GM ZD The Golemworks Incident: Core (Inactive)

Game Master Z...D...

When the Golemworks in Magnimar starts reporting some “problems” with their most recent batch of golems, the PCs are sent to investigate in the hope that the Pathfinder Society can get on good terms with the influential arcane organization.

Low-Tier (No Adjustment)

Initiative:

[dice=Anwar]d20+8[/dice]
[dice=Ibaz]d20+2[/dice]
[dice=doodle]d20+6[/dice]
[dice=electra]d20+8[/dice]
[dice=Varian]d20+9[/dice]


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Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Doodle takes one of the more powerful potion, as she points them out to the others. ”Better heal up now. No telling what that crazy man has waiting on us in there...”

The Exchange

Adept 7 AC22 (T18,FF19) CMD26| HP (14)14/51| F +9 R +9 W +12 | Init +2, Perc +12, Sense Motive +7 | protection from evil

I agree, this man is definitely insane...

Ibaz look around, casting detect magic

Perception: 1d20 + 10 ⇒ (17) + 10 = 27

The Exchange

N Male Human Druid 9 Init +7 | HP 84/84 | AC29 T11 FF28 | Fort +13, Reflex +7, Will +15, +4 vs fey and plant, Immune Poison | CMD 19 | Perception +25 | Sense Motive +21
Buffs:
Longstrider, Wild Shape
Resources:
Reroll: Unused
Conditions:

Anwar will check over the door for potential traps.

Perception: 1d20 + 16 ⇒ (2) + 16 = 18

Before they try it he mutters a spell on himself, blessing himself with barkskin.


Knowledge Checks -Sky Key Solution Aid Token

You do detect some sort of magic radiating from the doll head itself. And you can not see any traps on it

detect magic+knowledge arcana DC 18:
It has an illusion spell placed on it

Scarab Sages

f Picture of Electra Elf
Stats:
HP 65/65 Ac 12 FF 10 T 12 F 7 R 7 W 7 (+2/+3vs Elemental Spells)/ Ini +8 Perc +15
Wizard Conjurer (9)

KnowArc: 1d20 + 14 ⇒ (18) + 14 = 32

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Know. Arc 1d20 + 11 ⇒ (9) + 11 = 20

”That doll head is covered with illusion magic. It might just be a regular door with that sick image on top of it for all I can tell...”

The Exchange

N Male Human Druid 9 Init +7 | HP 84/84 | AC29 T11 FF28 | Fort +13, Reflex +7, Will +15, +4 vs fey and plant, Immune Poison | CMD 19 | Perception +25 | Sense Motive +21
Buffs:
Longstrider, Wild Shape
Resources:
Reroll: Unused
Conditions:

Well, as long as it isn't trapped lets get in there.

Will save to disbelieve: 1d20 + 11 ⇒ (8) + 11 = 19
Perception if successful: 1d20 + 16 ⇒ (7) + 16 = 23

As long as everyone one is ready and in place Anwar will try and open the door.

Scarab Sages

f Picture of Electra Elf
Stats:
HP 65/65 Ac 12 FF 10 T 12 F 7 R 7 W 7 (+2/+3vs Elemental Spells)/ Ini +8 Perc +15
Wizard Conjurer (9)

Ready!


Knowledge Checks -Sky Key Solution Aid Token

As Anwar grasp the dolls face to try to open it, its mouth begins to move suddenly, letting out incoherent shouts. A mix of insults and slurs come from it.

The door itself does not budge, as if it is locked.

So some one can try to pick the lock or you could always bust it down

The Exchange

Adept 7 AC22 (T18,FF19) CMD26| HP (14)14/51| F +9 R +9 W +12 | Init +2, Perc +12, Sense Motive +7 | protection from evil

A simple trick... Says Ibaz

He moves and get out his tools while he tries to open the locked door.

Disable Device: 1d20 + 10 ⇒ (5) + 10 = 15
Disable Device: 1d20 + 10 ⇒ (10) + 10 = 20

If a 20 doesn't make it, I will "take 20" for a 2mn try


Knowledge Checks -Sky Key Solution Aid Token

After about thirty seconds of working in it, the door clicks and swings open on its own. Revealing what is inside.

Tangles of tubes, cords, and wires fill this bizarre room. Black, acrid smoke churns from dial-covered devices that buzz and bellow, and a thick green liquid bubbles within tall glass cylinders that feed a central device resembling a giant metallic coffin. The floor is densely carpeted with shattered porcelain faces and limbs, with glimpses of more organic gore amid the rubble. difficult terrain through out

A woman stands in the rear of the room, holding a control rod of sorts. "You all are the best the society can send after me, cant even open a door" The woman laughs. "Well are you ready to join you friends in the tanks..."

initiative:

Anwar: 1d20 + 8 ⇒ (4) + 8 = 12
Ibaz: 1d20 + 2 ⇒ (10) + 2 = 12
doodle: 1d20 + 6 ⇒ (17) + 6 = 23
electra: 1d20 + 8 ⇒ (6) + 8 = 14
Varian: 1d20 + 9 ⇒ (4) + 9 = 13
gm: 1d20 ⇒ 13

Bold May Act
Doodle
GM
Anwar
Ibaz
Electra
Varian
GM

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Doodle pulls out her wand and fires a magic missile from it.

Damage 1d4 + 1 ⇒ (3) + 1 = 4


Knowledge Checks -Sky Key Solution Aid Token

Doodle, you may have to move closer to use the spell..its quite the distance between you and the target

GM:

73 hp 20 temp
false life: 1d10 + 10 ⇒ (10) + 10 = 20

The woman moves closer and cast a spell.

Bold May Act-Round 1
Anwar
Ibaz
Electra
Varian

GM

Round 2
Doodle
GM

The Exchange

Adept 7 AC22 (T18,FF19) CMD26| HP (14)14/51| F +9 R +9 W +12 | Init +2, Perc +12, Sense Motive +7 | protection from evil

Ibaz moves and casts bull's strength on himself.

Grand Lodge

Male Elf Wizard (Conjuror) 7 / Loremaster 1 (HP 42/42) (AC 17/13/14) (CMD 14) (Fort +6, Ref +8, Will +9) (Init +9) (Perception +23)

Varian moves forward, and readies to Fireball the woman, if she tries to cast another spell.

Fireball: 5d6 ⇒ (6, 1, 3, 2, 2) = 14 Fire damage. DC 19 Reflex for half.

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

My bad. I though magic missile was line of sight for some reason. Can I double move ahead in the first round, then pull my wand and fire in round two then?

The Exchange

N Male Human Druid 9 Init +7 | HP 84/84 | AC29 T11 FF28 | Fort +13, Reflex +7, Will +15, +4 vs fey and plant, Immune Poison | CMD 19 | Perception +25 | Sense Motive +21
Buffs:
Longstrider, Wild Shape
Resources:
Reroll: Unused
Conditions:

Anwar flies forward into the room, rising up about the strange machine in the centre. Electrical energy crackles around him, anticipating the womans next move.

We do not wish to harm you woman, we are here for Black, tell us where he is and you can go about your wat.

Anwar readies an action to deliver a bolt from his call lightning spell if she takes and hostile action. 3d6 ⇒ (3, 3, 3) = 9 electrical damage with a DC18 reflex save for half

He then whistles for Mirage who slithers forward.


N, Large Tiger Init: +3 | HP 51/51 | AC 23, touch 13, ff 19 | Fort +8, Ref +8, Will +6 +4 vs enchantments, Evasion | Perception +6, scent
Buffs:
GMF

Mirage slithers forward.

Mirage double moves. I just noticed the whole room is difficult terrain, that probably needs to be stressed! Can Mirage clamber over the equipment rather than heading over the floor? She has a climb speed.


Knowledge Checks -Sky Key Solution Aid Token

She laughs, "Chrysalis is a little busy right now, it seems he trying to deal with intruders at he moment..."

She laughs again as she cast another spell. Receiving a fireball and a lightning bolt for her troubles..

GM:

fire reflex: 1d20 ⇒ 9
lightning reflex: 1d20 ⇒ 19
concentration: 1d20 + 14 ⇒ (12) + 14 = 26
HP: 73 temp 2

The incoming damage causes her to lose the spell.

Mirage, go for it

A loud bang can be heard from the giant container in the middle of the room. Something inside is trying to make its way out. Another loud thud causes a bolt to come screaming out of its place...1d8 ⇒ 1.

The bolt whizzes by Mirages head, nearly missing the serpent.

Doodle comes along and fire a magic bolt at the woman.

Bold May Act-Round 2
Anwar
Ibaz
Electra
Varian

GM

Round 3
Doodle
GM

Grand Lodge

Male Elf Wizard (Conjuror) 7 / Loremaster 1 (HP 42/42) (AC 17/13/14) (CMD 14) (Fort +6, Ref +8, Will +9) (Init +9) (Perception +23)

Varian moves forward again, and readies to toss another spell if the woman tries to cast again, trying to keep her occupied long enough for his allies to close to melee distance.

Fireball: 5d6 ⇒ (3, 5, 4, 3, 1) = 16 Fire damage. DC 19 Reflex for half.

The Exchange

Adept 7 AC22 (T18,FF19) CMD26| HP (14)14/51| F +9 R +9 W +12 | Init +2, Perc +12, Sense Motive +7 | protection from evil

Ibaz casts protection from evil and continues to move toward the woman.

Scarab Sages

f Picture of Electra Elf
Stats:
HP 65/65 Ac 12 FF 10 T 12 F 7 R 7 W 7 (+2/+3vs Elemental Spells)/ Ini +8 Perc +15
Wizard Conjurer (9)

Electra readys another Magic Missle: 3d4 + 4 ⇒ (2, 1, 1) + 4 = 8 if the woman tries to cast another spell.

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Would someone move Doodle forward 40’ from last round, and then 20’ this round, following Ibaz’s path.

Assum8ng Doodle still has line of sight, she uses her magic missile wand again.

Damage 1d4 + 1 ⇒ (4) + 1 = 5

The Exchange

N Male Human Druid 9 Init +7 | HP 84/84 | AC29 T11 FF28 | Fort +13, Reflex +7, Will +15, +4 vs fey and plant, Immune Poison | CMD 19 | Perception +25 | Sense Motive +21
Buffs:
Longstrider, Wild Shape
Resources:
Reroll: Unused
Conditions:

Anwar flies forward and readies another bolt of lightning against the woman.

Call lightning spell if she takes and hostile action. 3d6 ⇒ (2, 2, 2) = 6 electrical damage with a DC18 reflex save for half


N, Large Tiger Init: +3 | HP 51/51 | AC 23, touch 13, ff 19 | Fort +8, Ref +8, Will +6 +4 vs enchantments, Evasion | Perception +6, scent
Buffs:
GMF

Miragee slithers forward over the strange machinery, her scales rasping against the cold metal.

Double move


Knowledge Checks -Sky Key Solution Aid Token

Black attempts to gather energy for another spell, but is bombarded once more with opposition.

GM:

fire reflex: 1d20 ⇒ 3
lightning relfex: 1d20 ⇒ 8
HP: 40

Once again he/she is not able to maintain the spell..

Another loud thud sends another bolt flying from the holding chamber..1d8 ⇒ 2. And flies right by Ibaz as he makes his approach...

Party is up

Scarab Sages

f Picture of Electra Elf
Stats:
HP 65/65 Ac 12 FF 10 T 12 F 7 R 7 W 7 (+2/+3vs Elemental Spells)/ Ini +8 Perc +15
Wizard Conjurer (9)

Electra launches another missle from her wand.
MM: 1d4 + 1 ⇒ (4) + 1 = 5

The Exchange

N Male Human Druid 9 Init +7 | HP 84/84 | AC29 T11 FF28 | Fort +13, Reflex +7, Will +15, +4 vs fey and plant, Immune Poison | CMD 19 | Perception +25 | Sense Motive +21
Buffs:
Longstrider, Wild Shape
Resources:
Reroll: Unused
Conditions:

Concerned about the noises coming from the machine beneath him Anwar looks around to see if anything might be coming out of it.

Active perception as a move action: 1d20 + 16 ⇒ (2) + 16 = 18

He continues to crackle with electricity, ready to strike at the enemy caster if she tries to attack us.

You should surrender, you cannot withstand our combined might.

Readying to hit her with call lightning again if she takes offensive action. 3d6 ⇒ (3, 1, 1) = 5 electrical damage, DC18 reflex for half.


N, Large Tiger Init: +3 | HP 51/51 | AC 23, touch 13, ff 19 | Fort +8, Ref +8, Will +6 +4 vs enchantments, Evasion | Perception +6, scent
Buffs:
GMF

Mirage slithers forward towards the enemy.

Double move again

Grand Lodge

Male Elf Wizard (Conjuror) 7 / Loremaster 1 (HP 42/42) (AC 17/13/14) (CMD 14) (Fort +6, Ref +8, Will +9) (Init +9) (Perception +23)

Varian moves forward, and readies to cast a volley of force missiles at the caster, if she tries a spell!

Magic Missile: 3d4 + 3 ⇒ (1, 3, 4) + 3 = 11 Force damage.

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Doodle again moves forward 20’ and blasts with a charge from her magic missile wand.

Damage 1d4 + 1 ⇒ (3) + 1 = 4


Knowledge Checks -Sky Key Solution Aid Token

GM:
31hp
1d8 ⇒ 4
7 bolts left.

Anwar tries to figure out what inside the chameber, but can not see through the liquid clearly enough.

Doodle and Electra Magic Missiles connect.

"Well then, I guess I will just have to try again some other day." The figure retreats, taking cover behind the stage like structure.

Another loud thud and another bolt goes flying through the air, clattering off the wall.

Varien and Anwar's actions did not go off.

She has total cover behind the stage

Party is up..Ibaz may take two turns worth.

Grand Lodge

Male Elf Wizard (Conjuror) 7 / Loremaster 1 (HP 42/42) (AC 17/13/14) (CMD 14) (Fort +6, Ref +8, Will +9) (Init +9) (Perception +23)

Varian curses, and takes the run action.

Scarab Sages

f Picture of Electra Elf
Stats:
HP 65/65 Ac 12 FF 10 T 12 F 7 R 7 W 7 (+2/+3vs Elemental Spells)/ Ini +8 Perc +15
Wizard Conjurer (9)

Electra will also run forward.

The Exchange

Adept 7 AC22 (T18,FF19) CMD26| HP (14)14/51| F +9 R +9 W +12 | Init +2, Perc +12, Sense Motive +7 | protection from evil

Ibaz moves as fast as possible to get to the woman.

We will get her and get to the bottom of all this!

The Exchange

N Male Human Druid 9 Init +7 | HP 84/84 | AC29 T11 FF28 | Fort +13, Reflex +7, Will +15, +4 vs fey and plant, Immune Poison | CMD 19 | Perception +25 | Sense Motive +21
Buffs:
Longstrider, Wild Shape
Resources:
Reroll: Unused
Conditions:

I don't think you can take the run action through difficult terrain

Anwar flies forward over the machinery trying to reach the woman and stop her casting.

Double move flying forward, drop down to ground level next to her, I will provoke getting into position


N, Large Tiger Init: +3 | HP 51/51 | AC 23, touch 13, ff 19 | Fort +8, Ref +8, Will +6 +4 vs enchantments, Evasion | Perception +6, scent
Buffs:
GMF

Mirage slithers forward, clambering over the strange machinery.

Double move, sadly longstrider doesn't benefit climb speeds so this is taking a while

Grand Lodge

Male Elf Wizard (Conjuror) 7 / Loremaster 1 (HP 42/42) (AC 17/13/14) (CMD 14) (Fort +6, Ref +8, Will +9) (Init +9) (Perception +23)

Oh, it is difficult terrain? In that case, I am nowhere *near* the caster - I have been making full moves every round.

The Exchange

N Male Human Druid 9 Init +7 | HP 84/84 | AC29 T11 FF28 | Fort +13, Reflex +7, Will +15, +4 vs fey and plant, Immune Poison | CMD 19 | Perception +25 | Sense Motive +21
Buffs:
Longstrider, Wild Shape
Resources:
Reroll: Unused
Conditions:

Yep, its marked on the map slide. it is why Mirage is climbing over the machinery.


Knowledge Checks -Sky Key Solution Aid Token

You would provoke, but she has no way of threatening.

Just waiting to see if Doodle has anything to do before the next round.

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Apologies. Lost count. Doodle will double move toward the caster, please. If someone would be so kind as to move me.


Knowledge Checks -Sky Key Solution Aid Token

Okay, thanks Doodle

GM:

concentration check, DC 25: 1d20 + 14 ⇒ (13) + 14 = 27

The female holds her hands up as Anwar closes in, she winks at him, "Ta-ta pathfinder". And with that she blinks out of existence.

Yep Chrysilas teleported out like the coward he is

Out of Combat

A few moments later, a mass of flesh breaks free from its containment cell. It takes a few steps and then collapses on the floor as its underdeveloped lungs struggle to breathe.

On the landing the agents find a dossier and a sack of newly minted Qadarin coins. The dossier reveals the ties between the mad artificer and the Aspis Consortium. These documents reveal details of the sabotage Black was instructed to perform on the Heidmarchs’ angelic guardians, records of months of payments for use of the Doll House as a smuggling front and the acquisition of information from the Golemworks, and finally a mysterious reference to the approval of an unnamed “Qadiran friend.” All of the documents are signed by gold agent “Maiveer Sloan of Bronze House,” the Aspis Consortium’s head of operations here in Magnimar.

Now with out the distraction of battle, you also notice figures floating in tanks of green liquid.

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Doodle walks closer to the ranks of green liquid, trying to make out what poor unfortunate creatures might be trapped therein.

Perception 1d20 + 9 ⇒ (16) + 9 = 25


Knowledge Checks -Sky Key Solution Aid Token

Doodle notices that in each of the six cylinders are humanoids. A mix of humans, halflings and gnomes. They look well preserved.

DC 18 heal:
You believe they are still alive, just in a state of suspended animation

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Doodle tried to keep from whimpering as she made out an array of humanoids contained therein.

Heal 1d20 ⇒ 6

”Oh no, I think they are all dead. What a disaster we’ve walked into!”

The Exchange

Adept 7 AC22 (T18,FF19) CMD26| HP (14)14/51| F +9 R +9 W +12 | Init +2, Perc +12, Sense Motive +7 | protection from evil

Heal: 1d20 + 3 ⇒ (5) + 3 = 8

Yeah, they seems dead dead. What happened here?

Scarab Sages

f Picture of Electra Elf
Stats:
HP 65/65 Ac 12 FF 10 T 12 F 7 R 7 W 7 (+2/+3vs Elemental Spells)/ Ini +8 Perc +15
Wizard Conjurer (9)

Heal: 1d20 ⇒ 14

The Exchange

N Male Human Druid 9 Init +7 | HP 84/84 | AC29 T11 FF28 | Fort +13, Reflex +7, Will +15, +4 vs fey and plant, Immune Poison | CMD 19 | Perception +25 | Sense Motive +21
Buffs:
Longstrider, Wild Shape
Resources:
Reroll: Unused
Conditions:

Dmmit, she escaped!

When the creature breaks out of containment Anwar backs off but seeing it expire he moves forward to examine it.

This Black is a monster. Dammit but where is he.

Anwar spends a bit of time hunting through the lab, checking it out with detect magic.

Perception: 1d20 + 16 ⇒ (17) + 16 = 33

Examining the figures in the tanks.

Take 10 on heal for 20 with guidance

Wait a minute, these people are still alive. We should try and get them out. Anyone any idea how we do that safely? They are in some sort of state of suspended animation I think.


Knowledge Checks -Sky Key Solution Aid Token

Anwar finds a lever that would drain the liquid and then another that would lower the tanks glass walls to retrieve the agents.

I got the check mixed up. Anwar is actually able to wake them from the suspended animation with that result as well.

With that the scenario is concluded.

The PCs can rescue the missing Pathfinders and bring the evidence damning the Aspis Consortium to Heidmarch Manor. Sheila presents the evidence linking the Pathfinder’s murders, the attack on her property, and the relic smuggling ring to the Magnimarian government in an effort to bring punishment down on the rival organization, but Lord-Mayor Haldmeer Grobaras and his ineffectual bureaucracy are unconvinced of the Aspis Consortium’s role in the murders. Although the evidence is substantial that they were at least involved in spying on the Golemworks, smuggling, and ordering the sabotage of angelic guardians, those in power are hardly motivated to get involved in a crime that seems to have already been solved, though the Pathfinders are paid lip service and promised that the Aspis Consortium will be watched carefully going forward. Due to Chrysalis Black's escape, the lord-mayor issues a warrant for his arrest, but nothing comes of it.

Primary Success Condition:
The PCs’ primary goal in the scenario is to track the sabotaged angelic guardians back to Chrysalis Black and ultimately to the Aspis Consortium. If the PCs locate Black’s dossier, they find sufficient evidence to convince Sheila Heidmarch that the Aspis Consortium was ultimately behind the attack on the lodge, and all the PCs earn 1 Prestige Point.

Secondary Success Condition:
The PCs rescue and revive all six of the captive Pathfinders

Thanks for playing along...I will have chronicles up asap.

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