The Sunless Citadel Mini-Prequel Quest


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Well, the most damning part is the 2% for backstory. So while I personally like the character, I’d hate to play something that is against the lore. For frost folk, where can I read more about them?


Yeah, backstory wasn't bad and I kinda liked the feel of it, but a lot of lore conflicts with that one for the races, and difficulties to get to that backstory given the races and what they are doing.

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Frost folk are northern humanoids with the COLD subtype, they tend to survive off the land, and generally are barbarians.

Like Orcs, Frostfolk are raiders when not taking care of their livestock or going hunting,
and if they cross-bred with something, it was likely not in a loving way of a loving couple, but leaving a b4stard child behind.
They tend to raid on Human, Half-elf, or Elven settlements, and don't bother raiding orcs, as the orcs likely don't have the supplies since they also do raiding.

The half-frostfolk weakness Weak to Heat adjusts the warmer temperature bands meaning in temperatures that most characters find warm and comfy,
you find a bit too hot and will need to make some fort saves.
There are counters to dampen the weakness, and all require investments of some kind.

Frostburn has an entry on full blooded Frostfolk, and given the inheritance options for half-frostfolk most have a frostfolk father,
and very few would have a frostfolk mother (the ones with the cold subtype)


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For Grumbaki’s half-minotaur, maybe some sort of magic shenanigans without experimentation could work to lightly tweak the backstory? I’m thinking along the lines of the OG son of Minos minotaur, only sort of backwards?

I think way back when in the v. 3.5 days, there were rules for monster cults which involved a certain amount of transformation, and it’s definitely canon in Pathfinder that there are rituals for that sort of thing. Maybe Ghur’s father is a reformed ex-Baphomet cultist, who had, at one point, advanced an alarming degree in the mysteries and acquired horrifying profane blessings – but when he turned away from the demon lord, those were taken away from him, but not without leaving a mark. (Which would, meta-wise, account for why, even as a non-minotaur, Ghur’s non-orc parent can’t ease the family’s integration into ordinary society.) But, because demons are warped and evilly cunning things, when Ghur was in the womb, he was cursed/blessed with full (as it were) half-minotaur “ancestry,” so that every time his father looked upon his progeny he would be reminded of his shame or (as Baphomet might see it) all that he threw away. (With the potential for all sorts of toxicity stewing as a result.) And with an implicit promise that the child might have potential that his father lost…

Something like that? A fun bit of angst that retains a bunch of the grim, but lets Ghur’s parents be trying to be better? Especially, if we're setting this in the River Kingdoms, which I gather is in some ways Golarion's Island of Misfit Toys, where all sorts of odd outcasts can pop out of the rural woodwork, compared to all the weirdos that a large metropolis can explain just by sheer numbers.

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