Weird Mistake in Bestiary 1?


Rules Questions


I have found an oddity in the Bestiary. PG 139; Genie, Djinni 7d10 HD, Feats: Combat Casting, Combat Reflexes, Dodge, Improved Initiative, Wind Stance. 7HD, 5 Feats, how? Unless I have been misunderstanding the rules for over 10 years, Feats are only had every odd level, so 7HD = 4 Feats, but Djinni have 5 Feats. Is this a typo, or am I missing something?


Not with my laptop, so i just paste a thread here

Improved initiative is a bonus feat


Ah, I had completely missed that tidbit on my forays into the monster creation rules, Thank you.


A lot of creatures gain bonus feats especially templated creatures, vampires gain 6 bonus feats. If you are the GM and are creating monsters you can pretty much give them whatever feats you want.


Mysterious Stranger wrote:
If you are the GM and are creating monsters you can pretty much give them whatever feats you want.

True.

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