JasperCG |
I am not sure I am gamemastering the vitality network for the mystic in my players group correctly.
It seems like it is a endless pool of healing outside of combat. Players get hit by a trap....no problem, in couple of rounds they are healed up again.
How is it supposed to be run? Am I missing a game rule?
Ascalaphus |
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I am not sure I am gamemastering the vitality network for the mystic in my players group correctly.
It seems like it is a endless pool of healing outside of combat. Players get hit by a trap....no problem, in couple of rounds they are healed up again.
How is it supposed to be run? Am I missing a game rule?
The vitality network recharges that fast only during combat.
Out of combat you only refill it a bit each time you refocus, which takes 10 minutes. In combat, you refill a bit every round.
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That said, many classes in PF2 can do infinite out of combat healing. So if the players have a lot of time, an isolated trap that doesn't kill them doesn't do that much. Vitality Network isn't that different.