones..this will most likely attract some attention of near by arachnids

Dark Archive

Arcanist 5 | HP 37/37 | AC 13/13/10 | F+4, R+5, W+5 | Cold, Electricity & Fire Resistance 5 | Arcane Reservoir 5/8 | Init.+9 | Perc+0 | SM+0 | Darkvision 60'

Reflex 1d20 + 3 ⇒ (13) + 3 = 16

"Aargh, some of you come and help me out of these blasted webs!"

Scarab Sages

As Molos struggles around in the web some small spiders start to climb down from the trees and emerge from the nearby webs.

As you take a closer look ..you can see a few more move down and start to move towards you...followed by even more..

You have a few (you estimate 3) rounds...after that there will be a _lot_ of small spiders near you, who will be swarming all over you

Grand Lodge

| Male | CG Half-Elf | Ranger 2 | HP: 15/18 | AC: 15 (13 Tch, 12 Fl) | CMD: 16 | F: 5, R: 8, W: 3 | Init: 5 | Perc: 10, Surv: 10, Stlth: 6 |

Daniloth runs to Molos and begins to cut him out. "Stay calm. I'll get you out." Then to the rest, "We need to get out of here."

Liberty's Edge

Male Human Fighter 2
Defense:
HP 22/22; AC 21; Tch 10; FF 21; CMD 15; Fort: +6; Ref: +0; Will: -1
Skills:
Bluff: +1; Climb: -7; Craft (blacksmith): +6; Diplomacy: +4; Intimidate: +7; Know (dungeon): +5; Know (local): +2
Offense:
Init: +6; Spd: 30ft; CMB: +3; Mwk Warhammer +4 (1d8+3/x3); Mwk Scimitar +4 (1d6+3/18-20); Shortbow +0 (1d6/x3)

"Someone cut him free quickly, we don't need to wait and see how many of those spiders show up." Markas moves towards the web with Molos and draws his scimitar to hack at the webs.

Any kind of roll needed here?

Grand Lodge

HP 25/25, AC 16 t14, ff13, saves F 0, R 9, W 3; bab 2 (melee 5, ranged 5), cmb 3, cmd 17, init +3; panache 1/1; clw 48 | kitsune rogue/2, investigator/2 | -6 *
skills:
acro 8, apprs 7, bluff 8, climb 2, craft: alch 9, diplo 11, dd 10, disguise 11, escap 5, k arc dung eng geo hist loc nat nob planes rel 7, ling 7, perc 10*, sm 10, slt of hand 6, soh 4, stealth 7, umd 7

"I have an alchemist fire which should burn the webs away, but I'm afraid it would hurt Molos too... " He refrains from throwing it, waiting for Markas to cut the webs.

Dark Archive

Arcanist 5 | HP 37/37 | AC 13/13/10 | F+4, R+5, W+5 | Cold, Electricity & Fire Resistance 5 | Arcane Reservoir 5/8 | Init.+9 | Perc+0 | SM+0 | Darkvision 60'

"Throw the fire. I'll be okay," the tiefling orders, trusting his fiendish heritage to save him. Meanwhile, he pulls his own flask of alchemist's fire and tosses it at the webs and spiders rushing toward him.

Since I'm in the webs, I don't think I have to roll to hit them, do i?

Grand Lodge

HP 25/25, AC 16 t14, ff13, saves F 0, R 9, W 3; bab 2 (melee 5, ranged 5), cmb 3, cmd 17, init +3; panache 1/1; clw 48 | kitsune rogue/2, investigator/2 | -6 *
skills:
acro 8, apprs 7, bluff 8, climb 2, craft: alch 9, diplo 11, dd 10, disguise 11, escap 5, k arc dung eng geo hist loc nat nob planes rel 7, ling 7, perc 10*, sm 10, slt of hand 6, soh 4, stealth 7, umd 7

Seijiro waits until Molos' fire does it's damage, then throws his own alchemist's fire, not wanting them to augment each other by being thrown at the same time.

alch. fire dmg: 1d6 ⇒ 4

Dark Archive

Arcanist 5 | HP 37/37 | AC 13/13/10 | F+4, R+5, W+5 | Cold, Electricity & Fire Resistance 5 | Arcane Reservoir 5/8 | Init.+9 | Perc+0 | SM+0 | Darkvision 60'

Forgot my fire damage

Alky Fire 1d6 ⇒ 1

Scarab Sages

@Markas you'd need a to hit and damage roll to cut Molos free ..but I think that unless you roll a 1 to hit and automatically miss your attack combined with both alchemist fires is enough to free Molos. @Molos..I actually think you'd still need a to hit, but not sure what could happen when you manage to miss..other then to splash yourself..which you are already doing

Working together you manage to destroy enough of the webs (and set a few tiny spiders ablaze) to get Molos out (all though it does deal him 2 fire damage from 2 splashes of alchemist fire) and the smell of burning, well....Molos seems to be masking the phermones a bit..but spiders are still gathering

You can run away now..or take 2 rounds to prepare to fight a swarm. Moving away now will still count as defeating this encounter

Dark Archive

Arcanist 5 | HP 37/37 | AC 13/13/10 | F+4, R+5, W+5 | Cold, Electricity & Fire Resistance 5 | Arcane Reservoir 5/8 | Init.+9 | Perc+0 | SM+0 | Darkvision 60'

"Let's get out of here. There's no reason for us to take any chances with these vermin..."

Grand Lodge

male Human Fighter-1, Rogue (Knife Master)-2: HP (28/28): AC (18/touch=12/flat=15): Saves (Fort=4/Ref=5/Will=0): Initiative +4: Perception +7: Sense Motive +0

@Molos - aren't you a tiefling? tiefling's have resistance to fire as a racial trait... unless you replaced it somehow.

"If it makes anyone feel better, I'll embellish the number of spiders when I retell our adventure at the inn over a pint!"

Dark Archive

Arcanist 5 | HP 37/37 | AC 13/13/10 | F+4, R+5, W+5 | Cold, Electricity & Fire Resistance 5 | Arcane Reservoir 5/8 | Init.+9 | Perc+0 | SM+0 | Darkvision 60'

I thought the DM was saying I take two fire damage after my fire resistance 5 was taken into effect. If I'm wrong, please let me know, DM, because I do have Fire Resistance 5.

Grand Lodge

HP 25/25, AC 16 t14, ff13, saves F 0, R 9, W 3; bab 2 (melee 5, ranged 5), cmb 3, cmd 17, init +3; panache 1/1; clw 48 | kitsune rogue/2, investigator/2 | -6 *
skills:
acro 8, apprs 7, bluff 8, climb 2, craft: alch 9, diplo 11, dd 10, disguise 11, escap 5, k arc dung eng geo hist loc nat nob planes rel 7, ling 7, perc 10*, sm 10, slt of hand 6, soh 4, stealth 7, umd 7

Seijiro moves away, having no interest in fighting a swarm of spiders of any size. "Good idea, Molos..."

Grand Lodge

| Male | CG Half-Elf | Ranger 2 | HP: 15/18 | AC: 15 (13 Tch, 12 Fl) | CMD: 16 | F: 5, R: 8, W: 3 | Init: 5 | Perc: 10, Surv: 10, Stlth: 6 |

Daniloth runs!

Scarab Sages

The DM did not take into account any fire resistance because he totally overlooked that..so good tactics with hitting yourself with flaming oil ;)

As you guys move away in a tactical retreat which does not resemble you running away from a bunch of itsy bitsy spiders at all... you move in the only available direction

Past the glade, the gaping mouth of a tunnel opens into a bleak, cairn-like mound. Down the dark passageway, you find a grisly scene.

The tunnel opens into a large cavern. Thick layers of sagging webs choke the room from floor to ceiling. Beyond the mass of tangles, jade flames burn about a rough pyramid-shaped dais, bathing the whole chamber in an eldritch green glow.
Gruesome carcasses and human-sized cocoons dangle from ghastly strands. In places, walls are covered with worn-out bas-reliefs and faded markings. The air smells of dust, decay, and death

Knowledge (Religion) Dc 20:
You realize you are standing in an old temple to the nefarious demon lord of vermin: Mazmezz, the Creeping Queen.
Beside that this reveals the nature of this unholy place it further tells that, though obviously inhabited by some kind of web-spinning pests, this shrine hasn’t seen any formal worship to Mazmezz in at least a hundred years.

Giant webbings obstruct some areas. The map shows the location of these web patches. Moving across one such square requires a DC 8 Escape Artist or DC 12 Strength check.

The strange creature that Daniloth spotted outside watching you is inside here as well..and it seems hostile.

init Fronar: 1d20 + 4 ⇒ (15) + 4 = 19
init Markas: 1d20 + 2 ⇒ (9) + 2 = 11
init Elsabeth: 1d20 + 3 ⇒ (9) + 3 = 12
init Daniloth: 1d20 + 5 ⇒ (10) + 5 = 15
init Seijiro: 1d20 + 4 ⇒ (14) + 4 = 18
init Molos: 1d20 + 9 ⇒ (3) + 9 = 12
init ettercap: 1d20 + 7 ⇒ (3) + 7 = 10

init
You guys
Ettercap

The Exchange

Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3

Elsabeth will move to the Ettercap and fling her scarf once again.
1d20 + 4 ⇒ (20) + 4 = 241d6 + 3 ⇒ (2) + 3 = 5
confirm
1d20 + 4 ⇒ (8) + 4 = 121d6 + 3 ⇒ (4) + 3 = 7

Grand Lodge

HP 25/25, AC 16 t14, ff13, saves F 0, R 9, W 3; bab 2 (melee 5, ranged 5), cmb 3, cmd 17, init +3; panache 1/1; clw 48 | kitsune rogue/2, investigator/2 | -6 *
skills:
acro 8, apprs 7, bluff 8, climb 2, craft: alch 9, diplo 11, dd 10, disguise 11, escap 5, k arc dung eng geo hist loc nat nob planes rel 7, ling 7, perc 10*, sm 10, slt of hand 6, soh 4, stealth 7, umd 7

Seijiro moves forward toward the north, but not so far as to enter into the webs... he readies an attack if the creature comes close enough to be struck.

to hit, readied attack: 1d20 + 1 ⇒ (12) + 1 = 13
dmg if hits: 1d6 + 1 ⇒ (4) + 1 = 5

Grand Lodge

male Human Fighter-1, Rogue (Knife Master)-2: HP (28/28): AC (18/touch=12/flat=15): Saves (Fort=4/Ref=5/Will=0): Initiative +4: Perception +7: Sense Motive +0

Don't forget the ispiration of seeing my pathfinder banner waving in the air. +1 attack, +1 damage

Dark Archive

Arcanist 5 | HP 37/37 | AC 13/13/10 | F+4, R+5, W+5 | Cold, Electricity & Fire Resistance 5 | Arcane Reservoir 5/8 | Init.+9 | Perc+0 | SM+0 | Darkvision 60'

Molos conjures a snowball and tosses it at the spider like creature.

RTA 1d20 + 3 + 1 ⇒ (19) + 3 + 1 = 23

Damage 2d6 + 1 ⇒ (2, 5) + 1 = 8

DC 14 Fort save or be staggered one round, if hits.

Grand Lodge

male Human Fighter-1, Rogue (Knife Master)-2: HP (28/28): AC (18/touch=12/flat=15): Saves (Fort=4/Ref=5/Will=0): Initiative +4: Perception +7: Sense Motive +0

"You know... the layout and adornment of this shrine sparks a memory I have..."

knowledge: religion: 1d20 + 6 ⇒ (14) + 6 = 20

"... Ah yes, it obviously is..."

everyone feel free to read spoiler, since Fronar will share his vast knowledge!

"It's almost an exact replica of what I saw in a book once. Astonishing! As for that strange creature, if I not mistaken there was a strangly grimy fellow I talked to once, covered in bat guano, that made refrence to a similar creature. He said...."

knowledge: nature or arcana: 1d20 + 6 ⇒ (9) + 6 = 15

Liberty's Edge

Male Human Fighter 2
Defense:
HP 22/22; AC 21; Tch 10; FF 21; CMD 15; Fort: +6; Ref: +0; Will: -1
Skills:
Bluff: +1; Climb: -7; Craft (blacksmith): +6; Diplomacy: +4; Intimidate: +7; Know (dungeon): +5; Know (local): +2
Offense:
Init: +6; Spd: 30ft; CMB: +3; Mwk Warhammer +4 (1d8+3/x3); Mwk Scimitar +4 (1d6+3/18-20); Shortbow +0 (1d6/x3)

I'm assuming Molos and Elsabeth are readying attacks? Since the creature is approximately 100 feet away lol.

Markas tries to get closer to the creature, all while avoiding the many webs located in the room.

Markas double moves (60 ft). Position on map updated.

Scarab Sages

Elsabeth moves closer and I'm agreeing with Markas on this readies to attack the creature should it come into range

Seijiro does the same

And Molos moves forward and readies to throw some magical snowball should the creature come close enough to be hit (snowball has a range of close..which is 30 ft at your lvl..not enough to hit it..also you'd need to move quite a bit to get a clear line of fire at the creature

Fronar remembers some stuff about the area ..and the creature you are facing

(this is an ettercap; it has an poisones bite, can make webs like a spider..if rather good at getting spiders to do what it wants and is known touse traps)

Markas double times forward towards the creature

init
Daniloth,Fronar (knowledge checks at seeing stuff are as far as I know not an action) - readied attacks from Elsabeth, Molos, Seijiro
Ettercap

Dark Archive

Arcanist 5 | HP 37/37 | AC 13/13/10 | F+4, R+5, W+5 | Cold, Electricity & Fire Resistance 5 | Arcane Reservoir 5/8 | Init.+9 | Perc+0 | SM+0 | Darkvision 60'

I posted without viewing the map last night. Yes, call that my readied action, DM. Thanks.

Grand Lodge

| Male | CG Half-Elf | Ranger 2 | HP: 15/18 | AC: 15 (13 Tch, 12 Fl) | CMD: 16 | F: 5, R: 8, W: 3 | Init: 5 | Perc: 10, Surv: 10, Stlth: 6 |

Daniloth moves into range and readies his bow.

Grand Lodge

male Human Fighter-1, Rogue (Knife Master)-2: HP (28/28): AC (18/touch=12/flat=15): Saves (Fort=4/Ref=5/Will=0): Initiative +4: Perception +7: Sense Motive +0

Fronar moves forward and begins an amazingly performance to inspire courage.

+2 attack, +2 damage to all

Scarab Sages

Daniloth moves forward, getting his bow out in front of him and putting an arrow to the stringe

Fronar moves forward after everyone else, singing loud and proud

The ettercap moves a bit back and seems to be getting ready for something to happen

init
You guys
Ettercap

Dark Archive

Arcanist 5 | HP 37/37 | AC 13/13/10 | F+4, R+5, W+5 | Cold, Electricity & Fire Resistance 5 | Arcane Reservoir 5/8 | Init.+9 | Perc+0 | SM+0 | Darkvision 60'

Molos looks around, wondering why the spider creature wasn't pressing the Attack.

Perception 1d20 ⇒ 1

Maintain readied action.

Grand Lodge

male Human Fighter-1, Rogue (Knife Master)-2: HP (28/28): AC (18/touch=12/flat=15): Saves (Fort=4/Ref=5/Will=0): Initiative +4: Perception +7: Sense Motive +0

Fronar moves closer, ending next to Markas. continues his elaborate performance, and draws a wand from his backpack.

Scarab Sages

Molos curious why the ettercap doesn't rush you guys in combat, but instead retreats from a clearly superior force looks around...but only manages to see giant webs everywhere.

and then readies to throws a magical snowball when needed.

Fronar moves forward and pulls out a wand from his backpack

init
Daniloth, Markas, Elsabeth, Seijiro
Ettercap

Grand Lodge

HP 25/25, AC 16 t14, ff13, saves F 0, R 9, W 3; bab 2 (melee 5, ranged 5), cmb 3, cmd 17, init +3; panache 1/1; clw 48 | kitsune rogue/2, investigator/2 | -6 *
skills:
acro 8, apprs 7, bluff 8, climb 2, craft: alch 9, diplo 11, dd 10, disguise 11, escap 5, k arc dung eng geo hist loc nat nob planes rel 7, ling 7, perc 10*, sm 10, slt of hand 6, soh 4, stealth 7, umd 7

Seijiro moves forward up with Markas... readied action to attack if the ettercap or anything else moves in range.

Liberty's Edge

Male Human Fighter 2
Defense:
HP 22/22; AC 21; Tch 10; FF 21; CMD 15; Fort: +6; Ref: +0; Will: -1
Skills:
Bluff: +1; Climb: -7; Craft (blacksmith): +6; Diplomacy: +4; Intimidate: +7; Know (dungeon): +5; Know (local): +2
Offense:
Init: +6; Spd: 30ft; CMB: +3; Mwk Warhammer +4 (1d8+3/x3); Mwk Scimitar +4 (1d6+3/18-20); Shortbow +0 (1d6/x3)

Markas moves another 30 feet closer to the monster.

-Posted with Wayfinder

Scarab Sages

Seijor moves forward next to Markas...readying to attack

Markas then moves another 30 ft closer (I'm assuming you didn't want to move through the webs..so I moved you as close as you can get without moving through those

init
Daniloth, Elsabeth
Ettercap

Liberty's Edge

Male Human Fighter 2
Defense:
HP 22/22; AC 21; Tch 10; FF 21; CMD 15; Fort: +6; Ref: +0; Will: -1
Skills:
Bluff: +1; Climb: -7; Craft (blacksmith): +6; Diplomacy: +4; Intimidate: +7; Know (dungeon): +5; Know (local): +2
Offense:
Init: +6; Spd: 30ft; CMB: +3; Mwk Warhammer +4 (1d8+3/x3); Mwk Scimitar +4 (1d6+3/18-20); Shortbow +0 (1d6/x3)

Thanks. You're right.

-Posted with Wayfinder

The Exchange

Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3

Elsabeth double moves closer to the ettercap

Scarab Sages

Elsabeth moves closer to the ettercap and as soon as she passes Markas a giant block of stone set it self loose from the ceiling and swings at her on a piece of rope! It rushes down to smash her into a bloody pulp (But because this is tier 1-2) but then the rope snaps and the block lands a few feet away, smashed into rubble instead of landing on top of her and smashing into her

NPC-ing Daniloth in to move things forward

Daniloth double moves forward

The ettercap moves forward and sling a view pieces of silk like strands at Elsabeth

To hit touch AC Elsabeth: 1d20 + 6 ⇒ (5) + 6 = 11

but she is easily able to step aside at the web like substance lands at her feet

init
You guys
Ettercap

The Exchange

Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3

Moving forward and attacking the ettercap
1d20 + 4 ⇒ (14) + 4 = 181d6 + 3 ⇒ (5) + 3 = 8
I did not count the bardic inspiration because I feel as if I am too far away to benefit from it.

Grand Lodge

HP 25/25, AC 16 t14, ff13, saves F 0, R 9, W 3; bab 2 (melee 5, ranged 5), cmb 3, cmd 17, init +3; panache 1/1; clw 48 | kitsune rogue/2, investigator/2 | -6 *
skills:
acro 8, apprs 7, bluff 8, climb 2, craft: alch 9, diplo 11, dd 10, disguise 11, escap 5, k arc dung eng geo hist loc nat nob planes rel 7, ling 7, perc 10*, sm 10, slt of hand 6, soh 4, stealth 7, umd 7

Seijiro moves forward and tries to hit the ettercap.

to hit with sling bullet: 1d20 + 4 - 4 ⇒ (14) + 4 - 4 = 14
dmg if hits: 1d4 + 1 ⇒ (4) + 1 = 5

Dark Archive

Arcanist 5 | HP 37/37 | AC 13/13/10 | F+4, R+5, W+5 | Cold, Electricity & Fire Resistance 5 | Arcane Reservoir 5/8 | Init.+9 | Perc+0 | SM+0 | Darkvision 60'

Molos moves forward 60' as well, his readied action going bye bye.

60' should get me between the webs over close to Markus.

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