
Kevin O'Rourke 440 |

I have a few notions.
Would you be using any of the rules outside the core rulebook from V20 like rites of blood (admittedly mainly significant for Tremere characters... with actual rules for learning rituals), lore of the clans or the v20 companion? To varying degrees I have character ideas for ventrue, tremere, caitiff and nosferatu.

lexibean |

Glad to hear it! :) Wasn't sure how many people here would be interested. :) To be clear, its on its own site, just trollin' for players.
It is a Camarilla game set in the United States, and deals with the themes of personal horror and the varied political motivations of clans and individuals. We're just starting up this month, and looking for new players to help flesh out the roster, and join us in ruling the night!
The game is set in Laredo, Texas, 1980, and focuses on the very close to home war with the Sabbat on the other side of the river. The domain of Laredo has taken a heavy blow at game start, with many court positions vacant due to the many deaths of the cities leaders.
The Sabbat have lost much, too, and reel back across the Rio Grande to regroup. So the Camarilla need to regrow too. Come help Prince Alexandra hold the city and keep the enemy on the other side of the border.
This is a 'once-a-day' at least sort of game, for those who are looking for something of that sort! Come check us out at http://lightonice.net/vampire/index.php.
You can also contact me @ Failjean#5980 on discord, or at our game discord https://discord.gg/5x2KBrZ if you're interested!

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ok....rough idea for my submission...

Fighting Chicken |

I lived in the Rio Grande Valley for a few years, and am familiar a bit with Laredo. I'd love to a play a game set there - Laredo would lend itself well to Vampire, and I'd love to revisit the area in my imagination (even if it is set 30 years before I lived in the RGV :)
Although I own V20, I've never played it, so I'm re-familiarizing myself with the book now. When do you plan on starting?

Alias ad Tempus |

Here goes...
I like the idea of exploring what was hi-tech then, and playing a decidedly retro-modern character!
Would that make sense?

lexibean |

We're kind of in soft start right now where people are playing arriving or recovering from the inciting incident. :) The game is continuous and has many moving parts and players, so its not the sort of thing where everyone all plays at once together. Check out the board for more info and to see how it works. :)
@alias, sounds cool! I love the 80s 'super tech' vibe, very clunky and funny. :D

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ok...finished my toon....
Player Demeanour soldier Generation 12th
Chronicle Concept drifter Sire Willard
----------------------------------------------------------------------
Strength 4 Charisma 2 Perception 3
Dexterity 3 Manipulation 2 Intelligence 2
Stamina 3 Appearance 2 Wits 3
-------------------------------------------------------------------
Talents Skills Knowledges
Alertness 2 Animal Ken Academics
Athletics 1 Crafts Computer
Awareness 1 Drive 2 Finance
Brawl 3 Ettiquette Investigation 2
Empathy Firearms 4 Law
Expression Larceny Medicine 1
Intimidation 3 Melee 3 Occult 2
Leadership Performace Politics
Streetwise 2 Stealth Science
Subterfuge 1 Survival 1 Technology
---------------------------------------------------------------------
Disciplines Backgrounds Virtues
Potence 2 Herd 1 Conscience 2
Celerity 1 Resources 2 Selfcontrol 3
Retainer 1 Courage 3
Haven 1
----------------------------------------------------------------------
Merits Humanity/Path Health
Bruiser +1 XXXXXOOOOO
Former Ghoul +2 Bruised -1 O
Open Road +2 Willpower Hurt -1 O
Injured -2 O
XXXXXXXOOO Weakened -2 O
DDDDDDDDDD Mauled -5 O
Crippled O
Flaws Incapacitated O
Bloodpool
Prey exclusion -1
Impatient -1 OOOOOOOOOO Weaknesses
Terrotorial -2 OOOOOOOOOO
Short Fuse -2
Enemy -1 Experience
Gear:
boot knife, brass knuckles, Colt >45, sawed off shotgun,
'73 Harley, van w/sealed back cabin and bike trailer.

Alias ad Tempus |

The build would be something like this...
MIKE JAEGER
Malkavian
Concept: Tech Entrepreneur
Nature: Architect
Demeanor: Bon Vivant
Derangement: Split personality
ATTRIBUTES
Strength 1
Dexterity 4
Stamina 1
Charisma 3
Manipulation 3
Appearance 2
Perception 4
Intelligence 2
Wits 4
ABILITIES
Alertness 3
Awareness 2
Empathy 3
Expression 3
Intimidation 1
Subterfuge 3
Drive 3
Etiquette 1
Stealth 3
Computer 3
Finance 2
Occult 1
Technology 3
DISCIPLINES
Auspex 2
Dementation 0
Obfuscate 2
BACKGROUNDS
Ressources 4
Fame 1
VIRTUES
Conscience/conviction 4
Self-control/instinct 4
Courage 2
HUMANITY 8
WILLPOWER 5
MERITS/FLAWS
Infertile vitae (5pt flaw)
New arrival (1pt flaw)
Lucky (3pt merit)
I'll probably play around with it a bit, but that's the gist of it!