DM Crispy's Rise of the Runelords Anniversary Edition

Game Master Lufien "Silvertongue" Loamin

The Swallowtail Festival in Sandpoint soon lands our PC's in a whirlwind adventure with momentous consequences for the world.

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Male Dwarf Cleric 2, Darkvision 60ft Init +2, Sense Motive +3, Perception +8, Sense Motive +7, AC17/12/15, HP21/21, F+4, R+3, W+5, SR6

I thought we would head that way and enter the chamber... of course, if something interrupts that's fine too!


Nover advances forward carefully and cautiously. Hoping he'd be ready in case anything jumped out at the party.

"Remember to be on guard. Perhaps we should get a few torches out in case we run into goblins. The little things like fire so much we could probably use it as a distraction."


You guys proceed forward to the small chamber with the statue. The red marble statue is of a strikingly beautiful but, at the same time, monstrously enraged human woman. She wears flowing robes, and her long hair is held back from her face by an intricate headdress of hooks and blades. In her left hand she carries a large book, the face of which is inscribed with a seven-pointed star. Her right hand holds a glittering metal-and-ivory ranseur. There doesn't appear to be anything of note in the room, beyond the door to the north and passage with ascending stairs to the east.

Knowledge History check to know who that is.


Male Dwarf Cleric 2, Darkvision 60ft Init +2, Sense Motive +3, Perception +8, Sense Motive +7, AC17/12/15, HP21/21, F+4, R+3, W+5, SR6

knowledge (history)
1d20 + 1 ⇒ (18) + 1 = 19


Togog sifts through his memory, but can't seem to find a match for the beautiful, deadly woman. Maybe it's because she's not a dwarf.


Female Human Bard 2; Init +3, Per +0; AC 17(+4 VS AOO)/14/13; CMD:15; HP 18/18; F+2, R+6, W+3

"I've heard stories about people renovatin' their houses and finding entire cities under their town. That lady must have been president of their ancient book club." Not yet ready to head in an upwardly direction, Elaina tries the northern door.


Nover looks at the statue. The weapon looked different than the stone. Perhaps it could be wielded by a party member.

"Mind if I try taking the weapon? It might be worth something."

-Posted with Wayfinder


As Nover looks, he finds that the weapon is definitely independent of the statue, and could likely be pulled out of her grasp with a little work.


Female Human Bard 2; Init +3, Per +0; AC 17(+4 VS AOO)/14/13; CMD:15; HP 18/18; F+2, R+6, W+3

"It could be a trap, we should find something to replace the weapon with." Elania focuses on the statue, trying to discern if it's magical.

Use detect magic on the room.


Perhaps surprisingly, Elaina finds no emanations of magic coming from the statue or in the room.


Female Dwarf Sorceror (Wildblood) Init +1; Senses Perception +8,Dark vision 60' AC 11, touch 11, flat-footed 10 hp 8 Fort +2, Ref +2, Will +6 (+2 racial bonus on saving throws against poison, spells, and spell-like abilities)

Enna stares at the odd statue for a few moments.... History: 1d20 + 4 ⇒ (10) + 4 = 14 and shrugs at the whole thing.


Female Human Bard 2; Init +3, Per +0; AC 17(+4 VS AOO)/14/13; CMD:15; HP 18/18; F+2, R+6, W+3

While we wait for Nover to take the weapon can I check it for traps? I'm worried it's gonna come alive...Take ten on perception for 15.

Before Nover tries to steal the statues stuff, Elaina looks the statue over for non-magical triggers.


"Satisfies with your search? I think I'll be taking this now."

Nover fiddles with the ransier until is comes out. He wasn't trying to break the statue.

-Posted with Wayfinder


Nover waits a minute while Elaina gives the statue a quick once-over. She nods to him, and he works the ranseur free with little trouble. It is truly a masterful weapon, well-balanced and still sharp after however many centuries it has been sitting here in the gloom.

Zella at this point, having been looking mildly sick, speaks up. "That monstrosity in the other room has unnerved me, my friends. I think I had best go up and clear my head, see if I really want to sort these things out after that." With that, she departs towards the entrance to the smugglers' tunnel.


Female Dwarf Sorceror (Wildblood) Init +1; Senses Perception +8,Dark vision 60' AC 11, touch 11, flat-footed 10 hp 8 Fort +2, Ref +2, Will +6 (+2 racial bonus on saving throws against poison, spells, and spell-like abilities)

"Well isn't this just great, are we sure are ready for this?
"[b] Enna does not seem pleased at all with the current state of the group or the surroundings they find themselves in. [b]"I am guessing we will need to push through this complex as quickly as we can before we lose any more of us."


Female Human Bard 2; Init +3, Per +0; AC 17(+4 VS AOO)/14/13; CMD:15; HP 18/18; F+2, R+6, W+3

"She's just worried about our baby, it's ok. Let's keep going' so Nover can test out his new weapon!"


Feeling the weight of the ranseur Nover sighs.

"I want to keep using this hammer, but I feel like I need to use this to keep enemies at bay. Maybe I should try fighting like this, if I don't like it we can always sell this weapon or return it here."

-Posted with Wayfinder


Female Human Bard 2; Init +3, Per +0; AC 17(+4 VS AOO)/14/13; CMD:15; HP 18/18; F+2, R+6, W+3

"Yeah but you can stab better with it when the cave's to small to swing your hammer." Elaina demonstrates proper stabbing technique with her scimitar.


The ranseur is a finely made weapon, and decorative, on top of that. It is rare to find a weapon of such beauty AND functionality.

Where to?


Female Human Bard 2; Init +3, Per +0; AC 17(+4 VS AOO)/14/13; CMD:15; HP 18/18; F+2, R+6, W+3

I vote through the door.


Female Dwarf Sorceror (Wildblood) Init +1; Senses Perception +8,Dark vision 60' AC 11, touch 11, flat-footed 10 hp 8 Fort +2, Ref +2, Will +6 (+2 racial bonus on saving throws against poison, spells, and spell-like abilities)

Enna waits less than patiently, arms crossed in a vaguely pointed way that could be construed asa vote for the door.


"Hmm, door or stairs? Should we let luck decide? Heads we head through that door, tails we go down the stairs. Seem fair enough?"

Nover fishes a copper piece from his pocket and flips the coin letting it fall to the ground. on a 1d2 1= head, 2 = tails

Coin Flip: 1d2 ⇒ 1

The coin flips end over end before landing in his palm. Flipping the coin to his wrist he reveals... Heads. Nover points to the door.

"What say you all that we go that way?"


You open the door and find yourself on the edge of a wooden platform. This large chamber was once a prison, as indicated by the twenty cells around the room's perimeter. The platform you are about to step on overlooks the room, with stairs leading down from the eastern and western sides. A narrow walkway extends from the current platform to chambers to the east.

Two disgusting horrors, much like the previous one, are in the southeastern corner of the room, bickering over something. They look up as the door opens, hissing in menace.

Nover Init: 1d20 + 3 ⇒ (5) + 3 = 8
Enna Init: 1d20 + 1 ⇒ (13) + 1 = 14
Elaina Init: 1d20 + 4 ⇒ (7) + 4 = 11
Togog Init: 1d20 + 2 ⇒ (19) + 2 = 21

Sinspawn: 1d20 + 5 ⇒ (19) + 5 = 24

The two creatures move forward quickly, slashing down at Nover with ranseurs they are wielding. Nover avoids the second blow, but the first attack finds a crease in his armor, sinking deeply.

Attack 1: 1d20 + 3 ⇒ (19) + 3 = 22
Damage: 2d4 + 1 ⇒ (3, 2) + 1 = 6
Attack 2: 1d20 + 3 ⇒ (5) + 3 = 8
Damage: 2d4 + 1 ⇒ (3, 4) + 1 = 8

Initiative: Sinspawn, [b]Togog, Enna, Elaina, Nover

Summary:
Nover - 6 damage

Party Up!


Female Human Bard 2; Init +3, Per +0; AC 17(+4 VS AOO)/14/13; CMD:15; HP 18/18; F+2, R+6, W+3

I will ready an attack to hit one of the monsters should it come into range.

"Eeep! More ugly monsters!"
Scimitar Arcane strike 18–20/×2: 1d20 + 5 ⇒ (17) + 5 = 22
Magic Damage: 1d6 + 4 ⇒ (5) + 4 = 9


Nover brandishes his ransuer begins to see red again. He roars as he thrusts forward hoping to impale one of the foul creatures.

Ransuer: 1d20 + 7 ⇒ (15) + 7 = 222d4 + 7 ⇒ (1, 3) + 7 = 11

"Die foul demons! I will kill you!"


Female Dwarf Sorceror (Wildblood) Init +1; Senses Perception +8,Dark vision 60' AC 11, touch 11, flat-footed 10 hp 8 Fort +2, Ref +2, Will +6 (+2 racial bonus on saving throws against poison, spells, and spell-like abilities)

1d20 + 2 ⇒ (9) + 2 = 11 Yet another ineffective slpat somewhere past her opponents. Vowing to come up with better magic, Enna steels her resolve.


Male Dwarf Cleric 2, Darkvision 60ft Init +2, Sense Motive +3, Perception +8, Sense Motive +7, AC17/12/15, HP21/21, F+4, R+3, W+5, SR6

"Step forward, cousin!" I shout, granting Angradd's guidance to Nover's next strike as I do so. "My axe hungers for their foul blood!"

Nover +1 to next roll


Togog grants Nover a blessing to enable him to hit better, imploring him to move forward to allow more folks access.

Enna futilely tries to make her acid spell work better.

Elaina gets ready to attack something, should it come near her.

Nover, lunges forward, skewering one of the sinspawn with his newly-acquired ranseur. The hit is quite gruesome, but the thing just hisses at the burly dwarf.

The sinspawn then attack. Able to use their bite now that they are closer to the dwarf, they manage to get in each others' way, leaving the dwarf unscathed.

Ranseur 1: 1d20 + 3 ⇒ (2) + 3 = 5
Damage: 2d4 + 1 ⇒ (4, 3) + 1 = 8
Bite 1: 1d20 - 2 ⇒ (8) - 2 = 6
Damage: 1d6 + 1 ⇒ (2) + 1 = 3
Ranseur 2: 1d20 + 3 ⇒ (6) + 3 = 9
Damage: 2d4 + 1 ⇒ (2, 1) + 1 = 4
Bite 2: 1d20 - 2 ⇒ (15) - 2 = 13
Damage: 1d6 + 1 ⇒ (5) + 1 = 6

No map change, party up!


Sorry, been a busy day, had both jobs.

Nover drops his ransuer and steps forward swinging his gauntlet covered fists.

TWF Ragin' Gauntlet: 1d20 + 3 ⇒ (20) + 3 = 231d3 + 5 ⇒ (1) + 5 = 6
TWF Ragin' Gauntlet: 1d20 + 2 ⇒ (20) + 2 = 221d3 + 2 ⇒ (3) + 2 = 5 You have got to be kidding me

Crit Confirm: 1d20 + 2 ⇒ (18) + 2 = 201d3 + 5 ⇒ (3) + 5 = 8
Crit Confirm #2: 1d20 + 2 ⇒ (1) + 2 = 31d3 + 2 ⇒ (2) + 2 = 4

"HAHA, TASTE MY FIST YOU VILE DEMONS!"

Okay, so 5ft step and bring my fist down with 14 to 1 with my fist, and 5 to the next or if I didn't drop the one I stabbed last round 19 to one... luckiest dwarf ever.


Male Dwarf Cleric 2, Darkvision 60ft Init +2, Sense Motive +3, Perception +8, Sense Motive +7, AC17/12/15, HP21/21, F+4, R+3, W+5, SR6

I step and turn, placing my back to my cousin's, slashing at the disengaged hellspawn with my axe. "Die, fiend," I snarl, "Angradd's regards to your foul master."

Attack 1d20 + 3 ⇒ (20) + 3 = 23
Damage 1d12 + 3 ⇒ (6) + 3 = 9
Crit Conf 1d20 + 3 ⇒ (10) + 3 = 13
Crit Damage 1d12 + 3 ⇒ (10) + 3 = 13


Female Human Bard 2; Init +3, Per +0; AC 17(+4 VS AOO)/14/13; CMD:15; HP 18/18; F+2, R+6, W+3

I will continue to hold my action.


Female Dwarf Sorceror (Wildblood) Init +1; Senses Perception +8,Dark vision 60' AC 11, touch 11, flat-footed 10 hp 8 Fort +2, Ref +2, Will +6 (+2 racial bonus on saving throws against poison, spells, and spell-like abilities)

1d20 + 2 ⇒ (1) + 2 = 3

Enna gives up on the idea of combat itself and re-purposes her mind towards the pursuit of more useful avenues of aiding her friends, swearing to herself that she will find some way to help people that does not require the conjuration of magic projectiles that she actually has to aim.

Can not wait till I get some useful spells and can one hit most encounters, on that day I will be able to laugh at the dismal failure that is the low level caster.


Togog waits a second to see if Nover will oblige him and move into the room.

Enna again finds nothing but wall with her acid spell, possibly because she is ruminating on the day when she is super-awesome.

Elaina gets ready, in case a foe decides to close with her.

Nover steps forward, reverting to a puncher's stance as he drops the valuable ranseur like so much garbage. And perhaps he has a point, as fist one completely caves in the skul of one of the creatures, and fist two does a good job on the second.

Togog, delighted his cousin moved in, moves up himself, connecting with a sickening 'crack' on the creature. It remains upright, for the moment, determined to bring Nover down. It has a moral success, as its ranseur bites into Nover's side, leaving a moderately deep gash.

Ranseur: 1d20 + 3 ⇒ (16) + 3 = 19
Damage: 2d4 + 1 ⇒ (3, 2) + 1 = 6
Bite: 1d20 - 2 ⇒ (11) - 2 = 9
Damage: 1d6 + 1 ⇒ (3) + 1 = 4

Nover, take 6. Party up! Finish him! (Didn't update the map)


Ragin twf gauntlet: 1d20 + 3 ⇒ (6) + 3 = 91d3 + 5 ⇒ (1) + 5 = 6
Ragin offhand gauntlet: 1d20 + 3 ⇒ (3) + 3 = 61d3 + 2 ⇒ (3) + 2 = 5

Nover ducks under the ransuer in order to engage the creature again.

"You will not get away from me, I will chase you to the four corners of the world if I have to!"

-Posted with Wayfinder


Female Human Bard 2; Init +3, Per +0; AC 17(+4 VS AOO)/14/13; CMD:15; HP 18/18; F+2, R+6, W+3

"You dwarves are takin' up all the space I can't do nothin'!"


Glory hounds, our dwarves are.


Well I'd be having to take 5ft steps because ransuers are reach weapons. I assumed the creatures were biting me, taking a 5ft step then stabbing me.


Hmmm...apparently I've been disregarding such things as tactics and rules. Yes, the creatures are technically a space away from Nover now, if you want to step up, Elaina. Also, we're still waiting on Togog and Enna.


Female Dwarf Sorceror (Wildblood) Init +1; Senses Perception +8,Dark vision 60' AC 11, touch 11, flat-footed 10 hp 8 Fort +2, Ref +2, Will +6 (+2 racial bonus on saving throws against poison, spells, and spell-like abilities)

I missed with my acid again. Don't know what happened to the post.


Female Human Bard 2; Init +3, Per +0; AC 17(+4 VS AOO)/14/13; CMD:15; HP 18/18; F+2, R+6, W+3

Sure, I'll stay close in case a space opens up.
"I wanna ride on one of you guys' shoulders. I think it could work."


What I'm saying is, there's a space open now. The sinspawn is backed up 5' from his current position.


Female Human Bard 2; Init +3, Per +0; AC 17(+4 VS AOO)/14/13; CMD:15; HP 18/18; F+2, R+6, W+3

Ooh, OK. I'll try something then.

Acrobatics to avoid AOO vs sinspawns CMD: 1d20 + 7 ⇒ (5) + 7 = 12

Well that probably isn't high enough.
Elaina tries to move past Nover to strike the creature but its overpowering ugliness causes her to pause in range of its weapon.
"Ewww. I hope these things don't have moms to disappoint."


Sinspawn AOO: 1d20 + 3 ⇒ (5) + 3 = 8
Damage: 2d4 + 1 ⇒ (2, 3) + 1 = 6

The sinspawn tries to swipe at the graceful dancer as she darts up to it, but is far too slow.

Go for it, Elaina.


Female Human Bard 2; Init +3, Per +0; AC 17(+4 VS AOO)/14/13; CMD:15; HP 18/18; F+2, R+6, W+3

"Hah! You fell for my plot!" Elaina springs her trap and swings at the monster.

Scimitar Arcane strike 18–20/×2: 1d20 + 5 ⇒ (8) + 5 = 13
Magic Damage: 1d6 + 4 ⇒ (1) + 4 = 5

I know how you feel, Enna. Soon, no amount of dwarves standing in my way will be able to stop me.


Togog steps up to attack.

Attack: 1d20 + 3 ⇒ (9) + 3 = 12
Damage: 1d12 + 3 ⇒ (4) + 3 = 7


Somehow, the creature still remains standing after a flurry from the party. It doesn't question it's good fortune, continuing to attack Nover.

Ranseur: 1d20 + 3 ⇒ (11) + 3 = 14
Damage: 2d4 + 1 ⇒ (3, 3) + 1 = 7
Bite: 1d20 - 2 ⇒ (3) - 2 = 1
Damage: 1d6 + 1 ⇒ (5) + 1 = 6

Being the wretched abomination that it is, it fails to hit the dwarf again.

Party up!


Female Human Bard 2; Init +3, Per +0; AC 17(+4 VS AOO)/14/13; CMD:15; HP 18/18; F+2, R+6, W+3

If it's still up on my turn.

Ever frustrated, Elaina spins dramatically and tries again to hit the monster with her glowing sword.

Scimitar Arcane strike 18–20/×2: 1d20 + 5 ⇒ (17) + 5 = 22
Magic Damage: 1d6 + 5 ⇒ (4) + 5 = 9


Hurray!

Elaina starts spinning in her dervish dance, confusing the creature as she slices it across the chest into its belly. Black sludge leaks out as it falls heavily to the ground.

Combat over!


Nover looks at his bloody fists before closing his eyes and calming down.

I hate it when that happens. The battlerage, some gift.

Kicking one of the ransuers away from the hands of the vile creature, Nover wipes his gauntlets on his pants.

"I needed a new pair of pants anyway. Perhaps I should buy some of the fancier ones with spikes on them. These seem to be my go to weapon when something like conventional weapons fail me."

He picks up his nicer weapon off the floor and readies to move forward.


Male Dwarf Cleric 2, Darkvision 60ft Init +2, Sense Motive +3, Perception +8, Sense Motive +7, AC17/12/15, HP21/21, F+4, R+3, W+5, SR6

"Well fought, cousin," I congratulate him. "Battle may be madness and senselessness, but in Angradd's sight retain your senses. We are more than goblinoid or giant beasts. We are Dwarves."

I step past him, kneeling to consecrate and search the bodies of the sinspawned filth...

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