Bud Drone


Rules Questions

Acquisitives

Pathfinder Adventure Path, Lost Omens, Starfinder Roleplaying Game Subscriber

So, we have a ghoran mechanic in our AP.

He wanted to take the 'bud drone' feature, and I said, cool, and he's got a plant, rather than aberration drone. Here's the unaltered benefit text for the feat:

"Your drone has living components. You can use Medicine instead of Engineering to repair it, and your drone naturally heals to full Hit Points when you rest for 8 hours. A drone modified in this way is considered an aberration rather than a construct for the purpose of spells and effects targeting it. In addition, Life Science and Medicine become class skills for you."

Last session, in the thick of combat the drone goes down. He wanted to use a Mk 1 healing serum to bring it back up... I said "No" because it's still a construct, and healing serums don't work on constructs.

But... is the healing serum causing an "effect" ?

If not... since the drone a construct which is considered a plant, "mend" shouldn't work on it. So... how else would you fix the drone during combat?

Thoughts from the table?


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I'd say that it works. He spent a feat on bud drone, after all. Its supposed to be an advantage. Further, being able to heal his living drone like it's a living thing is going to feel good to the player, and it's not like it's somehow overpowered.

Finally, let's look at the healing serum.

"This vial of medical serum quickly sets bones and repairs other physical damage. It restores Hit Points when administered to a living creature."

So you can administer the serum to whoever you like. When administered, it generates an effect on living creatures. To my mind, it's pretty straightforward.

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