Ravingdork |
Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Can someone help walk me through the Craft rules as they are used in Organized Play; particularly as it relates to variant abilities like the Inventor feat?
More specifically, I wanted to "invent" the formula for a kusarigama. Unfortunately, I failed my check and only made 1cp worth of progress. Is there anything stopping me from trying again with a new roll in the same downtime block?
If not, do I need to waste two days upfront as with Crafting? Inventor makes no mention of needing to, but I wanted to make sure before proceeding in the wrong way.