
inshal chenet |
So it seems that when people are talking about Burn they don't like it mostly because 1) some Kineticists should be able to play it safe and 2) it was a complicated extra thing to track.
People like burn because they like the feel of health being drained to power abilities.
So what about this: What if the Kinetcicst could deal damage to themselves to gather elements as a free action? Make it normal lethal damage (why wouldn't over-channeling the plane of fire cause you to die?) Now, this is something that is completely optional, gives a nice power boost, makes the Con boost worth it, and is easy to track.
This also seems like something easy to get the balance right. How much damage is Slowed 1 worth? One could easily (all though time consumingly) look through for every monster that can inflict the slowed condition and check: how much damage are they not dealing because they are instead spending their actions making the opponent slow?
That should give a good estimate for how much damage slowed 1 is worth...
What do people think?