Crafting when not at home


Pathfinder First Edition General Discussion


The crafting rules state that a PC can make progress on crafting something like a mundane or magic item while in the field. They still need 2 hours cobbled together out of their adventuring day where they have the quiet and calm needed to craft; they also need tools most likely and will have to have some materials to work with.

Its that last bit that I want to discuss.

What do other tables do when a PC wants to start a new crafting project while away from their home base? Like, the party wizard has their scrivener's kit and a spell they want to put on a scroll, but they're out in the field and want to use their 2 hours a day of crafting to write a cheap scroll spell.

Normally, if they were in a settlement you'd have them spend GP on the materials and they'd do the work. However, the party is, say, in a dungeon, or on a raft lost at sea, or camping in some barren wasteland. The player still wants to spend their gold and make the scroll, what would you do?

I've houseruled a "crafting fund." One player runs a wizard in one campaign, and an investigator/wizard in another. He's all the time making cheap items such as flasks of acid, sunrods, level 1 or 2 scroll spells and so on. What I've asked is that he set aside GP, noting it somewhere on his character sheet that this GP is for crafting costs. Then, when he wants to spontaneously have the materials to whip up a flask of acid in 2 hours, he simply removes the GP from his crafting fund and we say he just happened to have the materials on him this whole time.

Wondering what everyone else does or if this even comes up for anyone else?

Community / Forums / Pathfinder / Pathfinder First Edition / General Discussion / Crafting when not at home All Messageboards

Want to post a reply? Sign in.
Recent threads in General Discussion