AwesomenessDog |
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So I'll start with the fact that Crimson Throne is my favorite campaign, it's the one I started with as a GM, it's the one that over 13 run throughs I have taught the most first time players the game and then been their first full campaign, and I think is the one that tells the best and most adaptable story to any party that fits themselves in the town of Korvosa.
As mentioned above, I have completed 12 GMings of the game, and am currently on the 13th (though it is on haitus for personal reasons of one of the players). Those campaigns run around the time the remaster came out, though I have a strong preference for the original printing. Obviously some of those games are too old to have my own memory be good enough for what happened and some contact with players has such drifted away over a decade+ of life. However, for the most recent four completed (and eventually the one on haitus) campaigns we have commissioned "post campaign" art of not only the entire party, but also every major NPC the party had saved along the way at the top of Castle Korvosa and overlooking their journey through the Storval Plateau and eventually to Castle Scarwall.
Obviously, many campaigns have been run and still are being run, and because of how big this campaign is to me I wanted to let the background and NPCs act as a sort of community option to any party that similarly wants to commemorate a successful run. The art was commissioned through 2 artists, both who match the style of the original Crimson Throne art style very well, but one got a job as a videogame concept artist so the other had to take over. If you'd like your own version, basically all you would need to do is have the artist make your new PCs and perhaps do slight redraws of some NPCs or rarely create a new NPC that my groups did not cover; aside from whatever that costs, you otherwise are paying a small legacy cost for the background (that goes entirely to the artist for maintaining/updating/compositing your final batch of NPCs).
Here is a folder containing 3 of the four amazing versions of the end of the campaign.
You can also find other examples of the the artist's work (including the party for our Mummy's Mask campaign and that same party who is on haitus' first commission for their Crimson Throne campaign) at @Tangeeart on instagram, twitter, or reddit. Likewise, they also can be reached at artingallthetime@gmail.com.
Tayce Soldado and her two rambunctious boys
Grau Soldado likely looking at Tayce's struggle sympathetically
Brienna Soldado revering either Ishani or whichever PC healed her
Ishani Dhatri
Amin Jallento
Sabina Merin pensively in bland civilian clothing after surrendering to the PCs successfully
Field Marshal croft in either her armor, or a regalized attire if elected Queen and paired with Marcus Endrin as King
Vencarlo Orisini
Neolandus Kalepopolis
Thousand Bones
The Sun Shaman
Krojun Eats-what-he-kills
Devargo Bavarsi
Glorio and Meliya Arkona (in the off chance the party sides with them as a way to undermine Ileosa's influence)
Salvatore Scream
Laori in an Abadar style clothing for her redemption after scarwall
Togomore
Ramoska Arkiminos (he has a convoluted side plot I usually write in, but one that can see him rid of the vampirism he is trying to purify, thus letting him appear here as a thankful ghost)
Zellara and Venster appearing together as ghosts one last time with the harrow deck
Kepira D'Bear
Boule
Majenko
Belshalam can appear in the distance near Castle Scarwall if the party spared him and is hidden in a layer of the art otherwise
There are two versions of Cindermaw, one where she is alive and one where the party may have killed her so she is lying dead.
Other features include the waterfall of Kaer Maga, the Acropolis of the Thrallkeepers, The House of the Moon (original layout as a tower), and Korvosa Academy in the foreground