PFS1e, question regarding Faction Journal Card of the Sovereign Court (season 10)


Pathfinder Society


I dunno if people are still using these journal cards (and how does one even apply Boons nowadays?), but I'm confused with a specific 'goal' in the Sovereign Court's section.

【Fulfill one of the three goals above without revealing your faction affiliation to anyone other than a present member of the faction or a prospective NPC recruit. Checking a box for this goal does not prevent you from checking a box for another goal.】

(PS: the "three goals above" are basically all related to recruiting NPCs with diplomacy checks, recovering blackmail/incriminating material for NPCs, dissuade an NPC from an enemy faction, etc. You can find the journal cards in " https://paizo.com/products/btpy9dgw ")

How do I tell someone to "join me" without responding to "What faction do you want me to join?" And are there any better definition for 'Prospective recruits' in this situation? Because if my language comprehension is worth anything, it really does sound like some demonic retail level of silvertongue smooth talk, which results in people already paying for something without the retailer telling customers what they're paying for. Essentially needing the NPC to already agree to join without telling them what faction you're affiliated to.

As a player lacking in Charisma and constantly failing Diplomacy checks in real life (and English not being my native language), I find this particular goal to be a tall order to roleplay..... But personal feelings aside, what are the conceivable ways that this can be achieved? Could anyone give me some examples?

Dark Archive 4/5 *** Venture-Lieutenant, Finland—Turku

QQinfinity wrote:


【Fulfill one of the three goals above without revealing your faction affiliation to anyone other than a present member of the faction or a prospective NPC recruit. Checking a box for this goal does not prevent you from checking a box for another goal.】

(PS: the "three goals above" are basically all related to recruiting NPCs with diplomacy checks, recovering blackmail/incriminating material for NPCs, dissuade an NPC from an enemy faction, etc. You can find the journal cards in " https://paizo.com/products/btpy9dgw ")

Prospective = Potential. That is, you can reveal your faction to the NPC you're recruiting, because they are the prospective NPC recruit the goal is talking about.

So, no extra hoops to jump through, it's just that you can't reveal your faction to anybody else besides them (and other faction members).

Regarding boons: for first edition society games, they work just like they used to, no changes there.
For Second Edition society games: Some of the earliest (Year 1) scenarios have boons printend on the chronicle sheet. Newer chronicles lead you to the Boon tab in your organized play (My Account -> Organized Play -> last tab in there). You select the character that got the chronicle (or that wants to purchase a specific boon) from the dropdown menu, click to expand the boons menu, and select purchase on the desired boon. Boons can only be applied to the character that played the relevant adventure, but there are boons that you can redeem with Achievement Points, such as uncommon and rare ancestries or archetypes.

The Exchange 4/5 5/5

Basically it means don’t walk into a crowded ballroom and yell “Hey, Dame Eleanor! Wanna join the Sovereign Court?” Instead you can roleplay some reason to talk to them alone. “A matter of some delicacy to discuss in private” being one of the simplest and least lecherous options.

As Tomppa said, you can tell the potential recruit what organization they would be joining and still meet that goal.

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