Age of Mortals DL (Inactive)

Game Master JASON RODARTE

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M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Thyll
Lavakhat
Lokien

Baddy2

Kret
Viridios
Tent 1

Baddy 1
Baddy 2
Tent 2


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Completing the invocation to the Blue Phoenix a snake appears next to one of the guards and attempts to bite him
1d20 + 4 ⇒ (20) + 4 = 24
confirm 1d20 + 4 ⇒ (19) + 4 = 23
2d2 - 2 ⇒ (1, 2) - 2 = 1

Fort Save 1d20 + 2 ⇒ (11) + 2 = 13

The guard yells out as the snake gives him a nasty bite on the leg but it does not seem to turn the ugly purple that it would had the venom gotten through.

The Kagonesti fires an arrow at the same guard
1d20 + 3 ⇒ (9) + 3 = 12
barely missing him.


Dwarf Fighter (Unbreakable) 1 | HP: 15/15 | AC: 20/13/17 |Init: +4 | Perc: +3 | Fort: +5 | Ref: +5 | Will: +2 | CMB: +5 | CMD: 18| W.Ham: +5; 1d8+3| Longbow: +5;1d8|
Skills:
Acro:=1| App:+2|Bluff:+2|Clim:+2| Diplo:+2|Disguise:+2|E.A:-2| H.A:+2| Heal:+2| Inti:+2|K.Dun:+6|K.Reli+3|K.Eng+6|Ling:+2|Ride:-2| SM:+2| Sleight:-2|Spell:+2|Stealth:-2| Sur:+6| Swim:-2| UMD:+2|

Taking that as the signal, Lokien charges in with a loud warcry.
"For Forge, Hearth and Home!"
Leading in with his axe, the dour dwarf slams it hard against the first thing he encounters!
Charge! AC -1
Axe to Face or something 1d20 + 4 + 2 ⇒ (9) + 4 + 2 = 151d10 + 3 ⇒ (6) + 3 = 9


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

There goes that guard off on the River of Souls.


Silvanesti Elf Wizard 1 | HP: 8/8 | AC 13 T 13 FF 10 | CMD 14 | F +1 R +3 W +3 | Init +3 | Perc +2

Are we waiting on Lavakhat?


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

The rogue rushes in to see if she can take out the baddy with a knife
1d20 + 3 ⇒ (10) + 3 = 13
1d4 + 3 ⇒ (3) + 3 = 6


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

He falls to the ground, already bitten and dies.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Kret
Viridios
Tent 1

Baddy 1
Baddy 2
Tent 2


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

The barbarian moves up to attack the baddy which the dwarf is fighting
1d20 + 3 ⇒ (17) + 3 = 20
1d8 + 3 ⇒ (2) + 3 = 5


Silvanesti Elf Wizard 1 | HP: 8/8 | AC 13 T 13 FF 10 | CMD 14 | F +1 R +3 W +3 | Init +3 | Perc +2

From behind cover, Viridos points his ironwood staff toward the remaining guard. The quarterstaff writhes like vines and a spear hurls itself at the foe, breaking into splinters when it hits.

Splintering Spear: 1d20 + 5 ⇒ (11) + 5 = 161d8 + 5 ⇒ (1) + 5 = 6 * target takes 1 point of bleed damage each round on its turn


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

The spear pierces the man but it is not enough to kill him


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

From the tent the voice is heard
Damn it! What is this racket going on? Cole, let's go out. I'll use my strength and you use your magic, let's get rid of these people

But..buut, I dont like burning people another voice states.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

From the tent emerges a large man in a chain breast plate and a long sword
he looks around and seeing the barbarian moves to engage
1d20 + 5 ⇒ (13) + 5 = 18
1d8 + 3 ⇒ (4) + 3 = 7
with a quick slice.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Seeing that the big boss man has moved in the baddy fighting the dwarf and the barbarian attempts to slash the barbarian, looking more afraid of hte big guy than his present foes
1d20 + 2 ⇒ (8) + 2 = 10
missing.


Silvanesti Elf Wizard 1 | HP: 8/8 | AC 13 T 13 FF 10 | CMD 14 | F +1 R +3 W +3 | Init +3 | Perc +2

Grease spell cast on the entrance of tent had no effect?


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

I am sorry, I dont remember seeing it

1d20 + 4 ⇒ (15) + 4 = 19 Reflex


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Doesnt look like it.


Silvanesti Elf Wizard 1 | HP: 8/8 | AC 13 T 13 FF 10 | CMD 14 | F +1 R +3 W +3 | Init +3 | Perc +2

Waiting on Thyll? And Lavakhat and Lokien?


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

I was hoping that the rogue, who responded in the discussion thread, would have posted an action here.


Dwarf Fighter (Unbreakable) 1 | HP: 15/15 | AC: 20/13/17 |Init: +4 | Perc: +3 | Fort: +5 | Ref: +5 | Will: +2 | CMB: +5 | CMD: 18| W.Ham: +5; 1d8+3| Longbow: +5;1d8|
Skills:
Acro:=1| App:+2|Bluff:+2|Clim:+2| Diplo:+2|Disguise:+2|E.A:-2| H.A:+2| Heal:+2| Inti:+2|K.Dun:+6|K.Reli+3|K.Eng+6|Ling:+2|Ride:-2| SM:+2| Sleight:-2|Spell:+2|Stealth:-2| Sur:+6| Swim:-2| UMD:+2|

I don't even know whose tun it is.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Thyll
Lavakhat
Lokien

Baddy2

Kret
Viridios
Tent 1

Baddy 1
Baddy 2
Tent 2


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Grabbing her medallion of faith, the cleric invokes the blessings of the Blue Phoenix as she casts bless on the party.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

The rogue moves up and tries to stab the closest guard
1d20 + 3 ⇒ (4) + 3 = 7 missing


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

The dwarf attempts to slash the baddy near him with an ax
1d20 + 4 ⇒ (4) + 4 = 8
missing


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Baddy 1 strikes at the rouge
1d20 + 3 ⇒ (16) + 3 = 19
1d8 + 1 ⇒ (5) + 1 = 6


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

The barbarian attempts to strike the big bad guy
1d20 + 1 + 4 ⇒ (11) + 1 + 4 = 16
barely missing

Silvanesti is up

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