Boderus Flower |
I believe it's the swarm's turn but the GM already posted in the meanwhile so I will post in advance.
Boderus grabs an acid flask out of his bag and lobs it at the bats.
Ranged touch atk roll: 1d20 + 5 ⇒ (5) + 5 = 10
Dmg roll: 1d6 ⇒ 3
Necress Nyx |
Sorry, didn't realize the door had been pulverized! If it's okay, I'll do this instead...
Necress directs the flaming skeletons to move close to the bats, but not into the swarm, hoping to singe them or scare them away.
Hmmm, map not working for me for some reason...all I can see is a different floor of the map with nothing on it. I'm wanting the skeletons to be as far apart as possible from each other, but adjacent to the bats so their aura harms the bats when they start their turn next to the skeletons. Necress will also back up to be in a different direction, too.
GM Crash |
Fixed map. That happens every now and then. Someone keeps clicking on the map and dragging it accidentally.
Round 1(complete)
Asmythe stays where he is standing.
Necress tells the skeletons where to go and the skeletons move closer to the bats. Double move to stand in front of the bats.
As the bats start moving, they take damage from the fiery aura from the skeletons. They advance on the skeletons to attack them, and all the party sees is bats converging on the fiery skeletons than an explosion of fire, burning everything in that area to ashes.
Fire Aura: 2d6 ⇒ (1, 5) = 6
Swarm 1: 1d6 ⇒ 5 Fire Aura: 1d6 ⇒ 6
Swarm 2: 1d6 ⇒ 6 Fire Aura: 1d6 ⇒ 2
Fiery Death: 2d6 ⇒ (1, 1) = 2 Reflex Save: 1d20 + 2 ⇒ (8) + 2 = 10 Reflex Save: 1d20 + 2 ⇒ (3) + 2 = 5
Ooooh, fireworks...I mean, Combat Over!
As soon as the party is ready, they go back up to the fourth floor door. It is unlocked and Boderus hears the language of the lizard-type creatures and smells their familiar smell.
Boderus Flower |
"Won't be needing the acid then. Let us inspect the room. "
He does a quick round across the room but finds nothing.
Perception: 1d20 + 5 ⇒ (10) + 5 = 15
"Nice work by the way."
-Posted with Wayfinder
Necress Nyx |
Feyandoria, the undead were under my control since the last battle. We were fighting bat swarms.
Necress smiles slightly as the undead are destroyed. "At least those two will trouble me no more," she states flatly. "If only the rest of you would leave, as well!" she says to the room.
She moves to a place in the rubble where she uncovers a potion.
perception (deaf): 1d20 + 6 ⇒ (18) + 6 = 24
spellcraft to ID potion: 1d20 + 5 ⇒ (3) + 5 = 8
"I suggest we keep going,"
GM Crash |
Graxzos opens the door and crude bunks line the walls of this room, which is filled with the nauseating stench of troglodytes. Three of them are seen scattered around the room.
Asmythe: 1d20 + 6 ⇒ (19) + 6 = 25
Boderus Flower: 1d20 + 5 ⇒ (12) + 5 = 17
Graxzos Glyphkeeper: 1d20 + 3 ⇒ (1) + 3 = 4
Necress Nyx: 1d20 ⇒ 13
Feyandoria: 1d20 + 3 ⇒ (16) + 3 = 19
Trogs: 1d20 - 1 ⇒ (17) - 1 = 16
Round 1(begins)
Asmythe, Feyandoria, Boderus, Trogs, Necress, Graxzos
Graxzos Glyphkeeper |
"Stinkin' lizards..." Graxzos mutters, reaching for his ax and chuckling at his own joke.
Boderus Flower |
Boderus moves into the room and will claw the first creature in sight.AC 21
"More filth?! There are just too many in this bloody building."
Atk roll: 1d20 + 5 ⇒ (7) + 5 = 12
Dmg roll: 1d4 + 3 ⇒ (4) + 3 = 7
Sneak damage: 1d6 ⇒ 2
Fort save: 1d20 + 1 ⇒ (7) + 1 = 8
Graxzos Glyphkeeper |
Fort Save: 1d20 + 3 ⇒ (20) + 3 = 23
Once again, the dwarf doesn't even blink as the troglodytes' smell washes over the party.
GM Crash |
Round 1(begins)
Asmythe casts a spell and the one in the middle is dazed. Will Save: 1d20 ⇒ 3 1d3 ⇒ 2
Feyandoria sends off an acid orb at the bottom one.1d3 ⇒ 3
Boderus approaches the one in the middle and is unable to hit it.
The trogs approach Boderus and fail to land with any attacks.
Club 1: 1d20 + 2 ⇒ (18) + 2 = 20
Club 3: 1d20 + 2 ⇒ (9) + 2 = 11
Necress, Graxzos, Asmythe(sickened), Feyandoria(sickened), Boderus(sickened), Trogs
Boderus Flower |
Boderus attacks the middle creature again.
Atk roll claw 1: 1d20 + 5 - 2 ⇒ (1) + 5 - 2 = 4
Dmg roll: 1d4 + 3 ⇒ (2) + 3 = 5
Atk roll claw 2: 1d20 + 5 - 2 ⇒ (15) + 5 - 2 = 18
Dmg roll: 1d4 + 3 ⇒ (3) + 3 = 6
Necress Nyx |
Necress enters the room cautiously and attempts to strike one of the creatures with her bone club, but the awful stench nearly causes her to vomit.
bone club attack: 1d20 + 1 ⇒ (13) + 1 = 141d6 ⇒ 6
fort save: 1d20 + 3 ⇒ (4) + 3 = 7
Graxzos Glyphkeeper |
"Action at last! Hyeeeaaaaahhhh!" Graxzos leaps forward, shield flipping forward off his back as he pulls on one of his many straps, and swings his ax at the nearest troglodyte.
Attack: 1d20 + 3 ⇒ (3) + 3 = 6
Damage: 1d10 + 2 ⇒ (10) + 2 = 12
Damn, and max damage, too!
Sadly, in his overeagerness, he nearly takes of Necress's and Boderus's heads instead...
GM Crash |
Round 1(complete)
Asmythe casts a spell and the one in the middle is dazed.
Feyandoria sends off an acid orb at the bottom one.
Boderus approaches the one in the middle and is unable to hit it.
The trogs approach Boderus and fail to land with any attacks.
Necress tries to hit one of the trogs, but is unable to.
Graxzos misses his target.
Round 2(begins)
Asmythe casts a spell and dazes her target. Will Save: 1d20 ⇒ 3
Feyandoria sends another acid orb. Acid Orb (sickened, in combat): 1d20 + 3 - 2 - 4 ⇒ (20) + 3 - 2 - 4 = 171d3 ⇒ 1
Boderus hits the one in the middle with his second attack.
The trogs attack Necress and Boderus, each attack missing.
Club 1: 1d20 + 2 ⇒ (11) + 2 = 13 Claw 1: 1d20 - 3 ⇒ (1) - 3 = -2 Bite 1: 1d20 - 3 ⇒ (2) - 3 = -1
Club 2: 1d20 + 2 ⇒ (12) + 2 = 14 Claw 2: 1d20 - 3 ⇒ (12) - 3 = 9 Bite 2: 1d20 - 3 ⇒ (14) - 3 = 11
Club 3: 1d20 + 2 ⇒ (13) + 2 = 15 Claw 3: 1d20 - 3 ⇒ (14) - 3 = 11 Bite 3: 1d20 - 3 ⇒ (15) - 3 = 12
Necress(sickened), Graxzos, Asmythe(sickened), Feyandoria(sickened), Boderus(sickened), Trogs (top 0 damage, middle 6 damage, bottom 3 damage[dazed])
Graxzos Glyphkeeper |
"'Scuse me! Comin' through!" The dwarf attempts to "tumble" through the troglodyte's area...though it's more like a barrel roll.
Acrobatics: 1d20 + 3 - 1 ⇒ (8) + 3 - 1 = 10 DC is his CMD+5, so that probably doesn't work.
Backpedaling rapidly as the troglodyte snaps at him, the dwarf takes another swipe with his ax.
"Ah! Damned lizard!"
Attack: 1d20 + 3 ⇒ (11) + 3 = 14
Damage: 1d10 + 2 ⇒ (8) + 2 = 10
Boderus Flower |
Boderus brushes off the attacks as if nothing happened. He continues his assault on the middle troglodyte.
"Keep attacking!"
Atk roll claw 1: 1d20 + 5 - 2 ⇒ (5) + 5 - 2 = 8
Dmg roll: 1d4 + 3 ⇒ (1) + 3 = 4
Atk roll claw 1: 1d20 + 5 - 2 ⇒ (20) + 5 - 2 = 23
Dmg roll: 1d4 + 3 ⇒ (3) + 3 = 6
Crit confirm: 1d20 + 5 - 2 ⇒ (8) + 5 - 2 = 11
Dmg roll: 1d4 + 3 ⇒ (4) + 3 = 7
Necress Nyx |
Now flanking with Graxzos, Necress continues to try to crack one of the creatures over the head with her bone club. Her nausea makes that task difficult.
club atk: 1d20 + 2 - 2 ⇒ (15) + 2 - 2 = 151d6 - 2 ⇒ (6) - 2 = 4
GM Crash |
EDIT: The attack rolls that came from number 3 in my previous post will actually be used for the attacks against Graxzos and Asmythe in this post.
Round 2(complete)
Asmythe casts a spell and dazes her target.
Feyandoria sends another acid orb.
Boderus hits the one in the middle with his second attack.
The trogs attack Necress and Boderus, each attack missing.
Necress misses her target.
Graxzos tries to go through the top trog's space but backpedals before trying.
Round 3(begins)
Asmythe casts a spell at the top trog and dazes it. Will Save: 1d20 ⇒ 3
Feyandoria sends another acid orb at the top trog. Acid Orb (sickened, in combat): 1d20 + 3 - 2 - 4 ⇒ (7) + 3 - 2 - 4 = 4
Boderus hits the middle trog with his second attack, dropping it.
The undazed trog steps to the south of Asmythe and opens the door, says something in Draconic to whoever is inside the room and turns and attacks Asmythe.
The trog that was inside the room, which looks bigger than the others up to this point, starts coming out of the room, tumbles through his smaller buddies spot and attacks Asmythe. Acrobatics: 1d20 - 1 ⇒ (20) - 1 = 19
Necress(sickened), Graxzos, Asmythe(sickened), Feyandoria(sickened), Boderus(sickened), Trogs (top 4 damage[dazed], bottom 3 damage), Big Trog
Boderus Flower |
Boderus keeps attacking with his claws.
"Oh look! A new plaything."
He comments on the trog entering the room.
Atk roll: 1d20 + 5 ⇒ (11) + 5 = 16
Dmg roll: 1d4 + 3 ⇒ (2) + 3 = 5
Atk roll: 1d20 + 5 ⇒ (8) + 5 = 13
Dmg roll: 1d4 + 3 ⇒ (1) + 3 = 4
Necress Nyx |
Necress moves to flank with Boderus. At the same time, she looks at the new troglodyte and wills him to attack his companion.
Casting murderous command on Big Trog. DC 15 Will save. Again, has no spell components for me.
GM Crash |
Round 3(complete)
Asmythe casts a spell at the top trog and dazes it.
Feyandoria sends another acid orb at the top trog.
Boderus hits the middle trog with his second attack, dropping it.
The undazed trog steps to the south of Asmythe and opens the door, says something in Draconic to whoever is inside the room and turns and attacks Asmythe.
The trog that was inside the room, which looks bigger than the others up to this point, starts coming out of the room, tumbles through his smaller buddies spot and attacks Asmythe.
Necress casts a spell on the big trog.
Graxzos 5 ft steps to the small trog, attacks it, and drops it. Attack: 1d20 + 3 ⇒ (15) + 3 = 181d10 + 2 ⇒ (5) + 2 = 7
Round 4(begins)
Asmythe withdraws.
Feyandoria sends off an acid orb at the big trog and hits him.
Boderus kills the top trog.
Seeing that the small trog is now dead, the big trog heads for the stairs to go up them. Rolling for aoos. Graxzos: 1d20 + 3 ⇒ (2) + 3 = 51d10 + 2 ⇒ (5) + 2 = 7 Boderus: 1d20 + 5 ⇒ (5) + 5 = 101d4 + 3 ⇒ (4) + 3 = 7
Necress(sickened), Graxzos, Asmythe(sickened), Feyandoria(sickened), Boderus(sickened), Big Trog
The big trog is now on the map for the fifth floor. Combat is still in effect. Everyone chasing?
Boderus Flower |
Can't access the map right now.
Boderus follows the big fellow and attacks him.
Atk roll: 1d20 + 5 ⇒ (15) + 5 = 20
Dmg roll: 1d4 + 3 ⇒ (3) + 3 = 6
Necress Nyx |
I had cast Murderous Command on the big trog, and it looked like he failed it, but then he attacked Asmythe instead of his buddy?
Necress looks ready to pursue, but delays until someone else takes the lead. Happy to chase...just wanted some clarification on what happened to my spell.
Graxzos Glyphkeeper |
I'm back! Thank you for your patience. (And Crash, I'm starting to think you should run Graxzos full-time...you seem to have the better dice luck! :P
With a roar of anger, Graxzos turns to follow the biggest troglodyte up the stairs. Pursue and, if possible, attack.
Attack: 1d20 + 3 ⇒ (16) + 3 = 19
Damage: 1d10 + 2 ⇒ (1) + 2 = 3
GM Crash |
Yes, he failed his roll but you casted it after him in initiative order in round 3, so the next time he acted in round 4 was to go after the Final Boss since we are low on time.
Chasing the trog, Graxzos comes up behind him and strike him. Then Boderus jumps through the air, tumbling end over end, lands, then hits it. Acrobatics, sickened: 1d20 + 7 - 2 ⇒ (14) + 7 - 2 = 19 Sneak Attack: 1d6 - 2 ⇒ (5) - 2 = 3
Still in the stairwell, Graxzos and Boderus flanking.
Big trog (10 damage)
GM Crash |
I'm going to fast forward here because Gameday 3 is pretty much over and not too much fighting is left.
Club: 1d20 + 2 ⇒ (6) + 2 = 8 Bite: 1d20 - 3 ⇒ (6) - 3 = 3 Claw: 1d20 - 3 ⇒ (2) - 3 = -1 After the Big Trog tries swinging aimlessly at the flankers, Graxzos and Boderus are able to kill him in a one-two punch. On his body, were keys. Boderus grabs the keys and goes back to the room that the BT was originally in.
There is a jail cell connected to the room that is holding a male human. "No more torture!" he cries when the door is first opened. Once the party announces that they are not there to torture him, he introduces himself as Balenar Forsend, a bard for the Pathfinder Society. He was captured when he was checking out the tower when he first heard about it opening up. He then offers to fight alongside the group after he receives his equipment from the box in the room.
The extended group heads all the way upstairs and finds that a druid trog is there with his albino crocodile. Hearing the commotion long before they arrived on the fifth floor, the trog was able to summon a giant centipede. All of them are in the east wing.
Once you all reach the top floor, Balenar's anger gets the best of him. He charges the boss and his cronies, but as soon as he gets close to the throne a loud groan issues from the tower and the entire east wing (ceiling, floor, and walls) collapses. Acrobatics: 1d20 + 5 ⇒ (11) + 5 = 16 Balenar is able to jump clear from the collapsing floor, but the baddies are not so lucky. They all fall to their deaths.Boss fall: 6d6 ⇒ (4, 6, 5, 1, 5, 6) = 27 The boss however is the only one to stand up after falling to the rocky ground. Asmythe Crossbow: 1d20 + 2 ⇒ (20) + 2 = 221d8 ⇒ 1 Confirm Crit?: 1d20 + 2 ⇒ (7) + 2 = 9 He shakes his fist at the group and limps out of view. Boderus finds a chest that escaped the collapse and found a masterwork short sword, 15 cold iron shurikens, two flasks of acid, a potion of cat’s grace, a potion of lesser restoration, a wand of summon monster I (CL 3rd, 9 charges), an amethyst worth 100 gp, and 247 gp in assorted coins. The group also finds a cloak of resistance +1 that must have fallen off of the boss trog in the fall.
Balenar escorts you all back to town and you are all rewarded for your hard work and finding the collectibles that was asked of you. He puts in a good word for you with the leaders of the Society and you are all initiates (except for the ones who have already been doing work for the Society of course).
Congrats, scenario is over! I will get the Chronicle sheets to you in the next day or two!:)