Age of Mortals DL (Inactive)

Game Master JASON RODARTE

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Dwarf Fighter (Unbreakable) 1 | HP: 15/15 | AC: 20/13/17 |Init: +4 | Perc: +3 | Fort: +5 | Ref: +5 | Will: +2 | CMB: +5 | CMD: 18| W.Ham: +5; 1d8+3| Longbow: +5;1d8|
Skills:
Acro:=1| App:+2|Bluff:+2|Clim:+2| Diplo:+2|Disguise:+2|E.A:-2| H.A:+2| Heal:+2| Inti:+2|K.Dun:+6|K.Reli+3|K.Eng+6|Ling:+2|Ride:-2| SM:+2| Sleight:-2|Spell:+2|Stealth:-2| Sur:+6| Swim:-2| UMD:+2|

Lokien looks at the elf as if he's a fool even though a hint of sympathy lies in his voice.
"I have no memory of my past life let alone my home, it may that my home is still around or razed to the ground" he sighs as he looks at the fire before turning..............

His eyes narrows and it seems as if someone else stands before you. Someone hardened or heartless.

"You want action yet the very thing you were told to do, you did not. No word of how their patrols operate or move, their numbers or how many would be in their tents yet you wish for a blind rush into their camps? Lives would be lost and for what? A piece of your people's heritage? Heritage does nothing for the dead if there's none living to remember it."


Human Rogue (Unchained) | HP 9/9 | AC15 T13 FF12 | CMB +3 CMD 16 | F +0 R +5 W -1 | Init +3 | Perc +3

"I don't have a home." Lavakhat brought up with a simple shrug. She had laid out the blacker from before and was sitting on it. "Been on the streets since I was little..." She added as she pulled her knees close to her chest. "That is why I offered to go in alone, no one would have to worry."


Silvanesti Elf Wizard 1 | HP: 8/8 | AC 13 T 13 FF 10 | CMD 14 | F +1 R +3 W +3 | Init +3 | Perc +2

"Three small tents, and a larger one. Four men outside. At least two men inside – a leader and a scholar or wizard of sorts," Viridios answers cooly. "We saw nothing else, and waiting any longer would only have put us in harm's way."

"I would not let you go alone," he reassures Lavakhat.


Dwarf Fighter (Unbreakable) 1 | HP: 15/15 | AC: 20/13/17 |Init: +4 | Perc: +3 | Fort: +5 | Ref: +5 | Will: +2 | CMB: +5 | CMD: 18| W.Ham: +5; 1d8+3| Longbow: +5;1d8|
Skills:
Acro:=1| App:+2|Bluff:+2|Clim:+2| Diplo:+2|Disguise:+2|E.A:-2| H.A:+2| Heal:+2| Inti:+2|K.Dun:+6|K.Reli+3|K.Eng+6|Ling:+2|Ride:-2| SM:+2| Sleight:-2|Spell:+2|Stealth:-2| Sur:+6| Swim:-2| UMD:+2|

"Six men. No patrols what so ever. A scholar or wizard. Sounds like either they're plain complacent or they have got the confidence to back up such lax security."


Hps 9 AC 15 T 13 ff 12 F+3 R +1 W +5

”We got the drop on them. I can summon some help. These frackers don’t deserve that magic. One of them might not be a willing foe. We can take them and the item in question may help us with our prophecy” She turns to Kret. ”Warrior. This is one step for your revenge. It’ll be cathartic.”


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

The men do look Nerakan.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

I do like the rp.

What is the plan?


Silvanesti Elf Wizard 1 | HP: 8/8 | AC 13 T 13 FF 10 | CMD 14 | F +1 R +3 W +3 | Init +3 | Perc +2

"What say you?" Viridios asks the dwarf and the barbarian. "Regardless of whether they are complacent or confident, we now have an occasion to strike."


Human Barbarian (Unchained, Savage) | HP 16/16 | AC16 T14 FF12 | CMB +4 CMD 18 | F +4 R +5 W +0 | Init +6 | Perc +4

Kret lifts his gaze to meet that of the masked elf. "My people are dead. The minotaurs proved too strong. This is the way of nature. Kill or be killed. For now, it seems as though this Herald has some idea of my fate, so I will follow his direction." The barbarian sighs and runs his hands through his matted hair. "So be it. If you die, I'll be no closer to understanding the words of this Herald. I'll fight these bandits with you."


Dwarf Fighter (Unbreakable) 1 | HP: 15/15 | AC: 20/13/17 |Init: +4 | Perc: +3 | Fort: +5 | Ref: +5 | Will: +2 | CMB: +5 | CMD: 18| W.Ham: +5; 1d8+3| Longbow: +5;1d8|
Skills:
Acro:=1| App:+2|Bluff:+2|Clim:+2| Diplo:+2|Disguise:+2|E.A:-2| H.A:+2| Heal:+2| Inti:+2|K.Dun:+6|K.Reli+3|K.Eng+6|Ling:+2|Ride:-2| SM:+2| Sleight:-2|Spell:+2|Stealth:-2| Sur:+6| Swim:-2| UMD:+2|

Lokien looks up strangely for a moment and teh street stall seller of hand crafted items answers.
"I have no idea what exactly you wish to do. What I do know perhaps is that if we take out their light, they'll be blind or maybe we can cause a distraction or something."


Human Rogue (Unchained) | HP 9/9 | AC15 T13 FF12 | CMB +3 CMD 16 | F +0 R +5 W -1 | Init +3 | Perc +3

"So we're not going silently. Got it." Lavakhat said with a nod. "I can make distractions, and places to trip them up if you want me to. Though I would have to go in first."


Silvanesti Elf Wizard 1 | HP: 8/8 | AC 13 T 13 FF 10 | CMD 14 | F +1 R +3 W +3 | Init +3 | Perc +2

"Perhaps Lavakhat and I can go ahead, create a diversion and strike, and then retreat in order to lure them into an ambush?" Viridios proposes. "Or we can strike hard and fast and hope to gain a definitive advantage before they have the time to organize?"


Dwarf Fighter (Unbreakable) 1 | HP: 15/15 | AC: 20/13/17 |Init: +4 | Perc: +3 | Fort: +5 | Ref: +5 | Will: +2 | CMB: +5 | CMD: 18| W.Ham: +5; 1d8+3| Longbow: +5;1d8|
Skills:
Acro:=1| App:+2|Bluff:+2|Clim:+2| Diplo:+2|Disguise:+2|E.A:-2| H.A:+2| Heal:+2| Inti:+2|K.Dun:+6|K.Reli+3|K.Eng+6|Ling:+2|Ride:-2| SM:+2| Sleight:-2|Spell:+2|Stealth:-2| Sur:+6| Swim:-2| UMD:+2|

"Unless you have some ability to take out those already sleeping.....or persuade them too."


Silvanesti Elf Wizard 1 | HP: 8/8 | AC 13 T 13 FF 10 | CMD 14 | F +1 R +3 W +3 | Init +3 | Perc +2

"Under the circumstances, I would not hesitate," Viridios admits with surprising sang-froid, "but I do not have the means to do either."


Hps 9 AC 15 T 13 ff 12 F+3 R +1 W +5

”I can land a snake right in the middle of them. While they are focused on that, we can move in. Oh, Habbukuk should bless us all before we move in.”

When we move, she will cast Summon Momster 1 to put a viper in the middle of the camp. Then cast bless on everyone in the party, snake included if possible.


Silvanesti Elf Wizard 1 | HP: 8/8 | AC 13 T 13 FF 10 | CMD 14 | F +1 R +3 W +3 | Init +3 | Perc +2

Viridios nods and moves ahead of the others when they are all ready to go...

Stealth: 1d20 + 8 ⇒ (13) + 8 = 21


Human Rogue (Unchained) | HP 9/9 | AC15 T13 FF12 | CMB +3 CMD 16 | F +0 R +5 W -1 | Init +3 | Perc +3

Stealth: 1d20 + 7 ⇒ (19) + 7 = 26

Lavakhat grabbed her rope from among her things and swiftly and quietly made her way into the camp to set up a trip wire that could prove useful later on in their fight.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Summon Monster is a full round action.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

The guards on duty
1d20 + 2 ⇒ (14) + 2 = 16
1d20 + 2 ⇒ (12) + 2 = 14

Do not seem to notice the stealthy stealthing characters.


Silvanesti Elf Wizard 1 | HP: 8/8 | AC 13 T 13 FF 10 | CMD 14 | F +1 R +3 W +3 | Init +3 | Perc +2

Viridios stays put while Lavakhat sets her trip wire...

Can you describe the positions of the guards?


Dwarf Fighter (Unbreakable) 1 | HP: 15/15 | AC: 20/13/17 |Init: +4 | Perc: +3 | Fort: +5 | Ref: +5 | Will: +2 | CMB: +5 | CMD: 18| W.Ham: +5; 1d8+3| Longbow: +5;1d8|
Skills:
Acro:=1| App:+2|Bluff:+2|Clim:+2| Diplo:+2|Disguise:+2|E.A:-2| H.A:+2| Heal:+2| Inti:+2|K.Dun:+6|K.Reli+3|K.Eng+6|Ling:+2|Ride:-2| SM:+2| Sleight:-2|Spell:+2|Stealth:-2| Sur:+6| Swim:-2| UMD:+2|

Lokien on the other hand waits for the signal.
His breathing slows even as his head begins to pound. Something about this seems dreadfully familar but he tries to concentrate on the battle ahead even as images of fires dance about within his memories.

Not the time! he forces it down!


Human Barbarian (Unchained, Savage) | HP 16/16 | AC16 T14 FF12 | CMB +4 CMD 18 | F +4 R +5 W +0 | Init +6 | Perc +4

Kret crouches in the underbrush next to Lokien, staying alert for a signal from his companions.


Hps 9 AC 15 T 13 ff 12 F+3 R +1 W +5

Thyll calls upon the power of her god and summons a viper in the center of the camp. The viper hisses and strikes at the nearest enemy.

Attack 1d20 + 5 ⇒ (4) + 5 = 9 Damage 1+Poison (Ex) Bite—injury; save Fort DC 9; frequency 1/round for 6 rounds; effect 1d2 Con; cure 1 save


Silvanesti Elf Wizard 1 | HP: 8/8 | AC 13 T 13 FF 10 | CMD 14 | F +1 R +3 W +3 | Init +3 | Perc +2

Seeing Thyll's viper summoned, Viridios fishes into a pouch and finds a lump of soft butter. He incants a spell...

Viridios casts Grease on the entrance of the main tent.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

If you are casting a spell we need to go into init.


Silvanesti Elf Wizard 1 | HP: 8/8 | AC 13 T 13 FF 10 | CMD 14 | F +1 R +3 W +3 | Init +3 | Perc +2

Done. Are you rolling initiative? Also, given that the guards didn't see the stealthy characters, are we entitled to a surprise round?


Silvanesti Elf Wizard 1 | HP: 8/8 | AC 13 T 13 FF 10 | CMD 14 | F +1 R +3 W +3 | Init +3 | Perc +2

The chicken and egg dilemma? GM waits for players to place themselves on the map while players wait for GM to roll initiative?


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

I will but I need to know where every one is.


Dwarf Fighter (Unbreakable) 1 | HP: 15/15 | AC: 20/13/17 |Init: +4 | Perc: +3 | Fort: +5 | Ref: +5 | Will: +2 | CMB: +5 | CMD: 18| W.Ham: +5; 1d8+3| Longbow: +5;1d8|
Skills:
Acro:=1| App:+2|Bluff:+2|Clim:+2| Diplo:+2|Disguise:+2|E.A:-2| H.A:+2| Heal:+2| Inti:+2|K.Dun:+6|K.Reli+3|K.Eng+6|Ling:+2|Ride:-2| SM:+2| Sleight:-2|Spell:+2|Stealth:-2| Sur:+6| Swim:-2| UMD:+2|

Have placed myself on the map.


Silvanesti Elf Wizard 1 | HP: 8/8 | AC 13 T 13 FF 10 | CMD 14 | F +1 R +3 W +3 | Init +3 | Perc +2

I think that we're waiting on Thyll?


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Viridios' initiative: 1d20 + 3 ⇒ (10) + 3 = 13
Thyll's initiative: 1d20 + 3 ⇒ (18) + 3 = 21
Kret's initiative: 1d20 + 6 ⇒ (8) + 6 = 14
Lavakhat's initiative: 1d20 + 3 ⇒ (17) + 3 = 20
Lokien's initiative: 1d20 + 2 ⇒ (17) + 2 = 19

Baddies
1d20 + 2 ⇒ (8) + 2 = 10 1
1d20 + 2 ⇒ (2) + 2 = 42
1d20 + 2 ⇒ (14) + 2 = 163

1d20 + 3 ⇒ (10) + 3 = 13 tent
1d20 + 1 ⇒ (2) + 1 = 3 tent

Thyll
Lavakhat
Lokien

Baddy2

Kret
Viridios
Tent 1

Baddy 1
Baddy 2
Tent 2


Silvanesti Elf Wizard 1 | HP: 8/8 | AC 13 T 13 FF 10 | CMD 14 | F +1 R +3 W +3 | Init +3 | Perc +2

I am not convinced that Thyll is still with us...?


Dwarf Fighter (Unbreakable) 1 | HP: 15/15 | AC: 20/13/17 |Init: +4 | Perc: +3 | Fort: +5 | Ref: +5 | Will: +2 | CMB: +5 | CMD: 18| W.Ham: +5; 1d8+3| Longbow: +5;1d8|
Skills:
Acro:=1| App:+2|Bluff:+2|Clim:+2| Diplo:+2|Disguise:+2|E.A:-2| H.A:+2| Heal:+2| Inti:+2|K.Dun:+6|K.Reli+3|K.Eng+6|Ling:+2|Ride:-2| SM:+2| Sleight:-2|Spell:+2|Stealth:-2| Sur:+6| Swim:-2| UMD:+2|

Send PM? or Bot.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

She stated that she was going to cast summon animal I so she begins to invoke the Blue Phoenix for his aide.


Silvanesti Elf Wizard 1 | HP: 8/8 | AC 13 T 13 FF 10 | CMD 14 | F +1 R +3 W +3 | Init +3 | Perc +2

Reminder of my previous question: is there a surprise round?


Silvanesti Elf Wizard 1 | HP: 8/8 | AC 13 T 13 FF 10 | CMD 14 | F +1 R +3 W +3 | Init +3 | Perc +2

If there is no surprise round, we are then waiting on Lavakhat? If there is a surprise round... Lavakhat and Viridios?


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Since you werent seen there is a surprise round
...their opponents each take a standard or Move Action during the surprise round. You can also take free actions during the surprise round. If no one or everyone is surprised, no surprise round occurs.


Silvanesti Elf Wizard 1 | HP: 8/8 | AC 13 T 13 FF 10 | CMD 14 | F +1 R +3 W +3 | Init +3 | Perc +2

Just saw your post!

Viridios fishes into a pouch and finds a lump of soft butter. He incants a spell...

Surprise round: Viridios casts Grease on the entrance of the main tent.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Do ou know how to draw it on the map?


Silvanesti Elf Wizard 1 | HP: 8/8 | AC 13 T 13 FF 10 | CMD 14 | F +1 R +3 W +3 | Init +3 | Perc +2

Done? Am I right to assume that the boulder is the main tent, or did I read your previous post wrong? The intent is to place the 10' square at the entrance...


Dwarf Fighter (Unbreakable) 1 | HP: 15/15 | AC: 20/13/17 |Init: +4 | Perc: +3 | Fort: +5 | Ref: +5 | Will: +2 | CMB: +5 | CMD: 18| W.Ham: +5; 1d8+3| Longbow: +5;1d8|
Skills:
Acro:=1| App:+2|Bluff:+2|Clim:+2| Diplo:+2|Disguise:+2|E.A:-2| H.A:+2| Heal:+2| Inti:+2|K.Dun:+6|K.Reli+3|K.Eng+6|Ling:+2|Ride:-2| SM:+2| Sleight:-2|Spell:+2|Stealth:-2| Sur:+6| Swim:-2| UMD:+2|

Looks fine to me.


Human Barbarian (Unchained, Savage) | HP 16/16 | AC16 T14 FF12 | CMB +4 CMD 18 | F +4 R +5 W +0 | Init +6 | Perc +4

Not sure if this is the right time, but I'll post this as Kret's action for whenever that may be.

Kret retrieves his terbutje and shield from his back as he feels his primal instincts wash over him.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

You do have the surprise round. We are still waiting on Lokien's action as well.


Dwarf Fighter (Unbreakable) 1 | HP: 15/15 | AC: 20/13/17 |Init: +4 | Perc: +3 | Fort: +5 | Ref: +5 | Will: +2 | CMB: +5 | CMD: 18| W.Ham: +5; 1d8+3| Longbow: +5;1d8|
Skills:
Acro:=1| App:+2|Bluff:+2|Clim:+2| Diplo:+2|Disguise:+2|E.A:-2| H.A:+2| Heal:+2| Inti:+2|K.Dun:+6|K.Reli+3|K.Eng+6|Ling:+2|Ride:-2| SM:+2| Sleight:-2|Spell:+2|Stealth:-2| Sur:+6| Swim:-2| UMD:+2|

Lokien moves off into the underbrush where he can be ready to do a rush into their camp.

His axe readied, the dwarf struggles to make sense of the recent memories and the current situation he finds himself in now.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Baddy 2 perception 1d20 + 2 ⇒ (6) + 2 = 8

Still notices nothing.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Kret sneaks forward.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Viridios
Tent 1

Baddy 1
Baddy 2
Tent 2


Silvanesti Elf Wizard 1 | HP: 8/8 | AC 13 T 13 FF 10 | CMD 14 | F +1 R +3 W +3 | Init +3 | Perc +2

Having cast Grease on the entrance of the large tent in order to hopefully hinder their enemies, Viridios remains in the shadows and incants a defensive spell to prepare for battle...

Cast Shield.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Baddy One 1d20 + 2 ⇒ (6) + 2 = 8 perception
two 1d20 + 2 ⇒ (8) + 2 = 10 perception

They see nothing, lol

Tent 2 does not respond since they havent heard anything outside.

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