Driftbourne
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I am sorry for your lose. I hope you are doing okay.
Thanks, I'm doing fine now. I made a post about it when it happened.
Driftbourne
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One of the things I'll note is that weekend gamedays can tolerate a different length of adventure than weekday gamedays. As lead up to Starfinder Second Edition, we ran both of the longer playtest adventures Cosmic Birthday and Empires Devoured over multiple days in our game stores.
It's nice to have the option of an occasional multi-day adventure in our offerings.
Didn't want my last comment to be the only one on top of the page
I think the move to shorter scenarios is a good thing, but I was a bit surprised by the announcement that all Sf2e scenarios will be 2-3 hours. After playing in several and GMing one, I feel better about it. If you have a place to play that has time to run 2 scenarios back-to-back, I think that would be great for playing meta plot scenarios together.
The problem that shorter scenarios addressed is not having to rush a game to finish in time. The other way to do that is longer adventures that you can't finish in one session. Running longer adventures might seem counter to the organized philosophy of single-session games, where players coming and going doesn't mess up the game. But if you have a regular group that runs 2 or 3 tables every week, having 1 table be for an ongoing game works fine.
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Our local lodge gets content starved given the pace that new Society Adventures release. Yes, we can always play older scenarios but replayable adventures have been limited and not everyone has the ACP built up to replay more than a couple of scenarios given our number of local events.
To combat this we've been supplementing convention slots to running adventures with good degree of success, we've run Malevolence, Rusthenge, Redshift Rally, and a few others. Players get to advance a character though multiple levels and develop them in one story then walk away with a level to apply to a society character. That XP and ACP bump are enticing to existing players and a boon to encourage new players that start on an adventure (this happens more than you might think) to continue on their adventure via Organized Play.
While we still have Murder in Metal City scheduled for our convention in November (if anyone is in the Kansas City area and wants to join, Meeple-a-thon is Nov 14-16), the GM for that adventure and all of the players currently signed up have expressed their disappointment in it not being sanctioned. At the very least they've asked if they can earn ACP and GM table credits for it.
Even if it's decided not to have a generic chronicle sheet (an option I would eagerly endorse if we're not going to fully sanction adventures) at a minimum GM's should be able to report for table credit and ACP. Reward your players, and GM's, with SOMETHING for the time they took away from society games but still in our world. They didn't jump to a different system or explore a new genre of tabletop game, they want to spend more time in this system and exploring Golarian and Abasalom Station and The Vast and we should encourage that!
Dear Organized Play Leadership Team:
I'm writing this in response to the Starfinder Society news in the August 13th, 2025 Organized Play Blog.
Starfinder Society News wrote:One thing I realized we didn’t communicate very effectively ahead of time was our sanctioning process for Starfinder (second edition) adventures other than scenarios. We do not intend to issue chronicle sheets for these adventures, outside of special exceptions like Free RPG Day adventures and other single-session adventures. Players are still free to use the character options in these adventures, provided they own a physical or PDF copy of the product, but there won’t be Organized Play credit for playing or GMing these non-Society adventures.Proposing the Generic Society Chronicle for Longer Adventures
I have seen posts in the past from developers about the challenge of writing chronicles for Sanctioned Adventures. In order to create such a chronicle, the dev needed to:
◈ Read the adventure from beginning to end (a chore for Adventure Paths)!
◈ Find fun and unique equipment to list
◈ Come up with an enticing boon.I agree that the workload for this is heavy, requiring a bunch of cognitive heavy lifting for something that is not connected directly to Society Play. So I would like to propose a Generic Society Chronicle for longer content. 12 XP, 30 Treasure Bundles equivalent for every longer adventure, whether Adventure Path or for delightful modules like Murder in Metal City. The only unique thing about the chronicle would be the title and product number of the adventure in question. No special equipment or boons included.
Your GM Corps Wants to Run these Longer Adventures
Yes, we want the shorter society content for our late night venues that close early. But we also want longer content that might go over multiple sessions. We're an eager and devoted market...
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At one point in this discussion, Driftbourne mentioned how many people had liked the original post, or posted their support.
I'd also like to ask the Organized Play Leadership Team to look at who is supporting the sanctioning of longer adventures... This thread is full of dedicated and passionate Starfinder volunteers who all feel similarly!
Driftbourne
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Someone asked about this on the Guilt of the Grave World product page and linked to this thread, and they got an answer. I suggested that the person asking the question spend a hero point to reroll their diplomacy check, but it didn't work.
I think Discord is really useful for smaller groups, like a local SFS group, to help run game nights or events. Outside of that, I get lost trying to follow conversations on Discord that seem to have no start or end. I can't imagine how people manage to play by Post on Discord.
Personally, I wouldn't mind GMing or playing something not sanctioned, although I'd prefer to, but no one I know wants to play unsanctioned adventures. I also can't find anyone willing to try the Infinity Deck for the same reason.
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Someone asked about this on the Guilt of the Grave World product page and linked to this thread, and they got an answer. I suggested that the person asking the question spend a hero point to reroll their diplomacy check, but it didn't work.
I think Discord is really useful for smaller groups, like a local SFS group, to help run game nights or events. Outside of that, I get lost trying to follow conversations on Discord that seem to have no start or end. I can't imagine how people manage to play by Post on Discord.
Personally, I wouldn't mind GMing or playing something not sanctioned, although I'd prefer to, but no one I know wants to play unsanctioned adventures. I also can't find anyone willing to try the Infinity Deck for the same reason.
I wouldn't allow the hero point reroll since I don't think that Kishmo failed his diplomacy check. Kishmo was polite and to the point.
I'll also note that the 'no' answer was from a Venture Officer, and the 'no update at this time' answer was from Maya, an employee. We've yet to get any official response other than that 'no update' from any Paizo personnel. I imagine that they are staying out of this thread in order to keep their options open should they decide to change their minds.
I do know that they are aware of this thread, though. Two separate Paizo staffers mentioned it to me at SkalCon, so I know they are monitoring it. I don't believe in badgering staff that is volunteering for one of my conventions, so I did not press for answers that they may not be authorized to give.
However, I will continue to crusade for this issue in this thread. Sanctioning is something that the community badly wants. I will note that Driftbourne's comment above that 'no one I know wants to play unsanctioned adventures' is a common complaint. Not sanctioning these adventures means that we don't run them in our stores or conventions, and it makes Starfinder fans who are yearning for this content sad.
Hmm
PS Paizo Staff, if you are reading this... Sanctioning (including generic sanctioning) would be an awesome holiday gift for Organized Play.
Driftbourne
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Driftbourne wrote:I wouldn't allow the hero point reroll since I don't think that Kishmo failed his diplomacy check. Kishmo was polite and to the point.Someone asked about this on the Guilt of the Grave World product page and linked to this thread, and they got an answer. I suggested that the person asking the question spend a hero point to reroll their diplomacy check, but it didn't work.
I think Discord is really useful for smaller groups, like a local SFS group, to help run game nights or events. Outside of that, I get lost trying to follow conversations on Discord that seem to have no start or end. I can't imagine how people manage to play by Post on Discord.
Personally, I wouldn't mind GMing or playing something not sanctioned, although I'd prefer to, but no one I know wants to play unsanctioned adventures. I also can't find anyone willing to try the Infinity Deck for the same reason.
Good point, so maybe it's an influence campaign, and Kishmo's success advances the cause, but we don't know how many points we need in total.
I was going to suggest using Bullhorn, but since Paizo is aware, perhaps a better option currently is sense motive.
Driftbourne
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(Maybe some s!+*posts will help the cause? I'm trying here, ok? XD) [/QUOTE
Khajiit didKishmo did nothing wrong! Kishmo is innocent of this crime! What is the charge? Enjoying a sanctioned adventure? Enjoying a succulent, generically sanctioned, adventure?I don't have a s!+*post in mind, but I do have a conspiracy theory. The "Guilt" in Guilt of the Grave worlds is that the leaders of Eox feel bad about not scantaining adventurers on Eox. In the final chapter of the AP, the PCs have to convince the leaders of Eox to sanction the AP.
Driftbourne
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(Maybe some s!!%posts will help the cause? I'm trying here, ok? XD)
Khajiit didKishmo did nothing wrong! Kishmo is innocent of this crime! What is the charge? Enjoying a sanctioned adventure? Enjoying a succulent, generically sanctioned, adventure?
I don't have a s!+*post in mind, but I do have a conspiracy theory. The "Guilt" in Guilt of the Grave worlds is that the leaders of Eox feel bad about not scantaining adventurers on Eox. In the final chapter of the AP, the PCs have to convince the leaders of Eox to sanction the AP.
reposted to fix the quotes
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Not a single post here who isn't in support of a generic chronicle. Paizo, PLEASE consider this.
What you gain by not allowing a generic chronicle: ?
What you gain by allowing a generic chronicle:
* GMs have more material to run for credit, rewarding them for their efforts to run more of what you produce. Reward GMs. I can't emphasize this enough. It really is the core of any organize play program. Without rewarding volunteers in this way, to those who choose to spend their time preparing to run to your player community, it just feels like a huge snub, though I know it's not intended. The reward structure is just not there for SFS2E the way it is with PFS2E. The logical conclusion is that SFS2E will be played less, and APs even less. I don't think that is a sound business decision.
* I can't imagine that allowing a generic chronicle would generate less sales; in fact, reason would dictate it would result in quite the opposite for Chronicle-awarded Adventures and APs.
* Players receive credit for playing SFS2 AP products, and satisfaction. For some, it can make the difference about whether they play SFS2 or not.
* SFS2 becomes an equal choice with playing PFS2.
* I'm a very long time organized play player (Since 2001) and author of 2 organized play adventures (in Living Greyhawk). Much of my interest in Pathfinder came from having the chronicle award, when 4E D&D was not offering chronicles. I migrated from 4E to Pathfinder because I wanted an org play program that rewarded players and GMs.
* Honestly, I think this is the biggest mistake of SFS2E rollout. The GM achievement is also an issue, but you've hinted that there may be change in the future.
* You have a community of willing and very able volunteers to address a generic chronicle. Let the love flow. Please.
[Oh and also, I don't know why 3 Novas aren't showing on my profile.]
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Not a single post here who isn't in support of a generic chronicle. Paizo, PLEASE consider this.
What you gain by not allowing a generic chronicle: ?
What you gain by allowing a generic chronicle:
* GMs have more material to run for credit, rewarding them for their efforts to run more of what you produce. Reward GMs. I can't emphasize this enough. It really is the core of any organize play program. Without rewarding volunteers in this way, to those who choose to spend their time preparing to run to your player community, it just feels like a huge snub, though I know it's not intended. The reward structure is just not there for SFS2E the way it is with PFS2E. The logical conclusion is that SFS2E will be played less, and APs even less. I don't think that is a sound business decision.
* I can't imagine that allowing a generic chronicle would generate less sales; in fact, reason would dictate it would result in quite the opposite for Chronicle-awarded Adventures and APs.
* Players receive credit for playing SFS2 AP products, and satisfaction. For some, it can make the difference about whether they play SFS2 or not.
* SFS2 becomes an equal choice with playing PFS2.
* I'm a very long time organized play player (Since 2001) and author of 2 organized play adventures (in Living Greyhawk). Much of my interest in Pathfinder came from having the chronicle award, when 4E D&D was not offering chronicles. I migrated from 4E to Pathfinder because I wanted an org play program that rewarded players and GMs.
* Honestly, I think this is the biggest mistake of SFS2E rollout. The GM achievement is also an issue, but you've hinted that there may be change in the future.
* You have a community of willing and very able volunteers to address a generic chronicle. Let the love flow. Please.
It's kinda crazy that there hasn't been any comment on this from Paizo.
[Oh and also, I don't know why 3 Novas aren't showing on my profile.]
I have the same problem with 3 of my 4 GM stars. I hope you have better luck getting an answer than I have.
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I 100% agree that this is something that should seriously be considered.
Honestly, we have been asking for similar Chronicle Sheets as far back as the Pathfinder 1e/ DnD 3.5 OGL days. There are quite a few Paizo products that were never sanctioned before in previous systems.
And, if Paizo decided that they wanted to grant a boon for completing a particular AP or adventure that has a generic chronicle, they now have a system that is expressly designed to handle that through the ACP system.
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Sanctioning is something that the community badly wants. I will note that Driftbourne's comment above that 'no one I know wants to play unsanctioned adventures' is a common complaint. Not sanctioning these adventures means that we don't run them in our...
We have tried running unsanctioned content at a few of our conventions. In general it is much easier to fill a table of sanctioned content than unsanctioned content. Although I am willing (and at times eager) to do things outside of Org Play, I have an unopened box of Murder in Metal City sitting in my gaming room because it isn’t sanctioned. I doubt that I will buy another of this type of adventure unless they become sanctioned — I am more inclined to explore other RPGs in order to bring more variety into my gaming.
Driftbourne
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Something else I'm having a hard time getting people to try is the Infinity Deck, and the main reason again is that it's not sectioned. I always carry my Infenity Deck in case we are short players to get a table going, or if a game runs fast and we have extra time. Having a generic chronicle that gave players 1 ACP for each hour of playing the Infinity Deck might help. I was hoping to have a day where we just try out the deck so if we needed to use it to fill in, we have experience using it, but no luck so far.
I'm also thinking that a scenario that uses the Infinity Deck would help. Maybe as a reality TV show event. Add some skill checks to scope out the competition and catch an NPC that is cheating, which leads to a fight. Maybe hero points could also be used to redraw a card instead of a reroll.
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Sad to see there hasn't been an answer on this from Paizo still. I've been wanting to run Guilt of the Grave World for people in a PBP lodge on Discord but I don't really want to without the possibility of everyone earning a chronicle for their time. (Also hurts that there's no GM incentives right now, but hopefully they fix that as well)
Driftbourne
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Driftbourne
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A few more points to add to this debate/request.
If the solution for there being no scenarios planned for above the 10th level in SFS2e is,
Those who are interested in play above 10th-level should look to our other published Adventure Paths and Adventure content. Organized Play is a great way to find other players you enjoy gaming with for these additional experiences!
Also, it looks like the next hardcover SF2e adventure book is Starfinder Adventure: Tales from the Vast Adventure Anthology. Which suggests it's a collection of shorter adventures. If that is the case, that would likely work well for organized play, too.
Both of these seem like good reasons to have some type of chronicle for these adventures to be playable in organized play.
___________________________
My hopes for the New Year.
1. Starbuilder APP gets released. At least locally, I feel this will be the real launch of SF2e.
2. An update from Paizo on what the plans are for organized play. PF2e and SF2e share core rules, but organized play rules are all over the place between the 2 games. I'm hoping for more consistent, organized play rules between the 2 games, where possible. Like, why is Pathfinder Game Night: Dawn of the Frogs sanctioned, but Stafinder Murder in Metal City is not? It's hard to imagine a justification for not sanctioning SF2e adventures when PF2e adventures are. There have been other changes to SF2e organized play I like, and hope we get in PF2e, such as all scenarios being repeatable, and starting characters at higher levels. I feel those 2 things address current PF2e issues more than current SF2e issues. I'm just wondering what the goal is and if there is a timeline to get there?
I'm having a lot of fun with SF2e organized play, just wondering where the (star)ship is headed...
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I hope that that line from the blog post becomes true. So far there is still no level 10+ content which isn't homebrew or playtest.
As selfish as it is I am drawn to the incentive of glyphs and chronicles. I want to play APs, but if I have to pick between ones that give chronicles and GM credits vs ones that don't I am going to pick the former every time. There is enough PF2e content which I know is worth playing and will even give me a little reward for doing so that I am not going to even look at Murder in Metal City, Guilt of the Graveworld, and everything after it if they cannot do the same. I would be okay with it doing nothing more than XP and Credits, plus GM credit if GM. I would like to play more Starfinder so that is all I really need.
If there is anyone else like me who would buy more SF2e if it felt as incentivized as PF2e, then this could be a serious marketing mistake for a game that really needs to put its best foot forward.
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If there is anyone else like me who would buy more SF2e if it felt as incentivized as PF2e, then this could be a serious marketing mistake for a game that really needs to put its best foot forward.
I admit that although I love GMing, I also am highly motivated by my GM cookies. Those tasty stars, novas, glyphs... Yum, yum, yum.
I'm assuming that we'll get some sort of GM recognition in Starfinder 2e, and I'm hoping that it looks exactly like the sort of GM recognition that we get in Pathfinder 2e. Let's have consistency across the Organized Play landscape.
Hmm
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I will also admit I, too, am snared by the siren's song of GM Widgets...but, for me, I think the bigger draw for wanting sanctioned adventures is getting XP. It would be nice to get GM prestige for, say, running my home group through Murder in Metal City - buy it would be great to add +12 XP to one of my sweet, beautiful, precious, -27XX babies for running my home group through Murder in Metal City (and I'm pretty sure most players would prefer gaining XP as well.)
While it's still early days for SF2 org play and there literally aren't any scenarios for levels higher than 2, this is less meaningful. But that content is right around the corner - and, the more higher tier content there is, having ways of getting to those tiers becomes more and more valuable. Sure, we now have the ability to make PCs at higher level, and that's great. But I think, given the choice, players will always prefer to play a PC that got to any given level organically, rather than one that is seeing play for the first time at a higher level. (Again, stressing that being able to make higher level PCs is amazing; I just find that so much of my PCs' characters, and growth, and mannerisms, come from natural stuff organically happening at the table.)
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A few more points to add to this debate/request.
1. Starbuilder APP gets released. At least locally, I feel this will be the real launch of SF2e.
Lucky for you this has happened. Starbuilder 2E is an extension of Pathbuilder 2E so now we just need AP chronicles for SF2E, otherwise Paizo is saying that Starfinder is not as important as Pathfinder.
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Driftbourne wrote:Lucky for you this has happened. Starbuilder 2E is an extension of Pathbuilder 2E so now we just need AP chronicles for SF2E, otherwise Paizo is saying that Starfinder is not as important as Pathfinder.A few more points to add to this debate/request.
1. Starbuilder APP gets released. At least locally, I feel this will be the real launch of SF2e.
I believe the operative word in that sentence was "App". The Android and IOS versions of Starbuilder are delayed until 2026 due to persistent bugs.
But, "otherwise Paizo is saying that Starfinder is not as important as Pathfinder," is actually a pretty good summation of how the lack of AP chronicles makes me feel. Paizo providing more incentives to run Pathfinder games compared to Starfinder games feels bad. It also disadvantages the system when GMs are making the decision as to what to run, which isn't great when Pathfinded already has a much larger backlog of content for you to choose from and support for a much wider array of player fantasies.
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The amount of organisers who've posted their practical experience that sanctioned content is a bigger draw at conventions than non, both here and elsewhere, is... significant. Starfinder Society is a marketing tool, the more eyes on it, the more players and people who get to enjoy it the more Paizo sells. Many companies would kill for people this desperate to advertise their stuff! Easy, quick, 'generic' sanctioning chronicles for long form Starfinder content takes almost zero effort or cost, let us help you sell stuff Paizo! :)
Driftbourne
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So I bought Guilt of the Grave World and Merder in Metal City for the character options, but since I've turned into a forever GM for Starfinder2e, I have no use for either the character options I don't have time for or adventures that can't be used in organized play.
I bring this up because I was just looking at Tales from the Vast, and I like adventure collections. I was wondering if there would be character options in the book.
Also, with 1-19 having been canceled, sanctioning something like Murder in Metel City could fill the Gap.
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Hello, fellow Starfinders!
Apologies for the wait. I assure you I'm keeping an eye on this thread (and many others), but whether I have the bandwidth to respond is another matter entirely. That said: well hello! I'm popping in to respond to a few of the concerns I see brought up most.
First, as we recently announced, yes you will soon get your Game Master Ranks, whatever they come to be called. You can find out more about that on our blog here.
Second, yes, I know you want more AcP boons and options in the Starfinder Society. So do I! Know that we have plenty of plans and aspirations, I just need to find time to execute them. All I can say for now is: it's on my to-dos and I'll get to it as soon as I can. As always, you can give us your boon suggestions and ideas in the Official Starfinder Society Boon Request thread.
Third: sanctioned adventures. I know it's important to all of you, and to our wider community. I see all of your comments and take all of your feedback to heart. I can't make any official announcements on this front right now, but know that I'm working on a solution. I can't put an accurate timeline on when the next official update will come, but it will be in the coming months. I understand that "sit tight" and "I hear your concerns" are not enough for some of you, and no worries. You're welcome to keep giving us feedback, suggestions, and even just plain venting in this thread. I'll continue to read it (off the clock).
And finally, to those wondering if this is a sign we're choosing to purposefully value Pathfinder more than Starfinder, or that Starfinder Society is the neglected child in the Organized Play environment: I assure you that every single person working on the Starfinder game is working on Starfinder because they love it. Not just love it, but love it the most. All of us pour our hearts and souls into this game, just as all of you pour your hearts into our community. We love it, and any choices we make are (and always will be) done with forethought, intent, and care. Sometimes, yes, that comes down to time management, and making tough decisions on what's most worth preserving, what needs to be reworked or reimagined, and what can we accomplish at a later date. As time goes on, we can always try to add more, and try to give more, and that's what we're going to do. But, as was alluded to in the initial post in this thread, time is an incredibly precious resource that I don't have enough of to do everything we want or we can imagine. So no, right now, you can't play sanctioned adventures for credit. But I look forward to a future where I have time to open that door again. I promise I hear you knocking.
Much love, folks. Thanks for playing this game, for nurturing this community, and for sharing your passion and opinions with us. Take care of each other out there.
- Jessica Catalan
Starfinder Senior Developer
Starfinder Society Developer
Driftbourne
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Thanks for taking the time to post this update. All of your hard work and the work of the entire Starfinder Team is greatly appreciated! I've been playing TTRPGs since 1979, and Starfinder is my favorite setting by a long shot. I've only played Starfiner through organized play, and having a great time doing so!
Now that more scenarios are out, and they are all repeatable, the original want of other adventurers getting sectioned feels less important than it did early on. I love the shorter length of the SF2e scenarios; it leaves time for GMs who like to mod and add some of their own flavor to them (within SFS guidelines), making repeating them more fun.
Now that the higher-level scenarios are starting to come out, I'm looking forward to being able to make a character starting at higher levels. At first, I thought this was just a good option, giving us more flexibility, being able to use our one character instead of pregens at higher levels. Now I'm really excited about when I realised this allows me to start at 3rd level, which is great for character concepts that are built around them getting an archetype at 2nd level.
I'm 1 game away from getting my first "whatever they come to be called."
Just had another idea for that. Use a little Skittermander face for the symbol and call them "nufriends."
Thanks again for all of your hard work. You bring our favorite galaxy to life! or in Zo!'s case unlife.
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Hello, fellow Starfinders!
Apologies for the wait.
This response is appreciated. I appreciate you and the work that you do. Starfinder is my all-time favourite (having played dozens of games and settings since 1990). Please don't burn yourself out doing unpaid work off the clock.
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Just thought I'd check back in on this thread since it's been a few months. I'm eyeing a small convention next month, and I've got to pick games. It's definitely the kind where we can deep dive and therefore I'd LOVE to schedule something like Murder in Metal City.
Thank you for all everyone does; here's to hoping for an update.
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The group I'm running through Murder in Metal City just needs one more session to finish up the adventure. We've had to break it up over 5-6(?) sessions total since we can only play for a few hours each week, and it's been a few weeks between each session because it's been our back-up game when one of our regular players (the one with the busiest schedule) isn't available.
Having it be sanctioned might have given us a little more urgency in finishing it, but everyone seems to be enjoying it--despite the need for lengthy recaps at the start of each session to remember everyone where they are in the mystery.
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Bumping to show there's still interest here. SF2's second Adventure Path, Tales of the Vast, is releasing soon - subscribers are already getting PDFs. Without many player options in it, and without any Society progression for running it, I'm not planning on purchasing this, or bringing this up as an option for my players, when we next discuss what to play. I'd rather GM people through ongoing Society scenarios.
A generic Chronicle sheet to give out to people, and to let me get Org Play GM credit, would be enough to change that calculus. I don't need bespoke boons or items, just the ability to report it in the system. Sure, it would be great to get custom boons, but that's (imo) a "Nice to Have," whereas Society credit is more a "Must Have."
(Heck, I seem to recall Paizo people saying, when boons moved off of SF1e scenario chronicle sheets and into the online Boon Store years ago, that this situation is something the Boon Store was designed to address, and that Boons could be added, retroactively, to already published adventures. Seems like setting up a generic, bare bones, Chronicle that grants just XP, Credits, and Downtime, now, and maybe revisiting later to add some boons to the Boon Shop later, would be a great quick win. But, again, for me at least, it would be enough to just get the generic chronicle. If we never got custom boons/etc, but could at least report and level up, that would be good enough in my books.)
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Just want to support the idea of this thread; I am a subscriber and see that running APs have less value to me than Society Scenarios, which is tragic since A Cosmic Birthday, Guilt of the Grave World, Murder in Metal City are fantastic adventures. I imagine the upcoming Tales of the Vast is as well.
We're asking for play and GM credit, that's it. Without it, APs and adventures fall by the wayside, in favor of Society credit. Please equalize your products. Thank you for considering.