| Witch 12 | AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 86/86 (14 temp HP)| F+12,R+11,W+13 | Evasion | Init +3 | Perc +18 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |
Been chatting with the higher ups about our disappearing player situation. If Kitajo does not return, here is what will happen:
I will continue to bot Kitajo for this encounter since it has already started, but wait at least 24 hours from when his turn comes up in case he comes back.
If he still isn't back after this combat ends, he will be out of the game, get no chronicle sheet, and the rest of the scenario will be completed with the 4-player adjustment.
| Witch 12 | AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 86/86 (14 temp HP)| F+12,R+11,W+13 | Evasion | Init +3 | Perc +18 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |
Tess has the flight hex, so she’s good with flying.
|AC 12, T 12, FF 12|HP: 47/47|F +5, R +4, W +6 (+7 vs MA, +2 vs divine magic/Fire/NE/death/ED/Necr/Evil)|Init 0, Perc -1|CMB +3, CMD 13|10/10 Sacrifice, 1/1 Pyrotechnics, 1/1 Godless, 1/1 Rally, 1/1 Rova, 1/1 Liberate
Forgive me, this is still registering as an "active" adventure for me, so could you please remove me?
I sincerely apologize for not actually managing to get involved; I just kind of...hit a wall, one that's worse than previous ones for some reason. Part of it may be that this site no longer feels "fun and friendly" the way it used to (largely due to bass-ackwards efforts by Paizo to "keep it fun and friendly"!).
At this point, you have completed the mission given to you by Venture-Captain Obo, though there is still quite a bit more to do and find here. I suspect I know the answer, but will ask anyway: do you want to return to the Grand Lodge now or continue roleplaying?
| Witch 12 | AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 86/86 (14 temp HP)| F+12,R+11,W+13 | Evasion | Init +3 | Perc +18 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |
Let’s keep going. Tess is having a grand ole time.
| Witch 12 | AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 86/86 (14 temp HP)| F+12,R+11,W+13 | Evasion | Init +3 | Perc +18 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |
| Witch 12 | AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 86/86 (14 temp HP)| F+12,R+11,W+13 | Evasion | Init +3 | Perc +18 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |
I’d have had no clue either, GM. You ran a great game!