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I am not sure I am gamemastering the vitality network for the mystic in my players group correctly.

It seems like it is a endless pool of healing outside of combat. Players get hit by a trap....no problem, in couple of rounds they are healed up again.

How is it supposed to be run? Am I missing a game rule?


Gary Teter wrote:
You can change your mind. Just go back to the transition page and select your new choice. Be sure to click the "save changes" button.

Sorry, maybe I was unclear.

I would like to get say, 6 back issues and the rest in store credit is that possible?


If I decided to go the back issue route and either can't get the back issues I want or don't want as many as I thought I did, can I get a matrixed store credit?