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Roll 20 has two different common sheets: The simple sheet which was made first, and the official "starfinder by roll20" sheet. What's important to know about them is that characters made with one will not work on a table set up to use the other.
Which Sheet Does my table have?
The simple sheet looks a bit like a blank fill in form and when you do an attack prints out a very cool looking red and blue attack results box, or a dark blue and lighter blue heading for skills. The official sheet looks more like a character sheet with grayed out data entry areas and outputs a very cool dark blue and electric blue box when you attack or use a skill.
The biggest hiccup I see for starfinders at an online convention is someone showing up trying to import the wrong character onto the wrong sheet, assuming that "everyone" uses the same sheet they do. Most groups use the simple sheet. But some regions use the official sheet and aren't aware others don't.
DMs: Please be sure to clearly label which sheet you are using: Simple or official. If you just say "by roll 20" I guarantee you half the group will NOT know that means the official sheet.
Players: please import your characters well in advance and make sure they work with the table. I don't know why guy with wrong sheet is always guy showing up at the last minute but its a bad combination....

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Also: just because Roll20 imports your sheet and you can press buttons without getting error messages, doesn't mean all is well. If you import the wrong sheet it might take an hour before someone else figures it out.
What I've seen happen is that someone imports the wrong sheet, just thinks they need to fill in the missing bits and continues to play. You don't get error messages, but somehow a lot of your dice rolls are really low. Sometimes it takes an hour or two and I'm like "how come you never got above a 10 on any check" and then the problem is discovered. Because the old data is still in the sheet and messing with the new data that you put in to fill in the blanks.
Importing the wrong sheet will not give an obvious error, but sabotage you quietly.

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Oh that happened in a game that I was in at PaizoCon, and to a late arriving player who had no idea why the roll20 sheet she used in the last game didn't work in the current one. The poor kid. Fortunately, Bret was able to help her build a new sheet so the GM could keep us in the adventure.
Good PSA.
Hmm