
SuperParkourio |

Let's say the players are in high tier. They explore a room that normally contains a certain item in low tier, but since this is high tier, the adventure replaces it with a greater version of the same item, which the players find. Does that mean I'm supposed to cross off the weaker item from the Chronicle since the players never technically encountered it? Or does it get to stay because it's not exclusive to high-tier and the players didn't "miss" it, per se?

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FAQ states that if you get access to one version, you also get access to the upgraded version (provided it has the same rarity), it should probably also work in the other direction.
Sometimes the chronicle sheet includes items that aren't in the actual scenario. As such, I believe the rule means that you should only cross out items that the players *had a chance to encounter* but *missed due to player actions/dice rolls*, OR, if the scenario has variation (choose version 1, 2, or 3, each gives different item as a reward) you should cross out the items on the path that was not taken. Basically, if it wasn't missed due to choices/rolls made, don't cross it out.
If, for some reason, there was an uncommon item that was found only at low tier and not at all in high tier, I wouldn't cross it out for high tier tables because that would feel like punishing players for their character choice, and could (potentially) influence what characters players choose.