NovaStarburst14 |
Hello,
My group is starting a 'evil' red mantis campaign. I haven't played anything other than a fighter and a rogue. I haven't really seen or used alchemist in our groups before.
I'm still getting used to creating characters and min/maxing or tying the feats together, and alchemist feels incredibly overwhelming. Any guides I come across are from 2007 to 2014, which makes it difficult to use the PF app and be up to regulation. My main idea is to be a poisoner/healer
So far I have: I've focused the ability scores and skills more so on int, dex, and strength. Skills I've focused on are crafting, deception, society, arcana, and stealth
Lv 1
Ghoran Heritage: Thorned Rose
Ancestory feat: hidden thorn
Class feat: Far Lobber
Lv 2
Pernicious Poison
Battle Medicine
Lv 3
prescient planner
lv 4
Quick Bomber
Eyes of the city
Lv 5
Murderous Thorns
Lv 6
Efficient alchemist
Skill feat: ***
Does anyone have an updated guide or any recommendations on builds/skills/feats for a level 14 alchemist assassin toxicologist?