Virellius |
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This part of the region has so many interesting plot hooks, and I'm loving how little canon there is about the place (makes my home campaign very easy to run) but dang! There is a LOT going on in this part of the world!
Beyond the little snippets on the wiki and the mentioned books, there hasn't been anything super new happening in Viperwall or dealing with the Twilight Academy, right? These places both seem super interesting and have so little written about them! Also, to whoever decided to make a village full of werewolves pissed off at the oppressive rulers of the local government, I salute you. I wonder how they like Magnimar's new mayor?
Anyone ever used these locations for campaign stuff? Considering how popular Sandpoint is, I can't imagine people haven't used the area south of Ravenmoore (I hear they have a GREAT feast) for some adventuring.
James Jacobs Creative Director |
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When we started the Adventure Path after losing the magazine license, we had to hit the ground running. Volume 1 of Burnt Offerings HAD to come out one month after Dungeon #150 (the last print issue) did, which meant James Sutter and Wes and I had to juggle both jobs at that time—finishing up the magazine legacy and creating an entire new campaign setting for Pathfinder. The work on the world of Golarion was done a little bit later with Erik and Jason leading the charge there (with me joining up there along with Wes and Sutter a little bit later)...
...but for the first year or so, when we weren't even sure we'd be in business at the end of said year, much less have the chance to get the first Gazetteer of the world published, Varisia had to do the interim job of being the Entire Campaign Setting. I exported a LOT from my homebrew setting (that I'd been building since the mid 80s) to save time, and made sure to just load up Varisia with as many plot hooks and terrain features and character class/ancestry support regions and monster varieties as possible.
So yeah, that's why there's essentially a campaign setting's worth of stuff going on in Varisia. Because for the first year or so of the Adventure Path team working on Pathfinder content, it WAS the campaign setting!
(Viperwall, as an aside, is one of the world's established megadungeons. At one point several years back, it was something I was working on to do a potential big adventure in, but I only got as far as creating a VERY rough draft map of the outline of the location based on the art we published of it back in Pathfinder Adventure Path #3. It never went anywhere alas, but maybe some day...)
BUT I do love hearing about how folks used these campaign hooks and ran with them to make adventures and campaigns of their own! That's exactly what a campaign setting (like Varisia) is for!
Virellius |
That's fascinating to learn, actually! There's so much depth and lore there it really does feel like a believable, actual place. More going on than one person could ever know in a lifetime, in-setting at least.
Viperwall is Thassilonian, right? I think I read that somewhere. I love that there are so many massive, unexplored regions and dungeons in the setting. Leaves so much for us GMs to work with. Although I don't think anyone would mind a other mega dungeon.
James Jacobs Creative Director |
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That's fascinating to learn, actually! There's so much depth and lore there it really does feel like a believable, actual place. More going on than one person could ever know in a lifetime, in-setting at least.
Viperwall is Thassilonian, right? I think I read that somewhere. I love that there are so many massive, unexplored regions and dungeons in the setting. Leaves so much for us GMs to work with. Although I don't think anyone would mind a other mega dungeon.
Viperwall is not Thassilonian. Like Kaer Maga, it predates Thassilon.
Virellius |
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Virellius wrote:Viperwall is not Thassilonian. Like Kaer Maga, it predates Thassilon.That's fascinating to learn, actually! There's so much depth and lore there it really does feel like a believable, actual place. More going on than one person could ever know in a lifetime, in-setting at least.
Viperwall is Thassilonian, right? I think I read that somewhere. I love that there are so many massive, unexplored regions and dungeons in the setting. Leaves so much for us GMs to work with. Although I don't think anyone would mind a other mega dungeon.
Oh! That's even more interesting. Kaer Maga has always been one of my favorite weird spots in Golarion; something about the ancient societies like the Thassilonian's also having stories about finding ancient ruins really drives home how old the world is.