| Paritosh Jumbal |
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With the battle raging around him, Paritosh steels himself and locks eyes with the nearest skeleton, its bones rattling ominously.
"You think you can intimidate me with your clattering?" he taunts, charging forward with renewed vigor, his khopesh gleaming in the dim light.
He lunges at the skeleton, but his strike goes wide, the blade slicing through empty air.
Khopesh Attack 1: 15 - 1d20 - 2 - 1 ⇒ 15 - (1) - 2 - 1 = 11
"By Najm, that was a poor swing!" he exclaims, frustration creeping into his voice.
Undeterred, Paritosh quickly adjusts his stance and prepares for another strike. "Let this one find its mark!" he shouts, swinging the khopesh again with determination.
Khopesh Attack 2: 15 - 1d20 - 2 - 1 ⇒ 15 - (12) - 2 - 1 = 0
Khopesh Damage 2: 2d4 + 4 + 2 ⇒ (2, 2) + 4 + 2 = 10
| Nura Hamdani |
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Nura remains silent, her teeth gritted as she fights.
Scimitar attack: 13 - 1d20 ⇒ 13 - (6) = 7 Damage: 1d8 + 3 ⇒ (2) + 3 = 5
| Fadilah al-Qadib |
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Having felled her immediate problem, Fadilah rushes to aid her prospective roommate, Zairiah.
Staff of the sea attack, hit AC: 19 - 1d20 ⇒ 19 - (13) = 6
Staff of the sea damage: 1d6 ⇒ 2
| GMEDWIN |
Paritosh loses grip of his khopesh and it lands in the side of the wagon where these corpses came from.
Zairiah and Fadi combine to destroy the corpse on her. Frackit connects and Nura destroys the one which attacked her.
The last corpse attacks Frackit 19 - 1d20 ⇒ 19 - (6) = 13 miss
Initiative:
Party 1d10 ⇒ 10. Enemy 1d10 ⇒ 5
Round 5
Party
| Paritosh Jumbal |
In the heat of battle, Paritosh had swung his khopesh with all his might, but the blade slipped from his grasp, flew through the air and embedded itself into the side of the wagon with a thud.
"By the sands, not my khopesh!" he curses, frustration bubbling up within him. But instead of despair, a fierce resolve takes hold.
Spotting the last corpse threatening Frackit, Paritosh's eyes narrow. "I will not let you harm my friend!" he shouts, charging forward with fierce determination.
With a powerful sprint, he barrels into the skeleton, using his body weight to knock it off balance, hoping to protect the small gnome from its grasp.
"Get away from him, you foul creature!" Paritosh bellows, throwing himself into the fray, prepared to do whatever it takes to ensure Frackit’s safety. His heart races, and he knows that every moment counts in this desperate struggle.
I've no idea what you want me to roll, but here is a d20, and my THACO is a 16.
Attack: 1d20 ⇒ 10
| Frackit Alloyeye |
Frackit hears others coming and laughs.'Well I was always either the first to leave the dance for or the last, but usually never with a partner this ugly" He says as he takes another swing with his axe.
Swing: 18 - 1d20 ⇒ 18 - (2) = 16
damage: 1d8 ⇒ 7
| Nura Hamdani |
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Nura continues to say nothing but grimly sets about dispatching Frakit's opponent.
Scimitar vs. zombie: 13 - 1d20 ⇒ 13 - (19) = -6 Damage: 1d8 + 3 ⇒ (4) + 3 = 7
Scimitar vs. zombie: 13 - 1d20 ⇒ 13 - (9) = 4 Damage: 1d8 + 3 ⇒ (1) + 3 = 4
| Zairiah |
Nodding quickly but gratefully at Fadilah in thanks for the help, Zairiah moves on to the last opponent.
Attack (+1 Scimitar): 16 - 1d20 ⇒ 16 - (9) = 7
Damage (Slashing): 1d8 + 2 ⇒ (3) + 2 = 5
| Frackit Alloyeye |
Frackit uses the sand to wipe clean his Axe blade and then puts away.
" Well that was fun. Anyone know last rights for these poor souls?" he asks looking at those around still u familiar here about such things.
| Zairiah |
Zariah will check the bodies for anything useful and then tend to the horses. If no one else has checked by that point, she'll search the wagon.
Looking at the tracks she murmurs
Wonder where they came from, and whether it is something we should clean up, or stay away from.
| Paritosh Jumbal |
"What is this?" he mutters, dread creeping into his voice as he steps closer. The sight of the stone sarcophagus, ancient and foreboding, sends a shiver down his spine. "A sarcophagus, sealed and now uncovered. This is ill fortune indeed!"
He instinctively steps back, a wary expression on his face as he surveys the burial linens strewn haphazardly around the scene. "By Najm, I have heard tales of what lies within such tombs. Spirits that refuse to rest, curses that haunt the living!"
Paritosh's heart races, the fear of the unknown gnawing at him. "These linens… they are not mere remnants. They speak of lives lost and stories untold. What horrors have we awakened?"
He glances back at his companions, seeking reassurance in their presence. "Let us tread carefully, friends. For whatever power resides within that stone coffin, I fear it may not take kindly to intruders."
| Frackit Alloyeye |
'So wait are you telling me, that that coffin was holding something far worse than these things?'Frackit asks looking at the others.
"So these things were his work? Or what ever malevolence animated the thing in the first place." Frackit says as he taps his chin.
"Okay so do we know what's around here that it could hide in? Or head towards? I assume its semi intelligent"
| Paritosh Jumbal |
Paritosh takes a step closer to the sarcophagus, his brow furrowed in thought as Frackit raises his concerns.
"You raise a fair point, Frackit," he replies, gesturing towards the stone coffin. "But if we consider the size of this sarcophagus, it is far too small to have housed all the undead we just faced."
He shakes his head, a look of worry crossing his features. "I fear that these zombies did not emerge from this one place. There must be another source, another hiding spot from which they came. Perhaps there are more coffins or graves hidden in the shadows around us."
Paritosh glances back at the sarcophagus, his voice lowering slightly. "And if this is just a single vessel, it may contain something even more dreadful within it—something that could awaken with a thirst for vengeance."
He takes a deep breath, steadying himself. "We cannot underestimate what might be lying in wait. We should prepare ourselves for anything that might spring forth from this resting place."
With a determined look, he adds, "Let us remain vigilant and investigate further. There are more questions to be answered before we proceed."
| Zairiah |
I am going to continue to search the bodies and wagons. After that is done, we'll decide whether to follow or not. It sounds like people are in favor of following and stopping whatever it is, but first we make sure there are no hidden survivors and get what loot we can.
| Zairiah |
Zairiah shows the documents to everyone.
A mummy... predating the Loregiver. She has one other possession that predates the Loregiver, and she thinks of the brass jambiya, taking it out of its sheath and holding it.
Strangely, there seems to be nothing else. Did the mummy turn the whole caravan into undead then? Would we risk the same fate going after it?
Are we in danger of missing our deadline in getting back to Muluk?If not, maybe we should try to kill it before it attacks another group?
| Zairiah |
Well, we'll miss out on our bonus if we go after the mummy. Let's go to Muluk. We'll have to come back this way if we want to capture Yodfah and rescue the boy, so maybe we can deal with it if it causes more damage later?
What do you all think?
| Frackit Alloyeye |
" See he is thinking about married life. Doesnt want to be banished to the work shed!!!" Frackit laughs as he then nods.
" Yes, I concur, head back do some research, i form the proper authorities and then bam we track the dissecated fellow down and make aure he is put to rest!" Frackit goes back to the bodies ans begins to speak over the bodies in gnome.
He speaks of the Crafters lament. The death of the raw, removing the dross, to be born anew as a beautiful piece in the Sparkling Wits forge. There they will be sent to thier other gods realm as a beautiful golden soul for the god to acxept with open arms.
Once done, he takes some gold and places it in the mouths of those he can and shuts thier mouths. When done, he will sprinkle sand over theme and returns.
" Anyone else who wants to preform last rites feel free I have done mine" He says with a heavy breath
| Nura Hamdani |
Nura hides a scoff beneath a cough. In her eyes, we have already saved them from undeath, a fate worse than death itself.
| GMEDWIN |
Your party continues towards Muluk.
GM Rolls
After making some decent progress you see that the sun is about to set and you set up your tents for sleep, you camp and start making dinner and eventually you go to bed, each member taking a shift on guard duty.
GM Rolls
Frackit
| Frackit Alloyeye |
Frackit looks on and goes to whoever is next on the watch. "Hey, are there any tribes of Elves around here who hunt, um...things" he says trying to put into words what he saw.
Would Frackit know what a Bull oryx is?
| Zairiah |
Deer in the desert? And elves? Where did you see them?
| Frackit Alloyeye |
Frackit will point out the area he saw them in.
"Not sure what the deer was, but it seemed they wanted it bad enough" he says not sure what the deer are.
"I mean it was Deer like, Not really any deer I'm used too?' He says a bit confused.
| Zairiah |
Is oryx hunting / seeing elves common? Do I notice anything particularly special about the creature, the elves, or the circumstance that would make someone think that they needed to interfere?
If Zairiah suspects magic is involved, she'll wake Fadiliah and get her take.
If nothing seems to be unusual, she'll tell Frackit that it seems normal and go back to sleep.
| Zairiah |
Hmm. I don't see anything unusual. Probably nothing to worry about... but feel free to wake me again if they come this way.
Zairiah goes back to bed to get a little bit more sleep before her watch.
| GMEDWIN |
Zairiah goes back to sleep and Frackit watches the elves dress the oryx and take it away probably to eat and to make jerky.
The rest of the night occurs without incident.
Your party wakes up and you continue on your way back to Muluk.
GM Rolls
Your party makes pretty good headway this day. It is hot but there is just a slight breeze from the southeast. After a hard day of travel you camp and you have found the trail that will pass you by Mahara's home and take you back to Talv(Tarv).
GM Rolls
In the morning, Mahara comes up to you and says, "Praised be the Loregiver for you allowing me to accompany you on your journey, it has been a delightful adventure. I would like to go back to my cave."
| Zairiah |
Be safe, Mahara. Are you sure that you will be okay?
| GMEDWIN |
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Mahara smiles and says, "It has been a pleasure. May the Loregiver always guide you!"
He then walks up the valley towards his home, hopefully that Dao Ynadin does not come back to get revenge. You watch him and his figure slowly make his way home becoming smaller and smaller as he walks away.
You pack up your gear and you make your way towards Muluk.
GM Rolls
You continue moving westward and by early-afternoon you can see the stream bed of the beginning of the Al-Zalin river which flows all the way to Muluk. When you last saw it, it was just a dry arroyo but now as you get closer to Talv it is starting to have more and more water. You take your caravan into Honest Ali's caravansarai and he smiles at you warmly and says, May the Loregiver be praised that you have returned!!!! Please, my staff and I will take grand care of your mounts. It seems as though you have lost a few. I mayhaps might could be persuaded to give you the greatest deal this side Huzzuz!!!"