NIGHT BELOW - Black Dow's C&C Underdark Campaign

Game Master Black Dow

“It is absolutely necessary, for the peace and safety of mankind, that some of earth's dark, dead corners and unplumbed depths be left alone; lest sleeping abnormalities wake to resurgent life, and blasphemously surviving nightmares squirm and splash out of their black lairs to newer and wider conquests.” ― H.P. Lovecraft, At the Mountains of Madness and Other Tales of Terror

EARNED XP:

Eireachdail ap Leòmhann: 839/3,802 (1501+2101+200)
Elyan Wynynore: 247/2,001
Hûƞidark: 950/1,751
Mos Smallbarrow: 950/1,251
Ping Ibbleting: 950/2,601
Spiro Hawke: 950/2,001
Ulfbrecht Thragimthal: 803/2,251

Player's Map of Haranshire

The Letter to the Count

Map Slides - Milborne & Beyond!


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Enjoy hombre - appreciate the heads up.

I've relatives visiting from Dubai at the moment so posting over next week or so might be more spotty (than usual!)


Just touching base on the plan gang - you are well positioned with Mos covering the entrance to the ruin, however having an illusionist in the party affords some excellent opportunities for such subterfuge...

Perhaps a compromise where Zeebo as DoppleSleeg can bring Boontah and any other gobs inside the ruin out into the open?

You also have the consideration of the two gobs heading back from the rear of the building and the hairy sadist near Spiro... they'll be there and active in the time it takes Zeebo to ready his disguise.

Will likely push this on a little, but happy to afford you all some tactical time.


Male Halfling Illusionist 1 HP: 4/4, AC: 12 | STR: 0, **DEX: +2, CON: 0, **INT: +2, WIS: 0, CHA: 0, Prime: DEX, INT | +3 Listen | Fate Points: 3 | XP: 197/2,601

Okay, so here's my two cents.

Nobody's really come up with a Plan A and I had two ideas about what I could do as DoppleSleeg.

1. Go in, see what we're up against, and get out.

2. Go in, steal the fancy scroll case from Boon'tah, and get out.

I hadn't really thought about luring them out, but I think it's a good idea, especially if y'all take the time it takes me to get ready to get settled and prepare some traps.

So, while Zeebo becomes DoppleSleeg, Rannock, Mos, and Hunidark can set up the ambush while Spire keeps an eye on things and warns us if someone comes looking for Sleeg. Spiro can then join the others while DoppleSleeg goes in and tries to lure out the goblins. Maybe something about some merchants with lots of stuff and not enough bodyguards would do the trick and explain why Sleeg was gone for so long. DoppleSleeg leads them into the ambush and opens up with Color Spray once they're in position.

Liberty's Edge

Male Historian/Curator

I like that idea Zeebo. Sorry, I was sick most of the week so did not add much to the conservation, but I think Zeebo has the basics for a great plan. Getting the goblins out in the open is what I think we should do to make an ambush that will bring the numbers down so we have a chance of winning! Mos will stay where he is and signal his readiness.


Male Halfling Illusionist 1 HP: 4/4, AC: 12 | STR: 0, **DEX: +2, CON: 0, **INT: +2, WIS: 0, CHA: 0, Prime: DEX, INT | +3 Listen | Fate Points: 3 | XP: 197/2,601

Oh man, I hope you're feeling better, Daniel.

I rolled 20 minutes for Zeebo to disguise "himself" as Sleeg. That should be enough time for everyone else to prepare something suitably nasty for our "guests." If Mos has the time, I think it'd be awesome if we could set up a few traps for the goblins. Maybe something that y'all have to activate? Just a thought.


Halfling 1 :: HP: 7 | AC:16 (13 w/o DEX) | Str: -1 ; Dex: +3P ; Con: +1 ; Int: +1P ; Wis: +1 ; Cha: +1 | Duskvision, Fate: 3

Not too sure Mos can get close enough to get some traps in place...but I like the way you think!!!


Male Halfling Illusionist 1 HP: 4/4, AC: 12 | STR: 0, **DEX: +2, CON: 0, **INT: +2, WIS: 0, CHA: 0, Prime: DEX, INT | +3 Listen | Fate Points: 3 | XP: 197/2,601

Oh, I was going to try and lead them away from the tower to a point that y'all pick. You should be able to set stuff up and hide it without worrying about being seen. ;)


Sorry gang - slammed at work at the moment - apologies on the stall at the (sharp) point of this encounter. Hopefully have something up tonight/tomorrow... hopefully...


Male Halfling Illusionist 1 HP: 4/4, AC: 12 | STR: 0, **DEX: +2, CON: 0, **INT: +2, WIS: 0, CHA: 0, Prime: DEX, INT | +3 Listen | Fate Points: 3 | XP: 197/2,601

If y'all would, please keep my paternal grandmother and uncle in your thoughts and prayers. My grandfather passed away earlier tonight.


Male Probably human Computer Scientist 1/ Character Synthesizer 20/ Crazy 99

Update about the above, the funeral will be this Thursday, so there's a good chance I might not be on that day. I'm alright. This isn't the first time I've had to deal with this sort of thing.


Dwarf Cleric 1 :: HP: 11 | AC:15 (with Shield) | Str: +1 ; Dex: - ; Con: +2P ; Int: - ; Wis: +2P ; Cha: - | Darkvision 120' | Deity: Grunnundergön

My thoughts and prayers are with you and your family Adam.


Male 1/2 Elf (Elvish) - Human appearance, Elvish features; XP 803 Fighter/ 1 (Archer), AC 16/17; HP 11, Spd. 30, FP 3/3| (STR)+2 |(DEX)+3 | CON+1| INT +0 | WIS +1 | CHA +0

Sorry about the delay. Thought I'd have more time to post. Back to normal tomorrow... so feel free to DMPC to keep things from stalling.


Male 1/2 Elf (Elvish) - Human appearance, Elvish features; XP 803 Fighter/ 1 (Archer), AC 16/17; HP 11, Spd. 30, FP 3/3| (STR)+2 |(DEX)+3 | CON+1| INT +0 | WIS +1 | CHA +0
AdamWarnock wrote:
Update about the above, the funeral will be this Thursday, so there's a good chance I might not be on that day. I'm alright. This isn't the first time I've had to deal with this sort of thing.

That's tough. Thoughts are with you.

We had a member of our gaming group for over 14 years go in for back surgery about 6-weeks ago, supposed to be a 1–2-day hospital stay. When he came out, he never regained movement and passed this week. Really puts life in perspective.


Male Halfling Illusionist 1 HP: 4/4, AC: 12 | STR: 0, **DEX: +2, CON: 0, **INT: +2, WIS: 0, CHA: 0, Prime: DEX, INT | +3 Listen | Fate Points: 3 | XP: 197/2,601

Thanks for the kind words. I'm doing alright, so don't worry about me.

Sorry to hear that, scranford. I'll be praying for y'all and his family.


My thoughts and condolences for your collective losses lads.

Apologies for the radio silence - have had a rough time of it of late - long story short we occupy my sister-in-law's farm cottage and have renovated it/improved to a high standard - my wife works in her sisters cattery business adjacent to the premises in lieu of rent. All was well until her sister announced she was suddenly closing the business at end of the year - we were in discussion to potentially buy her cottage and stay on in our home but that relationship has broken down and just last week her sister and mother announced they want us to leave :(

So cue a week of house-hunting/morgage arranging and family angst. All this was stirred up by her brother who is visiting from Dubai with his family. We all get on great but he's an opinionated guy who always seems eager to tell folk how to run their lives. His mum and sister listen to him and as such we've been stiffed. I'm not renowned for my suffering of fools so cross words have been exchanged... families eh...

We'll be fine, but its been an emotional brutal week for my wife (who feels ostracised by her family who she's selflessly devoted to) and the impending dread of leaving a home we love and have made our own creeping up and derailing us day-to-day.

Mentally I've not been at the races at all, but with a week off work now I'm hoping to recharge and re-engage with my gaming. Regardless appreciate the patience and apologies for any discontent caused.

BD/Gary


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Male Daytona 500 DM / 12

Family :-)...:-(

Sorry about such chaos. Seems the whole world is on a chaos cycle at the moment.


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Dwarf Cleric 1 :: HP: 11 | AC:15 (with Shield) | Str: +1 ; Dex: - ; Con: +2P ; Int: - ; Wis: +2P ; Cha: - | Darkvision 120' | Deity: Grunnundergön

Sorry to hear you and your wife are going through that situation BD :/

Families can be...

Hope you guys find a solution soon, one that allows stability and going on with your lives after this bump in the road.


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Male Probably human Computer Scientist 1/ Character Synthesizer 20/ Crazy 99

Wow, and I thought my family had issues. That's something else. I know that we're only getting your side, but still, that's pretty damning.

I'll be praying for y'all. Hope the house-hunting is going well. Take whatever time you need to get things back together. I'll be here whenever you can get posting again.


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Pic | LOOT | Monk 1 :: HP: 14 | AC:13 (12 w/o DEX) | Str: +2P ; Dex: +1 ; Con: +2P ; Int: +0 ; Wis: +0 ; Cha: -1 | Darkvision 60' | Deity: Kordd (Believer)

OOOF. That's a rough go. Good luck!

Liberty's Edge

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Male Historian/Curator

Take as much time as you need...I am sure we will all still be here when you come back!! I know I will! Best of luck


Thanks chaps - appreciate it. Know its been a slow start but I'll endeavour to bring this one up to required speed when I'm able.


Male Halfling Illusionist 1 HP: 4/4, AC: 12 | STR: 0, **DEX: +2, CON: 0, **INT: +2, WIS: 0, CHA: 0, Prime: DEX, INT | +3 Listen | Fate Points: 3 | XP: 197/2,601

I think we all understand. As long as you don't ghost us, I think we'll be alright.


No ghosting here lads... just some patience required.

Been looking at properties aplenty and finances are coming together. More viewings tomorrow and through the week... meeting with mortgage advisor tomorrow. Hoping it'll settle by the weekend...


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Male Halfling Illusionist 1 HP: 4/4, AC: 12 | STR: 0, **DEX: +2, CON: 0, **INT: +2, WIS: 0, CHA: 0, Prime: DEX, INT | +3 Listen | Fate Points: 3 | XP: 197/2,601

Woo! That sounds like good news. :D


Pic | LOOT | Monk 1 :: HP: 14 | AC:13 (12 w/o DEX) | Str: +2P ; Dex: +1 ; Con: +2P ; Int: +0 ; Wis: +0 ; Cha: -1 | Darkvision 60' | Deity: Kordd (Believer)

I wish you the best of luck! We had deals fall through (not our fault) on multiple properties before we got the current abode.


Yeah we've already had 3 properties we wanted to view be snatched off the market by offers...

Good news is we've got our mortgage in principle and continue to view places (6 more this week, to add to the 8 last week)... Left pretty emotionally and mentally spent, so naught much energy for naught much else.

Couple that with the usual sh!tshow that my time off generates and I have to fix upon my return. The many plates I deftly spin seem to be somewhat battered on piled high with nightsoil :S

I'm also trying to manage a job remotely in Mozambique, using personnel that have only seen our equipment in training - never actually used at well site. Have a duty of care and we're running a remote support centre with them which means in addition to my usual work need to focus on them...

This is literally how I'm feeling at the moment about the job!

This scope will run o'er the weekend so might be into next week before I can get back into the swing of things. Apologies on the delay gang - you deserve better, but I'm running on fumes at the moment. I'll keep you all posted on when the wyrm begins to turn.


Male Halfling Illusionist 1 HP: 4/4, AC: 12 | STR: 0, **DEX: +2, CON: 0, **INT: +2, WIS: 0, CHA: 0, Prime: DEX, INT | +3 Listen | Fate Points: 3 | XP: 197/2,601

Yikes. Take the time you need to get things settled. Hope things clear up soon.


Pic | LOOT | Monk 1 :: HP: 14 | AC:13 (12 w/o DEX) | Str: +2P ; Dex: +1 ; Con: +2P ; Int: +0 ; Wis: +0 ; Cha: -1 | Darkvision 60' | Deity: Kordd (Believer)

Ugh! Very sorry to hear that!


A wee update and some positive news...

So after a mad 3 weeks of viewings and reading til we're cross-eyed of house reports... we found some shortlisted options. The best of these was right at the top end of our budget but was lovely... we popped in an offer at the asking price (fully anticipating being kicked back for a higher offer)... and it was accepted!!!!! Whoooot! Here's to folk not being greedy!

Pending legal paperwork and financials we shall get the ownership of our new home on October 15th... talk about a whirlwind!

Appreciate the patience all, normal (whatever that is) service, shall resume o'er the coming days.


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Male Halfling Illusionist 1 HP: 4/4, AC: 12 | STR: 0, **DEX: +2, CON: 0, **INT: +2, WIS: 0, CHA: 0, Prime: DEX, INT | +3 Listen | Fate Points: 3 | XP: 197/2,601

Woo! Congrats on becoming a homeowner!

Okay, maybe a bit premature, but my understanding is that once the offer's accepted, it's pretty much a done deal. Take care of yourself and don't worry about us. I think we'll all be here when you get back. :)


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Dwarf Cleric 1 :: HP: 11 | AC:15 (with Shield) | Str: +1 ; Dex: - ; Con: +2P ; Int: - ; Wis: +2P ; Cha: - | Darkvision 120' | Deity: Grunnundergön

Congrats BD!

On a side note, I will be on vacation from the 31st July to the 11th September, so my posting will be sporadic at best. Feel free to bot me as needed.


Male Halfling Illusionist 1 HP: 4/4, AC: 12 | STR: 0, **DEX: +2, CON: 0, **INT: +2, WIS: 0, CHA: 0, Prime: DEX, INT | +3 Listen | Fate Points: 3 | XP: 197/2,601

I'm assuming that I'll be leading the group down the path. Does anyone have a better idea?

Or never mind.

@GM: I'm guessing Spiro lets loose before DoppleSleeg can tell the goblins where to go?


Male 1/2 Elf (Elvish) - Human appearance, Elvish features; XP 803 Fighter/ 1 (Archer), AC 16/17; HP 11, Spd. 30, FP 3/3| (STR)+2 |(DEX)+3 | CON+1| INT +0 | WIS +1 | CHA +0

Sorry if I messed up the plan. Spiro was unaware of what was going on. Well Spiro is still hiding in the woods... and Sleeg is still a friend as far as the gobbo knows. :-)


Male Halfling Illusionist 1 HP: 4/4, AC: 12 | STR: 0, **DEX: +2, CON: 0, **INT: +2, WIS: 0, CHA: 0, Prime: DEX, INT | +3 Listen | Fate Points: 3 | XP: 197/2,601

You're fine! It's just the nature of the beast. Besides, no one really remembers when the plans go without a hitch, but everyone remembers when the plan falls apart and you have to go to Plan I or Plan W (I for Improvise, W for Wing It.)

I do have a back up plan, but it'll depend on if I can get Mulkkur and Boontah in the same 15ft cone. Would using Skittles as the word of power for Color Spray be too on the nose?


Nah Skittles is fine... although its Käglor in Swedish :) (other translations are available lol)

So far the utterly inept Gobbos have yet to realise the ruse!

I'll be off to bed soon here in Scotland folks, so you have the night to plan more mayhem!


Male Halfling Illusionist 1 HP: 4/4, AC: 12 | STR: 0, **DEX: +2, CON: 0, **INT: +2, WIS: 0, CHA: 0, Prime: DEX, INT | +3 Listen | Fate Points: 3 | XP: 197/2,601

Would it be too meta-gamey for me to slip outside, see the goblin and try to drag it into the bushes? Zeebo/Ping definitely doesn't want to be in the tower, but she also doesn't want to make the goblins suspicious.


Yeah given you're the lead on the "hunt" likely Boontah and his cohorts would be looking for Sleeg to show them the way.

To be honest - the miss and instant kill is best scenario for keeping the party in stealth mode (for the moment). I'm admiring your collective restraint :)


Dwarf Cleric 1 :: HP: 11 | AC:15 (with Shield) | Str: +1 ; Dex: - ; Con: +2P ; Int: - ; Wis: +2P ; Cha: - | Darkvision 120' | Deity: Grunnundergön
Rannock Deepdelver wrote:

On a side note, I will be on vacation from the 31st July to the 11th September, so my posting will be sporadic at best. Feel free to bot me as needed.

Still away ;)


Sorry bud - my bad. Had an inkling of such after I'd posted lol.


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Dwarf Cleric 1 :: HP: 11 | AC:15 (with Shield) | Str: +1 ; Dex: - ; Con: +2P ; Int: - ; Wis: +2P ; Cha: - | Darkvision 120' | Deity: Grunnundergön

No worries hehe. Back just today ;)


Smallbarrow = Deatharrow ;S he's turning into quite the sniper.

Of course if he is on Ping's trail now's the time to loose another arrow lol... I jest.

Ruse is up though, so time to put these gobs down.


Female Gnome Illusionist 1 HP: 4/4, AC: 12 | STR: 0, **DEX: +2, CON: 0, **INT: +2, WIS: 0, CHA: 0, Prime: DEX, INT | +3 Listen , Darkvision 60 ft. | Fate Points: 3 | XP: 950/2,601

Oh yay! Looks like Ping can nail both Boontah and the shaman with a color spray.


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Halfling 1 :: HP: 7 | AC:16 (13 w/o DEX) | Str: -1 ; Dex: +3P ; Con: +1 ; Int: +1P ; Wis: +1 ; Cha: +1 | Duskvision, Fate: 3

you spraying them and I'll shoot them :-)


Female Gnome Illusionist 1 HP: 4/4, AC: 12 | STR: 0, **DEX: +2, CON: 0, **INT: +2, WIS: 0, CHA: 0, Prime: DEX, INT | +3 Listen , Darkvision 60 ft. | Fate Points: 3 | XP: 950/2,601

Looks like Ping's about to do something potentially dumb, but if it works, it'll be great.

Need to look up the rules for getting past enemies real quick.


Female Gnome Illusionist 1 HP: 4/4, AC: 12 | STR: 0, **DEX: +2, CON: 0, **INT: +2, WIS: 0, CHA: 0, Prime: DEX, INT | +3 Listen , Darkvision 60 ft. | Fate Points: 3 | XP: 950/2,601

And it looks like I can cast a spell or move, not both.


On natural 20 critical wondering though if the damage caused should be like maximum damage of the weapon plus a die roll as opposed to straight up x2.

ie - a sword doing 1d8 damage would do 8 + 1d8 damage. Alleviates that let down of a rolled 1 being doubled up to 2... :S


Dwarf Cleric 1 :: HP: 11 | AC:15 (with Shield) | Str: +1 ; Dex: - ; Con: +2P ; Int: - ; Wis: +2P ; Cha: - | Darkvision 120' | Deity: Grunnundergön

Busy weekend with family, as usual.

Just chipping in to confirm - RAW C&C has no critical, correct? So I think we should start from the bottom up, meaning a crit = maximum damage, for example. And see how it pans out from there.

We haven’t yet ascertained how good/bad character survivability is in C&C, so double damage on a crit is an unpredictable wildcard. Max damage seems like a good middle ground to me.


@Rannock - Yeah you're right there is no RAW critical. Max damage caused on a natural 20 actually also ties in with use of the Fate Points (reminder to everyone to pop a FP value into their PC headers - you currently all have 3 as 1st Level characters) so would make sense.

So under the max damage rule Hûni's haymaker would do 8 damage as opposed to the 5 rolled.

He's also got the option of burning a Fate Point for double max damage (as per the Mighty Blow Fate Point rules in the campaign tab). So that seems a decent compromise.


Pic | LOOT | Monk 1 :: HP: 14 | AC:13 (12 w/o DEX) | Str: +2P ; Dex: +1 ; Con: +2P ; Int: +0 ; Wis: +0 ; Cha: -1 | Darkvision 60' | Deity: Kordd (Believer)

I sort of like Option 1 in the DM Guide because it gives a little extra oomph to a crit but not the potential extreme of doubling the damage.

Duh Rulz (Option 1) wrote:
This is the simplest method of doing critical hits and fumbles. When a to-hit roll results in a natural 20, a critical hit is scored. The weapon does maximum damage +1d4, +strength modifier.

So, to use Huni as an example...

On any regular hit, I do 5 to 8 damage.
On a crit, I'd do 8 + 1d4 damage. (10.5 on average)

I like the idea of a crit exceeding my normal max by a little bit. It just makes the hit feel 'special'. That said, if folks prefer to keep it simple and go with 'max damage', I'm fine with that.


Mmm. Didn't clock that in the DMG... Like it though.

Like you say it adds some mustard to the nat. 20 (which should be cause for celebration and excitement)...

A blanket +1d4 isn't a game killer or we could go Max Damage +2 as a blanket application?

Happy to roll with the consensus of what makes sense to you lot (as door will swing both ways with the bad guys), but I also like the +1d4 but also simplicity of max damage.

I'm reflecting on Rannock's astute point on the deadliness of the system - knowing that down the line you lot will face creatures in numbers or with numerous attacks that make a nat 20 = double damage way to brutal (and slewed in their favour). So will defo nix that.

Let me know what you all reckon - tis you game after all :)

Max Damage or...
Max Damage+2 or...
Max Damage +1d4

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