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Hi, folks. I'm having trouble with a spoiler tag in this alias. About halfway down the page, I have four spoilers one after the other. I can open three of them, but not the third spoiler titled "Unchained Rogue." I'm hoping someone can take a look and tell me where my mistake is, or what quirk about the tags is causing this issue. Below is a copy of the alias' code, with the square brackets replaced with the pointy brackets. Thanks!

(P.S. I know that the Bigger and OOC tags don't work in aliases. I modified this alias from a time when those tags did work, and I leave them in in the hopes that they will one day work again.)

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CG Aasimar (azata-blooded/musetouched) Unchained Rogue/Mythic Trickster
<smaller>Favored Class: unchained rogue</smaller>
Initiative: 5 <ooc>= 4 (Dex) + 0 (tier) + 1 (racial)</ooc>

<bigger><b>DEFENSE</b></bigger>
AC: 16 <ooc>= 10 + 4 (Dex) + 3 (armor)</ooc>, touch 13, flat-footed 13
Resistance (acid, cold, electricity) 5
HP: 14 <ooc>= 1d8 + 1/lvl (Con) + 1/lvl (fcb) + 4/tier (mythic)</ooc>

Fort: 1 <ooc>= 0 (URo1) + 1 (Con)</ooc>
Ref: 6 <ooc>= 2 (URo1) + 4 (Dex)</ooc>
Will: 1 <ooc>= 0 (URo1) + 1 (Wis)</ooc>

CMD: 15 <ooc>= 10 + 0 (BAB) + 4 (Dex) + 1 (Houserule)</ooc>

<bigger><b>OFFENSE</b></bigger>
Speed: 30
BAB: 0
CMB: +5 <ooc>= 0 (BAB) + 4 (Dex) + 1 (Houserule)</ooc>
+1 trait bonus on attack rolls when making an attack with a light weapon during a surprise round.

<b>Dagger (Melee):</b>
-Main Hand: +3 (1d4+1) 19-20/x2
-Off Hand: +3 (1d4+1) 19-20/x2

<b>Dagger (Ranged):</b>
-Main Hand: +2 (1d4) 19-20/x2
-Off Hand: +2 (1d4) 19-20/x2

<b>Shortbow:</b> +4 (1d6) x3
- Arrows (20)
- Smoke arrows (3)

<bigger><b>ABILITIES</b></bigger>
<b>STR:</b> 10 <b>DEX:</b> 18 <b>CON:</b> 13 <b>INT:</b> 13 <b>WIS:</b> 12 <b>CHA:</b> 14
<smaller>+1 to all checks within 30 feet of a good outsider</smaller>
<spoiler=Enhancements Log>Lvl 1: Melee Enhancement</spoiler>

<spoiler=Aasimar><b>darkvision</b>: 60 ft.

<b>Celestial Resistance:</b> Aasimars have acid resistance 5, cold resistance 5, and electricity resistance 5.

<b>Skilled (Azata-blooded):</b> +2 racial bonus on Diplomacy and Perform checks.

<b>Variant Aasimar Ability: Gain a +1 racial bonus on ability checks while you are within 30 feet of a good outsider.</spoiler>
<spoiler=Unchained Rogue>

<b>Sneak Attack:</b> The rogue’s attack deals extra damage anytime her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the rogue flanks her target. This extra damage is 1d6 at 1st level, and increases by 1d6 every 2 rogue levels thereafter. Ranged attacks can count as sneak attacks only if the target is within 30 feet. This additional damage is precision damage and is not multiplied on a critical hit.

<b>Trapfinding:</b> A rogue adds 1/2 her level on Perception checks to locate traps and on Disable Device checks (minimum +1). A rogue can use Disable Device to disarm magic traps.

<b>Finesse Training:</b> At 1st level, a rogue gains Weapon Finesse as a bonus feat. In addition, starting at 3rd level, she can select any one type of weapon that can be used with Weapon Finesse (such as rapiers or daggers). Once this choice is made, it cannot be changed. Whenever she makes a successful melee attack with the selected weapon, she adds her Dexterity modifier instead of her Strength modifier to the damage roll. If any effect would prevent the rogue from adding her Strength modifier to the damage roll, she does not add her Dexterity modifier. The rogue can select a second weapon at 11th level and a third at 19th level.</spoiler>
<spoiler=Mythic><b>Hard to kill</b>

<b>Surge:</b> +1d6

<b>Mythic Power:</b> (Tier x 2) + 3 + 2 times per day

<b><url=https://aonprd.com/MythicPaths.aspx?Path=Trickster>Tric kster Path</url> Abilities:</b> Trickster Attack (Surprise Strike), Transfer Magic</spoiler>

<b>Languages:</b> Common, Celestial, Halfling

<bigger><b>SKILLS</b></bigger>
<smaller><b>Adventuring Skills</b></smaller>
Acrobatics: 7 <ooc>= 1 + 4 (Dex) + 3 - 1 (ACP)</ooc>
Bluff: 6 <ooc>= 1 + 2 (Cha) + 3</ooc>
Climb: 3 <ooc>= 1 + 0 (Str) + 3 - 1 (ACP)</ooc>
Diplomacy: 8 <ooc>= 1 + 2 (Cha) + 3 + 2 (racial)</ooc>
Disable Device: 8 <ooc>= 1 + 4 (Dex) + 3 + 1 (1/2 lvl) - 1 (ACP)</ooc>
Disguise: 6 <ooc>= 1 + 2 (Cha) + 3</ooc>
Escape Artist: 7 <ooc>= 1 + 4 (Dex) + 3 - 1 (ACP)</ooc>
Fly: 3 <ooc>= 0 + 4 (Dex) - 1 (ACP)</ooc>
Intimidate: 2 <ooc>= 0 + 2 (Cha) <s>+ 3</s></ooc>
Knowledge (dungeoneering): <s>0 <ooc>= 0 + 1 (Int) + 3</s></ooc>
Knowledge (local): <s>0 <ooc>= 0 + 1 (Int) + 3</s></ooc>
Perception: 5 <ooc>= 1 + 1 (Wis) + 3</ooc>
Ride: 2 <ooc>= 0 + 4 (Dex) - 1 (ACP)</ooc>
Sense Motive: 1 <ooc>= 0 + 1 (Wis) <s>+ 3</s></ooc>
Stealth: 7 <ooc>= 1 + 4 (Dex) + 3 - 1 (ACP)</ooc>
Survival: 1 <ooc>= 0 + 1 (Wis)</ooc>
Swim: -1 <ooc>= 0 + 0 (Str) <s>+ 3</s> - 1 (ACP)</ooc>

<smaller><b>Background Skills</b></smaller>
Appraise: 5 <ooc>= 1 + 1 (Int) + 3</ooc>
Knowledge (nobility): <s>0 <ooc>= 0 + 1 (Int)</ooc></s>
Linguistics:<s> 0 <ooc>= 0 + 1 (Int) + 3</ooc></s>
Sleight of Hand: 7 <ooc>= 1 + 4 (Dex) + 3 - 1 (ACP)</ooc> (+1 to conceal light weapons)

<bigger><b>FEATS</b></bigger>
<url=https://aonprd.com/FeatDisplay.aspx?ItemName=Two-Weapon%20Fighting& gt;Two-Weapon Fighting</url>, <url=https://aonprd.com/FeatDisplay.aspx?ItemName=Extra%20Mythic%20Power >Extra Mythic Power</url>

<bigger><b>TRAITS</b></bigger>
<url=https://aonprd.com/TraitDisplay.aspx?ItemName=Bralani%27s%20Step> ;Bralani's Step</url>
<url=https://aonprd.com/TraitDisplay.aspx?ItemName=Hidden%20Hand>Hidd en Hand</url>

<bigger><b>EQUIPMENT</b></bigger>
Weapons and Armor: Dagger (x5), Shortbow, Arrow (x20), Smoke arrow (x3), Studded Leather
Standard Gear: Antitoxin, Backpack, Belt pouch, Caltrops, Chalk (x10), Flint and steel, Folding pole, Hammer, Mirror, Piton (x10), Silk rope (50 ft.), Smoke pellet, Thieves' tools, Trail rations (x2), Waterskin
Magic Items:

GP: 8, SP: 22

<bigger><b>BACKGROUND</b></bigger>
Ty was an orphan in an orphanage run by the <url=https://pathfinderwiki.com/wiki/Starstone_Brewers>Starstone Brewers</url>, who tell Ty that a group of their members found him as a baby left in the members' campsite as they travelled to Absalom. The orphanage tried numerous times to find the boy a good foster home, but Ty never stuck around long enough to form any bonds with (or learn many lessons about morality from) anyone wiling to take him in. Ty preferred the adventure of Absalom's rooftops and back alleys, and the self-confidence he felt being self-sufficient. Morjun Purgest, a now-elderly half-elf but who was one of the Starstone Brewers who originally found Ty as a baby, eventually officially adopted the boy, with the understanding that Ty didn't have to remain with Morjun but that he could always return if he needed help or was in trouble.

An aasimar, Ty ages slower than the boyish human he tries to resemble. When he discards the disguise, his metalic gold hair and burnished skin reveals his outsider heritage, and he acts of an age of a human in their late teens.

Ty is beginning to realize that he can't live the life of a street urchin forever, and has started dabbling in jobs with a local thieves' guild, putting his skills to use as a novice cat burglar.

He is not religious, but he does retain a fondness for Cayden Cailean, the Starstone Brewers' sponsor deity.

<spoiler=Leveling Notes>Talents
Combat Trick
Eerie Disappearance
Emboldening Strike
Fast Stealth
Shadow Duplicate
Trap Spotter

Feats
Twist Away</spoiler>


Unchained Rogue:

Sneak Attack:
The rogue’s attack deals extra damage anytime her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the rogue flanks her target. This extra damage is 1d6 at 1st level, and increases by 1d6 every 2 rogue levels thereafter. Ranged attacks can count as sneak attacks only if the target is within 30 feet. This additional damage is precision damage and is not multiplied on a critical hit.

Trapfinding:
A rogue adds 1/2 her level on Perception checks to locate traps and on Disable Device checks (minimum +1). A rogue can use Disable Device to disarm magic traps.

Finesse Training:
At 1st level, a rogue gains Weapon Finesse as a bonus feat. In addition, starting at 3rd level, she can select any one type of weapon that can be used with Weapon Finesse (such as rapiers or daggers). Once this choice is made, it cannot be changed. Whenever she makes a successful melee attack with the selected weapon, she adds her Dexterity modifier instead of her Strength modifier to the damage roll. If any effect would prevent the rogue from adding her Strength modifier to the damage roll, she does not add her Dexterity modifier. The rogue can select a second weapon at 11th level and a third at 19th level.

Your code works when I find and replace the angle brackets.

You might try completely deleting that whole section of the profile, and starting from scratch

Delete the section
Save the profile
Navigate to another profile and make a post.

Navigate back to the profile,
Edit the section by retyping everything that goes behind that spoiler tag.

The best suggestion is that there is some hidden code between the spoiler tags that is hiding all the text. By deleting the tags and text, and saving the cleaned up version, you might be able to get ride of that invisible code.

You might also try using "reply" to capture the tags and text in my post, which seems to be working


CrystalSeas: Good advice. I'll try that when I get a chance. Does the "Unchained Rogue" spoiler work for you in the alias I linked?


No, it doesn't change to "hide" and it doesn't show me the text


1 person marked this as a favorite.

For anyone who cares, I figured this out. I hadn't closed the bold tag around the phrase "Variant Aasimar Ability:"

When I fixed that tag, everything worked fine. Note that this tag issue is outside of the spoiler tags that I couldn't get to work.

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