
First World Bard |

Filthy Lucre wrote:Will they create one? Should they create one?Will not be required. As opposed to WOTC, Paizo actually writes RPG books pretty often, and they get released as PDFs too!
That's not quite an apples to apples comparison. DMs Guild lets authors use WotC IP to write material, and then serves as the publisher. It's not the source of digital WotC 5E books, that's DnDBeyond.

ChibiNyan |
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ChibiNyan wrote:That's not quite an apples to apples comparison. DMs Guild lets authors use WotC IP to write material, and then serves as the publisher. It's not the source of digital WotC 5E books, that's DnDBeyond.Filthy Lucre wrote:Will they create one? Should they create one?Will not be required. As opposed to WOTC, Paizo actually writes RPG books pretty often, and they get released as PDFs too!
I meant it as like "A solution to get more content for the game out there" because WOTC publishes 1 book a year, so players get bored.
But getting basically free money for doing nothing is also a strong business model.

dirtypool |
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I meant it as like "A solution to get more content for the game out there" because WOTC publishes 1 book a year, so players get bored.
But getting basically free money for doing nothing is also a strong business model
Sure, but that's not what the DM's Guild is for, nor is that an accurate depiction of WoTC's current publishing strategy (Avernus, Ebberon and Wildemount all having come out in the last 6 months)
DM's Guild is built around the idea of empowering the community to create their own content and release it for consumption, either as free or paid content. Any profits, which are by and large meager, are split between DriveThruRPG, WotC and the creator, so it isn't exactly a cash cow for anyone so much as it a community engagement tool.

Ezekieru |

There's already third-party publishers selling their content on Paizo's own website, as well as DriveThruRPG and Open Gaming Store. There's not really a real need to make their own DM's Guild, unless they can get a good web designer to pitch an idea their way. And even then, they're already taking their time to revise the Paizo website with new additions (like the new Starfinder FAQ/errata page).

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Golarion is Paizo's IP and quite alive and well under full Paizo's control. Early inconsistencies in published setting material have been basically ironed out. The current release policy is clearly designed to ensure high quality and consistency. Opening the setting to uncontrolled outsiders' creations would make no sense.

skizzerz |

You can publish your own adventures using Golarion and other setting IP by using both the OGL and the Community Use Policy, although unlike DM’s Guild you will be unable to charge for them.

ChibiNyan |
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You can publish your own adventures using Golarion and other setting IP by using both the OGL and the Community Use Policy, although unlike DM’s Guild you will be unable to charge for them.
Never seen a 3PP use Golarion, I'm preeeetty sure that's off-limits. All you get with OGL is the engine and some monsters, I think.

Steve Geddes |

Will they create one? Should they create one?
They won’t.
I don’t think they need to. The community use policy and the OGL allow a lot of scope for the rest of us (it’s not the same as the DM’s Guild but it’s good enough, in my view).
FWIW, signing away you distribution rights to WotC is a price I’ve always been uncomfortable with anyhow. Although I do think the DM Guild has been a fantastic innovation - it’s clearly serving a lot of people’s needs.

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I think some 3PP skirt the edges of using the Golarion setting - Legendary Games notably has a lot of extra content packs that clearly match PF1 APs from Paizo, with the names altered just enough that they bypass IP but not so much that you don't know what they're talking about.
Others use their own setting, or write "plug in anywhere" bits.
Both Paizo.com and DriveThruRPG offer a pretty big platform for people who want to write Pathfinder-compatible (not necessarily Golarion-related) content.
If you want to write Golarion-related 3PP content you could follow Legendary Games' example and file off just enough of the serial numbers that you stay on the right side of IP, but still make it easy enough to parachute into a Golarion campaign.
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In general I think Paizo's in a happy place when it comes to adventure availability. Paizo got started by writing adventures and eventually had to build a game engine to support those adventures, not the other way around. So they have a bit of a lead when it comes to playable content generation over other publishers. Whereas for example White Wolf/Onyx Path lean heavily on a community of 3P writers to add more adventures using the setting and rules they provide.
So, there are clearly multiple viable strategies, but I don't think Paizo's is likely to change a lot.

dirtypool |

Whereas for example White Wolf/Onyx Path lean heavily on a community of 3P writers to add more adventures using the setting and rules they provide.
Not really. Storyteller's Vault functions as a less restrictive version of the DM's Guild, allowing the community to create adventures and other material - something WW/OP doesn't really do outside of the rare exception of one or two property lines. The WW model was always to create setting materials (which may or may not contain an overarching metaplot and allow the storyteller to control the creation of their chronicle soup to nuts. Traditional adventure creation the likes of what we're discussing here was never really something they engaged in as a company, and they don't lean on anyone to create it now.

MaxAstro |

I believe Paizo has previously said that the DM's Guild model doesn't make sense for them. I think that was before second edition, but I'm not sure things have really changed there.

skizzerz |

skizzerz wrote:You can publish your own adventures using Golarion and other setting IP by using both the OGL and the Community Use Policy, although unlike DM’s Guild you will be unable to charge for them.Never seen a 3PP use Golarion, I'm preeeetty sure that's off-limits. All you get with OGL is the engine and some monsters, I think.
Re-read what I said :)
OGL by itself only gives you mechanics and monsters, you’re correct on that part.
OGL+CUP gives you mechanics, monsters, and the entirety of the Golarion setting. However the CUP prevents you from charging anyone to obtain the work.
The reason you don’t see 3pp using it is exactly because of that latter bit—they’d have to find some way to monetize it other than by selling the adventure.
It’s still a viable option for fan-made adventures who want to use the setting and release their work out of a labor of love rather than trying to make a business out of it. I don’t think anyone is making a successful business out of selling products on DM’s Guild after all. Anecdotal evidence suggests that being successful there still only gets you a few thousand dollars per year.

Moppy |
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ChibiNyan wrote:skizzerz wrote:You can publish your own adventures using Golarion and other setting IP by using both the OGL and the Community Use Policy, although unlike DM’s Guild you will be unable to charge for them.Never seen a 3PP use Golarion, I'm preeeetty sure that's off-limits. All you get with OGL is the engine and some monsters, I think.Re-read what I said :)
OGL by itself only gives you mechanics and monsters, you’re correct on that part.
OGL+CUP gives you mechanics, monsters, and the entirety of the Golarion setting. However the CUP prevents you from charging anyone to obtain the work.
The reason you don’t see 3pp using it is exactly because of that latter bit—they’d have to find some way to monetize it other than by selling the adventure.
CUP is not available to publishers which is why 3PP can’t use it even if they give it away free. It is explicitly stated in CUP that you must not (in the opinion of Paizo) be a publisher.
If Paizo believes that you are in the publishing business, you are considered to be a commercial user, and you are not granted any right to use any Paizo Material under this Policy
If you do see a 3pp using it they probably have a special arrangement.