Secret doors in big V tomb


Kingmaker


Hello,

My players are currently going through big V tomb and I am quite puzzled by some parts of the dungeon.

First, the secret door between areas W16 and W18. Nothing avoids the PCs from safely going through the Vestibule from W16 to W17, then going from W17 to W18 using standard doors. What is the point in having a secret door here ?

Second, the secret door between area W24 and W26. Same story. Nothing mentions any difficulty to pass the doors between areas W24 and W25 or between W25 and W26. Area W25 seems to be an important unguarded room in the dungeon, there is not reward for the party to find the secret door and avoid the Oculus Chamber. I would have expected the doors to be the other way around, with two secret doors going to area W25 and a normal door from W24 to W26.

I already saw a post from Bobson describing what he considered as a fix to some anomalies in the dungeon, but I don't feel like it actually solves my issues.

Does anybody have any insight on the subject ?


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Banedon_421 wrote:

Hello,

My players are currently going through big V tomb and I am quite puzzled by some parts of the dungeon.

First, the secret door between areas W16 and W18. Nothing avoids the PCs from safely going through the Vestibule from W16 to W17, then going from W17 to W18 using standard doors. What is the point in having a secret door here ?

Second, the secret door between area W24 and W26. Same story. Nothing mentions any difficulty to pass the doors between areas W24 and W25 or between W25 and W26. Area W25 seems to be an important unguarded room in the dungeon, there is not reward for the party to find the secret door and avoid the Oculus Chamber. I would have expected the doors to be the other way around, with two secret doors going to area W25 and a normal door from W24 to W26.

I already saw a post from Bobson describing what he considered as a fix to some anomalies in the dungeon, but I don't feel like it actually solves my issues.

Does anybody have any insight on the subject ?

Start of the description about the tomb.

Secret doors can be discovered with a DC 25
Perception check; they are made of stone 2 feet thick and
require a DC 20 Strength check to successfully open them.

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