Just idle musing here but would true resurection heal missing limbs and cybernetics?


Pathfinder First Edition General Discussion

Scarab Sages

I was watching a stream of system shock and it got me wondering about true ressurection and missing limbs/cybernetics and the like. First off this isn't a rules or advice question it really is DM decision for the games so please DON'T give that reply. This is more discussion on how people think true ressurection would interact with these things.

Specifically if you take a person who lost a limb (say an eye to an undead) give them time to heal then disintigrate them and cast true ressurection. Would they come back with or without that eye? Similiarly if you replaced it with a cybernetic eye would they have that cybernetic eye, no eye or their real eye back?

Personally I'm inclined to say if the spell can rebuild a body from nothing it rebuilds the original body as it would be with no modifications. Thoughts?


I know you said this is not a rules question, but in asking how you think a spell works you have to look at the rules. True resurrection states it functions like raise dead, except …

True Resurrection states it can bring back a creature whose body has been destroyed but does not state that it cannot act like a normal raise dead and bring back life to a dead body. This could be used to bring back a creature that has been dead longer than raise dead can bring back. If that is the case, it would act just like raise dead. Raise Dead specifically states it does not affect the creature's equipment or possessions in any way. So, if cast on the body of a creature with Cybernetics limbs it would still have the cybernetic limb. But if used to create a new body that body would not have the cybernetic limbs. Doing so would be affecting the equipment.

The spell also the creature is restored to full HP, Vigor and health. That seems to indicate that the creature is fully restored which would include any missing limbs. True resurrection is a 9th level spell so is equivalent to the power of a wish or miracle.

To me it would depend on how the spell is cast. If cast on an existing body, it would leave intact any items on the body including cybernetic or artificial limbs. Otherwise, it would restore missing limbs. If the equipment is removed (including cybernetics) it would restore the limbs. If the spell is creating a new body, it would not bring back the cybernetics or artificial limbs but would bring back the normal limbs.


Any kind of magical healing which restores the character to full hit points restores any scars, missing body parts, etc.

Even a lowly Cure Light Wounds would bring back a lost finger.

(In general the game does not have mechanics for lost limbs etc)


TxSam88 wrote:

Any kind of magical healing which restores the character to full hit points restores any scars, missing body parts, etc.

Even a lowly Cure Light Wounds would bring back a lost finger.

(In general the game does not have mechanics for lost limbs etc)

Your statement is false. The spell regenerate is what you need to restore a lost limb. HP damage is abstract but there are things in the game that will sever a limb.


HP loss can be incurred by blood loss - actual loss of body mass - and normal healing gives that back, so CLW does regenerate some things. Closing wounds, repairing destroyed muscle and bones, torn tendons, etc. are all forms of regeneration.

Dark Archive

TxSam88 wrote:

Any kind of magical healing which restores the character to full hit points restores any scars, missing body parts, etc.

Even a lowly Cure Light Wounds would bring back a lost finger.

(In general the game does not have mechanics for lost limbs etc)

There are rules for hook hands, peg legs and prosthetics. Limb loss is a thing, and not healed by a measly cure wounds

growing back limbs is a 7th level+ spell

Scarab Sages

It wont regrow an arm though.

@Mysterious Stranger
The thing is whether you view the cybernetic limb as a equipment or a body part. How much investment does someone have in a mechanical limb? What about demonic body parts which I think can be added or the like?


An artificial limb whether it is a hook, a cybernetic replacement or a magic item are all still equipment. So, demonic limbs would prevent the arm from growing.


Jistkan Artificer isn't cybernetic but has similar issues. It's a bit creepy to think you have to lop your arm off to use your class abilities. I think it'd be better if the caster or target can choose what parts remain missing.


Out of deference for those who have bodies that aren't standard form, I have taken the spells that rebuild the body so as to conform to the person's form as they have accepted it. If someone is missing a hand and they've internalized that missing hand as part of their person and are more or less okay with that, a spell that rebuilds their body won't regrow that hand. If they'd like the hand back, it gives the hand back.

Since we're not talking rules here, I don't feel a need to maintain a consistent ruling on this as its a part of a discussion I'd be having with a player about their character.


Bjørn Røyrvik wrote:
HP loss can be incurred by blood loss - actual loss of body mass - and normal healing gives that back, so CLW does regenerate some things. Closing wounds, repairing destroyed muscle and bones, torn tendons, etc. are all forms of regeneration.

CLW can restore any part of the body that is damaged. It can't replace a part which is entirely missing, you need some of the part still there. Replacing missing parts requires much more powerful magic.


From my point of view the only thing that true resurrection can't heal or regrow or fix (whatever the case) is natural deformation, example if you are born whit an missing arm or not well formed arm

Liberty's Edge

From how I read it, True resurrection returns the target to what was his potential best condition at the time of death. So missing limbs lost before death aren't restored and levels lost before death aren't restored, while class and race features, even if not organic, are restored (as an example, organs replaced by a class feature).

True resurrection, differently from Reincarnation, doesn't make a new one from scratch, it recreates your original body. With the same age and features your body had at the time of death, minus the current damage.
If you had artificial limbs and they are available, it will reattack them. If they are destroyed, far away from the location where Resurrection is cast, or some other guy is using them, the new body will miss them.


Mysterious Stranger wrote:
TxSam88 wrote:

Any kind of magical healing which restores the character to full hit points restores any scars, missing body parts, etc.

Even a lowly Cure Light Wounds would bring back a lost finger.

(In general the game does not have mechanics for lost limbs etc)

Your statement is false. The spell regenerate is what you need to restore a lost limb. HP damage is abstract but there are things in the game that will sever a limb.

did you see the "In general" part...


The way I would run it as a GM is that the character can choose if something is or isn't regenerated if the spell is capable of regenerating.

So, raise dead even specifies missing parts are still missing. So no regeneration happens. Reincarnation gives a brand new body. But it can also get around things like death from old age. For resurrection and true resurrection the conditions of the remain aren't a factor like it is for raise dead. So with these I would say the body is regenerated if the person chooses for it to be and can even choose each piece. So someone who lost an eye can have it regenerated, but if they also happen to be an Jitskan Artificer they can choose not to have their arm regenerated.

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