Broken Towers (Inactive)

Game Master JonGarrett

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Female Fey Kitsune Kitsune Rogue 7 / Trickster Tier 2 | HP: 60/60 - M: 6/7 | AC: 22 T: 18 FF: 14 | F: +4 R: +13 W: +2 (+5 vs. Mind Affecting)| Init: +10 Perc: +10

Just to make sure, because something mathematically doesn't add up for me: Did Khaul somehow gain armor between my attacks? Remember that as an unchained rogue, Mihara has Debilitating Injury I'm not sure how that third attack failed to hit.

The weapon just barely lands a blow on Mihara, though the inflicted damage is minor. 36/47

"You're not making a very good showing, old friend." the kitsune mocks, stepping to the side and maintaining her assault.

I'm assuming Selena will step into flanking with me. Remove the flank bonus to the attacks below otherwise.

Short Sword: 1d20 + 14 ⇒ (10) + 14 = 24Damage: 4d6 + 9 ⇒ (2, 1, 1, 4) + 9 = 17
Short Sword: 1d20 + 14 ⇒ (1) + 14 = 15Damage: 4d6 + 9 ⇒ (1, 5, 6, 1) + 9 = 22
Surprise Strike Short Sword: 1d20 + 14 ⇒ (16) + 14 = 30Damage: 4d6 + 9 ⇒ (6, 1, 3, 1) + 9 = 20
Bite: 1d20 + 8 ⇒ (10) + 8 = 18Damage: 1d4 + 3d6 + 1 ⇒ (1) + (4, 4, 5) + 1 = 15

Same as last time. After the first hit, Khaul gets -2 to attacks (4 vs Mihara) After the second, -2 to AC, -4 for Mihara's attacks. A third hit then halves his speed.


A HP: 69/69 | Mythic Points: 9/9pd | Ki Pool: 4/4 || R HP: HP: 42/42 Persona time left: 9 mins, Ext Persona 1/1
Aiday:
AC: 20 + 4 Deflection Bonus when moving, T: 16, FF: 14, SR: 11| Fort: +4/6, Ref: +14/16, Will: +8/12 | CMB: +7, CMD: 23 | Init: +8, Perception: +11
Rinat:
AC: 18 Human, 20 Hybrid & Wolf | T: 11, FF: 12 Human/13 | Fort: +7, Ref: +4, Will +6 | CMB: +4; CMD: +15 (19 vs trip as wolf) | Init +2, Perc: +6. Personas may differ.

The witchwolf snarled gently at the side attack from the soldier. Shadows already around claws and teeth, Aibek quickly lashed out in an effort to at least push the soldier back so they could keep moving, feeling the shadows add to the shadow archon's power, an awareness that these were being controlled by Khaul restrained the witchwolf now...

Attack: Claws 1: 1d20 + 10 ⇒ (5) + 10 = 15
Damage: 1d6 + 7 ⇒ (4) + 7 = 11

Attack: Claws 2: 1d20 + 10 ⇒ (3) + 10 = 13
Damage: 1d6 + 7 ⇒ (1) + 7 = 8

Attack: Bite: 1d20 + 10 ⇒ (5) + 10 = 15
Damage: 1d8 + 7 ⇒ (1) + 7 = 8

Dark Archive

CG Changeling Heavens Oracle(8) | HP: 87 | AC: 19 T:13 FF:17 | DR: 5/cold iron | CMD:20 | F:+5 R:+4 W:+9* | Init:+5 | Perc:+14 | Darkvision: 60' | Low-light Vision | Speed: 30' | Mythic Power: 7 | True Lore: 2 | Vision: 2 | Cleric Channel(1d6): 11 | Oracle Channel(4d6): 11 | Spells: 1st: 9 | 2nd: 9 | 3rd: 7 | 4th: 5 |

-------------------------------------------------------------------
Round: 1
-------------------------------------------------------------------

Ayreth steps back and, in contrast to Aibek, throws out many-colored lights that resemble familiar constellations to blind the enemies.

-------------------------------------------------------------------

Move: 5' step
Std: Cast Color Spray; Hit: S3 & S4

Awesome Display (Su)(-7): Your phantasmagoric displays accurately model the mysteries of the night sky, dumbfounding all who behold them. Each creature affected by your illusion (pattern) spells is treated as if its total number of Hit Dice were equal to its number of Hit Dice minus your Charisma modifier.

Buff: Aura of Divine Favor(30'): +1 luck bonus on attack and weapon damage rolls | Affected: Nigrum/Azri/Ayreth

Mihara: 45/47 | Aibek: 33/47 | Nigrum: 67/70 | Selena: 17/48 | Azri: 23/43

HP: 35/42
MP: 3/7
TL: 1/2
1st: 4/8
2nd: 6/6


Male Cisor Slayer 6 / Champion 2 l HP 86 l AC: 29, T: 15, FF: 24 l F: +11, R: +11, W: +7 (+4 vs Poison) l Init +7 l Perception +12

Opps forgot that +1 luck for Nigrum.

Dark Archive

CG Changeling Heavens Oracle(8) | HP: 87 | AC: 19 T:13 FF:17 | DR: 5/cold iron | CMD:20 | F:+5 R:+4 W:+9* | Init:+5 | Perc:+14 | Darkvision: 60' | Low-light Vision | Speed: 30' | Mythic Power: 7 | True Lore: 2 | Vision: 2 | Cleric Channel(1d6): 11 | Oracle Channel(4d6): 11 | Spells: 1st: 9 | 2nd: 9 | 3rd: 7 | 4th: 5 |

Oops, forgot.

U,B,&S: 2d4 ⇒ (3, 1) = 4
B&S: 1d4 ⇒ 3


Selena Halfblood Half Succubus Monk (Qinggong Tetori) 5/ Champion 1
Stats:
HP:53/53|AC:20 T:18 FF:16| DR 5/Magic |Init:+6| Fire,Acid,Cold, Electricity Resistance 10 | Spell Resistance 16 | Fort:+7 Ref:+8 Will:+7(+2 vs Enchantements)|CMB:+13(+15 Grapple,+17 Dan Bong) CMD:26(30 vs. Grapple)
Powers/skills:
Darkness 3/3 Detect Thought 1/1Alter Self 1/1 Kiss 0/1 Level Drain 5/5; Mythic Pool 3/7 Ki Pool 5/5 Stunning Fist 5/5 Smite Law 1/1; Perception+11 Acrobatics+12 Diplomacy+13(14 to gather information)

Is Khaul's weapon magical? Does the destruction sphere have na energy type? I've calculated damage assuming no to both. Will adjust in case.

"Good for you." Selena clicks her tongue as her spell doesn't work, before she get hit by both the mace and the energy sphere.
"That hurt, a*~!!*!s! No more games!" the half-succubus howls, leaping to the side and landing a solid blow on the devil's neck, before grabbing his arm and holding it behind his back.

If, instead, Khaul dies with the hit...:
"Don't think I forgot about you!" Selena shouts when Khaul slumps to the ground, jumping a few feet over to the caster that attacked her.

Mechanics:
Swift Action: Spend one Mythic point to Fleet Charge, roll twice and get the better result.
Standard Action: Grapple on Khaul. If dead, move and grapple C1

Unarmed Strike: 1d20 + 9 + 1 + 3 + 2 ⇒ (13) + 9 + 1 + 3 + 2 = 28
Unarmed Strike: 1d20 + 9 + 1 + 3 + 2 ⇒ (4) + 9 + 1 + 3 + 2 = 19
Unarmed Damage, Ignores DR: 1d8 + 7 + 10 + 1 ⇒ (7) + 7 + 10 + 1 = 25
Grapple Check: 1d20 + 17 ⇒ (7) + 17 = 24


GM of all he Surveys - Still sick, but in a different way

Interestinly, yes, he did gain some AC. That oozing black stuff is...interesting. Yes, interesting. But it only last until his next turn...
Azri, you got hit by a Slashing Weapon.
Khaul's weapon is magic, and the Destruction Sphere typically counts as Bludgeoning damage, oddly.

1d20 + 2 ⇒ (18) + 2 = 20

The bell peeled once more, and this time things...twitched. For a moment here and there - although where there was, you had no idea - were the same. It was an uncomfortable experience, making stomachs turn and churn.

Everyone is sickened for this round. No save, but immunities will work on it.

Even Khaul looked somewhat off by the bell's strike. Two of Mihara's blows strike the monster, inflicted even more wounds, and the bell's peel obviously affected the demon, but it was also still standing. At least, until Selena hit him. The blow overwhelmed the devil, and he collapsed to the ground, the mace vanishing like melting ice.

As Selena dived and grabbed the first caster, he struggled and fought.
Caster 1 Grapple: 1d20 + 5 ⇒ (2) + 5 = 7
But he was held firm.

The second caster focused, and magic rippled out across the fight, touching Aibek, Mihara and Selena. You begin to feel your muscles slow and your thoughts become difficult.

Mihara, Aibek and Selena - DC 17 Will Save, please, or suffer the effects of Alter Time - Slow.

Aibek's assault failed to harm the soldier, who responded in kind.
Soldier 1: 1d20 + 7 ⇒ (1) + 7 = 8
Damage: 2d4 + 4 ⇒ (3, 1) + 4 = 8

Nigrum's blow hit, albeit just barely, and the soldier refused to let him withdraw without a fight, following him to continue the fight.
Soldier 2 (Nigrum): 1d20 + 7 ⇒ (7) + 7 = 14
Damage: 2d4 + 4 ⇒ (3, 2) + 4 = 9

Soldier 3 Will Save (Azri): 1d20 + 3 ⇒ (16) + 3 = 19
Soldier 3 Will Save (Ayreth): 1d20 + 3 ⇒ (8) + 3 = 11
Soldier 4 Will Save (Ayreth): 1d20 + 3 ⇒ (6) + 3 = 9

Soldier 3, blind and unconscious, collapses to the floor in a heap. The fourth soldier, however, remains standing, and follows the casters.

Soldier 4 (Azri): 1d20 + 7 ⇒ (15) + 7 = 22
Damage: 2d4 + 4 ⇒ (1, 3) + 4 = 8

And the fifth soldier...rippled, changed, and warped. The bow shattered as it's grip tightened, and a huge black mace formed in it's place. With a sigh, Khaul tilted his neck, and smirked. "But I do so love to play games. And I need some fresh pawns."

Spinning, he raised a hand towards Nigrum, a spell in some variant of his twisted toungue spilling from his lips.

Nigrum, a DC 18 Will save please, or next turn you must spend your action moving towards Azri and Ayreth. You get a free will save at the start of each turn after that to negate Khaul's command.


Selena Halfblood Half Succubus Monk (Qinggong Tetori) 5/ Champion 1
Stats:
HP:53/53|AC:20 T:18 FF:16| DR 5/Magic |Init:+6| Fire,Acid,Cold, Electricity Resistance 10 | Spell Resistance 16 | Fort:+7 Ref:+8 Will:+7(+2 vs Enchantements)|CMB:+13(+15 Grapple,+17 Dan Bong) CMD:26(30 vs. Grapple)
Powers/skills:
Darkness 3/3 Detect Thought 1/1Alter Self 1/1 Kiss 0/1 Level Drain 5/5; Mythic Pool 3/7 Ki Pool 5/5 Stunning Fist 5/5 Smite Law 1/1; Perception+11 Acrobatics+12 Diplomacy+13(14 to gather information)

Spheres of power allow spell resistance, yes? Don't they need a caster level check to punch trough SR? Holding on a response and puttinf eventual rolls below to avoid cheating.

Rolls:
1d20 ⇒ 5
1d20 ⇒ 15
1d20 ⇒ 16
1d20 ⇒ 13
1d20 ⇒ 19
1d20 ⇒ 3

F@**, now I really hope I'll get to use them. <.<


Male. Mostly. Human. Mostly. Archaeologist

Whoops, yes, i forgot about Spell Resistance.
Spell Resitance (Aibek): 1d20 + 6 ⇒ (17) + 6 = 23
Spell Resistance (Mihara): 1d20 + 6 ⇒ (8) + 6 = 14
Spell Resistance (Selena): 1d20 + 6 ⇒ (11) + 6 = 17
Spell Resitance (Nigrum): 1d20 + 8 ⇒ (12) + 8 = 20


Witch 8/Arch. 3 | HP: 75/75 | Melee: +5, Ranged: +7 | AC: 26, T: 13, FF: 23, DR: 8 (Blu/Mag) | Fort: +6, Ref: +5, Will: +8 (+4 vs Chan. Ener.) | CMB: +5, CMD: 18 | Init: +12, Perception: +23 |

So that was -5 damage for both the last attack and this one...

Azri stepped back again, gesturing towards the fourth soldier and sending a burst of mind-affecting magic his way. He'd hit her, but she'd managed to endure it pretty well... and she smiled grimly as she began working to twist the battlefield to her favor.

Hideous Laughter (Will DC 19 negates) on Soldier 4.

Meanwhile, it was looking like they would need to take down the minions so Khaul would have no other bodies to jump into... and knocking this idiot down with her spell ought to help, especially if anyone could follow through...


Male Cisor Slayer 6 / Champion 2 l HP 86 l AC: 29, T: 15, FF: 24 l F: +11, R: +11, W: +7 (+4 vs Poison) l Init +7 l Perception +12

Will DC 18: 1d20 + 3 ⇒ (7) + 3 = 10

Seeing as the pawn wanted to continue the fight he repositioned himself and lashed out. Bring Tsui around for another right after.

Tsui vs S2: 1d20 + 19 ⇒ (8) + 19 = 271d10 + 17 ⇒ (9) + 17 = 26
Sudden Strike vs S2: 1d20 + 21 ⇒ (16) + 21 = 371d20 + 21 ⇒ (1) + 21 = 221d10 + 17 ⇒ (8) + 17 = 25

If I drop S2 with the first hit, ignore my Sudden Strike.


Female Fey Kitsune Kitsune Rogue 7 / Trickster Tier 2 | HP: 60/60 - M: 6/7 | AC: 22 T: 18 FF: 14 | F: +4 R: +13 W: +2 (+5 vs. Mind Affecting)| Init: +10 Perc: +10

Mihara laughs off the spell. "Pah! It takes more magic than that to harm a noble kitsune such as I."

Going to delay a little and wait to see how Selena and Azri's moves play out before I strike.

Dark Archive

CG Changeling Heavens Oracle(8) | HP: 87 | AC: 19 T:13 FF:17 | DR: 5/cold iron | CMD:20 | F:+5 R:+4 W:+9* | Init:+5 | Perc:+14 | Darkvision: 60' | Low-light Vision | Speed: 30' | Mythic Power: 7 | True Lore: 2 | Vision: 2 | Cleric Channel(1d6): 11 | Oracle Channel(4d6): 11 | Spells: 1st: 9 | 2nd: 9 | 3rd: 7 | 4th: 5 |
Overlord Jon wrote:


[dice=Soldier 3 Will Save (Azri)]1d20+3
[dice=Soldier 3 Will Save (Ayreth)]1d20+3
[dice=Soldier 4 Will Save (Ayreth)]1d20+3

Soldier 3, blind and unconscious, collapses to the floor in a...

Just want to make sure: by the roll, it seemed like S4 would have been affected also. Is there a reason he was not?


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Selena Halfblood Half Succubus Monk (Qinggong Tetori) 5/ Champion 1
Stats:
HP:53/53|AC:20 T:18 FF:16| DR 5/Magic |Init:+6| Fire,Acid,Cold, Electricity Resistance 10 | Spell Resistance 16 | Fort:+7 Ref:+8 Will:+7(+2 vs Enchantements)|CMB:+13(+15 Grapple,+17 Dan Bong) CMD:26(30 vs. Grapple)
Powers/skills:
Darkness 3/3 Detect Thought 1/1Alter Self 1/1 Kiss 0/1 Level Drain 5/5; Mythic Pool 3/7 Ki Pool 5/5 Stunning Fist 5/5 Smite Law 1/1; Perception+11 Acrobatics+12 Diplomacy+13(14 to gather information)

"This...is...nothing..." Selena grits her teeth as the enemy's magic takes hold, stiffening her muscles.
With an howl and a buzzing from her Mark, however, the half-succubus leaps on the table, dragging the caster along with her, and uses it as a human club to smack Khaul with, before restraining him too when he's taken by surprise.
"How's that, uh?"

Mechanics:
Swift Action: Switch to grabbing style: no penalties for grappling with one hand.
Standard Action: Maintain the grapple on C1, Move & Swing on Khaul.
Free Action: Spend one Mythic point to get another Standard Action
Standard Action: Grapple attempt on Khaul MKII

From previous post, rolls are:
Will:5-2+7=0
Grapple Check on C1: 15+17+5=37
Attack roll using C1: 16+5+3=21
Grapple Check on KMKII: 13+17=30

Eventual Swing Damage: 1d8 + 7 ⇒ (2) + 7 = 9


A HP: 69/69 | Mythic Points: 9/9pd | Ki Pool: 4/4 || R HP: HP: 42/42 Persona time left: 9 mins, Ext Persona 1/1
Aiday:
AC: 20 + 4 Deflection Bonus when moving, T: 16, FF: 14, SR: 11| Fort: +4/6, Ref: +14/16, Will: +8/12 | CMB: +7, CMD: 23 | Init: +8, Perception: +11
Rinat:
AC: 18 Human, 20 Hybrid & Wolf | T: 11, FF: 12 Human/13 | Fort: +7, Ref: +4, Will +6 | CMB: +4; CMD: +15 (19 vs trip as wolf) | Init +2, Perc: +6. Personas may differ.

Aibek staggered back as they became overwhelmed for a moment by the bells, glancing up as a mix of emotions and memories filled their mind and crossed their eyes. After a moment's breath, Aibek tried to think of what this could mean...

Knowledge: Planes: 1d20 + 7 - 2 ⇒ (6) + 7 - 2 = 11

...before noticing the blast from the caster.

Will Save: 1d20 + 10 - 2 ⇒ (7) + 10 - 2 = 15
Surge: 1d6 ⇒ 3

Aibek could feel the magic overcoming them, their body and their mind, when the back of their right arm began aching as a soothing rush filled the shadow archon and pushing back again the effects.

Glaring, Aibek tried to control themselves enough to knock away the soldier in front so that they could help getting rid of the casters...

Attack: Claw 1: 1d20 + 10 - 2 ⇒ (1) + 10 - 2 = 9
Damage: 1d6 + 7 - 2 ⇒ (5) + 7 - 2 = 10
Attack: Claws 2: 1d20 + 10 - 2 ⇒ (19) + 10 - 2 = 27
Damage: 1d6 + 7 - 2 ⇒ (2) + 7 - 2 = 7
Attack: Bite: 1d20 + 10 - 2 ⇒ (1) + 10 - 2 = 9
Damage: 1d8 + 7 - 2 ⇒ (7) + 7 - 2 = 12


Female Fey Kitsune Kitsune Rogue 7 / Trickster Tier 2 | HP: 60/60 - M: 6/7 | AC: 22 T: 18 FF: 14 | F: +4 R: +13 W: +2 (+5 vs. Mind Affecting)| Init: +10 Perc: +10

Though taken by surprise by the bells, Mihara opts to maintain her assault. She leaps at Khaul and aims to stab him from behind as Selena assaults him in a manner most unusual.

"That's a very expedient way of fighting, Selena. Your efficiency is commendable."

Short Sword: 1d20 + 13 - 2 + 2 + 1 ⇒ (13) + 13 - 2 + 2 + 1 = 27Damage: 4d6 + 9 ⇒ (5, 5, 3, 5) + 9 = 27

Applying the attack penalty this time. -2 on his attacks, -4 if he's attacking Mihara.


GM of all he Surveys - Still sick, but in a different way

...I'm not sure why, but the numbers jiggled between me previewing and me posting. It made the save when I wrote that section. Guess 4 is down for the naps too.

Another guard collapsed to the magic of colour spray,

Soldier 2 (Hideous Laughter Will): 1d20 + 3 ⇒ (15) + 3 = 18

Selena cracked Khaul in the head with his own Spellcaster, and was able to grab him, and Mihara's sword jabbed into his flesh.

Concentration (DC 24): 1d20 + 16 ⇒ (8) + 16 = 24
But Khaul escaped via magic, vanishing and appearing again in a lingering cloud of black steam, an evil scent and a mocking laugh.

Caster 1 attempted to free itself of Selena's grasp.
Grapple Check: 1d20 + 5 ⇒ (7) + 5 = 12

1d20 + 3 ⇒ (5) + 3 = 8
The bell pealed out once more, but no odd effects happened. Aibek realized that it was slowly gaining power, and would sometimes spill over into this world - the more power it gained, the more likely such an effect would occur.

Caster 2 reached out, focused on Mihara, and concentrated.
Spell Resitance: 1d20 + 6 ⇒ (13) + 6 = 19
The dark magic began to congeal around Mihara, the wood on the table creaking and cracking.
Mihara, a DC 17 Will Save please, or age one category for 4 minutes.

Soldier 1 staggered from Aibek's strike, and returned the blow.
Soldier 1 (Aibek): 1d20 + 9 ⇒ (3) + 9 = 12
Damage: 2d4 + 6 ⇒ (1, 4) + 6 = 11

Soldier 2 laughed insanely, tears pouring down his face.

Khaul continued his chant, focusing on Nigrum from his new position. "Strike, Pawn, Strike now!"

Nigrum, another DC 18 save now...or attack Azri with a standard action attack.


Male Cisor Slayer 6 / Champion 2 l HP 86 l AC: 29, T: 15, FF: 24 l F: +11, R: +11, W: +7 (+4 vs Poison) l Init +7 l Perception +12

Didn't my attack hit S2?


GM of all he Surveys - Still sick, but in a different way

Yes, added to the damage.


Selena Halfblood Half Succubus Monk (Qinggong Tetori) 5/ Champion 1
Stats:
HP:53/53|AC:20 T:18 FF:16| DR 5/Magic |Init:+6| Fire,Acid,Cold, Electricity Resistance 10 | Spell Resistance 16 | Fort:+7 Ref:+8 Will:+7(+2 vs Enchantements)|CMB:+13(+15 Grapple,+17 Dan Bong) CMD:26(30 vs. Grapple)
Powers/skills:
Darkness 3/3 Detect Thought 1/1Alter Self 1/1 Kiss 0/1 Level Drain 5/5; Mythic Pool 3/7 Ki Pool 5/5 Stunning Fist 5/5 Smite Law 1/1; Perception+11 Acrobatics+12 Diplomacy+13(14 to gather information)

Hhhm, what's the duration of the Slow effect?


Male. Mostly. Human. Mostly. Archaeologist

4 rounds. 3 remaining.


A HP: 69/69 | Mythic Points: 9/9pd | Ki Pool: 4/4 || R HP: HP: 42/42 Persona time left: 9 mins, Ext Persona 1/1
Aiday:
AC: 20 + 4 Deflection Bonus when moving, T: 16, FF: 14, SR: 11| Fort: +4/6, Ref: +14/16, Will: +8/12 | CMB: +7, CMD: 23 | Init: +8, Perception: +11
Rinat:
AC: 18 Human, 20 Hybrid & Wolf | T: 11, FF: 12 Human/13 | Fort: +7, Ref: +4, Will +6 | CMB: +4; CMD: +15 (19 vs trip as wolf) | Init +2, Perc: +6. Personas may differ.

Aibek looked up, listening to the bells again, feeling their stomach ease...

"The bells are...gathering power. Interplanar power that's leaking into the Material Plane and likely others. I don't even want to think about who else's attention they may have...they need to be stopped or worse will happen..." Aibek said loudly while dodging and shifting out of the way of the soldier, anxiety and rage growing in the shadow archon, they stepped into the shadows and moved around to attack Khaul directly - this needed to end.

Acrobatics: 1d20 + 12 ⇒ (1) + 12 = 13
Attack: Claws 1: 1d20 + 10 ⇒ (11) + 10 = 21
Damage: 1d6 + 7 ⇒ (5) + 7 = 12
Attack: Claws 2: 1d20 + 10 ⇒ (12) + 10 = 22
Damage: 1d6 + 7 ⇒ (5) + 7 = 12
Attack: Bite: 1d20 + 10 ⇒ (14) + 10 = 24
Damage: 1d8 + 7 ⇒ (6) + 7 = 13

..."This is not a time for games!" Aibek snarled in Khaul's direction from the shadows as they shifted towards the exit.

Dark Archive

CG Changeling Heavens Oracle(8) | HP: 87 | AC: 19 T:13 FF:17 | DR: 5/cold iron | CMD:20 | F:+5 R:+4 W:+9* | Init:+5 | Perc:+14 | Darkvision: 60' | Low-light Vision | Speed: 30' | Mythic Power: 7 | True Lore: 2 | Vision: 2 | Cleric Channel(1d6): 11 | Oracle Channel(4d6): 11 | Spells: 1st: 9 | 2nd: 9 | 3rd: 7 | 4th: 5 |

-------------------------------------------------------------------
Round: 2
-------------------------------------------------------------------

Ayreth moves into the room and summons her force bow.

-------------------------------------------------------------------

Move: 30'
Std: Cast Spiritual Weapon; Target: S2

SW: 1d20 + 3 + 7 ⇒ (16) + 3 + 7 = 26
Damage: 1d8 + 1 ⇒ (1) + 1 = 2

Buff: Aura of Divine Favor(30'): +1 luck bonus on attack and weapon damage rolls | Affected: Nigrum/Azri/Ayreth/Mihara/Selena/Aibek

Debuff: Sickened
HP: 35/42
MP: 3/7
TL: 1/2
1st: 4/8
2nd: 5/6

-------------------------------------------------------------------
Round: 3
-------------------------------------------------------------------

Ayreth redirects her force bow and then heals Selena a little bit.

-------------------------------------------------------------------

Move: Change SW Target to Khaul
SW: 1d20 + 3 + 7 ⇒ (9) + 3 + 7 = 19
Damage: 1d8 + 1 ⇒ (5) + 1 = 6

Std: Cast CLW; Target: Selena
CLW: 1d8 + 5 ⇒ (1) + 5 = 6

Buff: Aura of Divine Favor(30'): +1 luck bonus on attack and weapon damage rolls | Affected: Nigrum/Azri/Ayreth/Mihara/Selena/Aibek

HP: 35/42
MP: 3/7
TL: 1/2
1st: 3/8
2nd: 5/6


Male Cisor Slayer 6 / Champion 2 l HP 86 l AC: 29, T: 15, FF: 24 l F: +11, R: +11, W: +7 (+4 vs Poison) l Init +7 l Perception +12

77 dmg and that thing is still standing. Damn, will post shortly. Someone may want to try and break whatever spell he has on Nigrum, you two are squishy.


Selena Halfblood Half Succubus Monk (Qinggong Tetori) 5/ Champion 1
Stats:
HP:53/53|AC:20 T:18 FF:16| DR 5/Magic |Init:+6| Fire,Acid,Cold, Electricity Resistance 10 | Spell Resistance 16 | Fort:+7 Ref:+8 Will:+7(+2 vs Enchantements)|CMB:+13(+15 Grapple,+17 Dan Bong) CMD:26(30 vs. Grapple)
Powers/skills:
Darkness 3/3 Detect Thought 1/1Alter Self 1/1 Kiss 0/1 Level Drain 5/5; Mythic Pool 3/7 Ki Pool 5/5 Stunning Fist 5/5 Smite Law 1/1; Perception+11 Acrobatics+12 Diplomacy+13(14 to gather information)

You sure you want to cast CLW on me, Ayreth? I've got SR up right now. Also, Jon, the caster took damage too when I used it as an hammer with the Swing option
"Get back here, damnit!" Selena curses, struggling to move her muscles because of the spell cast on her. However, the half-fiend still manages to drag herself and the caster along with her to the edge of the table, slamming the poor soul on it in the meantime.

Mechanics:
Standard Action: Maintain grapple, Reposition & Crush
Grapple Check: 1d20 + 17 + 5 ⇒ (5) + 17 + 5 = 27
Crush damage: 2d6 ⇒ (1, 1) = 2


Witch 8/Arch. 3 | HP: 75/75 | Melee: +5, Ranged: +7 | AC: 26, T: 13, FF: 23, DR: 8 (Blu/Mag) | Fort: +6, Ref: +5, Will: +8 (+4 vs Chan. Ener.) | CMB: +5, CMD: 18 | Init: +12, Perception: +23 |

@Nigrum: I'm planning to cast Dispel Magic on you next round if you don't snap out of it before then.


Male Cisor Slayer 6 / Champion 2 l HP 86 l AC: 29, T: 15, FF: 24 l F: +11, R: +11, W: +7 (+4 vs Poison) l Init +7 l Perception +12

Yeah it's been one of those days, sorry for the delays. Going to post before the computer blows up and an anvil falls on me. >.>

Will DC 18: 1d20 + 3 ⇒ (17) + 3 = 20

Nigrum attempts to break free of the enchantment before he can do any harm. He does and with a mighty sweep brings his blade down on puppet again. He eyes blazing pass to the parasite.

"I will destroy you."

He was not prone to personal vendetta's but this Khaul would know oblivion. Death was not enough, he would erase this thing from existence and hold whatever was left as warning to all others.

Tsui vs S2: 1d20 + 19 ⇒ (11) + 19 = 301d10 + 17 ⇒ (7) + 17 = 24


Female Fey Kitsune Kitsune Rogue 7 / Trickster Tier 2 | HP: 60/60 - M: 6/7 | AC: 22 T: 18 FF: 14 | F: +4 R: +13 W: +2 (+5 vs. Mind Affecting)| Init: +10 Perc: +10

Mihara rushes to Caster 2 and disappears, only to strike him in the ribs as she reappears in a flash.

Vanish-Enabled Sneak Attack: 1d20 + 14 ⇒ (17) + 14 = 31Damage: 4d6 + 9 ⇒ (2, 1, 1, 3) + 9 = 16

"Begone!" Going to reduce his armor class for the round


Witch 8/Arch. 3 | HP: 75/75 | Melee: +5, Ranged: +7 | AC: 26, T: 13, FF: 23, DR: 8 (Blu/Mag) | Fort: +6, Ref: +5, Will: +8 (+4 vs Chan. Ener.) | CMB: +5, CMD: 18 | Init: +12, Perception: +23 |

With a slight shrug, Azri pointed her staff at the soldier she'd struck with a spell earlier, then fired off a bolt of power at him. She'd considered casting elsewhere, but... honestly, everyone else looked like they had their opponents well in hand for the moment, so she figured she might as well try to take this foe down while she could. Damage was... not her specialty.

Ranged Attack (Soldier 4): 1d20 + 4 ⇒ (19) + 4 = 23 Force Damage: 1d8 + 1 ⇒ (4) + 1 = 5


GM of all he Surveys - Still sick, but in a different way

Mihara, you missed a save above. To keep things rolling, I'll do it here.
Mihara Fortitude Save: 1d20 + 4 ⇒ (13) + 4 = 17
Mihara just manages to avoid the ill effects of the spell thrown at her.

1d20 + 4 ⇒ (4) + 4 = 8

The Soldier Aibek broke away from took a swing as she tried to depart,
Soldier 1 AOO (Aibek): 1d20 + 9 ⇒ (11) + 9 = 20
Damage (Slashing): 2d4 + 6 ⇒ (1, 2) + 6 = 9
But her new abilities meant it didn't strike her.

One of Aibek's bite hit Khaul as he dodged's Ayreth's spiritual weapon, making the creature grunt as the bells tolled above. The devil looked up for a moment, but nothing happened, and so he looked at Aibek and grunted, swinging the massive maul he carried at the witchwolf. "Wait your turn, will you?"

Khaul (Aibek): 1d20 + 11 ⇒ (15) + 11 = 26
Damage (Bludgeoning, Magic): 1d12 + 8 ⇒ (5) + 8 = 13

Caster 1, looking distinctly ill by this point, attempted to cast a spell rather than escape.
Caster 1 Casting(DC23): 1d20 + 12 ⇒ (3) + 12 = 15
But another bounce by Selena soon put him in his place.

Caster 2 tried to cast a spell without leaving an opening for Mihara,
Caster 2 Cast Defensively (DC19): 1d20 + 8 ⇒ (16) + 8 = 24
And managed it.
Touch Attack (Destruction): 1d20 + 7 ⇒ (1) + 7 = 8
Damage: 4d6 + 4 ⇒ (5, 2, 2, 6) + 4 = 19
Although it utterly failed to strike.

Soldier 1 moved to attack Mihara, and perhaps distract her.

The volley of attacks brought Soldier 2 down without any more trouble, although they did make something of a mess of the area he'd been standing in.

Dark Archive

CG Changeling Heavens Oracle(8) | HP: 87 | AC: 19 T:13 FF:17 | DR: 5/cold iron | CMD:20 | F:+5 R:+4 W:+9* | Init:+5 | Perc:+14 | Darkvision: 60' | Low-light Vision | Speed: 30' | Mythic Power: 7 | True Lore: 2 | Vision: 2 | Cleric Channel(1d6): 11 | Oracle Channel(4d6): 11 | Spells: 1st: 9 | 2nd: 9 | 3rd: 7 | 4th: 5 |

-------------------------------------------------------------------
Round: 4
-------------------------------------------------------------------

Ayreth closes her eyes and takes a moment to search within herself and her most primal urges. When she finally finds what she is looking for, she opens them, looks at one of the soldiers, and speaks a single word, "Mharú."

-------------------------------------------------------------------

Std: Cast Murderous Command; Target S1
SW: Khaul: 1d20 + 3 + 7 ⇒ (2) + 3 + 7 = 12
Damage: 1d8 + 1 ⇒ (1) + 1 = 2

Buff: Aura of Divine Favor(30'): +1 luck bonus on attack and weapon damage rolls | Affected: Nigrum/Azri/Ayreth/Selena/Aibek

HP: 35/42
MP: 3/7
TL: 1/2
1st: 2/8
2nd: 5/6


A HP: 69/69 | Mythic Points: 9/9pd | Ki Pool: 4/4 || R HP: HP: 42/42 Persona time left: 9 mins, Ext Persona 1/1
Aiday:
AC: 20 + 4 Deflection Bonus when moving, T: 16, FF: 14, SR: 11| Fort: +4/6, Ref: +14/16, Will: +8/12 | CMB: +7, CMD: 23 | Init: +8, Perception: +11
Rinat:
AC: 18 Human, 20 Hybrid & Wolf | T: 11, FF: 12 Human/13 | Fort: +7, Ref: +4, Will +6 | CMB: +4; CMD: +15 (19 vs trip as wolf) | Init +2, Perc: +6. Personas may differ.

Aibek sneered at Khaul as they winced from the attack, taking only a moment's breath for the pain before trying again. There was no time to the shadow archon for any other action...so many other things could be done if there was more time, but the distracting parasite needed to be out of the way...

Attack: Claws 1: 1d20 + 10 + 1 ⇒ (1) + 10 + 1 = 12
Damage: 1d6 + 7 + 1 ⇒ (1) + 7 + 1 = 9
Attack: Claws 2: 1d20 + 10 + 1 ⇒ (10) + 10 + 1 = 21
Damage: 1d6 + 7 + 1 ⇒ (3) + 7 + 1 = 11
Attack: Bite: 1d20 + 10 + 1 ⇒ (12) + 10 + 1 = 23
Damage: 1d8 + 7 + 1 ⇒ (7) + 7 + 1 = 15

"Surely from your research, you'd know I'm one of the least likely to wait..."the witchwolf growled into a chuckle, shifting around in the shadows to prepare to strike again.


Female Fey Kitsune Kitsune Rogue 7 / Trickster Tier 2 | HP: 60/60 - M: 6/7 | AC: 22 T: 18 FF: 14 | F: +4 R: +13 W: +2 (+5 vs. Mind Affecting)| Init: +10 Perc: +10

Whoops. I'd rolled the save and then accidentally overwrote it with the attack. Not sure how that happened. I need to invest in my will save. Any advice there?

Despite the disadvantage in numbers, Mihara opts to maintain her attacks on the caster.

Short Sword: 1d20 + 12 ⇒ (9) + 12 = 21Damage: 1d6 + 9 ⇒ (2) + 9 = 11
Short Sword: 1d20 + 12 ⇒ (7) + 12 = 19Damage: 1d6 + 9 ⇒ (1) + 9 = 10
Bite: 1d20 + 6 ⇒ (1) + 6 = 7Damage: 1d4 + 1 ⇒ (2) + 1 = 3

Lowering attack, then armor on the caster. Any remaining attacks go to the soldier, with the same penalties in the same order.


Witch 8/Arch. 3 | HP: 75/75 | Melee: +5, Ranged: +7 | AC: 26, T: 13, FF: 23, DR: 8 (Blu/Mag) | Fort: +6, Ref: +5, Will: +8 (+4 vs Chan. Ener.) | CMB: +5, CMD: 18 | Init: +12, Perception: +23 |

All of the soldiers to the south seemed to be taken care of, and with a nod, Azri sent a brief bit of negative energy into her body as she moved forward to get into range for some... fun.

Negative Energy Touch (on self): 1d8 + 2 ⇒ (1) + 2 = 3


Selena Halfblood Half Succubus Monk (Qinggong Tetori) 5/ Champion 1
Stats:
HP:53/53|AC:20 T:18 FF:16| DR 5/Magic |Init:+6| Fire,Acid,Cold, Electricity Resistance 10 | Spell Resistance 16 | Fort:+7 Ref:+8 Will:+7(+2 vs Enchantements)|CMB:+13(+15 Grapple,+17 Dan Bong) CMD:26(30 vs. Grapple)
Powers/skills:
Darkness 3/3 Detect Thought 1/1Alter Self 1/1 Kiss 0/1 Level Drain 5/5; Mythic Pool 3/7 Ki Pool 5/5 Stunning Fist 5/5 Smite Law 1/1; Perception+11 Acrobatics+12 Diplomacy+13(14 to gather information)

Like in the previous post, has the caster not have been taking damage, Jon? Does he has DR? D:
"Just...a bit closer..." Selena grits her teeth, trying to drag the caster behind her.
Assuming the grapple is maintained...
With a grunt, the half-succubus manages to move her stiffened muscles and sprints forward, clubbing Khaul again with his own caster thrall.

Mechanics:
Standard Action: Maintain Grapple on C1, Reposition & Swing on Khaul
Grapple Check: 1d20 + 17 + 5 ⇒ (2) + 17 + 5 = 24
Two-Handed casting smack: 1d20 + 5 + 3 + 1 ⇒ (19) + 5 + 3 + 1 = 28
Damage: 1d8 + 7 + 1 ⇒ (1) + 7 + 1 = 9


GM of all he Surveys - Still sick, but in a different way

I've been recording the caster's damage, but I was putting it in the wrong place. Whoops. If the number is still off give me a shout. Although, question - how have you been moving and smacking people while Slow?

Also, I assume an anvil fell on Nigrum's computer, and I'll skip his turn for now. If he's not back tomorrow I'll let one of you guys bot him.

1d20 + 5 ⇒ (4) + 5 = 9
The bell tolled once more, but once again the effects did not spill over.

Mihara's strikes finished off the slow caster, and the other one once again tried to get a spell off.
Casting attempt: 1d20 + 13 ⇒ (14) + 13 = 27
Casting Defensively: 1d20 + 8 ⇒ (2) + 8 = 10
The spell almost went off, but failed as the caster tried to protect themselves.

Soldier 1 attacked Mihara again.
To Hit: 1d20 + 9 ⇒ (14) + 9 = 23
Damage: 2d4 + 6 ⇒ (1, 1) + 6 = 8

Muttering, Khaul took a step backwards and pointed at Mihara. "Gut yourself, please."

Mihara, please make a DC 17 Will Save or inflict a single attack on yourself. You cannot take any other actions if you fail the save.


Male Cisor Slayer 6 / Champion 2 l HP 86 l AC: 29, T: 15, FF: 24 l F: +11, R: +11, W: +7 (+4 vs Poison) l Init +7 l Perception +12

Last round

Nigrum closes the distance on the parasite.

Tsui vs Khaul: 1d20 + 17 ⇒ (3) + 17 = 201d10 + 15 ⇒ (7) + 15 = 22

Current round

He studies Khaul before taking another swing and then another.

"Must we suffer your ramblings as well as your existence."

Tsui vs Khaul: 1d20 + 19 ⇒ (17) + 19 = 361d10 + 17 ⇒ (8) + 17 = 25
Sudden Strike: 1d20 + 20 ⇒ (10) + 20 = 301d20 + 20 ⇒ (3) + 20 = 231d10 + 17 ⇒ (4) + 17 = 21


Female Fey Kitsune Kitsune Rogue 7 / Trickster Tier 2 | HP: 60/60 - M: 6/7 | AC: 22 T: 18 FF: 14 | F: +4 R: +13 W: +2 (+5 vs. Mind Affecting)| Init: +10 Perc: +10

Is Khaul's command a spell? Make sure to roll vs. SR.

"Gut yourself, please."

Will Save: 1d20 + 1 ⇒ (18) + 1 = 19 My save rolls are off the charts as of late, wow.

"I take orders from no one."

... her defiance looks somewhat foolish as she leaves herself unguarded, and the soldier strikes her, dealing little damage.

Mihara steps back from the soldier, and closes her eyes in concentration. The golden rings marking her tails glow brightly for a moment. She reopens her eyes, and glares at the soldier attacking her:

"Sleep."

Deep Slumber Spell-Like. DC 14 will save or fall asleep.


Selena Halfblood Half Succubus Monk (Qinggong Tetori) 5/ Champion 1
Stats:
HP:53/53|AC:20 T:18 FF:16| DR 5/Magic |Init:+6| Fire,Acid,Cold, Electricity Resistance 10 | Spell Resistance 16 | Fort:+7 Ref:+8 Will:+7(+2 vs Enchantements)|CMB:+13(+15 Grapple,+17 Dan Bong) CMD:26(30 vs. Grapple)
Powers/skills:
Darkness 3/3 Detect Thought 1/1Alter Self 1/1 Kiss 0/1 Level Drain 5/5; Mythic Pool 3/7 Ki Pool 5/5 Stunning Fist 5/5 Smite Law 1/1; Perception+11 Acrobatics+12 Diplomacy+13(14 to gather information)

The caster should be at 18 damage+2 Nonlethal. The spell staggered me, so I can only use a standard or move action a turn, no? I've been maintaining the grapple and using the reposition option instead of pin/damage/tie up/level drain to move the caster and myself, and then using Uncanny Grappler as a free action to wing for damage.

Selena again moves in, dragging the caster behind her, but fails completely to land a hit on Khaul because of how much her human mace was flailing around.

Mechanics:
Standard Action: Maintain Grapple on C1, Reposition & Swing on Khaul
Grapple Check: 1d20 + 17 + 5 ⇒ (8) + 17 + 5 = 30
Swing, Flanking: 1d20 + 5 + 3 + 1 - 2 + 2 ⇒ (3) + 5 + 3 + 1 - 2 + 2 = 12


Witch 8/Arch. 3 | HP: 75/75 | Melee: +5, Ranged: +7 | AC: 26, T: 13, FF: 23, DR: 8 (Blu/Mag) | Fort: +6, Ref: +5, Will: +8 (+4 vs Chan. Ener.) | CMB: +5, CMD: 18 | Init: +12, Perception: +23 |

Azri turned her gaze to Khaul, then sent a hex of Misfortune at him, following it up with a bit of a cackle. He was really starting to annoy her now, and she had every intention of making his life as unpleasant as possible.

Misfortune (at Khaul): Take lower of 2d20. Will DC 19 negates. Cackle to keep it going if it hits. XD


A HP: 69/69 | Mythic Points: 9/9pd | Ki Pool: 4/4 || R HP: HP: 42/42 Persona time left: 9 mins, Ext Persona 1/1
Aiday:
AC: 20 + 4 Deflection Bonus when moving, T: 16, FF: 14, SR: 11| Fort: +4/6, Ref: +14/16, Will: +8/12 | CMB: +7, CMD: 23 | Init: +8, Perception: +11
Rinat:
AC: 18 Human, 20 Hybrid & Wolf | T: 11, FF: 12 Human/13 | Fort: +7, Ref: +4, Will +6 | CMB: +4; CMD: +15 (19 vs trip as wolf) | Init +2, Perc: +6. Personas may differ.

Aibek paused for a moment upon hearing the bells, but the witchwolf's attention came back with a snarl upon hearing the order Khaul tried to give Mihara. Disgust and rage swirled through the shadow archon and the shadows around them before moving forward to try to deal with the parasite devil again...

Attack: Claw 1: 1d20 + 10 + 1 ⇒ (2) + 10 + 1 = 13
Damage: 1d6 + 7 + 1 ⇒ (1) + 7 + 1 = 9
Attack: Claw 2: 1d20 + 10 + 1 ⇒ (17) + 10 + 1 = 28
Damage: 1d6 + 7 + 1 ⇒ (5) + 7 + 1 = 13
Attack: Bite: 1d20 + 10 + 1 ⇒ (6) + 10 + 1 = 17
Damage: 1d8 + 7 + 1 ⇒ (2) + 7 + 1 = 10

...and moving back within the shadows as they watched and tried to plan their next move, hoping with gritted teeth that this would end quickly as the awareness of time slipping past added to Aibek's strong mixing emotions...


GM of all he Surveys - Still sick, but in a different way

1d20 + 6 ⇒ (16) + 6 = 22

The bell tolled...and reality shifted sideways. For a few moments all armour, all defensive spells and abilities, are from a world where such things are far less effective.

For the duration of the round, all AC has been halved.

Soldier 1 Will Save: 1d20 + 3 ⇒ (12) + 3 = 15

The final soldier remained upright and mobile, for a moment...before Khaul was destroyed by the combined might of Selena, Nigrum and Aibek. Selena's blow snapped the neck of the caster she was using as a weapon, too.

True to form, however, the soldier morphed into Khaul once again. "You seem to have broken all my toys," he muttered to himself. "Well, I suppose I can do this now."

A wave of negative energy rushed out, engulfing everyone in a 30ft area around the Devil...with the exception of Azri, who the energy washed over without touching. Khaul was learning.

Channel Negative Energy: 4d6 ⇒ (6, 2, 1, 1) = 10
DC 19 Will Save to Half Damage.


A HP: 69/69 | Mythic Points: 9/9pd | Ki Pool: 4/4 || R HP: HP: 42/42 Persona time left: 9 mins, Ext Persona 1/1
Aiday:
AC: 20 + 4 Deflection Bonus when moving, T: 16, FF: 14, SR: 11| Fort: +4/6, Ref: +14/16, Will: +8/12 | CMB: +7, CMD: 23 | Init: +8, Perception: +11
Rinat:
AC: 18 Human, 20 Hybrid & Wolf | T: 11, FF: 12 Human/13 | Fort: +7, Ref: +4, Will +6 | CMB: +4; CMD: +15 (19 vs trip as wolf) | Init +2, Perc: +6. Personas may differ.

Aibek looked up, ease covering their features as the bells leaked power once more. Power growing, time slipping, planes...

Will Save: 1d20 + 10 ⇒ (5) + 10 = 15

Aibek winced a moment as a familiar pain rolled over the witchwolf and brought their thoughts back to the immediate threat. Turning, Aibek moved in the shadows to attack Khaul in the new body the devil possessed, shadows rippling around them, their claws, and particularly their teeth...

Attack Claws 1: 1d20 + 10 ⇒ (15) + 10 = 25
Damage: 1d6 + 7 ⇒ (5) + 7 = 12

Attack Claws 2: 1d20 + 10 ⇒ (1) + 10 = 11
Damage: 1d6 + 7 ⇒ (3) + 7 = 10

Attack Bite: 1d20 + 10 ⇒ (20) + 10 = 30
Crit Confirmation: 1d20 + 10 ⇒ (20) + 10 = 30
Damage: 1d8 + 7 ⇒ (8) + 7 = 15 times 2!

...before shifting through the shadows again with a grin, seeing where next to strike to end this as quickly as possible.


Witch 8/Arch. 3 | HP: 75/75 | Melee: +5, Ranged: +7 | AC: 26, T: 13, FF: 23, DR: 8 (Blu/Mag) | Fort: +6, Ref: +5, Will: +8 (+4 vs Chan. Ener.) | CMB: +5, CMD: 18 | Init: +12, Perception: +23 |

*Amused look*

Well, he was in a new body now... maybe throwing her hex again would work. With a shrug, Azri flung out another bolt of Misfortune. It was among the better tools in her arsenal, and she was going to use it if she could. If not... well, that's what everything else was for. She held off on the insults, though - while fun, she was trying to think long-term.

Misfortune (at Khaul): Take lower of 2d20. Will DC 19 negates. Cackle to keep it going if it hits.


Male Cisor Slayer 6 / Champion 2 l HP 86 l AC: 29, T: 15, FF: 24 l F: +11, R: +11, W: +7 (+4 vs Poison) l Init +7 l Perception +12

Will Save DC 19: 1d20 + 3 ⇒ (2) + 3 = 5

Nigrum does not waste time rushing upon the new puppet. Bring Tsui down in a cross slash one after the other.

Tsui vs Khaul: 1d20 + 17 ⇒ (10) + 17 = 271d10 + 15 ⇒ (8) + 15 = 23
Sudden Strike: 1d20 + 19 ⇒ (5) + 19 = 241d20 + 19 ⇒ (2) + 19 = 211d10 + 15 ⇒ (10) + 15 = 25


Female Fey Kitsune Kitsune Rogue 7 / Trickster Tier 2 | HP: 60/60 - M: 6/7 | AC: 22 T: 18 FF: 14 | F: +4 R: +13 W: +2 (+5 vs. Mind Affecting)| Init: +10 Perc: +10

Will Save: 1d20 + 1 ⇒ (1) + 1 = 2 And so karma is finally collecting.

Refusing to be defeated, Mihara powers through the attack and the bell's effects, stepping in for another series of strikes, hoping to put the fiend down once and for all, aiming for his throat first, then for his knees.

Aiming to reduce his attack first, then his movement speed.

Short Sword: 1d20 + 14 ⇒ (1) + 14 = 15Damage: 3d6 + 9 ⇒ (1, 6, 2) + 9 = 18
Short Sword: 1d20 + 14 ⇒ (19) + 14 = 33Damage: 3d6 + 9 ⇒ (2, 6, 3) + 9 = 20
Bite: 1d20 + 6 ⇒ (18) + 6 = 24Damage: 1d4 + 3d6 + 1 ⇒ (4) + (3, 2, 3) + 1 = 13

"Get out of my sight! You pest! Know when you're beaten! You hide like a coward, refusing to face us once and for all, playing through pawns. Is this all a game to you?"


Male Cisor Slayer 6 / Champion 2 l HP 86 l AC: 29, T: 15, FF: 24 l F: +11, R: +11, W: +7 (+4 vs Poison) l Init +7 l Perception +12

::Cough:: crit threat Mihara ::cough::

Dark Archive

CG Changeling Heavens Oracle(8) | HP: 87 | AC: 19 T:13 FF:17 | DR: 5/cold iron | CMD:20 | F:+5 R:+4 W:+9* | Init:+5 | Perc:+14 | Darkvision: 60' | Low-light Vision | Speed: 30' | Mythic Power: 7 | True Lore: 2 | Vision: 2 | Cleric Channel(1d6): 11 | Oracle Channel(4d6): 11 | Spells: 1st: 9 | 2nd: 9 | 3rd: 7 | 4th: 5 |

-------------------------------------------------------------------
Round: 5
-------------------------------------------------------------------

Ayreth stumbles towards Khaul as the bell rings out. Straightening, she redirects her spell at the new target.

-------------------------------------------------------------------

Will: 1d20 + 9 ⇒ (8) + 9 = 17

Move: 15' towards Khaul
Move: Change target of SW; Target: Khaul

SW: Khaul: 1d20 + 3 + 7 ⇒ (10) + 3 + 7 = 20
Damage: 1d8 + 1 ⇒ (1) + 1 = 2

Buff: Aura of Divine Favor(30'): +1 luck bonus on attack and weapon damage rolls | Affected: Nigrum/Azri/Ayreth/Selena/Aibek/Mihara

S3&S4 wake up, but blind & stunned for 3 rounds.

Debuff: 1/2AC
HP: 25/42
MP: 3/7
TL: 1/2
1st: 2/8
2nd: 5/6


Female Fey Kitsune Kitsune Rogue 7 / Trickster Tier 2 | HP: 60/60 - M: 6/7 | AC: 22 T: 18 FF: 14 | F: +4 R: +13 W: +2 (+5 vs. Mind Affecting)| Init: +10 Perc: +10

Crit Confirm: 1d20 + 14 ⇒ (2) + 14 = 16 Damage: 1d6 + 9 ⇒ (6) + 9 = 15

-Posted with Wayfinder


Selena Halfblood Half Succubus Monk (Qinggong Tetori) 5/ Champion 1
Stats:
HP:53/53|AC:20 T:18 FF:16| DR 5/Magic |Init:+6| Fire,Acid,Cold, Electricity Resistance 10 | Spell Resistance 16 | Fort:+7 Ref:+8 Will:+7(+2 vs Enchantements)|CMB:+13(+15 Grapple,+17 Dan Bong) CMD:26(30 vs. Grapple)
Powers/skills:
Darkness 3/3 Detect Thought 1/1Alter Self 1/1 Kiss 0/1 Level Drain 5/5; Mythic Pool 3/7 Ki Pool 5/5 Stunning Fist 5/5 Smite Law 1/1; Perception+11 Acrobatics+12 Diplomacy+13(14 to gather information)

We're still Sickened, yes?
Tossing aside the remains of the person she was using as a weapon, Selena manages to shield herself from Khaul's wave of energy, sprinting toward the devil.
After a blow with her elbow on the enemy's back, the half-succubus tries to restrain him.

Mechanics:
Swift Action:
Standard Action:

Will DC 19, halves: 1d20 + 7 ⇒ (19) + 7 = 26
Fleet Charge #1: 1d20 + 9 + 1 + 3 + 2 - 2 ⇒ (2) + 9 + 1 + 3 + 2 - 2 = 15
Fleet Charge #2: 1d20 + 9 + 1 + 3 + 2 - 2 ⇒ (12) + 9 + 1 + 3 + 2 - 2 = 25
Grapple Check: 1d20 + 17 ⇒ (15) + 17 = 32

Fleet Charge Damage, Ignores DR: 1d8 + 7 + 1 ⇒ (3) + 7 + 1 = 11

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