
Fyrm |
1 person marked this as a favorite. |
Salutations! I asked this over on Reddit, but I figure doing so here would be wise as well. I know the big question everyone has with the Causto- guns is if they can apply biohacks alongside injectables [like poisons]. That is a very important question that should be FAQed, but has no bearing on this one.
How many injectables can you load into one of these guns? All the other injection guns use darts, so the question is obviously one per dart. But for these, you’re loading them into a tank or syringe. This leads me believe only 1. The gloves version [which in the description is based on these Causto- guns] only having a capacity of one is also weak evidence of such.
But that feels rather weak. That’d make them the only long range injection weapon [other than the sniper, but then sniper guns tend to have much lower magazines in this game I believe] that can only inject one substance per loading. Heck, even worse, it probably doesn’t even do that, where you would have to take an action to replace a dead battery AND an action to reload the tank/syringe.
So, what are y’all’s thoughts?

BigNorseWolf |

I believe as many shots as it will hold (so 10 usually)
Injection
This weapon or its ammunition can be filled with a drug, an injury poison, or a medicinal compound. On a successful attack with the weapon (either the first attack if it’s a melee weapon or an attack with the relevant piece of ammunition if it’s a ranged weapon), the weapon automatically injects the target with the substance.
that makes it clear injetion weapons have multiple shots.