[PFC] GM Z..D.. Rise of the Goblin Guild (Inactive)

Game Master Z...D...


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Silver Crusade

M Init +3; Senses Perception +7 Defense AC 12, touch 11, flat-footed 10 (+1 Dex) hp 36 (3d6+8) Fort +4, Ref +2, Will +4 Ini +3

The sorcerer casts ray of frost at the yellow goblin
1d20 + 2 ⇒ (14) + 2 = 16 rta
1d3 ⇒ 3

The Exchange

"Wraith” | Fighter 1 / Rogue 3 / Monk 1 |HP:33/33 | AC:20 {15T/15 FF}| CMD: 20 (15 FF) | F: +5/ R: +9/ W: +3 | Init +6 | Perception: +8 (+9 for traps) {Trap Spotter 10'} | Sense Motive: +4 | Speed 30ft | Sneak Attack +2d6 | Active Conditions: None

Wraith takes advantage of the goblin's distracted nature and sprints up the stairs to find a better tactical location.

Double move

Grand Lodge

Free | Male CG Dwarf CORE Barbarian 2 | HP 27/27 | AC 18, T 12, FF 16 | CMD 17 | F +6 R +2 W +2; +2 vs. Poison, Spells & SLA | Init +2 |  Per +7, SM +2, Darkvision 60ft, stonecunning | Speed 30 ft | Rage 9/9 | Active Conditions: None | Re-Roll (+1) 1/1

Tolinath grins at the goblin bomber, steps up hefting his large Dwarven Waraxe and brings it down with enough force to nearly split the stone floor below its feet.
Large Dwarven Waraxe + Hatred: 1d20 + 3 + 1 ⇒ (20) + 3 + 1 = 24
To confirm x3: 1d20 + 3 + 1 ⇒ (10) + 3 + 1 = 14
Slashing Dmg: 2d8 + 4 ⇒ (6, 4) + 4 = 14
Additional Critical Damage: 4d8 + 4 + 4 ⇒ (6, 6, 3, 7) + 4 + 4 = 30

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Silver Crusade

M Init +3; Senses Perception +7 Defense AC 12, touch 11, flat-footed 10 (+1 Dex) hp 36 (3d6+8) Fort +4, Ref +2, Will +4 Ini +3

Yikes, nasty damage

Silver Crusade

halfling bard 2 | HP 17/17 | AC 17, T 14, FF 14 | F: +2, R: +7, W: +4(+6 v. fear) | Perc +6 | Init +3

Deenha heals herself more.

CLW: 1d8 + 1 ⇒ (3) + 1 = 4

By the way, it appears Deenha's last status didn't include her first heal.

Now at full health.

Silver Crusade

LG Dwarf 5 | HP: 43 (-0) | AC: 22 (12 Tch, 20 Fl): +4 Dodge vs Giant | CMD: 15 | F: +8, R: +4, W: +9; +2 vs Poison, Spell, Spell-Like, Charm & Compulsion | Init: +2 | Perc: +11, SM: +8; Darkvision, Stonecunning | Speed 20ft | Blast Rune 5/7; Channel 4/6 | Spells 3rd: 3/3; 2nd: 4/4; 1st: 5/5 | Active conditions: Deflect Arrows, Brooch of Shielding.

Standing back up, the dwarf dusts himself off before taking a tentative step forward. Looking from one bleeding companion, to the other, he lets out an audible groan, fingering his own burns.

"Irori...Hep us now...be nice." he mumbles, as the fist on his cheek glows the friendly blue, before exploding outward.

Channel: 1d6 ⇒ 2

Not sure how the height will play into this, but 30' burst -- to all in range

Liberty's Edge

Male Suli-Jann (Mammoth Lords/) Fighter 1 (Unarmed FIghter) | HP: 12/12 | AC:17 (14 Tch,13 Fl) | CMB: +2, CMD: 16 | F: +3, R: +1, W: +1 | Init: +1 | Perc: +5 , SM: +3 | Speed 30ft | Re-roll (+2) 1/1 | Active Conditions: None.

With the goblin down and rolling, Kargath winces as Tolinath's Large axe comes down with the skill of a skilled executioner, surely relieving the goblin of the burden of life. Incase the foe proves much hardier than they were expecting however, the Archer readies an arrow to take it out should it stand.

Readied arrow, PBS Precise shot: 1d20 + 5 + 1 ⇒ (9) + 5 + 1 = 15 for damag: 1d8 + 1 ⇒ (8) + 1 = 9

The Exchange

"Wraith” | Fighter 1 / Rogue 3 / Monk 1 |HP:33/33 | AC:20 {15T/15 FF}| CMD: 20 (15 FF) | F: +5/ R: +9/ W: +3 | Init +6 | Perception: +8 (+9 for traps) {Trap Spotter 10'} | Sense Motive: +4 | Speed 30ft | Sneak Attack +2d6 | Active Conditions: None

Wraith welcomes the healing energy with relief. She walks up to the edge and thanks Durvak down below. To Tolinath, "Well struck. Let's see if this one has anything helpful, or at least of interest, shall we?"

Wraith then proceeds to check the goblin for items of consequence.

Grand Lodge

Free | Male CG Dwarf CORE Barbarian 2 | HP 27/27 | AC 18, T 12, FF 16 | CMD 17 | F +6 R +2 W +2; +2 vs. Poison, Spells & SLA | Init +2 |  Per +7, SM +2, Darkvision 60ft, stonecunning | Speed 30 ft | Rage 9/9 | Active Conditions: None | Re-Roll (+1) 1/1

Theo, What can i say. I don't like goblins and i eventually plan to get a keen Dwarven Waraxe :)

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Tolinath beheads the goblin covered in flame, granting it a painless end to its life.

The remains in the room, you find 6 alchemist fore, 2 acids, 2 smoke sticks and two bags of sneezing powder.

Divide the loot and heal up. Will post later tonight.

Party Health
Kargath-9 Damage
Durvak-8 damage
Theodic-6 damage
Tolinath-6 damage
Wraith-4 damage
Deenha

Silver Crusade

LG Dwarf 5 | HP: 43 (-0) | AC: 22 (12 Tch, 20 Fl): +4 Dodge vs Giant | CMD: 15 | F: +8, R: +4, W: +9; +2 vs Poison, Spell, Spell-Like, Charm & Compulsion | Init: +2 | Perc: +11, SM: +8; Darkvision, Stonecunning | Speed 20ft | Blast Rune 5/7; Channel 4/6 | Spells 3rd: 3/3; 2nd: 4/4; 1st: 5/5 | Active conditions: Deflect Arrows, Brooch of Shielding.

Snagging a wand from his pack, he waves it about a bit and exclaims "Full Beard!" before touching it to his seared flesh. Feeling only slightly better, he repeats the process.

CLW Wand: 1d8 + 1 ⇒ (1) + 1 = 2
CLW Wand: 1d8 + 1 ⇒ (4) + 1 = 5

Satisfied with his own wounds, he turns to the others. "Any yous needen a touch, cummere." With a mere shrug he adds "Yous kin 'ave dat stuffs. Durvak no need."

He'll gladly use the wand on those that need, or use theirs on them if they have one.

Grand Lodge

Free | Male CG Dwarf CORE Barbarian 2 | HP 27/27 | AC 18, T 12, FF 16 | CMD 17 | F +6 R +2 W +2; +2 vs. Poison, Spells & SLA | Init +2 |  Per +7, SM +2, Darkvision 60ft, stonecunning | Speed 30 ft | Rage 9/9 | Active Conditions: None | Re-Roll (+1) 1/1

Hefting the bloody axe and placing it back on his back. "If you do no' min' Durvak I would appreciate the divine light you bring. I doubt I'll need any of them alchemist's toys. Just try no' ta hit me with'm." he finishes with a wink.
Thank you for the healing Durvak
Tolinath readies to continue along the passage way leading the group.

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Silver Crusade

halfling bard 2 | HP 17/17 | AC 17, T 14, FF 14 | F: +2, R: +7, W: +4(+6 v. fear) | Perc +6 | Init +3

Deenha looks around to see if any of her companions look like they need help. If not, she tucks away her wand, takes out her musical instrument and glowing dagger, and follows.

Silver Crusade

LG Dwarf 5 | HP: 43 (-0) | AC: 22 (12 Tch, 20 Fl): +4 Dodge vs Giant | CMD: 15 | F: +8, R: +4, W: +9; +2 vs Poison, Spell, Spell-Like, Charm & Compulsion | Init: +2 | Perc: +11, SM: +8; Darkvision, Stonecunning | Speed 20ft | Blast Rune 5/7; Channel 4/6 | Spells 3rd: 3/3; 2nd: 4/4; 1st: 5/5 | Active conditions: Deflect Arrows, Brooch of Shielding.

Tapping each in turn with a nod and shouts of "Full Beard!", he smiles. Pleased to see the wounds healing, he heads for the hallway. "Grab da tings Iffen ya want" he calls over his shoulder.

CLW-Tolinath: 1d8 + 1 ⇒ (6) + 1 = 7
CLW-Wraith: 1d8 + 1 ⇒ (6) + 1 = 7
CLW-Kargath: 1d8 + 1 ⇒ (5) + 1 = 6
CLW-Theodic: 1d8 + 1 ⇒ (6) + 1 = 7

I can live with those rolls. Ready to continue here. Give the loot to the ranged guys in my opinion

-Posted with Wayfinder

The Exchange

"Wraith” | Fighter 1 / Rogue 3 / Monk 1 |HP:33/33 | AC:20 {15T/15 FF}| CMD: 20 (15 FF) | F: +5/ R: +9/ W: +3 | Init +6 | Perception: +8 (+9 for traps) {Trap Spotter 10'} | Sense Motive: +4 | Speed 30ft | Sneak Attack +2d6 | Active Conditions: None

After receiving magical healing from Durvak, "My thanks to you. Being my first mission, I have yet to have an opportunity to purchase any healing. Rest assured, a curative wand such as yours will be my first purchase."

First game is always tough for healing. Seriously, thanks for sharing.

Liberty's Edge

Male Suli-Jann (Mammoth Lords/) Fighter 1 (Unarmed FIghter) | HP: 12/12 | AC:17 (14 Tch,13 Fl) | CMB: +2, CMD: 16 | F: +3, R: +1, W: +1 | Init: +1 | Perc: +5 , SM: +3 | Speed 30ft | Re-roll (+2) 1/1 | Active Conditions: None.

Yeah thanks ^^

Nodding to the dwarf in thanks, Kargath goes through the alchemist's belongings and takes some of the liquid fire, should it prove useful to them. Patting off his singed hides the Archer ensures his allies are ready before drawing his bow once more and indicating his readiness to proceed.

"where. Ekkie? This. Boss?" he asks as he looks around.

The Exchange

"Wraith” | Fighter 1 / Rogue 3 / Monk 1 |HP:33/33 | AC:20 {15T/15 FF}| CMD: 20 (15 FF) | F: +5/ R: +9/ W: +3 | Init +6 | Perception: +8 (+9 for traps) {Trap Spotter 10'} | Sense Motive: +4 | Speed 30ft | Sneak Attack +2d6 | Active Conditions: None

Wraith scoops up two of the Alchemist's Fires, one of the acid flasks and the sneezing powder.

Silver Crusade

M Init +3; Senses Perception +7 Defense AC 12, touch 11, flat-footed 10 (+1 Dex) hp 36 (3d6+8) Fort +4, Ref +2, Will +4 Ini +3

The sorcerer will ask for a bit of healing from his friend.

The Exchange

"Wraith” | Fighter 1 / Rogue 3 / Monk 1 |HP:33/33 | AC:20 {15T/15 FF}| CMD: 20 (15 FF) | F: +5/ R: +9/ W: +3 | Init +6 | Perception: +8 (+9 for traps) {Trap Spotter 10'} | Sense Motive: +4 | Speed 30ft | Sneak Attack +2d6 | Active Conditions: None

@ Theodic: The GM had you down 6 and Durvak healed you for 7.


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To make sure we finish on time, I am fast forwarding to the final encounter.

The pathfinder's make there way through the sewers facing no more opposition.

They come to a large room. Two rows of pillars support the arched roof of this long hall. At one end stands a makeshift throne constructed from the broken remains of a smashed statue and other cracked blocks of masonry.

A figure in front of the throne yells out to the group. You finally made it here. Whoever leads you, come and let us speak of peace.

If more than one person, approaches, it yells out to only speak to the leader.

Grand Lodge

Free | Male CG Dwarf CORE Barbarian 2 | HP 27/27 | AC 18, T 12, FF 16 | CMD 17 | F +6 R +2 W +2; +2 vs. Poison, Spells & SLA | Init +2 |  Per +7, SM +2, Darkvision 60ft, stonecunning | Speed 30 ft | Rage 9/9 | Active Conditions: None | Re-Roll (+1) 1/1

smiling with a grin only a mother would love Tolinath whispers to the group "I suggest one o' yous go on up there. I tend to lead with me axe and this mug..."He points at his face ".. won' be help'n much"

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Silver Crusade

LG Dwarf 5 | HP: 43 (-0) | AC: 22 (12 Tch, 20 Fl): +4 Dodge vs Giant | CMD: 15 | F: +8, R: +4, W: +9; +2 vs Poison, Spell, Spell-Like, Charm & Compulsion | Init: +2 | Perc: +11, SM: +8; Darkvision, Stonecunning | Speed 20ft | Blast Rune 5/7; Channel 4/6 | Spells 3rd: 3/3; 2nd: 4/4; 1st: 5/5 | Active conditions: Deflect Arrows, Brooch of Shielding.

Smiling at his dwarven brother, he remarks "Mes sem boat. Cept no axe. Wit Irori, me like ter touch me troubles."

Glancing around at his companions, he settles on Deenha. "Ah. Why no 'ave pretty one do talky? 'Less yas tink gobbie needen life coach."

Silver Crusade

halfling bard 2 | HP 17/17 | AC 17, T 14, FF 14 | F: +2, R: +7, W: +4(+6 v. fear) | Perc +6 | Init +3

Deenha blushes slightly at Durvak's words. "I'll go first and talk to whoever, but please stay close behind in case this doesn't go well."

Deenha then starts to move forward. She will stay a bit back from the throne, making it appear that the distance is about respect.

Silver Crusade

M Init +3; Senses Perception +7 Defense AC 12, touch 11, flat-footed 10 (+1 Dex) hp 36 (3d6+8) Fort +4, Ref +2, Will +4 Ini +3

The sorverer will follow behind the bard.


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As Deenha approaches the leader, it smiles, revealing jagged teeth

Haha, foolish long shanks. The only peace we will be talkin bout is pieces of you.

Deenha reflex: 1d20 + 6 ⇒ (4) + 6 = 10If you have a reroll you can burn it and we will retcon it

Deenha's foot plunges through the false floor, and gets stuck in a weird goo like substance. You are entangled, as if hit by a tangle foot bag

Initiative:

Deenha: 1d20 + 3 ⇒ (10) + 3 = 13
Tolinath: 1d20 + 2 ⇒ (12) + 2 = 14
Durvak Stoutheart: 1d20 + 2 ⇒ (2) + 2 = 4
Theodic: 1d20 + 3 ⇒ (10) + 3 = 13
Wraith: 1d20 + 6 ⇒ (18) + 6 = 24
Kargath: 1d20 + 6 ⇒ (4) + 6 = 10
GMs: 3d20 ⇒ (3, 5, 6) = 14

Round 1
Bold May Act
Wraith
Tolinath
Deenha
Theodic
Blue
Kargath
Red
Boss
Durvak

Silver Crusade

halfling bard 2 | HP 17/17 | AC 17, T 14, FF 14 | F: +2, R: +7, W: +4(+6 v. fear) | Perc +6 | Init +3

Deenha smiles in amusement at the stupid enemy who doesn't even know that a halfling isn't a 'longshanks.'

"Help, guys, it's a trap!"

She then tries to cast a spell.
concentration, DC 16: 1d20 + 5 ⇒ (2) + 5 = 7

However, she is too distracted to cast properly. She then begins to play and sing. Starting inspire courage.

I think the action economy works there. Free to talk, standard to cast, move to start inspire courage.

No reroll, unfortunately, unless someone else has one they are willing to give.

The Exchange

"Wraith” | Fighter 1 / Rogue 3 / Monk 1 |HP:33/33 | AC:20 {15T/15 FF}| CMD: 20 (15 FF) | F: +5/ R: +9/ W: +3 | Init +6 | Perception: +8 (+9 for traps) {Trap Spotter 10'} | Sense Motive: +4 | Speed 30ft | Sneak Attack +2d6 | Active Conditions: None

Wraith runs up and hurls a red jar at the creature before the throne.

Alchemist's fire (white): 1d20 + 4 + 1 ⇒ (15) + 4 + 1 = 20 for Damage: 1d6 + 1 ⇒ (5) + 1 = 6

Willing to offer up my folio rereoll to you.

Silver Crusade

halfling bard 2 | HP 17/17 | AC 17, T 14, FF 14 | F: +2, R: +7, W: +4(+6 v. fear) | Perc +6 | Init +3

Thank you, Wraith.

reflex reroll: 1d20 + 6 + 1 ⇒ (16) + 6 + 1 = 23

using GM star to add to reroll

If that made the save, no concentration check was needed, so cast ear piercing scream.

damage: 1d6 ⇒ 6 DC 15 fort save or else dazed, damage is halved if save successful.


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Tolinath and Theodic, you are up. Posting tomorrow morning, regardless if they post

Grand Lodge

Free | Male CG Dwarf CORE Barbarian 2 | HP 27/27 | AC 18, T 12, FF 16 | CMD 17 | F +6 R +2 W +2; +2 vs. Poison, Spells & SLA | Init +2 |  Per +7, SM +2, Darkvision 60ft, stonecunning | Speed 30 ft | Rage 9/9 | Active Conditions: None | Re-Roll (+1) 1/1

Tolinath seeing Deena walking forward and tripping a trap, runs around the southern pillar and draws his axe preparing to attack.
Double move

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GM:
boss fort: 1d20 ⇒ 12blue attack: 1d20 ⇒ 20fire damage: 1d6 ⇒ 5

The boss shakes its head and smirks at the bard, Ive heard worse living with these goblins.

Just as wraith comes up and tosses the flask, breaking apart on its chest. The flames consume its entire body, however it still smiles.

Tolinath moves around to get position.

Blue moves up and tosses a flask of his own at Theodic which connects on his shoulder.
Theodic takes 5 points of fire damage. DC 15 reflex on your turn to prevent additional burning damage
Wraith and Deenha takes 1 point each of fire damage, from the splash

Round 1
Bold May Act
Kargath
Theodic
-5 damage(on fire, DC 15 reflex as a full round to extinguish)
Red
Boss
Durvak

Round 2
Wraith-1 damage
Tolinath
Deenha-1 damage
Blue

Liberty's Edge

Male Suli-Jann (Mammoth Lords/) Fighter 1 (Unarmed FIghter) | HP: 12/12 | AC:17 (14 Tch,13 Fl) | CMB: +2, CMD: 16 | F: +3, R: +1, W: +1 | Init: +1 | Perc: +5 , SM: +3 | Speed 30ft | Re-roll (+2) 1/1 | Active Conditions: None.

Frowning at the trap, Kargath rushes into the room and to their left seeking to flank the leader. Finding another goblin, this one wearing a faded blue and ruined tunic, the Hunter nocks an arrow and fires, seeking to stop the enemy using his own tricks.

Move left to behind the forst pillar, on my phone right now. Then shoot at blue

Longbow: 1d20 + 6 ⇒ (16) + 6 = 22 for damage: 1d8 + 2 ⇒ (6) + 2 = 8

"Good. Night."

Grand Lodge

Free | Male CG Dwarf CORE Barbarian 2 | HP 27/27 | AC 18, T 12, FF 16 | CMD 17 | F +6 R +2 W +2; +2 vs. Poison, Spells & SLA | Init +2 |  Per +7, SM +2, Darkvision 60ft, stonecunning | Speed 30 ft | Rage 9/9 | Active Conditions: None | Re-Roll (+1) 1/1

got you covered kargath. Moved you if you don't mind.

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GM:
red attack: 1d20 ⇒ 3intimidate: 1d20 ⇒ 7

Kargath turns the corner and drops blue.

Red moves around to the backside of tolinath, but even with the flank, he is unable to do anything.

The boss, not expecting tolinath to be in its face, takes a five foot step back and whips her weapon around roaring. Tolinath, Deenha and Theodic are taken aback by this display.

Round 1
Durvak
Theodic5 damage-on fire, DC 15 reflex as a full round to extinguish-shaken

Round 2
Wraith-1 damage
Tolinath-shaken for 2 rounds
Deenha-1 damage and shaken for 2 rounds
Kargath
Red
Boss-3 damage

Silver Crusade

halfling bard 2 | HP 17/17 | AC 17, T 14, FF 14 | F: +2, R: +7, W: +4(+6 v. fear) | Perc +6 | Init +3

Deenha's voice shakes a little as she keeps singing to inspire her companions. She also takes out her bow and fires at the nasty big gal.

attack: 1d20 + 4 - 2 + 1 ⇒ (12) + 4 - 2 + 1 = 15
damage: 1d4 - 1 + 1 ⇒ (2) - 1 + 1 = 2

Grand Lodge

| Male CG Dwarf CORE Barbarian 1 | HP 31/31 | AC 16, T 10, FF 14 | CMD 19 | F +8 R +2 W +4 | Init +2 |  Darkvision 60ft, stonecunning | Speed 30 ft | Rage 9/9 | Active Conditions: Rage. | Re-Roll (+1) 1/1

Tolinath tries to shake off the surprise the big one pulled on him but to no avail he is shaken.

Feeling his anger flowing over he allows it to take over flying in to a rage shouting out a Dwarven Battle cry.

Dwarven:
"For the Fortress, the King, and the Glorious Dead!"

He steps up to the 'big boss' and let's her have it.
5 for step
Large Dwarven Waraxe, IC, Shaken, Hatred: 1d20 + 5 + 1 - 2 + 1 ⇒ (9) + 5 + 1 - 2 + 1 = 14
Slashing, IC: 2d8 + 7 + 1 ⇒ (7, 6) + 7 + 1 = 21

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Silver Crusade

LG Dwarf 5 | HP: 43 (-0) | AC: 22 (12 Tch, 20 Fl): +4 Dodge vs Giant | CMD: 15 | F: +8, R: +4, W: +9; +2 vs Poison, Spell, Spell-Like, Charm & Compulsion | Init: +2 | Perc: +11, SM: +8; Darkvision, Stonecunning | Speed 20ft | Blast Rune 5/7; Channel 4/6 | Spells 3rd: 3/3; 2nd: 4/4; 1st: 5/5 | Active conditions: Deflect Arrows, Brooch of Shielding.

"Sigh!" exclaims the dwarf. "Ya shudda be true gobbie."

Lumbering towards the battle, he mutters a prayer. "Irori, Durvak know asken lots terday. Me sorry sir. Iffen ya kin, yous humble dorf needen yous hep 'gan."

A yellow light emanates from the ceiling over the humble servant as he moves, growing in intensity. As he terminates his forward momentum near Wraith, the light rockets down into the bearded man and outward towards his companions.

Cast Bless - +1 to attack rolls and saves vs fear affects for 1 minute to all allies

The Exchange

"Wraith” | Fighter 1 / Rogue 3 / Monk 1 |HP:33/33 | AC:20 {15T/15 FF}| CMD: 20 (15 FF) | F: +5/ R: +9/ W: +3 | Init +6 | Perception: +8 (+9 for traps) {Trap Spotter 10'} | Sense Motive: +4 | Speed 30ft | Sneak Attack +2d6 | Active Conditions: None

Wraith moves along the north wall and tosses another flask at the brute.
Alchemist's Fire vs Boss touch: 1d20 + 4 + 1 ⇒ (9) + 4 + 1 = 14 for Damage: 1d6 ⇒ 1

Silver Crusade

M Init +3; Senses Perception +7 Defense AC 12, touch 11, flat-footed 10 (+1 Dex) hp 36 (3d6+8) Fort +4, Ref +2, Will +4 Ini +3

Oops, the last few days were nuts, catching up now

Liberty's Edge

Male Suli-Jann (Mammoth Lords/) Fighter 1 (Unarmed FIghter) | HP: 12/12 | AC:17 (14 Tch,13 Fl) | CMB: +2, CMD: 16 | F: +3, R: +1, W: +1 | Init: +1 | Perc: +5 , SM: +3 | Speed 30ft | Re-roll (+2) 1/1 | Active Conditions: None.

Dashing forwards as the Bard's song and Godly might ensure his aim, Kargath, steps behind the Pillars and takes aim on the bear-likw 'big boss' of the Nightsoil marauders. Smiling grimly, the hunter draws back his arrow and lets it fly.

Attack, Bard, bless: 1d20 + 5 + 2 ⇒ (2) + 5 + 2 = 9 for damage: 1d8 + 1 ⇒ (8) + 1 = 9


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GM:
burning damage: 1d6 ⇒ 6red attack: 1d20 ⇒ 10boss attack: 1d20 ⇒ 14damage: 1d10 ⇒ 102nd alchemist fire: 1d6 ⇒ 5

The big boss continues to burn. But just as it snuffs out, Wraith connects with another one.

That was a bad round for the pathfinders

Red moves into Tolinaths blind spot, but still can not manage to land a hit.

The boss continues to burn. She steps back from Tonlinath and brings the pole arm down on top of the dwarf, leaving a jagged cut in his shoulder. ouch max damage..16

Round 2
Durvak

Round 3
Wraith-1 damage
Tolinath16 damage-shaken for 1 round
Deenha-1 damage and shaken for 1 round
Kargath
Red
Boss-15 damage

Theodic=Delayed-5 damage-on fire, DC 15 reflex as a full round to extinguish-shaken.

Silver Crusade

LG Dwarf 5 | HP: 43 (-0) | AC: 22 (12 Tch, 20 Fl): +4 Dodge vs Giant | CMD: 15 | F: +8, R: +4, W: +9; +2 vs Poison, Spell, Spell-Like, Charm & Compulsion | Init: +2 | Perc: +11, SM: +8; Darkvision, Stonecunning | Speed 20ft | Blast Rune 5/7; Channel 4/6 | Spells 3rd: 3/3; 2nd: 4/4; 1st: 5/5 | Active conditions: Deflect Arrows, Brooch of Shielding.

Scurry further into the room, Durvak hollers "Hold self! I Cummin!"

Double move

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Liberty's Edge

Male Suli-Jann (Mammoth Lords/) Fighter 1 (Unarmed FIghter) | HP: 12/12 | AC:17 (14 Tch,13 Fl) | CMB: +2, CMD: 16 | F: +3, R: +1, W: +1 | Init: +1 | Perc: +5 , SM: +3 | Speed 30ft | Re-roll (+2) 1/1 | Active Conditions: None.

Eyes narrowing as his shot misses, Kargath swiftly draws another arrow and nocks it to his string. With a deep breath Kargath pulls back the arrow and lets it fly. "Good. Night"

Attack, Bard, Bless: 1d20 + 5 + 2 ⇒ (16) + 5 + 2 = 23 for damage: 1d8 + 2 ⇒ (8) + 2 = 10

Silver Crusade

M Init +3; Senses Perception +7 Defense AC 12, touch 11, flat-footed 10 (+1 Dex) hp 36 (3d6+8) Fort +4, Ref +2, Will +4 Ini +3

Poor guy cant catch a break

Silver Crusade

M Init +3; Senses Perception +7 Defense AC 12, touch 11, flat-footed 10 (+1 Dex) hp 36 (3d6+8) Fort +4, Ref +2, Will +4 Ini +3

1d20 + 1 ⇒ (9) + 1 = 10 reflex

Silver Crusade

halfling bard 2 | HP 17/17 | AC 17, T 14, FF 14 | F: +2, R: +7, W: +4(+6 v. fear) | Perc +6 | Init +3

Deenha's song of courage in the face of danger continues. As she sings, she aims another arrow at the big enemy.

attack: 1d20 + 4 + 1 + 1 - 2 ⇒ (17) + 4 + 1 + 1 - 2 = 21
damage: 1d4 - 1 + 1 ⇒ (4) - 1 + 1 = 4

Grand Lodge

| Male CG Dwarf CORE Barbarian 1 | HP 31/31 | AC 16, T 10, FF 14 | CMD 19 | F +8 R +2 W +4 | Init +2 |  Darkvision 60ft, stonecunning | Speed 30 ft | Rage 9/9 | Active Conditions: Rage. | Re-Roll (+1) 1/1

Tolinath is surprised at the devastating damage he just took. Smiling feeling the rage still flowing through him he is relieved to know that another of his comrades did not have to take such a massive blow. He presses forward 5 foot step up and then swings his axe at the 'big boss' once again saying

Dwarven:
"Lassie I thank ye fer the new scar you put on me. Let meh be repaying the favor."

Large Dwarven Waraxe, Bless, IC, Hatred, Shaken: 1d20 + 5 + 1 + 1 + 1 - 2 ⇒ (9) + 5 + 1 + 1 + 1 - 2 = 15
Slashing, IC: 2d8 + 7 ⇒ (4, 4) + 7 = 15

-Posted with Wayfinder

The Exchange

"Wraith” | Fighter 1 / Rogue 3 / Monk 1 |HP:33/33 | AC:20 {15T/15 FF}| CMD: 20 (15 FF) | F: +5/ R: +9/ W: +3 | Init +6 | Perception: +8 (+9 for traps) {Trap Spotter 10'} | Sense Motive: +4 | Speed 30ft | Sneak Attack +2d6 | Active Conditions: None

Wraith slides into position behind the huge queen of the goblins and strikes.

Rapier+Flank+Bless: 1d20 + 4 + 2 + 1 ⇒ (9) + 4 + 2 + 1 = 16 for damage: 1d6 ⇒ 5 and Sneak Attack: 1d6 ⇒ 4


Knowledge Checks -Sky Key Solution Aid Token

Durvak moves up to aide the combatants.

Wraith moves up and misses with her rapier

But she causes enough of a distraction to cause tolinath's blade to cut deep into the boss. Dropping her to her knee.

Deenha and Kargath sends a pair of arrows into her, she falls the rest of the way face down.....

The remaining goblin stands in awe....then runs aways

Out of Combat

The pathfinders come together to search the remains of the sewer systems, finding no more goblins. They do find what they believe is the bosses bed chamber. By the bed is a beaten chest containing the bosses takings from the Nightsoil Marauders’ operations, including emblems and tokens of rival crime organizations in Magnimar: a set of miniature scales carved from black onyx stolen from an inattentive Night Scale thief, several Varisian scarves and knives taken from Sczarni thugs, an ornamental star of Desna filched from one of the Gallowed, a broken klar that belonged to a Shoanti gang leader, and most importantly, a golden Aspis Consortium badge. At the bottom of the chest, well hidden from her superstitious goblin minions, are her scrawled notes detailing her plans to take over Magnimar.

With Bug Bosses defeat, the leadership of the Nightsoil Marauders is disrupted, and any remaining goblins quickly disband into small, disorganized groups posing little threat. The trinkets retrieved by the PCs from the guild’s headquarters are put to good use by the Society, as returning some of these help improve relations with factions of Magnimar’s underworld. The Society has plans to use the gold Aspis badge as vital part of an important covert operation against the Consortium. If Ekkie manages to survive the adventure, her final fate is ultimately up the PCs.

--Fin--

Liberty's Edge

Male Suli-Jann (Mammoth Lords/) Fighter 1 (Unarmed FIghter) | HP: 12/12 | AC:17 (14 Tch,13 Fl) | CMB: +2, CMD: 16 | F: +3, R: +1, W: +1 | Init: +1 | Perc: +5 , SM: +3 | Speed 30ft | Re-roll (+2) 1/1 | Active Conditions: None.

Letting out a sigh as his arrow drops the beast, Kargath grins and nods to Deenha at her well placed shot. Stepping in to the chamber, he glares as the goblin flees but ultimately ignores the wretched creature, there had been a lot of blood shed already after all. Following the others in a thorough search and collecting the trinkets and treasures of the Nightsoil marauders, Kargath ponders his journey on the way back to Heidmarch Manor. It had been his first taste of adventure with others and he found that he enjoyed it after all.

Back in the Manor, the Hunter listens to Venture Captain heidmarch's debrief before bidding farewell to his allies.

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