[ACG] Season of the Runelords by Maelwys (Inactive)

Game Master Maelwys0

Party Tracking Sheet


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Discussion thread here, for any OOC conversations and planning. I'd also like to have a google hangout or other IM-style chat open, for quick questions (like "Hey, can I borrow a blessing?"), and to alert people when a new turn is posted (so we don't all need to refresh this page constantly).

Does anybody have a platform preference? Facebook Messenger or Google Hangout seem to be the easiest and most popular. The other games I play tend to use Google (since not everybody has Facebook), but I'm easy.


I've used Google Hangout for this in the past and it's worked really well, so I'll vote for that.


Whoohooo! I'm so excited to play with all of you! We shall triumph over evil and befriend fellows we meet along the way! haHAAA!


And I, a completely different person, am also prepared for this foray into darkness. Let us vanquish all who would stand in our path. And did I mention the DARKNESS?


Haha, awesome! That is the most brilliant use of aliases ever, why didn't I think of that! Man, kind of wish I had gone with him as well now...

Grand Lodge

Rhynn Davrie wrote:
Haha, awesome! That is the most brilliant use of aliases ever, why didn't I think of that! Man, kind of wish I had gone with him as well now...

Hahaha, then we could be FOUR completely different people! ;)


Exactly!

Sovereign Court

GenCon Open Champion

I didn't know this was a thing! Cool. I don't have my class decks with me (I'm in a ridiculous beach house at the moment and only brought my deck), so I'm fine picking last.

-crp


I'm good with either weapon or item. I have good choices for both, but not amazing choices in either.


Hello players!
We have received the final piece of our convention support, the special convention player rewards!
First off, if you are a BRAND-NEW player to the Adventure Card Guild (as in, the character you're using in your game is your #XXXX-1001 and you have not played any other characters in organized play) you can assign the Welcome to Pathfinder Reward to that character:
Society Initiate: You may only assign this reward to the first PFSACG character that you create. At the end of a scenario, if your character is dead, you may cross this reward off; your character is no longer dead. If you have a role card, you may instead cross this reward off to gain a card feat.

In addition, EVERY player AND box runner is going to have a 10% chance after each scenario of scoring a reward. These rewards can be assigned to any of your PFSACG characters... they don't have to apply to the character you were using. If you roll a 1 or a 20 on your d20 roll at the end of a scenario, you'll get to choose from any one of the following faction rewards:

Note about faction rewards: Faction rewards are a special type of benefit tied to the factions that use their considerable influence within the Pathfinder Society to pursue their own agendas. You may apply no more than one faction reward to a given character at one time. You may use no more than one power from a faction reward per scenario. Each faction reward specifies additional requirements that, once fulfilled, grant additional uses of the reward’s power. Once you have used all of the powers from a faction reward, including the powers that have additional requirements, you may assign another faction reward to that character.

Player Reward 1: Concordance Faction Reward
[ ] [ ] Elemental Scholar (The Concordance Faction Reward): You may check a box that precedes this reward to reduce Acid, Cold, Electricity, Fire, or Poison damage dealt to you by 2.
You may use this reward up to 2 additional times if you fulfill the following requirements. When you fulfill the requirement, check the box that precedes it; when you use the reward, cross that line off.
[ ] Exceed the difficulty of a check to acquire a card that has the Acid, Cold, Electricity, Elemental, Fire, or Poison trait by 6 or more.
[ ] Exceed the difficulty of a check to defeat a monster that has the Elemental trait by 6 or more.

Player Reward 2: Dark Archive Reward
[ ] Collector of Wonders (Dark Archive Faction Reward): On your turn, you may check the box that precedes this reward to draw an item that has the Alchemical or Magic trait or a spell from the box.
You may use this reward up to 2 additional times if you fulfill the following requirements. When you fulfill the requirement, check the box that precedes it; when you use the reward, cross that line off.
[ ] Acquire a boon that has the Book trait, a boon that lists Knowledge in its check to acquire, or a spell.
[ ] Succeed at a Knowledge check to defeat a bane.

Player Reward 3: Grand Lodge Reward
[ ] [ ] Society Agent (Grand Lodge Faction Reward): You may check an unchecked box that precedes this reward to automatically succeed at your check to temporarily close a location.
You may use this reward up to 2 additional times if you fulfill the following requirements. When you fulfill the requirement, check the box that precedes it; when you use the reward, cross that line off.
[ ] Acquire an ally that lists Diplomacy in its check to acquire.
[ ] Close a location on the first turn of a scenario.

Player Reward 4: Liberty's Edge Reward
[ ] [ ] Freedom Fighter (Liberty’s Edge Faction Reward): After you roll on your Charisma check, Diplomacy check, or check attempted before you act, check a box that precedes this reward to add or subtract 1 die; take the new result.
You may use this reward up to 2 additional times if you fulfill the following requirements. When you fulfill the requirement, check the box that precedes it; when you use the reward, cross that line off.
[ ] Defeat a monster that has the Captain or Gnoll trait.
[ ] Succeed at a Charisma or Diplomacy non-combat check to defeat a villain or a henchman.

Player Reward 5: The Exchange Reward
[ ] Master of Trade (Exchange Faction Reward): After the roll on your check to acquire a weapon, an armor, or an item, check the box that precedes this reward to add 1d6; take the new result.
You may use this reward up to 2 additional times if you fulfill the following requirements. When you fulfill the requirement, check the box that precedes it; when you use the reward, cross that line off.
[ ] All of the cards offered by a trader you visit have an adventure deck number lower than that of the current scenario.
[ ] Succeed at a Craft non-combat check to acquire or defeat.

Player Reward 6: Silver Crusade Reward
[ ] [ ] Cleanser of Abominations (Silver Crusade Faction Reward): On your turn, you may check an unchecked box that precedes this reward to banish a scourge or a card that has the Curse trait.
You may use this reward up to 2 additional times if you fulfill the following requirements. When you fulfill the requirement, check the box that precedes it; when you use the reward, cross that line off.
[ ] Defeat a villain or henchman that has the Demon, Fiend, or Undead trait.
[ ] Play a card that shuffles at least 1 card from another character’s discard pile into his deck.

Player Reward 7: Sovereign Court Reward
[ ] [ ] Lawful Citizen (Sovereign Court Faction Reward): You may check an unchecked box that precedes this reward to evade a monster you encounter or to ignore a power that would move you.
You may use this reward up to 2 additional times if you fulfill the following requirements. When you fulfill the requirement, check the box that precedes it; when you use the reward, cross that line off.
[ ] Succeed at a check required to move.
[ ] Bury or banish an armor to reduce all damage dealt to you to 0.

This is the first online ACG event where we've been able to give out rewards like this, so I'm SUPER excited to offer them to you all! Good luck, and I hope each of you wins at least one!!

Grand Lodge

Wow, that's awesome (except for the part where we only have a 10% to get them)!

I haven't looked at my deck, but I think Weapon is the obvious top choice for me.

I'll be taking my Skill Feats in Charisma and Dexterity.

Here's hoping for a guild boon... ACG convention reward chance: 1d20 ⇒ 17

Boo.

(If it's a predestined 10% chance, why aren't we just rolling a d10???)


I don't know, because Tyler wanted it to be a d20... ;-)


I think I'll go with an Item, lots of good weapon choices, but I seem to be doing ok fighting wise.

Tough choice between Dex and Str, but I think I'll take my skill feat in Strength since I think I'm the best at it in our group and we have other Dex based people.

Boon Chance: 1d20 ⇒ 4. Low, but not low enough, maybe next time.


Male Human Bard 4/Cleric 2/Wizard 2

Skill feat = Int.

For upgrades, I'd be happy with Item 1 or the Loot, I'm pretty flexible with everyone else's choices.

Boon Chance: 1d20 ⇒ 5

Oh well.

Grand Lodge

Having looked at my deck now, I would be equally happy with item 1 or weapon 1. I have no interest in the loot.

Sovereign Court

GenCon Open Champion

The loot isn't great for me. Of the choices listed, given that the item 1 is already on two people's lists, I'll go with the Spell B. (If an Item 1 does come up available, I'd take it, but Spell B is a-ok.)

I'm going to upgrade my Charisma.

I rolled for a boon 1d20 ⇒ 6 and failed.

-crp

Grand Lodge

Since we only have three 1s but we have a loot, I propose the following:

Mattvaro - Loot + (card) B
Nok-Nok - Item 1 or Weapon 1
Red Raven - Item 1 or Weapon 1
Razzle - Item 1

ETA:

Acquired Cards

Loot: Sihedron Medallion

Longbow +1 (Weapon 1)
Wand of Shield (Item 1)
Potion of Ruggedness (Item 1)

Quarterstaff (Weapon B)
Sleep (Spell B)
Potion of Energy Resistance (Item B)
Bracers of Protection (Item B)


Male Human Bard 4/Cleric 2/Wizard 2

For the record, i'm taking a Spell B (and the Loot).

Grand Lodge

I notice the card type breakdown was showing up in game but during pre-game it has shown up as all zeroes. Is there a chance we could see the location numbers before choosing our starting locations so we can know where to go to get the most spells, or fight the most monsters, etc?

Sovereign Court

GenCon Open Champion

uh, I thought I had taken the Spell B?


Male Human Bard 4/Cleric 2/Wizard 2

Sorry, I was looking at Rogue's list where you got assigned Item 1.


Mentioned this in the other game, but I'll be at Comic-Con the next couple of days, so my posting is probably going to be delayed more than normal.


Male Human Bard 4/Cleric 2/Wizard 2

Okay, so I've removed spell B and added Item 1 (Helpful Haversack).


Acquired Cards for 2-1B
Ameiko Kaijitsu (Ally 1)
Troubadour (Ally C)

Wooden Shield (Armor B)

Blessing of the Gods (Blessing C)
Blessing of Torag (Blessing B)

Caltrops (Item B)
Spyglass (Item B)
Masterwork Tools (Item B)
Bracers of Protection (Item B)

Scorching Ray (Spell 1)
Detect Evil (Spell B)
Detect Magic (Spell B)
Force Missile (Spell B)
Arcane Armor (Spell B)

Dogslicer (Weapon 1)
Shortbow (Weapon B)


I realized that I'm supposed to roll for the convention boons as a BR as well. So here we go...
2-1A Convention Boon: 1d20 ⇒ 9
2-1B Convention Boon: 1d20 ⇒ 18

Nope.

Sovereign Court

GenCon Open Champion

We get a Power Feat, yes?

I'm most interested in the Spell 1. Second choice would probably be a Spell B. Tertiary choices would be Item 1 or Weapon 1.

Roll for Convention Boon - 1d20 ⇒ 19. So close!

-crp

Grand Lodge

I'll have to look at my deck when I get home. May be interested in the Ally 1. We'll see.

Definitely taking both power feats that let me flip characters when I examine my location deck!

2-1B Convetion Boon: 1d20 ⇒ 19 DAMMIT. Whose fool idea was it to make it 1 or 20 and not 19 or 20???


Yes, you should all get power feats as well. Sorry, forgot to mention those in the summary.


I'm interested in the Weapon 1 this time.

2-1B Convention Boon:: 1d20 ⇒ 5

I'll take the power to add 1+ # of barriers to my check to defeat barriers.


Male Human Bard 4/Cleric 2/Wizard 2

Might want the Ally 1, or an Item or Weapon B. I'll check my deck when I get home.

2-1B CB: 1d20 ⇒ 19

-.- three 19s. really? *SIIIIIIIGH*

Sovereign Court

GenCon Open Champion

Okay, since it looks like nobody else is interested in the Spell 1, I'm going to grab it. I'll swap out Fireblade (Spell B) for Life Drain (Spell 1).

As for my power feat, I'm going to take Bryan's suggestion and go with the ability to shuffle my spells into my deck after casting them (instead of just recharging them).

I already rolled (and failed) to get a boon, so I think that's it pending the setup for the new scenario. If I've missed something, please let me know!

-crp


Male Human Bard 4/Cleric 2/Wizard 2

Power feat will be recharge to get a card from deck, instead of discarding.

Grand Lodge

My Ally 1 is extremely helpful, so I'd really like to keep that.


Male Human Bard 4/Cleric 2/Wizard 2

Okay, Weapon B for me then


Sounds good, thanks! It looks like Mavaro is up first this time, when you're ready.


Acquired Cards for 2-1C
Ameiko Kaijitsu (Ally 1)
Standard Bearer (Ally B)
Troubadour (Ally C)
Soldier (Ally B)
Sage (Ally B)

Shield of Fire Resistance (Armor 1)
Half-Plate (Armor B)

Blessing of Lamashtu (Blessing 1)
Blessing of Torag (Blessing B)
Blessing of Torag (Blessing B)
Blessing of Gorum (Blessing B)

Potion of Fortitude (Item B)
Potion of Glibness (Item C)
Thieve's Tools (Item B)
Potion of Hiding (Item C)
Caltrops (Item B)
Holy Candle (Item B) Aric's pick

Fiery Weapon (Spell 1)
Frost Ray (Spell 1)
Guidance (Spell B)

Dagger (Weapon B)
Dagger (Weapon C)
Longsword (Weapon B)
Light Crossbow (Weapon B)
Shortbow (Weapon B) Mavaro's pick

You can each select one card type and I'll draw the extra cards to add to this list as you do, to give additional options.

Grand Lodge

Item, please!


Male Human Bard 4/Cleric 2/Wizard 2

Weapon please.

Sovereign Court

GenCon Open Champion

Grazzle lives - maybe.

Rogue found an old boon of mine from a previous GenCon. It's Sarenrae's Benificence, and allows a character to heal 1d4+1 cards at the end of their turn. If the GM allows, I can use that at the end of my last turn to heal enough cards into my deck to not die.

Is that OK, Chris?

-crp


I'll take Item for my extra pick. (Mostly in the hopes of an Item 1 for Red Raven)

As far as upgrades go, I think I'm interest in the armor 1 and an ally.

Sovereign Court

GenCon Open Champion

I will also take Item for my extra pick.

-crp


Grazzle lives! I'm good with that.

I lost the ability to edit the above, but the extra two items were Potion of Healing (B) and Crown of Charisma (C). Sorry, Raven.


One of my last chances at a Convention boon...
1d20 ⇒ 13

Boo. :-p


Ah forgot about that...

Boon?: 1d20 ⇒ 13

Yeah, that was what I thought. I guess no loss if I had forgotten. =)

Sovereign Court

GenCon Open Champion

Boon?: 1d20 ⇒ 4. Grazzle lives, but Grazzle's hopes for a boon remain dead.

-crp

Sovereign Court

GenCon Open Champion

I believe we get a bonus upgrade on this?

I'm most interested in a Spell 1 and a Blessing 1; however, I'd be fine with both Spell 1s if nobody else wants one.

-crp

Grand Lodge

My Blessing 1 lets me examine before exploring, which would be nice. Not really interested in the other 1s. Otherwise, I'll just take Bs.

con boon: 1d20 ⇒ 18

So close yet again. :(

Sovereign Court

GenCon Open Champion

That's cool Rogue. I'll go with 2x Spell 1, unless someone else would like one.

-crp


Alright, so I'm going to do the following swaps:

Armor 1 - Bronzed Armor > Burglar's Buckler
Ally B - Silver Balladeer > Fencer

Feel a little bad swapping out the Balladeer after she was so awesome at the open, but no curses in this box...so I'll save her for a different box.


Okay, it looks like I've got:

Grazzle - Spell 1 x2
Aric - Blessing 1, no second choice
Nok Nok - Armor 1, Ally B
Mavaro - No choices indicated.

It looks like there's still an Ally 1 unclaimed, and obviously a slew of B/C stuff. Once we confirm from Mavaro what he wants (or if he wants nothing) I'll get the next scenario posted and we can go again.

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