Goblins 2: The Wreckin'-ing! (Inactive)

Game Master Dave Young 992

Most adventurers consider goblins to be nothing more than little pests. These goblins are different. They're big pests!


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HP 92/92

"Dumhead here means dat we is the Licktoad Riders of Da Black Moon", Tark announces while giving his banner a slight wave while glaring at Klepy.


Male Goblin! Inquisitor: 8
Stats:
AC: 22/T:17/F:16 - Percept: +14 - Init: +9 - CMB: +7 CMD: 23 - Fort: +8, Ref: +9, Wil: +10 (+12 vs. charm/compulsion) - Speed: 30

Velag scowls, "We help lizards, gobbies -- all non-froggies in swamp. Who you helping?"


King of Goblins *MAP*

You are the gobliniest goblins evar!


King of Goblins *MAP*

Page was acting funny.


Male Goblin! Inquisitor: 8
Stats:
AC: 22/T:17/F:16 - Percept: +14 - Init: +9 - CMB: +7 CMD: 23 - Fort: +8, Ref: +9, Wil: +10 (+12 vs. charm/compulsion) - Speed: 30

Board ate my post! And dingoes ate my baby!

Velag glares at the thing and says, "We here to help lizzies and gobbies and all that not froggies in swamp.... Who you help?"


Male Goblin Rogue(Knife Master and Scout) lvl 5 Assassin lvl 1

Is this....thing in water? Anyway I could move around behind it without it knowing?"


King of Goblins *MAP*
Klepy wrote:
Is this....thing in water? Anyway I could move around behind it without it knowing?"

It's in the water, about 10 away from the bank.

I have no particular loyalties. They bring me tribute, who am I to not graciously accept it?

>MAP<


Male Goblin Rogue(Knife Master and Scout) lvl 5 Assassin lvl 1

How deep is the water?
"hey you want to comes over here? Klepy has neat tricks to an tings too."


Male Goblin! Inquisitor: 8
Stats:
AC: 22/T:17/F:16 - Percept: +14 - Init: +9 - CMB: +7 CMD: 23 - Fort: +8, Ref: +9, Wil: +10 (+12 vs. charm/compulsion) - Speed: 30

Velag cocks his head and asks, "So thems just give you stuffs? What you giveses thems backs?"


King of Goblins *MAP*

I am a bringer of news to the lesser-travelled, a teller of tales, a good ally and a deadly enemy. The boggards here admire me for my stunning beauty and engrossing tales. I have seen many things around here. Yessss, many, many things...


male Goblin Witch / 8 // Init +6/ HP 49/49 // AC: 22/T:20/FF:15 - Percep: +7// F +3/R +8/W +6 /CMB +0 - CMD 13/ Speed 30

"Good godd, hims say he snitches an can tellses us about bog-turds. Whys you work for bog-turds, gobbies is better."


King of Goblins *MAP*

I don't work for anyone. It's just interesting to watch things as they change. I must ssssssay, I've never ssssseen ssso many boggards in all my days. Sssssomething is up.

And here comes a band of lowly goblins, able to wipe out boggards like they were nothing. For every action, there is a counter. T'was ever thussss.


male Goblin Witch / 8 // Init +6/ HP 49/49 // AC: 22/T:20/FF:15 - Percep: +7// F +3/R +8/W +6 /CMB +0 - CMD 13/ Speed 30

"Youses not calls mighty gobbies lowly, You stoopid talks now, I should give Klepies bubble head an lets him search youses for shinies."


Male Goblin Rogue(Knife Master and Scout) lvl 5 Assassin lvl 1

I growl a bit. I set down my handy haversack and pull the gold brick out and set it on the ground. "come and see. Klepy has shiny. Come and see." I step about five feet away trying not to look at the brick.


King of Goblins *MAP*

A gift for me? Thank you!

The creature swims closer.


HP 92/92

"Stupid Klepy! Hims not even asks us for tribute!

Yes, Tark is that naive at times.


Male Goblin Rogue(Knife Master and Scout) lvl 5 Assassin lvl 1

"Kome an gets it." I set the Brick 15 feet away from the shore. Klepy grins waiting patiently for the thing to come out of the water.


Male Goblin! Inquisitor: 8
Stats:
AC: 22/T:17/F:16 - Percept: +14 - Init: +9 - CMB: +7 CMD: 23 - Fort: +8, Ref: +9, Wil: +10 (+12 vs. charm/compulsion) - Speed: 30

Velag starts counting in his head, Me wonder which of me spells still worksies..


King of Goblins *MAP*

Klepy needs to roll a will save.


male Goblin Witch / 8 // Init +6/ HP 49/49 // AC: 22/T:20/FF:15 - Percep: +7// F +3/R +8/W +6 /CMB +0 - CMD 13/ Speed 30

"Waitses! Klepies an snake-head youses jus wait, we needs informationses."


Male Goblin Rogue(Knife Master and Scout) lvl 5 Assassin lvl 1

#&$# he's on to me.
Will:1d20 ⇒ 15


King of Goblins *MAP*

Tossss that gold here in the water. I can get it later. Then, I'm sure I can give you ssssome ussssseful information. Come along, now.

Klepy wants nothing more than to do as the creature says.


Male Goblin! Inquisitor: 8
Stats:
AC: 22/T:17/F:16 - Percept: +14 - Init: +9 - CMB: +7 CMD: 23 - Fort: +8, Ref: +9, Wil: +10 (+12 vs. charm/compulsion) - Speed: 30

Earlier, Velag tried to id the creature using creature lore. Just in case the DM missed that.


male Goblin Witch / 8 // Init +6/ HP 49/49 // AC: 22/T:20/FF:15 - Percep: +7// F +3/R +8/W +6 /CMB +0 - CMD 13/ Speed 30

Bucko was also asking it the same question...


King of Goblins *MAP*
Velag Wordeater wrote:
Earlier, Velag tried to id the creature using creature lore. Just in case the DM missed that.

He didn't get it.

The creature smiles as Klepy retrieves the gold and brings it to the water's edge.


male Goblin Witch / 8 // Init +6/ HP 49/49 // AC: 22/T:20/FF:15 - Percep: +7// F +3/R +8/W +6 /CMB +0 - CMD 13/ Speed 30

knowledge arcane/nature
1d20 + 8 ⇒ (4) + 8 = 12

"Enough creature what are you!"


King of Goblins *MAP*

You've never seen a naga before? I guess I'm not surprised.

The gold bar is heavy, but Klepy gets ready to toss it in the drink.


HP 92/92

"Klepy, you is so 'tupid. Why you give away your shinies?"

Once Tark actually hears himself say this, he realizes something is amiss. Klepy give up shinies?

While holding his maul in one hand, Tark slowly reaches down with his other hand and unties a throwing hammer.

Stealth check: 1d20 + 14 ⇒ (5) + 14 = 19

Once the hammer is in hand, Tark then sends a subtle message to the others.

"HAAARRRRRUUUUU!!!!!!", as he winds up and releases the hammer.

I'm not sure if we get a suprise round or not, so I did not roll Tark's attack roll at this time.


Male Goblin Rogue(Knife Master and Scout) lvl 5 Assassin lvl 1

Okay Klepy's shiny is in danger, that adds an additional +20 to the will save and Klepy is going to tap into that chaotic evil nature of his. STICKY TIME!!!

Klepy will, as soon as is able, throw his concealed daggers at it
In case slight of hand is needed to hide them, 1d20 + 14 ⇒ (10) + 14 = 24
If not I will use vanish get within 10 feet. Then on the following turn or 6 seconds material use my ranged daggers to attack!
And attack:1d20 + 11 ⇒ (12) + 11 = 23 For:1d3 + 4d8 ⇒ (1) + (8, 4, 6, 5) = 24
Attack again:1d20 + 11 ⇒ (16) + 11 = 27 For:1d3 + 4d8 ⇒ (2) + (4, 5, 5, 2) = 18
4 bleed damage for each hit :p
P.S. I know what I am doing and I am sticking to it. I will accept the consequences of my actions. Hehe, I am going to die.


Male Goblin! Inquisitor: 8
Stats:
AC: 22/T:17/F:16 - Percept: +14 - Init: +9 - CMB: +7 CMD: 23 - Fort: +8, Ref: +9, Wil: +10 (+12 vs. charm/compulsion) - Speed: 30

Velag tries to wrack his brain, What am weaknesses of naggie? Me think me eat book with something about them once.. Creature Lore: 1d20 + 9 ⇒ (8) + 9 = 17

As Klepy starts to step forward, Velag does also, carefully, his hands near but not on his weapons, thinking, Me got shinies for you, toos.


male Goblin Witch / 8 // Init +6/ HP 49/49 // AC: 22/T:20/FF:15 - Percep: +7// F +3/R +8/W +6 /CMB +0 - CMD 13/ Speed 30

"Naga-hide!"

Bucko uses the wand to daze the monster
....figures it must be a monster! ;)


Male Goblin Rogue(Knife Master and Scout) lvl 5 Assassin lvl 1

"Less eat this beast!!"


King of Goblins *MAP*
Klepy wrote:

Okay Klepy's shiny is in danger, that adds an additional +20 to the will save and Klepy is going to tap into that chaotic evil nature of his. STICKY TIME!!!

Klepy will, as soon as is able, throw his concealed daggers at it
In case slight of hand is needed to hide them, 1d20+14
If not I will use vanish get within 10 feet. Then on the following turn or 6 seconds material use my ranged daggers to attack!
And attack:1d20+11 For:1d3+4d8
Attack again:1d20+11 For:1d3+4d8
4 bleed damage for each hit :p
P.S. I know what I am doing and I am sticking to it. I will accept the consequences of my actions. Hehe, I am going to die.

OK. There was no surprise round because people were talking. The naga cast a spell on Klepy. He failed his save. I don't know where the +20 comes from. Casting a spell is a standard action. A full attack is a full round action. The naga got the spell off because he's a naga.

INIT:

Velag
Tark
Bucko
Pluk
Klepy (rolled a 1)

We'll start over in this order, after Klepy grabs the gold and follows the naga's suggestion.

You get one round's worth of actions. If anybody wants to stop Klepy from throwing treasure to Pluk, now's the time.


Male Goblin Rogue(Knife Master and Scout) lvl 5 Assassin lvl 1

Okay so I am set for the next three or more rounds. Okies.
Also the +20 was kind of a joke.


Male Goblin! Inquisitor: 8
Stats:
AC: 22/T:17/F:16 - Percept: +14 - Init: +9 - CMB: +7 CMD: 23 - Fort: +8, Ref: +9, Wil: +10 (+12 vs. charm/compulsion) - Speed: 30

Velag won't care too much about 1 brick of gold, ultimately, he's much more peeved about the use of magic against them. So, it's all about beating down the naga -- before I make any rolls which spells would still be active from when we squished Vorka?


HP 92/92

Tark tosses a hammer at the naga.

ATTACK ROLL (Light Hammer): 1d20 + 12 ⇒ (14) + 12 = 26
DAMAGE ROLL (Light Hammer): 1d3 + 4 ⇒ (1) + 4 = 5


King of Goblins *MAP*
Velag Wordeater wrote:
Velag won't care too much about 1 brick of gold, ultimately, he's much more peeved about the use of magic against them. So, it's all about beating down the naga -- before I make any rolls which spells would still be active from when we squished Vorka?

7 round spells are gone. 7 minute spells would still be up.


King of Goblins *MAP*

It's back! Couldn't get on here for a couple of days. Looks like it got fixed.


Male Goblin! Inquisitor: 8
Stats:
AC: 22/T:17/F:16 - Percept: +14 - Init: +9 - CMB: +7 CMD: 23 - Fort: +8, Ref: +9, Wil: +10 (+12 vs. charm/compulsion) - Speed: 30

Me too. 'twas annoying.


King of Goblins *MAP*

INIT:

Velag
Tark
Bucko
Pluk
Klepy (rolled a 1)

We'll start over in this order, after Klepy grabs the gold and follows the naga's suggestion.

You get one round's worth of actions. If anybody wants to stop Klepy from throwing treasure to Pluk, now's the time.


male Goblin Witch / 8 // Init +6/ HP 49/49 // AC: 22/T:20/FF:15 - Percep: +7// F +3/R +8/W +6 /CMB +0 - CMD 13/ Speed 30

Bucko no cares bout Klepy shiny he no shares anyway

Going to attempt to daze the monster....

Does Klepy get sneak attack damage with his brick?


HP 92/92

Tark just throws him hammer at the naga.


Male Goblin Rogue(Knife Master and Scout) lvl 5 Assassin lvl 1

You know what I am doing for the next three to five turns.


Male Goblin! Inquisitor: 8
Stats:
AC: 22/T:17/F:16 - Percept: +14 - Init: +9 - CMB: +7 CMD: 23 - Fort: +8, Ref: +9, Wil: +10 (+12 vs. charm/compulsion) - Speed: 30

Velag narrows his eyes and draws back his bow with a snarl, feeling rage that this thing would enchant one of his companions. The rage burns hot within him, reaching out to the Grey Master's Hatred, which he focuses into his bow and says, "You magicked usses? We not likeses that."

+1 Comp. Longbow: 1d20 + 12 + 1 + 2 ⇒ (7) + 12 + 1 + 2 = 22 {Point-Blank, Bane} for 1d6 + 2 + 1 + 2d6 ⇒ (4) + 2 + 1 + (3, 5) = 15 {Point-Blank, Bane}


King of Goblins *MAP*

The ranged attacks hit. The naga screams in anger and disappears.


Male Goblin! Inquisitor: 8
Stats:
AC: 22/T:17/F:16 - Percept: +14 - Init: +9 - CMB: +7 CMD: 23 - Fort: +8, Ref: +9, Wil: +10 (+12 vs. charm/compulsion) - Speed: 30

Velag throws a few chunks of dried scrag into the water where the Naga dove, "Give face-snake a playmate. It get hungry from all the healies it need do. Maybe we get lucky and each piece make new friend for snakey?"


King of Goblins *MAP*

LOL! Make a monster lore check about how scrags regenerate.


Male Goblin! Inquisitor: 8
Stats:
AC: 22/T:17/F:16 - Percept: +14 - Init: +9 - CMB: +7 CMD: 23 - Fort: +8, Ref: +9, Wil: +10 (+12 vs. charm/compulsion) - Speed: 30

Creature Lore 1d20 + 10 ⇒ (14) + 10 = 24 (I upped all my Knowledges at 7th, figured it was helpful)


male Goblin Witch / 8 // Init +6/ HP 49/49 // AC: 22/T:20/FF:15 - Percep: +7// F +3/R +8/W +6 /CMB +0 - CMD 13/ Speed 30

"Them peices fer Bog-turds ponds!"

"Youses nots gets other one!"


Male Goblin! Inquisitor: 8
Stats:
AC: 22/T:17/F:16 - Percept: +14 - Init: +9 - CMB: +7 CMD: 23 - Fort: +8, Ref: +9, Wil: +10 (+12 vs. charm/compulsion) - Speed: 30

"Snaky used magics on usses! It deserve new friends. Normal baby frogg-ards is just more yummies for usses."

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