Help a new PFS agent


Pathfinder Society


So, I'm trying to gather a group of Society agents in my local region. Obviously, they'll all be starting out at level 1.
Looking over all of the available content for organized play, I'm curious if anyone has compiled lists of related content that could be used to provide cohesive story arcs for players as they level.
By this I mean: the Trouble in Otari adventure from the beginner box, The Road from Otari bounty, and the Abomination Vault AP all cluster around the Otari/Absalom area and can be combined into a cohesive arc. What other content occurs in the same area and could be included?
Meanwhile The Whitefang Wyrm and Quest for the Frozen Flame seem related by geography, but what other content could be bundled with them?
What other content shares story arcs? HELLPPPPPPPPP......

Dark Archive 4/5 5/5 ****

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Those are all adventures (APs and modules)
APs themselves are self-contained complete campaigns.

However, you are posting here in the Pathfinder Society (org play) section….

If you are looking for scenarios to start off with, I might suggest the two intros, and then pick a season intro (3 or 4 are good)

From there you can play through some of the season’s meta plot (linked scenarios) and fill in with others as needed.

Don’t worry about geographic locations for Society play… the Pathfinder Society transports it’s agents all over the world!

3/5 **

I have a similar question. Are there any scenarios that are more Knights of Lastwall themed/

4/5 ****

Terevalis Unctio of House Mysti wrote:
I have a similar question. Are there any scenarios that are more Knights of Lastwall themed/

They might all be dead but...

1-03 Escaping the Grave and it's sequel 4-02 Return to the Grave both take place in the gravelands and have at least some plot related to the Knights of Lastwall.

3/5 **

Pirate Rob wrote:
Terevalis Unctio of House Mysti wrote:
I have a similar question. Are there any scenarios that are more Knights of Lastwall themed/

They might all be dead but...

1-03 Escaping the Grave and it's sequel 4-02 Return to the Grave both take place in the gravelands and have at least some plot related to the Knights of Lastwall.

Thank you!


So, a follow-up question: How to integrate Adventure Paths into Pathfinder Society.
Specifically, APs usually run as a single, multi-session adventure spanning levels 1-10 (ie Abomination Vaults). But all the parts only offer 12xp each, at most leveling a character 3 levels. So how to handle the level disparity? Di I start the AP with over-level characters that will be able to handle the final challenges? Do I start them off at level 1 and somehow downgrade the later challenges to their low level? Or do I somehow break the parts up so they're in the right level range for each chronicle?

3/5 **

You don't have to play a PFS character in the AP bit can get PFS credit for the AP.


Terevalis Unctio of House Mysti wrote:
You don't have to play a PFS character in the AP bit can get PFS credit for the AP.

Yes, this I know. But what if the players want to play their PFS characters?

I suppose I could just have them play copies, leveling them as they go with the understanding that their PFS original will still be at the present level afterwords? Sort of an opportunity to explore how their character will develop at higher levels before committing to a build in Organized Play...

Wayfinders 4/5 5/55/55/55/5 **** Contributor

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I did that with my Dark Archive casefiles game. All my characters are now playing their PCs above their normal level. Still, I think you'll find that most of them will take the opportunity to play separate Adventure Mode characters -- especially if a wider number of ancestries are available for them to play.

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