
| ElementalofCuteness | 
 
	
 
                
                
              
            
            So what sort of options would you like to see added to the classes we have? Mine would be a Death and Life druid Order/Orders since nature isn't just plants, the elements, animals but life and death as well. Poison, rotting, rebirth, growth, all things nature does, so give us a druid that is the cycle of nature. Perhaps a Poison nature as well, with more poison spells.
Or perhaps a Wisdom Psychic, since we got Intelligence and Charisma, I found it interesting we never got a Wisdom version.

| SaibaShadow | 
| 3 people marked this as a favorite. | 
 
	
 
                
                
              
            
            Personally a few things come to mind, but I think out of all of them I think the cleric doctrine has seen no love since release. I would maybe like to see a Inquisitor Doctrine, which gets some things like free skill proficiency in stealth, some kind of crafting like snare or alchemical crafting(maybe something like Friars Craft or Divine Alchemy), and them being all about setting up plans, and buffs against off guard enemies, etc. I would also like to see some specific actions that require deadly simplicity to give the warpriest some interesting combat actions that the cloistered cleric would have to take a feat dip to gain access to. I am really hoping that the doctrines get some love in the War of Immortals book next year.

| Sorrei | 
| 3 people marked this as a favorite. | 
 
	
 
                
                
              
            
            I would wait for the Remaster to hit for a informed decision because some classes will change more than others.
But thinks like Vitality/positive energy and Void/Negative Kineticist would be something i would like.
I like your Ideas as well Elemental, i see such Druids often enbodied by Fungus and things that are connected to it.
I would like more Outsider Eidolons but i just like those in general.
Maybe a Alchemist that interacts with Blightburn as substance.

| Sorrei | 
| 1 person marked this as a favorite. | 
 
	
 
                
                
              
            
            Personally a few things come to mind, but I think out of all of them I think the cleric doctrine has seen no love since release. I would maybe like to see a Inquisitor Doctrine, which gets some things like free skill proficiency in stealth, some kind of crafting like snare or alchemical crafting(maybe something like Friars Craft or Divine Alchemy), and them being all about setting up plans, and buffs against off guard enemies, etc. I would also like to see some specific actions that require deadly simplicity to give the warpriest some interesting combat actions that the cloistered cleric would have to take a feat dip to gain access to. I am really hoping that the doctrines get some love in the War of Immortals book next year.
I also could imagine a Investigator that gets a Methodologie to become a Inquisitor...of course that would also work the other way around.

|  Kuroshimodo | 
| 1 person marked this as a favorite. | 
I can see Inqusitor being a cleric doctrine or an archetype that gets released in the War of the Immortals book next year. But would love to see a Wisdom based Psychic. Probably a longshot but maybe in the new Tian Xia Character Guide book coming out we could see a new Psychic conscious and sub conscious mind that allows for Wisdom as a casting attribute. I would also love to see a Rogue Racket for Ninja. And would love to see Void and Aether make it as a element for Kinectist.

| Helmic | 
| 2 people marked this as a favorite. | 
 
	
 
                
                
              
            
            I just want more class archetypes, in general. A lot of what attracts someone to the idea of a class is a vibe or mechanic, but then something else about the default assumptions of the class contradicts that. Pf1 had a ton of class archetypes that allowed you to play pretty radically different versions of a class, to the point where they were basically a new class made that just hapoened to share some ideas from the base class. If people insist on having "Wizard" on the tin because they want an INT based nerd that reads so much they learn to do magic, why not make class archetypes to that end that make the class better suited to a simpler playstyle but keeping the basic identity and feat pool? If people don't like the Psychic for having the wrong vibes, I think you can port the mechanical gist of it to a CA to plamt on an arcane class.

| Ed Reppert | 
 
	
 
                
                
              
            
            Personally a few things come to mind, but I think out of all of them I think the cleric doctrine has seen no love since release. I would maybe like to see a Inquisitor Doctrine, which gets some things like free skill proficiency in stealth, some kind of crafting like snare or alchemical crafting(maybe something like Friars Craft or Divine Alchemy), and them being all about setting up plans, and buffs against off guard enemies, etc. I would also like to see some specific actions that require deadly simplicity to give the warpriest some interesting combat actions that the cloistered cleric would have to take a feat dip to gain access to. I am really hoping that the doctrines get some love in the War of Immortals book next year.
Cleric doctrine does seem like the right place to put Inquisitor. :-)

| roquepo | 
 
	
 
                
                
              
            
            A bounded spellcaster class archetype for Bard is my number 1 want. Depending on how the remaster Warpriest ends up, another one for Cleric would be awesome as well.
An archetype for focusing on thrown weapons would be neat too.
A proper Dual-wielding Way for Gunslinger is needed just so you don't have to get a Thaum dedication for it to work.
Synthesist Summoner would be much appreciated, but at this point I'm starting to doubt we will see that anytime soon.
I would also want to see a ninja-like archetype meant for Monk or Rogue (or both).
Finally, more Kineticist elements for different planes and forces. I think that Vitality, Void and Ether/Force would enable tons of character concepts.

| Ed Reppert | 
 
	
 
                
                
              
            
            Interesting info regarding ninja:
"Ninjutsu (忍術), sometimes used interchangeably with the modern term ninpō (忍法), is the martial art strategy and tactics of unconventional warfare, guerrilla warfare and espionage purportedly practised by the ninja.…
Today, the last authentic heir of ninjutsu is Jinichi Kawakami, the 21st head of the Koga Ban family, honorary director of the Ninja Museum of Igaryu, and professor at Mie University, specializing in the research of ninjutsu. In 2012, Kawakami chose to be the end of his line of ninjutsu, stating that the art has no practical place in the modern age." -- From Wikipedia.
Also "Ninja is the on'yomi (Early Middle Chinese–influenced) reading of the two kanji "忍者". In the native kun'yomi reading, it is pronounced shinobi, a shortened form of shinobi-no-mono (忍びの者).
The word shinobi appears in the written record as far back as the late 8th century in poems in the Man'yōshū.[9][10] The underlying connotation of shinobi (忍) means "to steal away; to hide" and—by extension—"to forbear", hence its association with stealth and invisibility. Mono (者) means "a person"."
And "A ninja (Japanese: 忍者, lit. 'one who is invisible'; [ɲiꜜɲdʑa]) or shinobi (Japanese: 忍び, lit. 'one who sneaks'; [ɕinobi]) was a covert agent, mercenary, or guerrilla warfare expert in feudal Japan."
IMO, a Rogue Racket is the right place to put ninja -- or shinobi if you like. :-)

| Cyder | 
 
	
 
                
                
              
            
            More bounded casters
Bounded caster skald is my number 1.
Inquisitor as a bounded caster (though its easy to make an inquisitor from a rogue eldritch trickster - cleric archetype).
Investigator with a casting methodology could also work as a Inquisitor.
A ranger with a class archetype that gave them spells and expanded on Monster Hunter feat chain might he the closest to Inquisitor.
Ultimately I would like to see more classes like the Kineticist even if they were only digital rules releases.

| Temperans | 
Interesting info regarding ninja:
"Ninjutsu (忍術), sometimes used interchangeably with the modern term ninpō (忍法), is the martial art strategy and tactics of unconventional warfare, guerrilla warfare and espionage purportedly practised by the ninja.…
Today, the last authentic heir of ninjutsu is Jinichi Kawakami, the 21st head of the Koga Ban family, honorary director of the Ninja Museum of Igaryu, and professor at Mie University, specializing in the research of ninjutsu. In 2012, Kawakami chose to be the end of his line of ninjutsu, stating that the art has no practical place in the modern age." -- From Wikipedia.Also "Ninja is the on'yomi (Early Middle Chinese–influenced) reading of the two kanji "忍者". In the native kun'yomi reading, it is pronounced shinobi, a shortened form of shinobi-no-mono (忍びの者).
The word shinobi appears in the written record as far back as the late 8th century in poems in the Man'yōshū.[9][10] The underlying connotation of shinobi (忍) means "to steal away; to hide" and—by extension—"to forbear", hence its association with stealth and invisibility. Mono (者) means "a person"."
And "A ninja (Japanese: 忍者, lit. 'one who is invisible'; [ɲiꜜɲdʑa]) or shinobi (Japanese: 忍び, lit. 'one who sneaks'; [ɕinobi]) was a covert agent, mercenary, or guerrilla warfare expert in feudal Japan."
IMO, a Rogue Racket is the right place to put ninja -- or shinobi if you like. :-)
It could also be a Rogue Class Archetype that adds ninja style features and feats.
 
	
 
     
     
     
 
                
                