Flumphs


General Discussion


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Over in the "Races you wished were in Starfinder" Thread, we just came to an overall consensus that the players aren't the real heroes of the Starfinder universe, it's probably the Flumphs who are doing all the really heroic stuff.

Radiant Oath

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Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

It's TRUE and you SHOULD say it! I can't believe I forgot about these noble and adorable people. ALWAYS trust a flumph!


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Need them to be made playable.


FormerFiend wrote:
Need them to be made playable.

Can you truly make the ultimate source for truth and goodness playable? Really? That's like making Mister Rogers President, it would be great but probably not going to happen.

I want to believe that when we finally meet the Flumphs at the end of a long AP, they'll say thank you for dealing with the small stuff while they took out the guy trying to unmake the universe.


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Pathfinder Starfinder Society Subscriber

If Flumphs can be made playable in any game system, Starfinder would be the one.


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I actually statted them in this forum on April 23rd, 2018: (presented with minor edits)

Dracomicron wrote:
Pagan priest wrote:
Well, there is a creature in the Bestiaries whose description starts out with "Come from distant stars to protect unprepared worlds from cosmic horrors..." Starfinder cannot possibly be complete without the Flumph.

Last night as I was picking a friend up from the airport, I had the sudden realization that Starfinder may well be my first and only opportunity to play a Flumph. I'm thinking:

Flumph

+2 Dex, +2 Wis, -2 Str
2 HP
Small aberration with the "Flumph" subtype
Move 10' land, 25' fly
Natural Weapons - 1d3 acid & piercing, otherwise as per Vesk
Darkvision 60'
Stench Spray- cause Sickened for 1d4 rounds, DC 10+primary ability+half level, usable once per 10 minute rest.


thecursor wrote:
FormerFiend wrote:
Need them to be made playable.

Can you truly make the ultimate source for truth and goodness playable? Really? That's like making Mister Rogers President, it would be great but probably not going to happen.

I want to believe that when we finally meet the Flumphs at the end of a long AP, they'll say thank you for dealing with the small stuff while they took out the guy trying to unmake the universe.

Also, WOTC owns them, so good luck with that.


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johnlocke90 wrote:
thecursor wrote:
FormerFiend wrote:
Need them to be made playable.

Can you truly make the ultimate source for truth and goodness playable? Really? That's like making Mister Rogers President, it would be great but probably not going to happen.

I want to believe that when we finally meet the Flumphs at the end of a long AP, they'll say thank you for dealing with the small stuff while they took out the guy trying to unmake the universe.

Also, WOTC owns them, so good luck with that.

I don't think that's true.

Open Gaming Licence wrote:
beholder, gauth, carrion crawler, tanar’ri, baatezu, displacer beast, githyanki, githzerai, mindflayer, illithid, umber hulk,yuan-ti

No Flumph there. Also they were portrayed in a Paizo product previously.


Yeah, they are very much legal.

Radiant Oath

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We need a Grand Flumph-Platyparian-Kobold Alliance to promote them ALL to playable!


I feel like the Kobolds need someone nice to worship and the Flumph's would be an excellent candidate.

Sovereign Court

Dracomicron wrote:

I actually statted them in this forum on April 23rd, 2018: (presented with minor edits)

Dracomicron wrote:
Pagan priest wrote:
Well, there is a creature in the Bestiaries whose description starts out with "Come from distant stars to protect unprepared worlds from cosmic horrors..." Starfinder cannot possibly be complete without the Flumph.

Last night as I was picking a friend up from the airport, I had the sudden realization that Starfinder may well be my first and only opportunity to play a Flumph. I'm thinking:

Flumph

+2 Dex, +2 Wis, -2 Str
2 HP
Small aberration with the "Flumph" subtype
Move 10' land, 25' fly
Natural Weapons - 1d3 acid & piercing, otherwise as per Vesk
Darkvision 60'
Stench Spray- cause Sickened for 1d4 rounds, DC 10+primary ability+half level, usable once per 10 minute rest.

Their flight should specifically be magical (and therefore still work even in vacuum).


You can't use the name flumph, but you could create a similar creature and with a different name. For example some videogames where they can't use the D&D beholder the monster is "gazer".

Other option would be like a Paizo_WotC "intercompany crossover", a special event like Marvel vs DC. Who would buy this? Collectors and speculators.


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LuisCarlos17Fe wrote:

You can't use the name flumph, but you could create a similar creature and with a different name. For example some videogames where they can't use the D&D beholder the monster is "gazer".

Other option would be like a Paizo_WotC "intercompany crossover", a special event like Marvel vs DC. Who would buy this? Collectors and speculators.

As we previously discussed, Flumphs aren't proprietary.


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How do people not know that Paizo has been using Flumphs for years? Like they're in Bestiary one or two?

Silver Crusade

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*looks over at Adam Daigle*

They were in Bestiary 3, and they also had their own article in Misfit Monsters Redeemed (which is where I first found out about them).

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
thecursor wrote:
How do people not know that Paizo has been using Flumphs for years? Like they're in Bestiary one or two?

It may be more that that D&D included them in the base Monster Manual for 5e and having them actually feature in mainstream published adventures like Out of the Abyss instead of treating them like an embarrassment to be buried in more obscure supplements and only starring in third-party or homebrew adventures, and as a punchline in "Top 10 Stupidest D&D Monsters" list articles, as they were in previous editions.

What they may be thinking is, because the flumph is getting more mainstream attention from WotC, they may be more protective of the flumph now than they were in 1e Pathfinder's heyday, making them more likely to try and block Paizo from continuing to use the flumph. I don't know enough about copyright law to know if that reasoning is correct, though...

Sovereign Court

From what I understand, back in the day TSR took a rather haphazard approach to IP so various monster collections are covered by wildly different restrictions. So some of them (mindflayers) are off-limits while others (owlbears) are fine.


Archpaladin Zousha wrote:
thecursor wrote:
How do people not know that Paizo has been using Flumphs for years? Like they're in Bestiary one or two?

It may be more that that D&D included them in the base Monster Manual for 5e and having them actually feature in mainstream published adventures like Out of the Abyss instead of treating them like an embarrassment to be buried in more obscure supplements and only starring in third-party or homebrew adventures, and as a punchline in "Top 10 Stupidest D&D Monsters" list articles, as they were in previous editions.

What they may be thinking is, because the flumph is getting more mainstream attention from WotC, they may be more protective of the flumph now than they were in 1e Pathfinder's heyday, making them more likely to try and block Paizo from continuing to use the flumph. I don't know enough about copyright law to know if that reasoning is correct, though...

It could also be that since 5e is using them more, Paizo is trying to distance their brand by not using them.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Garretmander wrote:
Archpaladin Zousha wrote:
thecursor wrote:
How do people not know that Paizo has been using Flumphs for years? Like they're in Bestiary one or two?

It may be more that that D&D included them in the base Monster Manual for 5e and having them actually feature in mainstream published adventures like Out of the Abyss instead of treating them like an embarrassment to be buried in more obscure supplements and only starring in third-party or homebrew adventures, and as a punchline in "Top 10 Stupidest D&D Monsters" list articles, as they were in previous editions.

What they may be thinking is, because the flumph is getting more mainstream attention from WotC, they may be more protective of the flumph now than they were in 1e Pathfinder's heyday, making them more likely to try and block Paizo from continuing to use the flumph. I don't know enough about copyright law to know if that reasoning is correct, though...

It could also be that since 5e is using them more, Paizo is trying to distance their brand by not using them.

That's what I'm saying?

Silver Crusade

Pathfinder Adventure Path Subscriber

No idea about how it panned out in Stafinder, but in Pathfinder 2e flumphs seem to have gone the way of Darklight Sisterhood, Absalom cornucopias and jihadist Sarenraeites - as in not written out of the setting, but not mentioned anymore. James did state that the direction they've gone with in Misfit Monsters Redeemed didn't ultimately work with the setting and its approach to horror.

Starfinder could be different though, as its effectively an alternative future of Pathfinder and is under a different creative director.


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Gorbacz wrote:

No idea about how it panned out in Stafinder, but in Pathfinder 2e flumphs seem to have gone the way of Darklight Sisterhood, Absalom cornucopias and jihadist Sarenraeites - as in not written out of the setting, but not mentioned anymore. James did state that the direction they've gone with in Misfit Monsters Redeemed didn't ultimately work with the setting and its approach to horror.

Starfinder could be different though, as its effectively an alternative future of Pathfinder and is under a different creative director.

Flumphs are SUPER Starfinder-y, though. Weird heroic aliens with dire warnings about outer space monsters?

C'mon. That's practically Starfinder's mission statement.


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If we can't have flumphs, other cute, cuddly aberrations should be applied ubiquitously.


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Dracomicron wrote:


C'mon. That's practically Starfinder's mission statement.

This. A Thousand times THIS!


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I hate when they go down this, "we want to have a distinctive brand" thing. I almost always end up liking their version less.

Silver Crusade

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The Kobold plushies are awesome though.


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FormerFiend wrote:
I hate when they go down this, "we want to have a distinctive brand" thing. I almost always end up liking their version less.

Just means they haven't found the right brand for you yet!

How about a nice Flumph IPA?

Or an Owlbear Bourbon?


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I tried a Mind Flayer Mojito but a bunch of lawyers showed up and knocked it out of my hand.


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Dracomicron wrote:
I tried a Mind Flayer Mojito but a bunch of lawyers showed up and knocked it out of my hand.

Ditto with Beholder Brew. Too bad too because it had a nice after taste.


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thecursor wrote:
Dracomicron wrote:
I tried a Mind Flayer Mojito but a bunch of lawyers showed up and knocked it out of my hand.
Ditto with Beholder Brew. Too bad too because it had a nice after taste.

Eye, that it does.


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Dracomicron wrote:
thecursor wrote:
Dracomicron wrote:
I tried a Mind Flayer Mojito but a bunch of lawyers showed up and knocked it out of my hand.
Ditto with Beholder Brew. Too bad too because it had a nice after taste.
Eye, that it does.

Winner.


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Dracomicron wrote:
thecursor wrote:
Dracomicron wrote:
I tried a Mind Flayer Mojito but a bunch of lawyers showed up and knocked it out of my hand.
Ditto with Beholder Brew. Too bad too because it had a nice after taste.
Eye, that it does.

Winner no contest.

Dark Archive

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We definitely need glorious return of Flumphs though

Silver Crusade

Ye!


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Has anyone asked the Barathu what names they used to use when inserting agents into more primitive worlds? *ahem*


Metaphysician wrote:
Has anyone asked the Barathu what names they used to use when inserting agents into more primitive worlds? *ahem*

Ooooo....twisty!


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Personally I think it'd be hilarious if the Flumph Fleet was not only numerous, but more technically advanced than the other Starfinder races.

Science Officer: Captain, we have four Flumph destroyers materializing behind us.
Captain: Holy-! Okay people, everybody think Lawful Good thoughts. Remember, their sensors can read minds!

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