Operative Trip Attack


Rules Questions


Trip Attack: You can trick or startle a foe and then attack when she drops her guard. As a full action, you can move up to your speed. Whether or not you moved, you can then make an attack with a melee weapon with the operative special property or with any small arm. Just before making your attack, attempt a Bluff, Intimidate, or Stealth check (or a check associated with your specialization; see page 94) with a DC equal to 20 + your target’s CR...

Question -
1) If the Operative fails in their skill check (attempt a Bluff, Intimidate, or Stealth check (or a check associated with your specialization) can they still make a normal attack roll and deal damage?

2) At 7th level can the Operative take 10 on the skill check for the Trick Attack?
You become so confident in certain skills that you can use them reliably even under adverse conditions. When attempting a skill check with a skill in which you have the Skill Focus feat, you can take 10 even if stress or distractions would normally prevent you from doing so.


Yes and yes.

Sovereign Court

Yes, and yes.

Sczarni

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And because #2 used to elicit arguments all the time, HERE is confirmation of that "yes" answer.


Thanks.
(1) Was what we figured and how we played but the question did come up.

(2) There was some question on if the skill check was a Attack Roll since it was part of a attack. So could not Take 10 for it. We could go either way on the answer.


Matt2VK wrote:
2) There was some question on if the skill check was a Attack Roll since it was part of a attack. So could not Take 10 for it. We could go either way on the answer.

The skill check is a skill check, and the subsequent attack roll is an attack roll.

The skill check is not an attack roll, so yes you can take 10 on it.

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