Navior's Serpent's Skull

Game Master Navior


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Sorcerer (Draconic) 6 Dragon Disciple 1; AC 15 (19), FF 13 (17) T 12; HP 62/62;Perception +6; Spells Lvl 3: 3/4; Lvl 2: 5/6; Lvl 1: 7/7; Cantrip: at will

Perception: 1d20 + 7 ⇒ (1) + 7 = 8
Sense Motive: 1d20 ⇒ 5

"At least Masozi and Alala, but Mahjik said he thinks Zakkiya has some hold over all of them." Urza answers. "I think you're right. Maybe we should leave now, without having dinner. If they come after us or try to keep us from leaving...."
Urza gets Makoa's attention.

Orc:
"This is another ambush. Stay ready."

I hope they don't speak orc.


Female Gnome Cleric 4/ Rogue (burglar) 3

"Why do all the people I try to be friends with try to make us eat something dangerous?" Douena whines, glancing up at the position of the sun in the sky. "It's awfully rude to reject someone's hospitality after you've accepted it ... but it's also rude to try to drug someone after they've told you they don't want to be drugged. Jask," she sidles up to him/her and continues in Elven:

Elven:
"Do you have that orison prepared we used to keep the boar-meat fresh still? I don't think our hostesses want to take no for an answer."

Time until sunset, Navior? If we can postpone things until dusk, Douena could prepare purify food and drink, if Jask isn't still preparing it daily. Also, I don't remember if Jask speaks Elven, but Douena assumes she/he does now. If not, she can repeat her question in Taldane.


Douena Trestleben wrote:
Time until sunset, Navior? If we can postpone things until dusk, Douena could prepare purify food and drink, if Jask isn't still preparing it daily. Also, I don't remember if Jask speaks Elven, but Douena assumes she/he does now. If not, she can repeat her question in Taldane.

Sunset is about an hour away. Alas, Jask doesn't speak Elven (speaks several languages, but not that one), so Douena needs to repeat the question in Taldane. :)

Jask nods and responds quietly, "I've continued to prepare it. It seemed like one that could come in useful in the wilderness. I also have detect poison prepared, so I can check the food before we eat it."

Zakiyya watches your group and seems to zero in on those of you in quiet conversation, and she shakes her head sadly. "While my girls may not understand you," she says suddenly in Taldane, "I certainly can. The use of Orcish was an interesting touch. Can't be too many in these parts who would know that. Still, you sadden me, all of you. You must have been through some terrible times to be so distrusting. A shame. My girls and I wish only the best for you. Isn't that true, girls?"

The other three immediately stop what they're doing and respond in unison in Polyglot (despite the question being in Taldane), "Only the best."

"See?" Zakiyya continues. "We wish only the best for all creatures, and we will see to it that all creatures, yourselves included, will gain the best. You should not resist it."


Sorcerer (Draconic) 6 Dragon Disciple 1; AC 15 (19), FF 13 (17) T 12; HP 62/62;Perception +6; Spells Lvl 3: 3/4; Lvl 2: 5/6; Lvl 1: 7/7; Cantrip: at will

I think we're going to need a map.
Cast Protection From Evil.


Male Half-Orc Barbarian(Totem Warrior/Invulnerable Rager) : 2 Druid(Wolf Shaman) : 4

Perception: 1d20 + 8 ⇒ (9) + 8 = 17
2nd Perception: 1d20 + 8 ⇒ (4) + 8 = 12

"What made Masozi seem upset for a moment then?" He asks, momentairily flexing his jaw. Something was up, and he trusted Urza's judgment.


M Elf Ranger 6

Perception: 1d20 + 12 ⇒ (15) + 12 = 27
Sense Motive: 1d20 + 2 ⇒ (20) + 2 = 22

Tar'kanas's eyes narrow at the exchanging of the tray. Lowering his voice, "Masozi is not unhappy with what she is cooking. She was taken by surprise with the jar that was handed to her by Osumare. I would gather that the jar that was given her is far more than just simple herbs. I do not recommend your friends to partake of this endeavor. I believe," he peers at the women, at a loss as to who they really are, "we have upon us our very own, 'Wolf in sheep's clothing', if you will."


Female Gnome Cleric 4/ Rogue (burglar) 3

"You don't get to decide what's best for someone else," Douena answers defiantly. "That just makes you a big bully. Everyone should be free to make their own decisions ... including your 'girls.'"


Perception 1d20 + 12 ⇒ (20) + 12 = 32
Sense Motive 1d20 + 9 ⇒ (14) + 9 = 23

Mahjik sighs. "I was really hoping that there would be something here. Are... are all of you actually human? Or just those? What happened in your life that you could not be satisfied with what I offered?"


Sorcerer (Draconic) 6 Dragon Disciple 1; AC 15 (19), FF 13 (17) T 12; HP 62/62;Perception +6; Spells Lvl 3: 3/4; Lvl 2: 5/6; Lvl 1: 7/7; Cantrip: at will

Cast Protection from Evil on Douena.


If Mahjik can perform actions, he'll enter Mantis style (swift) and activate the barkskin ki power (standard).


"Obviously, we need to teach you some humility," Zakiyya says as people start to take defensive actions.

Since some people have started posting actions already (due to my slowness at getting a map ready), I'll allow everyone to have one non-attack, defensive action, if desired, before we move into rounds (kind of like a surprise round, but slightly more limited). This means Urza only actually gets to cast one of those protection from evil spells.

Douena Initiative: 1d20 + 4 ⇒ (20) + 4 = 24
Mahjik Initiative: 1d20 + 4 ⇒ (13) + 4 = 17
Makoa Initiative: 1d20 + 2 ⇒ (17) + 2 = 19
Tar’kanas Initiative: 1d20 + 3 ⇒ (10) + 3 = 13
Urza Initiative: 1d20 + 7 ⇒ (13) + 7 = 20
Untari Initiative: 1d20 + 5 ⇒ (1) + 5 = 6
Ishirou Initiative: 1d20 + 2 ⇒ (8) + 2 = 10
Jask Initiative: 1d20 + 2 - 2 ⇒ (1) + 2 - 2 = 1
Lorenz Initiative: 1d20 + 4 ⇒ (18) + 4 = 22
Pezock Initiative: 1d20 + 8 ⇒ (7) + 8 = 15
Sasha Initiative: 1d20 + 4 ⇒ (8) + 4 = 12
Shokambe Initiative: 1d20 + 1 ⇒ (19) + 1 = 20
Alton Initiative: 1d20 + 4 ⇒ (6) + 4 = 10
Alala, Masozi, and Osumare Initiative: 1d20 + 2 ⇒ (3) + 2 = 5
Zakiyya Initiative: 1d20 + 3 ⇒ (9) + 3 = 12
Order: Douena, Lorenz, Urza, Shokambe, Makoa, Mahjik, Pezock, Tar'kanas, Sasha, Zakiyya, Alton, Ishirou, Untari, Alala/Masozi/Osumare, Jask.

The NPCs do not take advance actions.

ROUND 1

CURRENT EFFECTS:
Protection from Evil (Urza)
Barkskin (Mahjik)

Up First: Douena plus any advance actions from everyone.

New Map
I have turned name tags on for this map in order to tell everyone apart.


Female Gnome Cleric 4/ Rogue (burglar) 3

"Stop it!" Douena snaps, upset, as much to her allies as to the Mwangi women. "There's no reason for us to fight each other. We just want to enjoy dinner with you and not be drugged against our will. Is that so unreasonable?"

No actions at this time. Douena doesn't want to fight. Delay.


Sorcerer (Draconic) 6 Dragon Disciple 1; AC 15 (19), FF 13 (17) T 12; HP 62/62;Perception +6; Spells Lvl 3: 3/4; Lvl 2: 5/6; Lvl 1: 7/7; Cantrip: at will

Will Douena accept a Protection from Evil?
"I think you are right again. I think they won't give us a choice."


"There's no need to fight," Zakiyya says. "We can enjoy a relaxing dinner together. Just submit."

Lorenz's hands twitch as he is clearly fighting the urge to reach for his bow, but he waits for now. Delay.

Next Up: Urza (casting protection from evil on Douena?), Shokambe, Makoa, Mahjik, Pezock, Tar'kanas, Sasha, Zakiyya, Alton, Ishirou, Untari, Alala/Masozi/Osumare, Jask, Douena (subject to delayed action), Lorenz (subject to delayed action).


Female Gnome Cleric 4/ Rogue (burglar) 3

"No," Douena scowls, "we won't. Pezock, Mahjik, Sasha -- Team Sneaky -- she's like the old cannibal witch on the Shiv! Try to get her, and maybe it will set the others free."

Yes, Douena will take the protection spell. After Urza's action, she casts expeditious retreat and draws her starknife.


Mahjik carefully shifts his position, muscles tense in controlled panic. He's ready to jump out of harms way at a moment's notice. His fingers seem unusually stiff.

Given that barkskin is active, he'll spend (swift) action to engage Mantis Style and (standard) action to enter Total Defense.


Male Half-Orc Barbarian(Totem Warrior/Invulnerable Rager) : 2 Druid(Wolf Shaman) : 4

Makoa simply tenses up, getting ready to fight needed. Delay.


Sorcerer (Draconic) 6 Dragon Disciple 1; AC 15 (19), FF 13 (17) T 12; HP 62/62;Perception +6; Spells Lvl 3: 3/4; Lvl 2: 5/6; Lvl 1: 7/7; Cantrip: at will

Yes. I am continuing with the PfE on Douena.


Urza casts protection from evil on Douena, who then cast her own spell on herself and draws her weapon. Not too far away, Shokambe draws his mace, but makes no further move. Makoa waits.

Coming to a decision, Lorenz draws his bow and nocks an arrow, but he doesn't fire yet. Ready to fire at Zakiyya if she attacks.

Mahjik takes on another martial arts stance and prepares to defend himself.

Pezock scowls and draws his sabre. "The grasses here will drink your blood if you dare attack us!" he exclaims.

Next Up: Tar'kanas, Sasha, Zakiyya, Alton, Ishirou, Untari, Alala/Masozi/Osumare, Jask, Urza, Douena, Shokambe, Makoa (subject to delayed action), Lorenz (subject to readied action), Mahjik, Pezock.

Map


M Elf Ranger 6

Tar'kanas draws his bow and nocks and arrow, taking aim toward Zakiyya. "What is the reasoning behind your actions? What do you gain by us 'submitting'?"

That's it.


Sasha holds her position for now. Delay.

"What I do, I do for you," Zakiyya says with a snarl. "Any pleasure I gain is purely a bonus." She seems to take a moment to weigh her options, knowing that she risks arrows flying at her. She makes her decision in a split second though and casts a spell. Arrows fly.

I'll go ahead and roll for Tar'kanas just to expedite matters.

Lorenz composite longbow, Deadly Aim: 1d20 + 10 - 2 ⇒ (11) + 10 - 2 = 19 -- miss
Tar'kanas composite longbow, Deadly Aim: 1d20 + 9 - 2 ⇒ (6) + 9 - 2 = 13 -- miss

Lorenz's arrow bouncs away, failing to penetrate what is apparently unnaturally tough skin. Tar'kanas's arrow flies too far to the right. Zakiyya concludes her spell and looks towards Pezock. "Tengu, come to my aid," she calls.

Pezock Will: 1d20 + 2 ⇒ (15) + 2 = 17 -- fail

Pezock nods. "As you command," he says in a very uncharacteristic, calm tone.

Sasha acts now, commanding Alton to attack and moving forward herself and drawing her weapons as she goes (double move to AL 19). Alton flies up and over top of the hut, making his way behind Zakiyya (double move to AJ 19).

Ishirou reaches out to grab Pezock's arm. "You're bewitched, my friend," he says. "Stay put." Pezock swipes his blade at him.

Pezock AoO sawtooth sabre at Ishirou: 1d20 + 9 ⇒ (9) + 9 = 18 -- hit
Damage: 1d8 + 2 ⇒ (1) + 2 = 3

Ishirou grapple attempt on Pezock: 1d20 + 7 ⇒ (14) + 7 = 21 -- success

Pezock's sabre only nicks Ishirou's arm. Ishirou successfully manages to grab hold of Pezock.

Next Up: Untari, Alala/Masozi/Osumare, Jask, Urza, Douena, Shokambe, Makoa (subject to delayed action), Mahjik, Pezock, Lorenz, Tar'kanas, Zakiyya, Sasha, Alton, Ishirou.

Map Updated


Tar'kanas speaks a command to Untari which she then immediately moves to get better positioning.

Move to AR 16(It's like a move and a half)


As Untari moves around the mass of people, Masozi begins to dance, swirling about gracefully in place. Inspire courage on her side.

Alala and Osumare both cast spells, Alala at Mahjik and Osumare at Sasha. Alala then moves back to stand by Osumare (move to AO 21).

Mahjik Will, compulsion bonus: 1d20 + 8 + 1 ⇒ (7) + 8 + 1 = 16 -- pass
Sasha Will, compulsion bonus: 1d20 + 0 + 1 ⇒ (9) + 0 + 1 = 10 -- fail
Sasha is confused for 1 round.

Jask moves up to Makoa (5-ft step to AL 12) and gently touches his shoulder. Casts aid. Makoa gains 1d8 + 2 ⇒ (5) + 2 = 7 temporary hp and a +1 morale bonus on attack rolls and saves vs fear.

ROUND 2

CURRENT EFFECTS:
Protection from Evil (Urza, Douena)
Barkskin (Mahjik)
Expeditious retreat (Douena)
Mantis Style (Mahjik)
Aid (Makoa)
Dominate person (Pezock)
Lesser confusion (Sasha) -- will end this round on Osumare's turn
Inspire courage (Alala, Masozi, Osumare, Zakiyya, Pezock)

Note for spellcasters: Any spells cast at Zakiyya will require spell resistance rolls (except spells not subject to spell resistance).

Next Up: Urza, Douena, Shokambe, Makoa (subject to delayed action), Mahjik, Pezock, Lorenz, Tar'kanas, Zakiyya, Sasha, Alton, Ishirou, Untari, Alala/Masozi/Osumare, Jask.

Map Updated


Sorcerer (Draconic) 6 Dragon Disciple 1; AC 15 (19), FF 13 (17) T 12; HP 62/62;Perception +6; Spells Lvl 3: 3/4; Lvl 2: 5/6; Lvl 1: 7/7; Cantrip: at will

Urza moves to AL13 and casts Protection from Evil on Makoa. "That woman ," indicating Zakkiya, "is the cause of all this. Take her out and the others should come out from their spells."


Female Gnome Cleric 4/ Rogue (burglar) 3

"You let Pezock go!" Douena demands, outraged. She races across the grass in front of the hut and ducks in on the opposite side of Zakiyya, waiting for one of her allies to flank the enchantress before jabbing with her starknife.

Move to AM 21; Ready an attack when she has a flank. I don't believe Zakiyya has drawn a weapon to take an AoO, but if she has a natural weapon, Douena has a +15 to Acrobatics to avoid AoO.

Readied attack:
1d20 + 4 + 2 ⇒ (15) + 4 + 2 = 21 damage 1d3 - 1 + 1d6 ⇒ (1) - 1 + (4) = 4


Male Half-Orc Barbarian(Totem Warrior/Invulnerable Rager) : 2 Druid(Wolf Shaman) : 4

Nodding grimly to Urza, Makoa charges straight for Zakiyya, jaw open wide to bite into her flesh.

Charging Power Bite: 1d20 + 6 + 2 - 2 + 1 + 2 ⇒ (15) + 6 + 2 - 2 + 1 + 2 = 24
Damage: 1d4 + 4 + 6 ⇒ (3) + 4 + 6 = 13

[ooc]charge to AM 19 to flank with Douena, using Power Attack with my Bite.[/dice]


Urza moves up and casts his spell on Makoa, while Douena moves round and positions herself behind Zakiyya. Makoa then charges forward. As he reaches Zakiyya and leans in to bite, Douena stabs with her starknife. Her attack hits the back of Zakiyya's legs, cutting along a thin line. The damage isn't great, but Zakiyya cries out, seemingly more from surprise than actual pain.

Makoa's teeth than bore into her neck and shoulder. Her skin is strangely tough and when Makoa pulls away, the damage he appears to have done is far less than he would have expected. His damage has been reduced by damage reduction. Douena's damage was not. Make of that what you will. :)

Shokambe moves over to help Ishirou hold Pezock (5-ft step to AN 11).

Shokambe grapple to aid Ishirou: 1d20 + 5 ⇒ (8) + 5 = 13 -- success, Ishirou will gain +2 on his next grapple check on Pezock.

Next Up: Mahjik, Pezock, Lorenz, Tar'kanas, Zakiyya, Sasha, Alton, Ishirou, Untari, Alala/Masozi/Osumare, Jask, Urza, Douena, Makoa, Shokambe.

Map Updated


HP 53; AC 22

Mahjik looks a little worried as he sees Makao's ferocious bite do barely a trickle of damage. "What's she got? How come isn't she doing the writhing roll of pain? Douena! You have to do it! Desna's spirit is in the starknife! Get her quick!" He moves in with a slight detour to avoid getting hit to AN20 and to support Douena against the other combatants. He attacks Osumare by forcefully gripping a muscle in her shoulder - enough to hurt and incapacitate, but the attack itself is not lethal.

Attack, non-lethal, Stunning Fist DC 18 1d20 + 6 ⇒ (15) + 6 = 21 damage 1d8 + 1 ⇒ (8) + 1 = 9


Osumare Fortitude: 1d20 + 3 ⇒ (7) + 3 = 10 -- fail

Mahjik grabs Osumare's shoulder and momentarily stuns her.

Pezock Escape Artist to escape grapple: 1d20 + 12 ⇒ (15) + 12 = 27 -- success
Pezock Acrobatics to avoid AoO: 1d20 + 12 ⇒ (12) + 12 = 24 -- success

"Unhand me!" Pezock screeches at Ishirou as he twists and manages to slip free Ishirou's grasp. "Hah!" He then flips around, just out of reach of Shokambe being able to react and moves towards Zakiyya (move to AN 16).

Lorenz moves to get a clearer shot at Zakiyya (to AR 14) and shoots.

Lorenz composite longbow at Zakiyya, Deadly Aim: 1d20 + 10 - 2 ⇒ (8) + 10 - 2 = 16 -- miss

He curses as another arrow fails to find its mark.

Next Up: Tar'kanas, Zakiyya, Sasha, Alton, Ishirou, Untari, Alala/Masozi/Osumare, Jask, Urza, Douena, Makoa, Shokambe, Mahjik, Pezock, Lorenz.

Map Updated


M Elf Ranger 6

Tar'kanas moves ahead as he takes aim and fires again.

Move to AM 14; Attack Zakiyya.
Comp longbow (Str +3) w/PB/DA: 1d20 + 8 ⇒ (11) + 8 = 19
Damage: 1d8 + 8 ⇒ (5) + 8 = 13


Tar'kanas moves up and shoots, but the large number of people now around Zakiyya make aiming more difficult and his arrow simply bounces off her strangely tough skin.

Zakiyya simply snarls and steps back towards the hut (5-ft step to AL 21). As she does so, her features start to change. Small horns grow from her forehead while her fingernails expand into wicked-looking claws. Large bat-like wings sprout from her back.

Sasha lesser confusion roll: 1d100 ⇒ 30 -- babble incoherently

Sasha stands in place, babbling away in confusion.

With a screech, Alton swoops around the top of the hut and then down at Zakiyya (move to AL 22)[/oo]. He bites ineffectually at her and bats her with his wings. [ooc]There's no point making an attack roll, as even with a critical, he can't overcome her DR. Once Sasha is no longer babbling incoherently, she'll have him aid others. :)

Ishirou moves after Pezock (to AO 15) and this time tries to trip him.

Pezock AoO sawtooth sabre at Ishirou: 1d20 + 9 ⇒ (4) + 9 = 13 -- miss
Ishirou trip at Pezock: 1d20 + 7 ⇒ (8) + 7 = 15

Ishirou ducks beneath the tengu's attack, and tries to hook his leg around Pezock's. Pezock, however, simply steps over it.

Next Up: Untari, Alala/Masozi/Osumare, Jask, Urza, Douena, Makoa, Shokambe, Mahjik, Pezock, Lorenz, Tar'kanas, Zakiyya, Sasha, Alton, Ishirou.

Map Updated


Untari looks to Tar'kanas who takes in the scene of Zakiyya's transformation and sees she is surrounded by the group. Turning his attention to the tengu, he points,

Elvish:
"Untari! Attack the tengu!"
With that, Untari looks to the birdman and quickly jumps into action.

Charge Pezock; AC 18

Bite: 1d20 + 8 + 2 ⇒ (13) + 8 + 2 = 23
Damage: 1d6 + 3 ⇒ (5) + 3 = 8

Free Trip attempt. Do I get the +2 for the trip as well when I charge? If so, just add it.
Trip: 1d20 + 6 ⇒ (9) + 6 = 15


Untari wrote:
Free Trip attempt. Do I get the +2 for the trip as well when I charge? If so, just add it.1d20+6

That's a good question. I don't think so, but I'm not entirely sure. As it happens, it won't make a difference as Pezock's CMD is 18. The bite hits, though.

Pezock yells in pain and rage as Untari charges into him and sinks her teeth into his leg. He manages to pull away before she can knock him off balance, however.

Continuing her dance, Masozi moves up towards the crowd by Zakiyya (to AJ 18), then casts a spell towards Douena. At the same time, Alala steps away from Mahjik (5-ft step to AO 22) and casts the same spell at him. Osumare stands stunned.

Douena Will, compulsion bonus: 1d20 + 5 + 1 ⇒ (14) + 5 + 1 = 20 -- pass
Mahjik Will, compulsion bonus: 1d20 + 8 ⇒ (18) + 8 = 26 -- pass

Douena and Mahjik are able to shake off the effects of the confusion spells that try to addle their minds.

Jask casts a spell and a glowing dagger appears by Zakkiya and strikes at her.

Jask spiritual weapon at Zakiyya: 1d20 + 6 - 2 ⇒ (7) + 6 - 2 = 11 -- miss

Unfortunately, the dagger does not make contact.

ROUND 3

CURRENT EFFECTS:
Protection from Evil (Urza, Douena, Makoa)
Barkskin (Mahjik)
Expeditious retreat (Douena)
Mantis Style (Mahjik)
Aid (Makoa)
Dominate person (Pezock)
Spiritual weapon (Jask)
Inspire courage (Alala, Masozi, Osumare, Zakiyya, Pezock) -- 2 rounds used
Stun (Osumare) -- will end this round just before Mahjik's turn

Note for spellcasters: Any spells cast at Zakiyya will require spell resistance rolls (except spells not subject to spell resistance).

Next Up: Urza, Douena, Shokambe, Makoa, Mahjik, Pezock, Lorenz, Tar'kanas, Zakiyya, Sasha, Alton, Ishirou, Untari, Alala/Masozi/Osumare, Jask.

Map Updated


Sorcerer (Draconic) 6 Dragon Disciple 1; AC 15 (19), FF 13 (17) T 12; HP 62/62;Perception +6; Spells Lvl 3: 3/4; Lvl 2: 5/6; Lvl 1: 7/7; Cantrip: at will

Urza moves over to Pezock (AM 16) and uses Protection from Evil on him (giving him another save at +2) in the hope that he will turn his avian fury upon the devil woman, Zakkiya.


Since it's a touch spell and Pezock is currently considered hostile, you will need to make a touch attack to cast it on him.

Urza touch at Pezock, flank: 1d20 + 3 + 2 ⇒ (11) + 3 + 2 = 16 -- hit

Pezock Will: 1d20 + 2 + 2 ⇒ (18) + 2 + 2 = 22 -- fail
The DC is 23. So close. :(

Urza touches Pezock's arm in the hopes that his spell will free the tengu from Zakiyya's control. For a moment, it looks like it just might work, as Pezock's face wrenches in confusion. But then the tengu snarls at Urza.

Next Up: Douena, Makoa, Shokambe, Mahjik, Pezock, Lorenz, Tar'kanas, Zakiyya, Sasha, Alton, Ishirou, Untari, Alala/Masozi/Osumare, Jask, Urza.

Map Updated


Female Gnome Cleric 4/ Rogue (burglar) 3
Mahjik the Flink wrote:

"Douena! You have to do it! Desna's spirit is in the starknife! Get her quick!"

"That's right!" Douena tells Zakiyya, wielding her miniature starknife threateningly. "Desna gave me this weapon herself; it was a personal gift. You'd better leave Pezock alone if you know what's good for you!" She steps after the fiendish woman and stabs at her again.

5-foot-step to AL20; attack (flanking with Alton) 1d20 + 4 + 2 ⇒ (20) + 4 + 2 = 26 damage 1d3 - 1 + 1d6 ⇒ (2) - 1 + (2) = 3 confirm 1d20 + 4 + 2 ⇒ (20) + 4 + 2 = 26 damage 2d3 - 2 ⇒ (1, 2) - 2 = 1


Sorcerer (Draconic) 6 Dragon Disciple 1; AC 15 (19), FF 13 (17) T 12; HP 62/62;Perception +6; Spells Lvl 3: 3/4; Lvl 2: 5/6; Lvl 1: 7/7; Cantrip: at will

Wait! Don't both the first and second effects of the spell come into play here?

Quote:

First- subject gains a +2 deflection bonus to AC and a +2 resistance bonus on saves. Both these bonuses apply against attacks made or effects created by evil creatures.

Second- subject immediately receives another saving throw (if one was allowed to begin with) against any spells or effects that possess or exercise mental control over the creature (including enchantment [charm] effects and enchantment [compulsion] effects, such as charm person, command, and dominate person). This saving throw is made with a +2 morale bonus, using the same DC as the original effect. If successful, such effects are suppressed for the duration of this spell. The effects resume when the duration of this spell expires. While under the effects of this spell, the target is immune to any new attempts to possess or exercise mental control over the target. This spell does not expel a controlling life force (such as a ghost or spellcaster using magic jar), but it does prevent them from controlling the target. This second effect only functions against spells and effects created by evil creatures or objects, subject to GM discretion.

This would give him +2 morale bonus and +2 resistance bonus to that save.

Also, on a potential bad note, Pezock gets a Will save DC 14 to not be effected by the spell. It hurts to mention it, but I want to be fair.


Male Half-Orc Barbarian(Totem Warrior/Invulnerable Rager) : 2 Druid(Wolf Shaman) : 4

Move to AL-20 and attack Zakiyya.

Following the wretched woma, Makoa continues his attack above while Douena's strikes from below. Unfortunately, his teeth can't find any purchase thus time around.

Power Bite: 1d20 + 6 + 1 - 2 ⇒ (7) + 6 + 1 - 2 = 12


Urza Sha'rahad wrote:

Wait! Don't both the first and second effects of the spell come into play here?

This would give him +2 morale bonus and +2 resistance bonus to that save.

Also, on a potential bad note, Pezock gets a Will save DC 14 to not be effected by the spell. It hurts to mention it, but I want to be fair.

That's a good point. The two bonuses should stack, which means he would pass the save. Your second point is also true too, though. He should have gotten a save against the protection from evil itself, and that should have been the first save. However, since the roll I made was intended for the save against the dominate person (and because I goofed up), I'll roll the save against protection from evil now.

Pezock Will: 1d20 + 2 ⇒ (1) + 2 = 3
Well, that's a definite fail! Pezock is free of the dominate person!

Pezock's snarl turns towards Zakiyya.

Douena moves in to flank with Alton and stabs at Zakiyya. Her starknife cuts into Zakiyya's shin and almost seems to burn slightly as it penetrates. Zakiyya hisses in pain, but does not seem badly hurt by the attack.

Makoa Wolf'sKin wrote:
Move to AL-20 and attack Zakiyya.

Douena just took AL 20, so I'll put you at AM 20.

Makoa moves in, but is unable to hit Zakiyya.

Shokambe moves cautiously towards Pezock, unsure if the tengu is free of the magical control. He prepares to help the others hold Pezock if necessary. Move to AN 15.

Osumare comes to her senses.

Next Up: Mahjik, Pezock, Lorenz, Tar'kanas, Zakiyya, Sasha, Alton, Ishirou, Untari, Alala/Masozi/Osumare, Jask, Urza, Douena, Makoa, Shokambe.

Map Updated


Mahjik follows up with a quick succession of powerful taps to the left and right temples of Osumare's head. The impacts don't break or rupture the body - hardly any permanent damage - but they are forceful enough to leave anybody worse for wear.

Flurry attack 1, Power Attack, non-lethal 1d20 + 6 - 2 ⇒ (11) + 6 - 2 = 15 damage 1d8 + 1 + 4 ⇒ (1) + 1 + 4 = 6
Flurry attack 2, Power Attack, non-lethal 1d20 + 6 - 2 ⇒ (14) + 6 - 2 = 18 damage 1d8 + 1 + 4 ⇒ (4) + 1 + 4 = 9

Should Osumare go down with the first attack, Mahjik will 5ft step and continue against the next dancer.


Both Mahjik's "taps" have a discernible effect and after the second, Osumare falls over unconscious.

Pezock growls. "Someone is going to pay." With a yell, he rushes forward, past Mahjik, over Osumare's unconscious form, and up to Zakiyya (move to AM 22).

Pezock sawtooth sabre at Zakiyya: 1d20 + 9 ⇒ (3) + 9 = 12 -- miss

He swings at Zakiyya, but his anger is making him clumsy. She easily avoids the attack.

Lorenz repositions himself again (move to AR 20) and fires.

Lorenz composite longbow, Deadly Aim, Point-Blank Shot: 1d20 + 10 - 2 + 1 ⇒ (15) + 10 - 2 + 1 = 24 -- hit
Damage: 1d8 + 4 + 4 + 1 ⇒ (3) + 4 + 4 + 1 = 12

This time, his arrow finds its mark, sticking right into the side of Zakiyya's neck, but doing surprisingly little damage.

Next Up: Tar'kanas, Zakiyya, Sasha, Alton, Ishirou, Untari, Alala/Masozi, Jask, Urza, Douena, Makoa, Shokambe, Mahjik, Pezock, Lorenz.

Map Updated


M Elf Ranger 6

Having no clear shot, Tar'kanas moves north and calls on Ketephys for aid.

Move to AJ 16; Casts Aspect of the Falcon.


As Tar'kanas casts his spell, his features shift slightly. His eyes change shape and feathers grow from the side of his face.

Seeing that she's becoming surrounded, Zakiyya repositions herself into the gap just before the door of the hut (5-ft step to Ak 20). "You little runt!" she growls at Douena and attacks her.

Zakiyya claw 1 at Douena: 1d20 + 11 ⇒ (3) + 11 = 14 -- miss
Zakiyya claw 2 at Douena: 1d20 + 11 ⇒ (19) + 11 = 30 -- hit
Damage: 1d6 + 1 ⇒ (3) + 1 = 4

She swipes to high with her first attack, but the second claw catches Douena across the shoulder.

Coming to her senses, Sasha calls out to Alton, who moves up to harry Zakiyya (Sasha delays until after Alton; Alton 5-ft step to AL 21).

Alton Fly check to move less than half speed: 1d20 + 8 ⇒ (7) + 8 = 15 -- success
Alton aid another on Sasha: 1d20 + 2 ⇒ (2) + 2 = 4 -- fail
Sasha +1 rapier at Zakiyya: 1d20 + 11 ⇒ (6) + 11 = 17 -- miss

Alton's attempts to distract Zakiyya by snapping his beak in front of her face have little effect. Sasha then stabs at Zakiyya (and yes, she has the +1 rapier now) and misses.

Ishirou moves up to Masozi and grabs for her arm.

Ishirou grapple at Masozi: 1d20 + 7 ⇒ (11) + 7 = 18 -- success

He manages to lock her arm in his.

Next Up: Untari, Alala/Masozi, Jask, Urza, Douena, Makoa, Shokambe, Mahjik, Pezock, Lorenz, Tar'kanas, Zakiyya, Alton, Sasha, Ishirou.

Map Updated


Female Gnome Cleric 4/ Rogue (burglar) 3

Is the door of the hut like a door that has to be opened or more like a curtain that can be stepped through?


Douena Trestleben wrote:
Is the door of the hut like a door that has to be opened or more like a curtain that can be stepped through?

A curtain that can be stepped through.


Sorcerer (Draconic) 6 Dragon Disciple 1; AC 15 (19), FF 13 (17) T 12; HP 62/62;Perception +6; Spells Lvl 3: 3/4; Lvl 2: 5/6; Lvl 1: 7/7; Cantrip: at will

Urza moves up behind Sasha and gives her the gift of Protection from Evil as well.


@Navior: You forgot to move Tar'kanas to AJ 16. And seeing how it's occupied, if you would, just go ahead and move me to AL 17, if that's cool to switch it up. Thanks.

Tar'kanas directs Untari to a new foe and she springs into action toward Zakiyya.

Move to AK 19

Bite: 1d20 + 8 ⇒ (6) + 8 = 14
Damage: 1d6 + 3 ⇒ (1) + 3 = 4

AC 20; Hp's 40


Untari wrote:
@Navior: You forgot to move Tar'kanas to AJ 16. And seeing how it's occupied, if you would, just go ahead and move me to AL 17, if that's cool to switch it up. Thanks.

Sorry about that. Tar'kanas is at AL 17 now.

Untari springs up to Zakiyya and bites, but her teeth only snap down on air.

1d20 + 6 ⇒ (1) + 6 = 7 -- fail

Masozi stops her dance and tries to free herself from Ishirou's grip, but is unable to twist away. Meanwhile, Alala picks up the dance where Masozi left off and backs away from the confusion (move to AQ 25), pulling out a blowgun as she moves.

Jask spiritual weapon at Zakiyya: 1d20 + 6 - 2 ⇒ (12) + 6 - 2 = 16 -- miss

Jask's glowing dagger strikes again at Zakiyya, but only scrapes against her tough skin. The dagger then winks out. I just realized that I completely forgot to make a spell resistance roll for the spiritual weapon last round. Oh well, it missed both times anyway, and Jask's negative levels mean it doesn't last very long any way.

Jask moves over to assist Ishirou with Masozi.

Jask grapple to aid Ishirou: 1d20 + 2 - 2 ⇒ (17) + 2 - 2 = 17 -- success

ROUND 4

CURRENT EFFECTS:
Protection from Evil (Urza, Douena, Makoa, Sasha)
Barkskin (Mahjik)
Expeditious retreat (Douena)
Mantis Style (Mahjik)
Aid (Makoa)
Inspire courage (Alala, Masozi, Osumare, Zakiyya) -- 2 rounds used by Masozi, 1 round my Alala

Note for spellcasters: Any spells cast at Zakiyya will require spell resistance rolls (except spells not subject to spell resistance).

Urza moves up and provides Sasha with protection from evil.

Next Up: Douena, Makoa, Shokambe, Mahjik, Pezock, Lorenz, Tar'kanas, Zakiyya, Alton, Sasha, Ishirou, Untari, Alala/Masozi, Jask, Uraza.

Map Updated


Female Gnome Cleric 4/ Rogue (burglar) 3

"No, you don't," Douena squeaks. "She's trying to get inside her house and away from us. Don't let her!" She lowers her head and attempt to zigzag past Zakiyya and through the door.

Acrobatics to avoid AoO 1d20 + 15 ⇒ (8) + 15 = 23 If she can go through AK 21 and get in the door, she will; if she has to go through Zakiyya's square, that might not be high enough to make it.

DM:
I have too many if/thens that depend on the result of her Acrobatics check. Can I complete my turn once I know the outcome? I should have a tablet and wi-fi access all day tomorrow; today I was AFK most of the day. And a question: If she fails to move through Zakiyya's square, does she still have the option of a 5-foot-step? Even though she tried to move, she won't actually have left the square she started in.


Douena can go through AK 21 to get in the door, and her roll of 23 will successfully avoid any attacks of opportunity. You may now complete your turn.

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