DaWay's PFS The Ghennet Manor Guantlet (Inactive)

Game Master DaWay


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Lantern Lodge

Male

open to dot.

Lantern Lodge

Male

Ensconced in a private meeting room at the famous Farseer Tower in exotic Katapesh, Venture-Captain Wulessa Yuul wastes no time commencing her briefing.

“This has all the makings of a magnificent embarrassment,” she begins sourly. “The Grand Lodge recently sent a delegation to the mansion house of Temel Passad in Kerse. Passad is an enormously wealthy devotee of the Prophecies of Kalistrade, and he happens to possess the only known copy of the Mutani Manual of Martial Mastery in the Inner Sea region. The delegates were tasked with obtaining this rare tome, by either purchasing or leasing it.

“By all accounts Passad is a difficult man, but the delegation proved… stupendously inadequate to the task. Not only did they fail to secure the manual, but they also managed to grossly insult the merchant. Two of the representatives were manhandled off the property and taunted by Passad that under no circumstances would he part with the Mutani Manual unless the Society could earn it, challenging us to take it from a hidden location among his many holdings throughout the region. The third delegate, who happens to be one of the foremost experts on all things Tian, was detained by Passad for what he termed ‘an extended conversation on the finer points of ambassadorial etiquette.’ He’s invoked an obscure Druman statute involving foreign embassies, making this kidnapping perfectly legal in his government’s eyes.

Yuul explains that the Mutani Manual holds information that is essential if the Pathfinder delegation is to prevail at the Ruby Phoenix Tournament in Goka later this year, and that naturally, Harmidio Besai must be rescued as well. The mission is complex. The Decemvirate do not know with certainty which of Passad’s many scattered holdings hosts the tome, nor where he has imprisoned Besai, nor whether tome and scholar are in the same place. But among the 12 estates investigators have identified as likely locations is one very near here, a mansion called Ghenett Manor. Wulessa’s contacts in the markets have talked of a lot of activity there of late, and she believes that this is the true hiding place of at least one of the two quarries. The PCs are tasked with infiltrating Ghenett Manor, about 50 miles west of here. Yuul continues.

“Do as little damage to the property as possible—we’re not vandals, after all. Also, take nothing else of worth from the place. We’re not common thieves. I cannot stress this strongly enough. Given our already ample embarrassment with Passad, please don’t add to that dishonor by making off with the man’s silverware or his grandmother’s brooch, for Abadar’s bloody sake. No doubt the villa is a sumptuous and tempting target, but you must keep this in the forefront of your minds: The tome and the scholar are all that matter. Everything else is a distraction. The Decemvirate will take a special interest in your conduct on this assignment.

“Lastly, we have reason to believe that others are in pursuit of the Mutani Manual, including agents of the Aspis Consortium. Be wary! Under no circumstances can the book fall into the hands of a rival organization. Now, do you have any questions?”

Grand Lodge

Male Half Orc
VITALS:
AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
Fighter 11
Skills:
Climb +8(+10), intimidate +24, Swim +8(+10)

Dotting

Grand Lodge

Male Half Orc
VITALS:
AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
Fighter 11
Skills:
Climb +8(+10), intimidate +24, Swim +8(+10)

The half orc looks around. Then raises his hand "Wreck wants to know if Wreck can kill them? But Wreck happy to make sure rest of Wrecks friends not get killed"

He is a well built half orc. Built like a wall. He was in finely made full plate. His helm is decorated in tribal monster paint. All over his body, the parts one can see, are tatoos. His has a tattered but well made cloak hanging from his shoulders. At his side is a greataxe. The blade seems to shift between this plane and the next.

Grand Lodge

HP: 59 | AC: 12 TCH: 12 FF: 10 | Per +2 | Init +2 | F: +6 R: +7 W: +10 | CMD 19

Dot, it is one alias, but all the vital I for is spoiled under 'Ninja' :)

Liberty's Edge

Male Kitsune Dervish Dancer 11 | AC 25 T 17 FF 19 | HP 80/80 | F +6 R +14 W +9 | Init +7 | Perc +14 | Dance 31/31 | Reroll: Used

A slender yet fit man of indeterminable nationality fidgets in a chair before standing. "Does anyone mind if I slip into something a little more comfortable?" Without waiting for a response, he shakes his head and shoulders. As if being stretched by momentum, his face elongates and ears lengthen while silver and orange fur sprouts across his skin. The kitsune grins, pleased with his performance, and sits back down smoothing his mithral shirt.

"Thievery, no. Putting down threats, acceptable? However unlikely, I must ask; do we know anything of the Manor?"

The Exchange

Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune Tattooed Sorcerer 7

An obviously Shoanti woman walks into the room as Quinn is transforming. A scorpion tattoo is prominantly exposed on her barely covered chest, the tattoos on her arms seem to pulsate with a natural glow. She opens up with her normal whispery sing song voice.

"Wulessa darling, I promise you we will all be on our best behavior.The aspis are nothing to worry about, they tend to lose focus."

Another kitsune? He's cute too.

Peri has a no dating anyone under a 20 charisma rule. This is the first time she has met another Kitsune with a really good charisma. I am not lookong forward to portraying this part of her personality lol

Grand Lodge

Lini: HP 10/11 AC 16 T 12 FF 15 CMD 8 Fort+5 Ref+1 Will+6 Init+1 Perc+9 Droogami: HP 11/11 AC 17 T 16 FF 12 CMD 16 Fort+4 Ref+8 Will+1 Perc+5

"I love cats and kitsune alike. So does my faithful snow leopard, Droogami. I can shapechange into a house cat and scout the manor or summon a dire wolf to eat the butler." Lini smiles and winks at this after speaking the last sentence.

"My name is Lini and I am a child of the forest. It is a pleasure meeting you all. I hope we become fast friends in our mission and not ruffle too many feathers."

Grand Lodge

HP: 59 | AC: 12 TCH: 12 FF: 10 | Per +2 | Init +2 | F: +6 R: +7 W: +10 | CMD 19

May name is Reiko, and I come from a ninja clan to the east. I am quiet and patient. I look forward to challenging myself in this mission to find the object. May this be quick and easy she replies in a soft voice, mirroring her years of training.

Liberty's Edge

Male Kitsune Dervish Dancer 11 | AC 25 T 17 FF 19 | HP 80/80 | F +6 R +14 W +9 | Init +7 | Perc +14 | Dance 31/31 | Reroll: Used

With a playful grin, Quinn speaks lowly for no one to hear, "Cats and foxes... this ought to be fun." He then throws a quick yet obvious wink at the Shoanti.

Lantern Lodge

Male

What is known about Ghenett Manor?
“ It’s a modest affair—by Druman standards at least: an ornate stone structure that overlooks the River Scorpius. It’s one or two stories tall at the most, built around a central atrium, like many Katapeshi villas. The grounds are surrounded by a wall. We don’t know the scale or nature of its security. Proceed with caution.”

Liberty's Edge

Male Kitsune Dervish Dancer 11 | AC 25 T 17 FF 19 | HP 80/80 | F +6 R +14 W +9 | Init +7 | Perc +14 | Dance 31/31 | Reroll: Used

"And how are we to get there? Is the Society arranging travel? Fifty miles is a long way to go on paws or hooves alone."

I see there are 5 of us so far? Maybe the 6th is held up due to the holiday weekend. Understandable.

Lantern Lodge

Male

I thought I only invited 5, if you know a sixth they are welcome to join

“I’ve hired a westbound barge to ferry you up river tomorrow morning. It should take between 10 and 12 hours to reach the manor. There’s plenty of cover around the place, so secret yourselves until well after nightfall. There’s no reason to think that Passad’s security is especially concerned about the wellbeing of any intruders; his precautionary measures may indeed be deadly. After you have secured either the Mutani Manual or Besai—or, gods willing, both of them—make your way north and east to the trade spur that eventually follows the river back to Katapesh. You should be able to secure eastward transport with one of the many caravans that travel that busy highway.”

The Exchange

Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune Tattooed Sorcerer 7

Well this sounds a bit too easy.

Grand Lodge

HP: 59 | AC: 12 TCH: 12 FF: 10 | Per +2 | Init +2 | F: +6 R: +7 W: +10 | CMD 19

Reiko, will listen to the mode of transportation, but listens closely to the general compound details. The thought of there being deadly traps or deterrent doesn't faze her on the slightest. This is what I have trained for, what my teachers taught me. Hopefully I won't let them down. A more pressing issue is...are the needed goods in this place. I guess we will find out soon enough.

So ma'am, any idea what could be guarding this precious compound? Also, upon our landing, how far will we be from the compound?

Liberty's Edge

Male Kitsune Dervish Dancer 11 | AC 25 T 17 FF 19 | HP 80/80 | F +6 R +14 W +9 | Init +7 | Perc +14 | Dance 31/31 | Reroll: Used

Ah. I thought there was a 6th. Apologies.

-Posted with Wayfinder

Lantern Lodge

Male

No idea on what is guarding the compound, you will be but a short walk from the compound.

So this is a sandbox type scenario, assuming you make whatever preps you need and any additional equipment you want to purchase

If the PCs take the hired barge to Ghenett Manor, the lazy, 12-hour trip up river is uneventful, and the laconic skipper sets the party ashore with no more than a nod as the barge continues on its way west.

The walls of the manor can be seen through the trees from the river’s edge, capping a low, flat hill to the immediate north. The sun has set by the time they arrive

A lone guard awaits at the only designated entrance, though the walls are only 15' tall.

The Exchange

Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune Tattooed Sorcerer 7

When the boat arrives and we see the manor Peri will wand some mage armor on herself.

Liberty's Edge

Male Kitsune Dervish Dancer 11 | AC 25 T 17 FF 19 | HP 80/80 | F +6 R +14 W +9 | Init +7 | Perc +14 | Dance 31/31 | Reroll: Used

"What's the wager on that guard knowing anything about the state of things within the manor?"

Quinn thinks a moment.

"Or at the very least know of some other group attempting to make entry recently? We are anticipating competition, after all."

-Posted with Wayfinder

Grand Lodge

Lini: HP 10/11 AC 16 T 12 FF 15 CMD 8 Fort+5 Ref+1 Will+6 Init+1 Perc+9 Droogami: HP 11/11 AC 17 T 16 FF 12 CMD 16 Fort+4 Ref+8 Will+1 Perc+5

"I will need to make a few purchases before we begin our journey."

Lini will purchase a wrist sheath (1gp), Alchemical grease (5gp), Wismuth salix (30gp), small sized heavy wooden shield (7gp) and medium leather armor for Droogami (20gp). These expenditures total 63 gp and she is now broke. Lini will insert her cure moderate wounds wand into the wrist sheath.

DaWay: May I change Lini's default Druid spell selection before we begin?

Liberty's Edge

Male Kitsune Dervish Dancer 11 | AC 25 T 17 FF 19 | HP 80/80 | F +6 R +14 W +9 | Init +7 | Perc +14 | Dance 31/31 | Reroll: Used

Realizing he stands out like a sore thumb in this area, Quinn reverts to his human form and grabs a stick of meat from a nearby vendor. He chews on the thin yet tough meat while Lini makes her purchases.
1cp noted

Lantern Lodge

Male

Yes Lini you may change her spell selection.

Lantern Lodge

Male

to give you a description of what you are facing.

The 5-foot-thick walls surrounding the villa and its grounds are 15 feet high and made of a polished gray stone with artful geometric etchings covering every inch of their surface, in the style of a Qadiran palace. The wall offers little purchase.

The paving stones before and beyond the wideopen, 20-foot-wide gates are uniformly octagonal and are speckled in shades of green, red, and gray. The gates themselves are 17 feet high, clearly fashioned by a gifted master of metalwork; had they color other than the black iron, one could easily mistake them for intertwined vines and sprightly fey creatures flitting through their foliage. The heavy iron rod that bars the gate is held in place by a clever lock inside the gate that is hard to reach through the bars, making opening the device particularly difficult from outside. Scaling the gate is much easier than climbing the walls.

Liberty's Edge

Male Kitsune Dervish Dancer 11 | AC 25 T 17 FF 19 | HP 80/80 | F +6 R +14 W +9 | Init +7 | Perc +14 | Dance 31/31 | Reroll: Used

If we go over the walls, we may just end up slipping back down.
If we climb the gate, we need to get past the guard.
If we go through the gate, we face the same predicament...
Choices...

The Exchange

Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune Tattooed Sorcerer 7

"Can't we convince the guards to just let us in?"

Liberty's Edge

Male Kitsune Dervish Dancer 11 | AC 25 T 17 FF 19 | HP 80/80 | F +6 R +14 W +9 | Init +7 | Perc +14 | Dance 31/31 | Reroll: Used

"I don't see why not. Any objections?"

-Posted with Wayfinder

The Exchange

Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune Tattooed Sorcerer 7

"I'll cast bungle on whomever I need to bluff. It has never failed me before. Besides, even if their will is strong, I'm a beautiful fibber

Bluff = +11 if anyone is better I'll blow the guards mind for them instead .

Liberty's Edge

Male Kitsune Dervish Dancer 11 | AC 25 T 17 FF 19 | HP 80/80 | F +6 R +14 W +9 | Init +7 | Perc +14 | Dance 31/31 | Reroll: Used

"I've little talent for lies, but can be fairly persuasive when I want to be."
+15 Diplomacy, +13 Intimidate, +7 Bluff

Grand Lodge

HP: 59 | AC: 12 TCH: 12 FF: 10 | Per +2 | Init +2 | F: +6 R: +7 W: +10 | CMD 19

Will my 'light steps' ability allow me to bypass the climb check need for scaling the gate? I've got +14 bluff, but suck with trying to vocalize it so you are more then welcome to roleplay/roll play it out with an auto +2 aid from me :)

If diplomacy fails, I am confident I can scale the gate and pop the lock open if need be Reiko says with a sly grin. I personally don't care how we have to get in, as long as we do

Lantern Lodge

Male

No you cannot use the light steps to bypass the climb check as per the PRD, emphasis mine: She cannot move across air in this way, nor can she walk up walls or other vertical surfaces.

Liberty's Edge

Male Kitsune Dervish Dancer 11 | AC 25 T 17 FF 19 | HP 80/80 | F +6 R +14 W +9 | Init +7 | Perc +14 | Dance 31/31 | Reroll: Used

"Well the longer we wait, the more we let the Aspis get closer to our prize." Quinn tosses the stick previously holding his snack to a gutter in the road and starts to approach the guard. Leaning towards the party while still out of ear shot, he adds "If he's not susceptible to nice talk, feel free to charm, bluff, whatever you desire."

Approaching the guard at the gate, he raises a hand. "Hail fellow well met!"

Lantern Lodge

Male

The middle aged human rises from a padded chair near the gates. He says with a jovial grin, Are you the Pathfinders my master bid me to meet? Follow me into the manor for a little respite before you begin your trials for the precious book.

Liberty's Edge

Male Kitsune Dervish Dancer 11 | AC 25 T 17 FF 19 | HP 80/80 | F +6 R +14 W +9 | Init +7 | Perc +14 | Dance 31/31 | Reroll: Used

Quinn is taken aback a little and turns to the group. "Erm, were we expected?"

The Exchange

Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune Tattooed Sorcerer 7

somebody not named Peri should sense motive.

Grand Lodge

Male Half Orc
VITALS:
AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
Fighter 11
Skills:
Climb +8(+10), intimidate +24, Swim +8(+10)

Wreck grins "good. Thank you human person. Wreck will go in now"

Liberty's Edge

Male Kitsune Dervish Dancer 11 | AC 25 T 17 FF 19 | HP 80/80 | F +6 R +14 W +9 | Init +7 | Perc +14 | Dance 31/31 | Reroll: Used

May as well
Sense Motive: 1d20 + 5 ⇒ (12) + 5 = 17

Following behind Wreck, he leans towards the group again. "Two of our kin were shoved off the land, one held captive, and now we're invited in for tea and biscuits?"

At the sudden thought, he turns to the host. "Will there be tea and biscuits?"

Lantern Lodge

Male

Yes master Pathfinder, you and your company as well as your competitors, the Aspis Consortium were expected. They arrived earlier in the day and have been waiting in the Drawing Room feasting on tea and biscuits.

leading you through the Entry Hall.
This opulent entry hall was once a proudly appointed place, with detailed and realistic murals of a marketplace on the walls, carved mahogany benches, ancient statues of red stone—each bearing distinctly Tian features—and a pair of huge fur rugs assembled from the pelts of unusual and exotic animals. Clear signs of violence now mar the room: four of the benches are overturned and one to the southwest is charred, a statue has been reduced to rubble, and both rugs are torn and ragged as if hacked at with knives.

When asked what occurred “Some unpleasantness. My wife and I haven’t had a proper opportunity yet to tidy up. I do apologize."

Into the Drawing Room.
A rich green rug of Qadiran manufacture with dizzying geometric patterns filling its thick pile runs down the middle of this charming room. To the north and south are finely carved mahogany benches, before which sit exquisite tables hewn from the same wood. The stone walls are painted in subtly shifting shades of green, so that the color grows lighter the further up the surface it proceeds—clearly the work of an artisan of considerable talent.

The guard's wife stands by with a platinum tray that holds a steaming procelain teapot of delicate manufacture, a number of matching cups and linen napkins with the initials "TP" embroidered on them in fancy lettering. The guard, Po, asks you to be seated and offers you the fine spiced tea while his wife serves all.

“I bid you welcome to Ghenett Manor. I have been instructed by my employer to extend this courtesy—I assume that you represent the world-renowned Pathfinder organization? I would ask that you make an effort to respect the property,” he states, casting a quick frown in the direction of the room to the east from which you came. “I will answer what questions I can.”

Grand Lodge

HP: 59 | AC: 12 TCH: 12 FF: 10 | Per +2 | Init +2 | F: +6 R: +7 W: +10 | CMD 19

Reiko looks around as being led in. She wonders what carnage could have taken place when looking around. When offered the spiced tea she politely declines, and stays standing.

Did your master, give any other directions for us? Where to start looking or any hazards perchance? Also, are the Aspis still here?

sense: 1d20 + 11 ⇒ (11) + 11 = 22

Lantern Lodge

Male

They are being completely honest and the tea as far as you know is just that, tea.

The Apsis are still here, though they are a less cordial bunch. One would assume it would be in the library, with the other books, also to the west of here.

Grand Lodge

Male Half Orc
VITALS:
AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
Fighter 11
Skills:
Climb +8(+10), intimidate +24, Swim +8(+10)

Wreck stands up abruptly. Ignoring his drink. Then Wreck say we go after them. Wreck no want to loose to Aspis rivals

Grand Lodge

Lini: HP 10/11 AC 16 T 12 FF 15 CMD 8 Fort+5 Ref+1 Will+6 Init+1 Perc+9 Droogami: HP 11/11 AC 17 T 16 FF 12 CMD 16 Fort+4 Ref+8 Will+1 Perc+5

"Before we meet them, I suggest we prepare ourselves. They may not play nicely."

Lini twice casts barkskin (70 min), resinous skin (70 min), and uses greater magic fang wand on herself (5 hr) and Droogami.

Liberty's Edge

Male Kitsune Dervish Dancer 11 | AC 25 T 17 FF 19 | HP 80/80 | F +6 R +14 W +9 | Init +7 | Perc +14 | Dance 31/31 | Reroll: Used

"The sooner we get this done the better, I think. However, before we go..."

Quinn turns to their host once more.
"We were told one of our scholars came here and has yet to leave. Are they still on the premises?"
Diplomacy if needed: 1d20 + 15 ⇒ (7) + 15 = 22

The Exchange

Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune Tattooed Sorcerer 7

"Do they know we are here?"

Grand Lodge

Male Half Orc
VITALS:
AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
Fighter 11
Skills:
Climb +8(+10), intimidate +24, Swim +8(+10)

Wreck looked at the little woman Wreck never been big. Wreck don't mind being big. Wreck think big may be fun. Does Wreck get big weapon too? Big Wreck and small axe does not sound fun to Wreck

Lantern Lodge

Male

To Quinn, While I cannot tell you directly, due to the nature of the meeting. I can tell you. The guest rooms are currently vacant. I was instructed to house the person of whom you speak where his endless expertise would be most appreciated.

To Peri Yes, just as you know they are here.

Grand Lodge

Lini: HP 10/11 AC 16 T 12 FF 15 CMD 8 Fort+5 Ref+1 Will+6 Init+1 Perc+9 Droogami: HP 11/11 AC 17 T 16 FF 12 CMD 16 Fort+4 Ref+8 Will+1 Perc+5

Lini rubs Alchemical Grease on Droogami. "Hold still. I don't want to miss a spot. This will hinder nasties attempting to restrain you. Good girl."

Alchemical Grease:
Each pot of this slick black goo has sufficient contents to cover one Medium or two Small creatures. If you coat yourself in alchemical grease, you gain a +5 alchemical bonus on Escape Artist checks, on combat maneuver checks made to escape a grapple, and to your CMD to avoid being grappled; this lasts 4 hours or until you wash it off.

Liberty's Edge

Male Kitsune Dervish Dancer 11 | AC 25 T 17 FF 19 | HP 80/80 | F +6 R +14 W +9 | Init +7 | Perc +14 | Dance 31/31 | Reroll: Used

"Well, that was less than helpful. Best we get to the library to find this tome before those snakes do."

Grand Lodge

Male Half Orc
VITALS:
AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
Fighter 11
Skills:
Climb +8(+10), intimidate +24, Swim +8(+10)

Wreck smirks
"Wreck will take it from snake people then"

The Exchange

Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune Tattooed Sorcerer 7

" Yes. Let us go, great idea Quinn ."

Liberty's Edge

Male Kitsune Dervish Dancer 11 | AC 25 T 17 FF 19 | HP 80/80 | F +6 R +14 W +9 | Init +7 | Perc +14 | Dance 31/31 | Reroll: Used

Unsure whether that was a compliment or a jibe, Quinn simply grins. "Aye, it is, isn't it? Will you, Sir Po, take us there or are we to find our own way?"

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